Aha, yes, I had that happen to me. I won that game but I'm going to struggle with the next one.
But are you sure it applies to all islands? I thought it was just that island...
Search found 14 matches
- Sat Jul 22, 2017 9:16 pm
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
- Sat Jul 22, 2017 8:09 pm
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
Re: Pandemic Legacy
I better not ask. Good or bad angry?speedchuck wrote: ↑Sat Jul 22, 2017 7:51 pm No game has ever made me even a tenth as angry as Seafall did today.
A lot of what I've heard about seafall is that it has some big design flaws.
- Mon Jun 19, 2017 6:11 pm
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
Re: Pandemic Legacy
Spoiler: show
- Mon Jun 19, 2017 4:53 pm
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
Re: Pandemic Legacy
I'm also five sessions in to Seafall. I just completed the milestone 'a Fable Reborn'. We only play it once every couple of months, though.speedchuck wrote: ↑Mon Jun 19, 2017 4:44 pm I'm playing a game with the legacy feature, it's called Seafall. We don't really destroy the cards it says to destroy, we just put them in the 'trash bag'. Anyway, it's super neat. We're about 5 sessions in!
It's more relevant to destroy in Pandemic, as it matches the theme of the game more:
Seafall prologue spoilers
Spoiler: show
- Thu Jun 01, 2017 7:10 pm
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
Re: Pandemic Legacy
We finished this last weekend.
I stopped writing session reviews because it seemed like no-one was probably reading them, but let me say that I loved the game from start to end. It was phenomenal. If ever you play it, make sure to let me know how it's going.
I stopped writing session reviews because it seemed like no-one was probably reading them, but let me say that I loved the game from start to end. It was phenomenal. If ever you play it, make sure to let me know how it's going.
- Sun Jun 19, 2016 3:42 pm
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
- Sun May 22, 2016 6:47 am
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
- Fri May 20, 2016 7:06 am
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
Re: Pandemic Legacy
Already got some wrecked cities?Spacedaisy wrote:We were ONE turn away from winning and the outbreaks got us. We lost our first game, by one freaking turn, lol.
- Thu May 19, 2016 7:47 pm
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
Re: Pandemic Legacy
Looking forward to reading your session reports! We are playing March on Sunday, can't wait!
- Mon Apr 18, 2016 6:40 pm
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
Re: Pandemic Legacy
Good work. Can't wait for your posts.DharmaHelper wrote:Aces got the game today.
- Thu Apr 14, 2016 3:45 pm
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
Re: Pandemic Legacy
February
And then, all of the rest of my team decided to go overseas. Some to Los Angeles. One to South Africa. So, I won't get to play March until some time in May. How sad.
Spoiler: show
- Wed Apr 13, 2016 10:43 pm
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
Re: Pandemic Legacy
January
The game is going to be much more fun for you if you have no idea what is coming. If you even might want to play this game, don't click on my spoiler tags. Even January. You have been warned.
The warm-up: in which we figure out how this game is played (spoiler-free)
My decision to buy Pandemic Legacy went something like this. On the Wednesday, I discovered its existence. The idea of a game that changed every time you played and where your decisions would permanently matter was immediately exciting. On the Thursday, I explained the game to two others - my best friend, and my sister, and got both of them on board to commit to playing the whole thing through (I didn't want to buy it unless I had a committed group). Three was enough - I had plenty of candidates to be the fourth. I managed to carefully rule out the people who I thought would probably say no (eg my wife - the prospect of new rules every game did not excite her). On the Friday, I bought the game first thing in the morning with same day delivery that evening. On the Saturday, I took photos of all rules pages and visible components and distributed them so that my other teammates would be ready to play. And on the Sunday, it was game on.
In the end, the identity of the fourth depended on who was available on that day, because I didn't want to wait. It ended up being my 13 year old nephew.
Since none of us had played regular pandemic before, we started by playing a couple of warm-up games of basic pandemic without introducing any of the 'legacy' components. We tried to simulate our likely game experience as closely as possible but without opening any of the things that we weren't allowed to open until starting the game properly. Given we knew our characters would risk taking damage and dying, we wanted to figure out the best tactics to keep them alive and safe, too.
Basic Pandemic works around a relatively simple concept - the earth has been ravaged by four diseases and you have to cure them all before you run out of time (i.e. meet one of the 'lose' conditions). We had 5 characters to choose from, so we tried a couple of different combinations to see what we liked. We lost one, won one, and felt we had enough of a grip on the game to get ready to crack into the legacy version.
So, we proceeded to open the 'legacy deck' and start reading the cards that would, in part, be responsible for deciding how the game was going to change from game to game. January had begun!
(Seriously, this is the bit where you stop reading and go buy the game, Alex.)
The game is going to be much more fun for you if you have no idea what is coming. If you even might want to play this game, don't click on my spoiler tags. Even January. You have been warned.
The warm-up: in which we figure out how this game is played (spoiler-free)
My decision to buy Pandemic Legacy went something like this. On the Wednesday, I discovered its existence. The idea of a game that changed every time you played and where your decisions would permanently matter was immediately exciting. On the Thursday, I explained the game to two others - my best friend, and my sister, and got both of them on board to commit to playing the whole thing through (I didn't want to buy it unless I had a committed group). Three was enough - I had plenty of candidates to be the fourth. I managed to carefully rule out the people who I thought would probably say no (eg my wife - the prospect of new rules every game did not excite her). On the Friday, I bought the game first thing in the morning with same day delivery that evening. On the Saturday, I took photos of all rules pages and visible components and distributed them so that my other teammates would be ready to play. And on the Sunday, it was game on.
In the end, the identity of the fourth depended on who was available on that day, because I didn't want to wait. It ended up being my 13 year old nephew.
Since none of us had played regular pandemic before, we started by playing a couple of warm-up games of basic pandemic without introducing any of the 'legacy' components. We tried to simulate our likely game experience as closely as possible but without opening any of the things that we weren't allowed to open until starting the game properly. Given we knew our characters would risk taking damage and dying, we wanted to figure out the best tactics to keep them alive and safe, too.
Basic Pandemic works around a relatively simple concept - the earth has been ravaged by four diseases and you have to cure them all before you run out of time (i.e. meet one of the 'lose' conditions). We had 5 characters to choose from, so we tried a couple of different combinations to see what we liked. We lost one, won one, and felt we had enough of a grip on the game to get ready to crack into the legacy version.
So, we proceeded to open the 'legacy deck' and start reading the cards that would, in part, be responsible for deciding how the game was going to change from game to game. January had begun!
(Seriously, this is the bit where you stop reading and go buy the game, Alex.)
Spoiler: show
- Wed Apr 13, 2016 3:11 pm
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
Re: Pandemic Legacy
I was thinking if I could rely on anyone to do session reports here along with me, it would be you.DharmaHelper wrote:Man I'll have to see if Aces wants to go Dutch on a copy.
- Mon Apr 11, 2016 5:57 pm
- Forum: Park Place
- Topic: Pandemic Legacy
- Replies: 32
- Views: 6653
Pandemic Legacy
Pandemic Legacy is ranked number 1 board game on BoardGameGeek, and it was the first I'd heard of the 'Legacy' system whereby each play through makes permanent changes to the game. Sometimes you permanently change the game board. Sometimes you are asked to destroy components. Whatever happens, the game doesn't play the same from game to game, not at all.
I am going to report on my game sessions in this thread, and anyone else who plays it is more than welcome to as well. In each session report, I'll post the month that it relates to, but everything else will be in spoiler tags. It is one of those games where it is really important not to read spoilers for any month which you have not played. For anyone else who shares their game progress, please make sure you use spoiler tags.
Hopefully there will be others who end up playing lol, would love to read the session reports of others.
Anyway, I thought I'd start here by giving some non-spoiler thoughts for people who might consider buying Pandemic Legacy.
1) Don't be put off by the 'disposable' nature of the game. On the surface, the game only plays for 12-24 plays, and if that is all you get out of it that is still more than worth the price of entry. It's been a really fun game thus far (even though I've only played through two months). But, I am going a step further and at the end of each game I am recording the state of the game carefully, so that even when I'm finished the game I will have a full record of a number of different game states that I can replay the game in. When the whole thing is finished, I will have a board that can be used to play at least 13 different game scenarios. There are some challenges to this... for instance, if asked to destroy a component that I would need to replay a scenario later, I'm destroying it in a way that can be fixed later (eg, a card ripped in half can be repaired with sellotape.) But none of the challenges stop me from playing the initial game exactly as intended.
2) Make sure you have your game group together and committed to playing the whole thing through before you buy it. Bringing people in and out is ok but they will part of the story, and it won't be the same.
3) Playing the game with four characters makes for much more interesting gameplay, in my opinion. Having said that, the game is entirely co-op and each player's hand is visible to all. For this reason, it doesn't matter if you have fewer (or even more) people playing than four... while it's probably easiest to have each player playing one character, two people could easily play two each, for example. In our group, there are four of us who each have a character, but we are really only nominally playing our own character... in reality, all of us are trying to figure out and agree the best approach for each character in turn.
4) If you do buy it, let me know before you play it. I have a couple of other non-spoilery but basic tips that help our team work together well.
I am going to report on my game sessions in this thread, and anyone else who plays it is more than welcome to as well. In each session report, I'll post the month that it relates to, but everything else will be in spoiler tags. It is one of those games where it is really important not to read spoilers for any month which you have not played. For anyone else who shares their game progress, please make sure you use spoiler tags.
Hopefully there will be others who end up playing lol, would love to read the session reports of others.
Anyway, I thought I'd start here by giving some non-spoiler thoughts for people who might consider buying Pandemic Legacy.
1) Don't be put off by the 'disposable' nature of the game. On the surface, the game only plays for 12-24 plays, and if that is all you get out of it that is still more than worth the price of entry. It's been a really fun game thus far (even though I've only played through two months). But, I am going a step further and at the end of each game I am recording the state of the game carefully, so that even when I'm finished the game I will have a full record of a number of different game states that I can replay the game in. When the whole thing is finished, I will have a board that can be used to play at least 13 different game scenarios. There are some challenges to this... for instance, if asked to destroy a component that I would need to replay a scenario later, I'm destroying it in a way that can be fixed later (eg, a card ripped in half can be repaired with sellotape.) But none of the challenges stop me from playing the initial game exactly as intended.
2) Make sure you have your game group together and committed to playing the whole thing through before you buy it. Bringing people in and out is ok but they will part of the story, and it won't be the same.
3) Playing the game with four characters makes for much more interesting gameplay, in my opinion. Having said that, the game is entirely co-op and each player's hand is visible to all. For this reason, it doesn't matter if you have fewer (or even more) people playing than four... while it's probably easiest to have each player playing one character, two people could easily play two each, for example. In our group, there are four of us who each have a character, but we are really only nominally playing our own character... in reality, all of us are trying to figure out and agree the best approach for each character in turn.
4) If you do buy it, let me know before you play it. I have a couple of other non-spoilery but basic tips that help our team work together well.