Search found 458 matches

by JaggedJimmyJay
Tue Aug 18, 2015 7:29 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 209544

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

My initial inclination was to badger DH with a pile of interrogative content for that, but then I remembered there are only two actual baddies in the game right now.
by JaggedJimmyJay
Tue Aug 18, 2015 7:27 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 209544

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Metalmarsh89 wrote:A vanilla role would be less likely to care about which position to pick.
Is there such a role on this roster?
by JaggedJimmyJay
Tue Aug 18, 2015 7:21 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 209544

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

The position that seems the least troublesome to me at the moment is #4, despite having a couple kills. I think that one can be saved for later while something annoying can be favored now, like #5. Leaning that direction.
by JaggedJimmyJay
Tue Aug 18, 2015 7:20 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 209544

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

DharmaHelper wrote:
JaggedJimmyJay wrote:
DharmaHelper wrote:Yall trippin. Just pick anything.
You don't think there's any potential value in considering the decision carefully?
Not particularly.
What motivated your choice?
by JaggedJimmyJay
Tue Aug 18, 2015 7:17 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 209544

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

DharmaHelper wrote:Yall trippin. Just pick anything.
You don't think there's any potential value in considering the decision carefully?
by JaggedJimmyJay
Tue Aug 18, 2015 7:13 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 209544

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

JaggedJimmyJay wrote:The one position 3 role that says "Thread Lock" is enough for me to never vote position 3 ever. :P
ew there's one of these in position 2 too.
by JaggedJimmyJay
Tue Aug 18, 2015 7:11 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 209544

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

The one position 3 role that says "Thread Lock" is enough for me to never vote position 3 ever. :P
by JaggedJimmyJay
Tue Aug 18, 2015 7:03 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 209544

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Assuming the idea here is that the positions will rotate throughout the game, I think the earliest stage (right now) would seem the ideal time to choose the position which features the most potentially frustrating roles that don't involve murdering someone. That would include things like lynch switches and day restarts -- both position 5. I'd rather have annoying things like those in play when the game is young than when we're dealing in a more evidence-based thread and vote choices are more meticulous. I'm still poking around though.

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