a2thezebra wrote:Bam.G-Man wrote:Find me one more and this game begins Friday evening.

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a2thezebra wrote:Bam.G-Man wrote:Find me one more and this game begins Friday evening.
a2thezebra wrote:I am in as a replacement!
No, never... I don't believe a word of itEpignosis wrote:As a long time evildoer...
I'm not sure to be honest, my friendMetalmarsh89 wrote:The Syndicate is a strange place that follows this general game strategy. It stemmed from some previous sites, and there are a few reasons for using it.Glorfindel wrote:Also... Please forgive me for raising this here (if it's not the appropriate place) but this is the only site where I've played where (as a rule) the identity of NKs are not revealed. Will this game be the same? Can anyone explain to me why this is the case? I've never really understood that
We also have a oft-used rule of no info-dumping or role-outing. This and the no reveals of nightkills would presumably hurt the civilian cause, but this is countered by a town-team with a lot of power roles. It is very uncommon to get a vanilla role on this site (outside of heist games).
It also pushes a different strategy for civilians. You can't rely on info by itself to uncover the baddies, but must rely on your own scumhunting abilities and analysis.
Each host is allowed to create their game and employ their own rules, but many people who have hosted here lately came from a mafia culture with this mindset.
What do you think of it Glorf? Like? Dislike?