Dragon D. Luffy wrote:Russtifinko wrote:2) DDL, I can't decide whether it's civ-ish or a baddie move to run through all the possible ways you'd catch a baddie based on the planet mechanic before we get a chance to actually use any of the methods. Consider me slightly pinged, there.
Well I got someone to start baddie hunting, so I guess it was successful in that sense at least.
Well I like to discuss tactics. Not the first game I've done that. In any case, I have no intention of using such methods as failproof evidence of anyone being mafia, while ignoring other evidence. I just want to have them in mind in case we need to use them later, or maybe help people have their own ideas on how we can use the game mechanics to find mafia.
I get what you're saying DDL, and I appreciate your efforts to look for certain strategies (assuming these efforts are genuine, but I'll get to that in a bit), but I don't think I fully understand your logic here.
Dragon D. Luffy wrote:DFaraday wrote:I'm sure there would be plenty of civs as well as baddies who would avoid voting rather than risk being the last vote, so I'm not sure how that would make a player suspicious. Placing their own interests ahead of the town, sure, but not baddie per se.
Well I'm assuming the empire mafia knows what the planet is going to be destroyed is, so that means they wouldn't have to worry about being the last ones to vote in the other phases, but would have to worry in that specific phase where the planet explodes.
I'm speculating that we could try to find that pattern. Of course there would be other players avoiding voting last, so it wouldn't be a conclusive evidence.
Of course, now that I've said that, they could also worry about it in every single phase just to attempt to mask the pattrn. Then again, if I get mafiosos to play in a non-optimal way just to avoid being found, that's a profit.
I love metagaming.
I agree with DFaraday. But more importantly, how would we able to find a pattern? What pattern? Assuming you're right and the empire knows which planet will be destroyed (which I wouldn't be too sure that that assumption is correct) that only means, as you said, they would only have to be cautious with that particular planet. One planet. So where's the pattern we're looking for? And you seem to be tip-toeing a bit here with your reasoning. Proposing a method of finding baddies only to follow it up with "so it wouldn't be conclusive evidence" makes me wonder why bring up that potential tactic in the first place? It seems like you're just saying things like this to appear as if you're contributing. And you make it worse by excusing that this imaginary pattern could be copied for each phase, so again, what's the point? And finally, how would you, and you mention you specifically rather than town as a whole, (why?) be able to get mafiosos to play in an unorthodox way to be spotted? Or am I simply misunderstanding your reasoning here? Please help me out here. Finally, to return to the original post:
Dragon D. Luffy wrote:Not the first game I've done that.
I'm not a fan of players hiding behind their meta especially in response to
slight pings. Consider me slightly pinged as well.