13 records for 13 players
Critically-adored albums mixed with undiscovered masterpieces battle it out for total influence in the future of music. In this game, roleclaiming - or more accurately albumclaiming - is totally acceptable, as both the town and anti-town factions of the chosen records for this battle will be randomly sorted, and selected from my own personal favorites list. This will be a bank heist game with 48 hour days and 24 hour nights, standard rules.
This game is
ten (town) versus
three (anti-town). There are three power roles.
Town has a seraph knight, who chooses a single target during Night Zero and protects them from all kills except lynches until one of them dies.
Town also has a bodyguard, who targets a player each night to protect them, the bodyguard sacrificing themselves if a kill attempt is made.
Anti-town possesses a poisoning role cop, and each night this role cop will target two players; the first to kill them, the kill going through at the end of the
next night after the victim is targeted. The second player the role cop targets will have their role revealed to anti-town at the new day. If this poisoning role cop dies, the anti-town alliance's night kill action is left to the two remaining members to decide on and either can send it in. This night kill action will go into effect at the end of the night the action was sent, instead of the next night such as with the poisoning role cop whose first target of poisoning must be decided during Night Zero. Here are the thirteen albums that will act as roles: