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by Marmot
Tue Nov 24, 2015 8:06 pm
Forum: Mafia Game Submission Archive
Topic: INHABIT Mafia [BANK HEIST]
Replies: 12
Views: 659

Re: INHABIT Mafia [BANK HEIST]

a2thezebra wrote:
Metalmarsh89 wrote:
a2thezebra wrote:
Metalmarsh89 wrote:This looks like a three game sequence, is that correct?

And the 36/24 split on day/night phases will be interesting. I've always wanted to play a game where the phase ended in the morning.
If by three-game sequence you mean all three will be played, I think that would be too lengthy for a Bank Heist game. I was actually inspired by your Trees game to have one of the three be selected randomly at the start of the game.

And my main intent with the 36/24 split is for multiple time zones to be covered equally for the days and nights, and by having 36 hour days, the period for each shift will change over the course of the game. For the aussies and New Zealender(s?) you know. :)
I know some folks were talking about creating series of Heists that would take place one at a time. Then I remembered you were talking about the multiple-paradigm plan. I ended up confusing those two ideas.
I'm interested. A series of Heists played back-to-back with the same players, perhaps?
Ooh, that would be awesome if we could get the same players each time.

Different role distribution of course. :P
by Marmot
Tue Nov 24, 2015 7:55 pm
Forum: Mafia Game Submission Archive
Topic: INHABIT Mafia [BANK HEIST]
Replies: 12
Views: 659

Re: INHABIT Mafia [BANK HEIST]

a2thezebra wrote:
Metalmarsh89 wrote:This looks like a three game sequence, is that correct?

And the 36/24 split on day/night phases will be interesting. I've always wanted to play a game where the phase ended in the morning.
If by three-game sequence you mean all three will be played, I think that would be too lengthy for a Bank Heist game. I was actually inspired by your Trees game to have one of the three be selected randomly at the start of the game.

And my main intent with the 36/24 split is for multiple time zones to be covered equally for the days and nights, and by having 36 hour days, the period for each shift will change over the course of the game. For the aussies and New Zealender(s?) you know. :)
I know some folks were talking about creating series of Heists that would take place one at a time. Then I remembered you were talking about the multiple-paradigm plan. I ended up confusing those two ideas.
by Marmot
Tue Nov 24, 2015 12:28 pm
Forum: Mafia Game Submission Archive
Topic: INHABIT Mafia [BANK HEIST]
Replies: 12
Views: 659

Re: INHABIT Mafia [BANK HEIST]

This looks like a three game sequence, is that correct?

And the 36/24 split on day/night phases will be interesting. I've always wanted to play a game where the phase ended in the morning.

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