Search found 46 matches
Return to “Monkey Island [ENDGAME]”
- Tue Nov 29, 2016 6:29 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 5]
oh dead again, i see
- Mon Nov 28, 2016 8:44 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [NIGHT 4]
Im here. Catching up at work and here soon too.
- Thu Nov 24, 2016 1:51 am
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 3]
Thats some stuff. Anyone have questions before I go off the grid for a bit?
- Thu Nov 24, 2016 1:49 am
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 3]
For the rest atm, I think Epi looks town but something feels strange about his mafia guru act. I haven't seen him chest-puffing like that before. But he got results.
I think quin is ok, he seems less intense than last game where he ended up bad.
Mac being quiet means he's not engaging with the game which I think he would be doing more if he was bad. Like 60-40 split on that view cos he could just have a life.
I get driftwood scum vibes from soneji. That ninjagoku guy too, but smilier.
Long Con is composed and you could argue is trying to buddy Epi.
I think zebra is good right now. I buy her conviction on stuff.
Vompatti's whole gimmick is what he's doing right now yeah?
Sig I could still see flipping bad.
I would laugh if nachomum is having trouble maintaining the supertown act as scum after that gung-ho day 1 lynch campaign.
uh
linki - oh yeah, I still think scotty is likely good.
I think quin is ok, he seems less intense than last game where he ended up bad.
Mac being quiet means he's not engaging with the game which I think he would be doing more if he was bad. Like 60-40 split on that view cos he could just have a life.
I get driftwood scum vibes from soneji. That ninjagoku guy too, but smilier.
Long Con is composed and you could argue is trying to buddy Epi.
I think zebra is good right now. I buy her conviction on stuff.
Vompatti's whole gimmick is what he's doing right now yeah?
Sig I could still see flipping bad.
I would laugh if nachomum is having trouble maintaining the supertown act as scum after that gung-ho day 1 lynch campaign.
uh
linki - oh yeah, I still think scotty is likely good.
- Thu Nov 24, 2016 1:15 am
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 3]
I'm an hour from heading off for four days on a drunken beachy road trip along the VIC\NSW coast. I just bought a bodyboard that has a squid on it for cheap. I'll do my best to stay relevant but reception may be tricky.
Leaning towards voting Soneji.
Leaning towards voting Soneji.
- Wed Nov 23, 2016 10:56 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 3]
You were bad with him in Mad Max - was he doing those things?a2thezebra wrote:You're way too apologetic about your reads, feeling the need to preface each one of them with a disclaimer and insert unnecessary footnotes to clarify things that are already apparent. You seem like a baddie that's going out of his way to appear town, but you lack town boldness.
- Wed Nov 23, 2016 9:33 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 3]
Just busting your balls.Soneji wrote:I'm not scum so I haven't killed anyone.motel room wrote:Right. But you guys killed DFaraday, cos killing MP matches the team that killed Goldens m.o.Soneji wrote:Scotty you are aware that there are two scum teams right? Even if I was part of one and killed MP, I wouldn't know if he was town or part of the other scum team. Promoting MP as town wouldn't be in my best interest either, given my suspicion on him d2.
That team has no respect for the unspoken rules of honor that you don't target high tier players early. Might be indicative of then not having any high tiers themselves.
- Wed Nov 23, 2016 9:12 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 3]
Right. But you guys killed DFaraday, cos killing MP matches the team that killed Goldens m.o.Soneji wrote:Scotty you are aware that there are two scum teams right? Even if I was part of one and killed MP, I wouldn't know if he was town or part of the other scum team. Promoting MP as town wouldn't be in my best interest either, given my suspicion on him d2.
- Wed Nov 23, 2016 9:09 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 3]
I think you're ok. I think you're having fun at least, which for most people makes you good.Scotty wrote:Not mny people talking about me, except Nacho calling me strong town. Me no likey. Someone hit me with a zebra stick.
Also, Mac and zebra playing patty cake with scissors a few pages ago tells me they are probably not knowingly on the same team. I think zebra is the worse of the 2 tho, with her veiled taunting for us to lynch her. I think she is a cannbial.
- Wed Nov 23, 2016 7:31 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 3]
Yeah, which even if you're scum could be legit cos there are two bad teams. Was just wondering.Soneji wrote:I don't. I had that idea in my head for some reason but yeah, all NK's are janitored on this site which I'm unused to.motel room wrote:Speaking ofHow do you know MP was town?Soneji wrote:Zebra has had a very narrow focus this game, without giving anything to backup these reads and trolling/harassing people. His aim seems to be to distract, which as LC noted he wasn't doing d1 when the two main suspects were MP and motel room, both town.
- Wed Nov 23, 2016 6:50 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 3]
At the time it came out of nowhere and escalated unreasonably, felt fake. Something I could see them both having a laugh about behind the scenes. Later on feelings seemed hurt so I'm not sure if it still works.Epignosis wrote:I don't buy it.Long Con wrote:What do you think of his assertion that zebra and Mac were performing a distancing spectacle?Epignosis wrote:In the past two games, Eloh was bad, busy, and bearing it. She also killed me in both of those games. She subbed out here.
For that reason, I don't think she's bad, and I don't think motel room 2 is.
- Wed Nov 23, 2016 6:31 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 3]
fwiw, there is a reasonable reason I'd accept there but soneji was in the thread for a little while after I posted that and has now gone. For posterity.
Pretty quick to pull that trigger. Also, what?Vompatti wrote:I voted for Soneji for making false claims and for voting for a confirmed civilian.
- Wed Nov 23, 2016 6:04 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 3]
Speaking of
How do you know MP was town?Soneji wrote:Zebra has had a very narrow focus this game, without giving anything to backup these reads and trolling/harassing people. His aim seems to be to distract, which as LC noted he wasn't doing d1 when the two main suspects were MP and motel room, both town.
- Tue Nov 22, 2016 7:58 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [NIGHT 2]
Consistent is bad though. Especially on Day 1 and 2.Snow Dog wrote:I don't understand. What is wrong with my voting record? I have been consistent. Explain please!MovingPictures07 wrote:I'm not a fan of his voting record either, but his content has seemed genuine to me. I'll take a look at his ISO though and maybe I'll come up with a different perspective.Metalmarsh89 wrote:I didn't like Snow Dog's vote yesterday. I like it even worse today.
Just my two cents after the lynch. I'll be looking at him.
- Tue Nov 22, 2016 7:19 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 3]
WhyMacDougall wrote:Lynch Peter Andre
- Tue Nov 22, 2016 7:15 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 3]
What about this Vompatti character then hey.
- Tue Nov 22, 2016 6:16 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [NIGHT 2]
Some what?a2thezebra wrote:You want some?motel room wrote:Mighty fine distancing, mighty fahhhn
- Tue Nov 22, 2016 6:13 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [NIGHT 2]
Mighty fine distancing, mighty fahhhn
- Mon Nov 21, 2016 7:01 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
It was my gut first in a read through, then some of your ISOMovingPictures07 wrote:Why? Did you find my ISO compelling? If so, what specifically compelled you to give sig your vote?motel room wrote:Lynch is ending before i get up for work so im down to start the sig train
I do feel relatively confident in my findings, but I don't want to start a bandwagon here. Discussion should be had.
But that underline is a bit of a back-pedal. I remember Sloonei saying that once when he was scum, like what he said and what he wanted to happen were two different things.
- Mon Nov 21, 2016 6:29 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
That post of yours where you overstated the obvious about how you were going to vote to get information cos information is good gotta get that information.DFaraday wrote:I read over the last couple of pages and voted BR. I don't generally like going after low posters, but I think in this case there could be merit to doing so given the missed NK. I also didn't find the Sig case compelling, as in my experience civs often say vague things or make unannounced changes in their stances quite a lot (I know I do). Sig is so often mislynched anyway, I have a hard time actually finding him suspicious most of the time.
Motel, why was I on your bad list?
- Mon Nov 21, 2016 6:27 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [NIGHT 2]
What do you mean? I'm not sure how you can assume that.sig wrote:I do want to point out it seems that Zebra and myself were two counter wagons, but I don't think it very likely that the mafia would stack one of those wagons or push to hard.
- Mon Nov 21, 2016 7:10 am
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
Lynch is ending before i get up for work so im down to start the sig train
- Sun Nov 20, 2016 10:16 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
I don't do rainbows but this is what I've got scrawled from a read through starting somewhere during Night 1, already sort of said most of it
Good - quin, MP, scotty
Bad - metalmarsh, dfaraday, sig
Golden (vouched for) - Long Con, MP
Good - quin, MP, scotty
Bad - metalmarsh, dfaraday, sig
Golden (vouched for) - Long Con, MP
- Sun Nov 20, 2016 9:50 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
Means I like him, putting him as town for now.MovingPictures07 wrote:Wait, sorry, I'm tired and dense right now. What do you mean by "into the guy"?motel room wrote:From his follow up chats, I'm into the guy.MovingPictures07 wrote:Do you gain any potential alignment read from Scotty as a result?motel room wrote:This post feels like a presentation and it's got that here's a thing, but then here's the opposite of that thing structure that they do in cold reading.Scotty wrote:Again the entire premise of lurking low posters only works if there's ample evidence. I'm not sure it's the best course of action, but it is something. I happen to be on Epi's side based on that fact that there were missing actions. I don't know what constitutes "lots" but it's a pretty good assumption.
If a role were blocked by the blocker, I'm not even sure how that info would be leaked since we can't infodump.
Or as I already mentioned, both teams targeted golden.
Those are the 3 options I see here... I'm just not sure what to do with that. Might as well be playing lawn darts with the low posters, which I'm not sure is worth gambling with yet. Im keeping my eyes on Black rock, Boomslang and Soneji as suspects, but I'm not even close to pulling the trigger on any of them yet
And welcome back!
- Sun Nov 20, 2016 9:47 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
From his follow up chats, I'm into the guy.MovingPictures07 wrote:Do you gain any potential alignment read from Scotty as a result?motel room wrote:This post feels like a presentation and it's got that here's a thing, but then here's the opposite of that thing structure that they do in cold reading.Scotty wrote:Again the entire premise of lurking low posters only works if there's ample evidence. I'm not sure it's the best course of action, but it is something. I happen to be on Epi's side based on that fact that there were missing actions. I don't know what constitutes "lots" but it's a pretty good assumption.
If a role were blocked by the blocker, I'm not even sure how that info would be leaked since we can't infodump.
Or as I already mentioned, both teams targeted golden.
Those are the 3 options I see here... I'm just not sure what to do with that. Might as well be playing lawn darts with the low posters, which I'm not sure is worth gambling with yet. Im keeping my eyes on Black rock, Boomslang and Soneji as suspects, but I'm not even close to pulling the trigger on any of them yet
And welcome back!
- Sun Nov 20, 2016 9:19 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
a2thezebra wrote:But I already voted for Snow Dog who is also bad so #YOLO
Snow Dog wrote:I never once posted an opinion on the matter.a2thezebra wrote:Your OMGUS historical revisionism game is on point!Snow Dog wrote:I never thought otherwise.a2thezebra wrote:I want to lynch Quin.
That's right suckers I can talk.
How come you're not interested in why she thinks you're bad and put a non-changeable vote down, Snow Dog?Snow Dog wrote:I sense you are trying to rile me. I'll ignore for now.
- Sun Nov 20, 2016 9:04 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [NIGHT 1]
Actually, or this guy and his quest for information.DFaraday wrote:I'm sorry I missed the vote. The last day of work before break was hectic. Will catch up later today. I'm voting to learn more because more information is likely a good thing.
- Sun Nov 20, 2016 9:01 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
Think I'd vote metalmarsh if I had to vote right now
- Sun Nov 20, 2016 8:49 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
I think they all could have happened - which do you think is the most likely?Scotty wrote:Welcome back!motel room wrote:This post feels like a presentation and it's got that here's a thing, but then here's the opposite of that thing structure that they do in cold reading.Scotty wrote:Again the entire premise of lurking low posters only works if there's ample evidence. I'm not sure it's the best course of action, but it is something. I happen to be on Epi's side based on that fact that there were missing actions. I don't know what constitutes "lots" but it's a pretty good assumption.
If a role were blocked by the blocker, I'm not even sure how that info would be leaked since we can't infodump.
Or as I already mentioned, both teams targeted golden.
Those are the 3 options I see here... I'm just not sure what to do with that. Might as well be playing lawn darts with the low posters, which I'm not sure is worth gambling with yet. Im keeping my eyes on Black rock, Boomslang and Soneji as suspects, but I'm not even close to pulling the trigger on any of them yet
In a way it is a presentation, of my thought process.
What do you think of said the thoughts i proposed?
You dropped three names and I think that's the substance of the post. What to do with that, we'll see.
- Sun Nov 20, 2016 8:45 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
Ok. The whole game or just at the start?Scotty wrote:There was no kill on night 1 because all [3? 4?] baddies missed it. That game had a collosal lapse in sent actions if I recall.motel room wrote:Boomslang wrote:I tend to agree with Epi's line of reasoning about culling inactives, having just been part of the Three Kingdoms debacle. I think sig is way off-base with the following thought:
There are only three protectors, and one of them would need to successfully target a kill sender with only a single day of gameplay information. If there were eight missing PMs, that's a lot more possibilities for missed kills.sig wrote:I think its just as likely one of the roles stopped the second night kill.What happened in Three Kingdoms?Boomslang wrote:Just realized that eight PMs figure was from Epi and not confirmed for this game. Disregard, but I still think the odds of a baddie being hidden among the inactives are pretty good.
Cos I think obviously there's "a baddie hidden among the inactives" cos there always is, but surely the start of the game with the most people alive and fresh why tf would anyone say out loud oh it must be the quiet people and be serious.
- Sun Nov 20, 2016 8:44 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
Quin wrote:I'm answering my own question, only the dead guy decided to get in my wayQuin wrote:I believe it. He took the time to elaborate on a different point in the same post, which would have risked him being called out on it before he could correct himself. Not something I'd imagine a baddie doing, at least. Probably not a BTSC slip.
- Sun Nov 20, 2016 8:39 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
Boomslang wrote:I tend to agree with Epi's line of reasoning about culling inactives, having just been part of the Three Kingdoms debacle. I think sig is way off-base with the following thought:
There are only three protectors, and one of them would need to successfully target a kill sender with only a single day of gameplay information. If there were eight missing PMs, that's a lot more possibilities for missed kills.sig wrote:I think its just as likely one of the roles stopped the second night kill.
What happened in Three Kingdoms?Boomslang wrote:Just realized that eight PMs figure was from Epi and not confirmed for this game. Disregard, but I still think the odds of a baddie being hidden among the inactives are pretty good.
Cos I think obviously there's "a baddie hidden among the inactives" cos there always is, but surely the start of the game with the most people alive and fresh why tf would anyone say out loud oh it must be the quiet people and be serious.
- Sun Nov 20, 2016 8:31 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
This post feels like a presentation and it's got that here's a thing, but then here's the opposite of that thing structure that they do in cold reading.Scotty wrote:Again the entire premise of lurking low posters only works if there's ample evidence. I'm not sure it's the best course of action, but it is something. I happen to be on Epi's side based on that fact that there were missing actions. I don't know what constitutes "lots" but it's a pretty good assumption.
If a role were blocked by the blocker, I'm not even sure how that info would be leaked since we can't infodump.
Or as I already mentioned, both teams targeted golden.
Those are the 3 options I see here... I'm just not sure what to do with that. Might as well be playing lawn darts with the low posters, which I'm not sure is worth gambling with yet. Im keeping my eyes on Black rock, Boomslang and Soneji as suspects, but I'm not even close to pulling the trigger on any of them yet
- Sun Nov 20, 2016 7:52 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
Where's the supertown that was campaigning for poor motel room [1]'s lynch? Is he still supertowning?
- Sun Nov 20, 2016 7:49 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 2]
Guess who's back you wang-dang-doodles
- Fri Nov 18, 2016 9:28 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [NIGHT 1]
oh.
Well thats shit. Enjoy the game.
Well thats shit. Enjoy the game.
- Thu Nov 17, 2016 6:33 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 1]
whoNachomamma8 wrote:what's your read on long con?motel room wrote:Don't do it, you wind up with five bottles on the grass and a gash in your hand and a hangover at work today.Vompatti wrote:I wouldn't mind wine in front of me if you know what I mean.
- Thu Nov 17, 2016 6:15 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 1]
Don't do it, you wind up with five bottles on the grass and a gash in your hand and a hangover at work today.Vompatti wrote:I wouldn't mind wine in front of me if you know what I mean.
- Thu Nov 17, 2016 6:13 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 1]
oh ew I dont remember writing this. Happy birthday though.motel room wrote:Still
Hapy bitthday dickhead
- Thu Nov 17, 2016 8:06 am
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 1]
Still
Hapy bitthday dickhead
Hapy bitthday dickhead
- Thu Nov 17, 2016 8:02 am
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 1]
Im drunk i probably have somewmrhing niçer to say
- Thu Nov 17, 2016 7:55 am
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 1]
Haps births see you at my age in 2 yahrs ok byeeeer
- Wed Nov 16, 2016 6:47 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 1]
There was a 5?
- Wed Nov 16, 2016 6:11 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 1]
I just like a week ago bought the Monkey ISland 1 & 2 collection on ps3 because I loved 1,2 & 3 when I was a kid. So this is good timing.
4 is less great, but still had monkey combat iirc.
4 is less great, but still had monkey combat iirc.
- Tue Nov 15, 2016 9:56 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 0]
tell me about LoomGolden wrote:I'm in the Scumm Bar drinking Grog. Let me know when something happens!
- Tue Nov 15, 2016 5:10 pm
- Forum: Previous Jobs
- Topic: Monkey Island [ENDGAME]
- Replies: 2181
- Views: 51745
Re: Monkey Island [DAY 0]
Checkong in