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- Tue Aug 18, 2015 7:29 pm
- Forum: Previous Jobs
- Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
- Replies: 6800
- Views: 209544
Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)
My initial inclination was to badger DH with a pile of interrogative content for that, but then I remembered there are only two actual baddies in the game right now.
- Tue Aug 18, 2015 7:27 pm
- Forum: Previous Jobs
- Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
- Replies: 6800
- Views: 209544
Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)
Is there such a role on this roster?Metalmarsh89 wrote:A vanilla role would be less likely to care about which position to pick.
- Tue Aug 18, 2015 7:21 pm
- Forum: Previous Jobs
- Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
- Replies: 6800
- Views: 209544
Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)
The position that seems the least troublesome to me at the moment is #4, despite having a couple kills. I think that one can be saved for later while something annoying can be favored now, like #5. Leaning that direction.
- Tue Aug 18, 2015 7:20 pm
- Forum: Previous Jobs
- Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
- Replies: 6800
- Views: 209544
Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)
What motivated your choice?DharmaHelper wrote:Not particularly.JaggedJimmyJay wrote:You don't think there's any potential value in considering the decision carefully?DharmaHelper wrote:Yall trippin. Just pick anything.
- Tue Aug 18, 2015 7:17 pm
- Forum: Previous Jobs
- Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
- Replies: 6800
- Views: 209544
Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)
You don't think there's any potential value in considering the decision carefully?DharmaHelper wrote:Yall trippin. Just pick anything.
- Tue Aug 18, 2015 7:13 pm
- Forum: Previous Jobs
- Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
- Replies: 6800
- Views: 209544
Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)
ew there's one of these in position 2 too.JaggedJimmyJay wrote:The one position 3 role that says "Thread Lock" is enough for me to never vote position 3 ever. :P
- Tue Aug 18, 2015 7:11 pm
- Forum: Previous Jobs
- Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
- Replies: 6800
- Views: 209544
Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)
The one position 3 role that says "Thread Lock" is enough for me to never vote position 3 ever. :P
- Tue Aug 18, 2015 7:03 pm
- Forum: Previous Jobs
- Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
- Replies: 6800
- Views: 209544
Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)
Assuming the idea here is that the positions will rotate throughout the game, I think the earliest stage (right now) would seem the ideal time to choose the position which features the most potentially frustrating roles that don't involve murdering someone. That would include things like lynch switches and day restarts -- both position 5. I'd rather have annoying things like those in play when the game is young than when we're dealing in a more evidence-based thread and vote choices are more meticulous. I'm still poking around though.