I've recieved 14/21 votes so far and I have 18/21 players checked in
Hours Remaining in the day is ~ less than 30 minutes
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Return to “Phenon Mafia: ENDGAME - Snuffed”
- Sat Feb 11, 2017 10:34 pm
- Forum: Previous Jobs
- Topic: Phenon Mafia: ENDGAME - Snuffed
- Replies: 4869
- Views: 108338
- Sat Feb 11, 2017 5:15 pm
- Forum: Previous Jobs
- Topic: Phenon Mafia: ENDGAME - Snuffed
- Replies: 4869
- Views: 108338
Re: Phenon Mafia: Day 0 - Out of the Frying Pan
I've recieved 11/21 votes so far and i have 18/21 players checked in
Hours Remaining in the day is ~ less than 6 hours
Hours Remaining in the day is ~ less than 6 hours
- Sat Feb 11, 2017 5:11 pm
- Forum: Previous Jobs
- Topic: Phenon Mafia: ENDGAME - Snuffed
- Replies: 4869
- Views: 108338
Re: Phenon Mafia: Day 0 - Out of the Frying Pan
I have an original lore written out for this game, if you'd like the link, just PM me about it!Silver Lantern wrote:BTW, I really like the post apocalyptic portion of the theme. The trapped on the train aspect is cool too. Is this based on some published lore or the mods own fiction? Aside from murder on the orient express...
Yes, just for todayMovingPictures07 wrote:There's no non-player option for this poll! Does that mean I can vote too?
Because we all know CEO is the shit. Once you get past the inordinate amount of pressure from investors, regulators, and debtors, that is. But you're like the king. The king of a god damn company. What's cooler than that?
- Sat Feb 11, 2017 11:46 am
- Forum: Previous Jobs
- Topic: Phenon Mafia: ENDGAME - Snuffed
- Replies: 4869
- Views: 108338
Re: Phenon Mafia: Day 0 - Out of the Frying Pan
it is lost foreverMetalmarsh89 wrote:@sprityo, what happens to the map if the player holding it dies?
- Sat Feb 11, 2017 9:57 am
- Forum: Previous Jobs
- Topic: Phenon Mafia: ENDGAME - Snuffed
- Replies: 4869
- Views: 108338
Re: Phenon Mafia: Day 0 - Out of the Frying Pan
Only missing 5 on my "on board" count, so i think it's safe to say we will start Day 1 TONIGHT
Please get your votes in for the Map and thanks for checking in so quickly!
Please get your votes in for the Map and thanks for checking in so quickly!
- Sat Feb 11, 2017 8:25 am
- Forum: Previous Jobs
- Topic: Phenon Mafia: ENDGAME - Snuffed
- Replies: 4869
- Views: 108338
Re: Phenon Mafia: Day 0 - Out of the Frying Pan
Fredwood wrote:I have no idea what the poll was for, hopefully I didn't screw anything up. Or is that not related to this game in anyway?
Today's poll is simply for fun
It makes you feel special
Edit: also CEO is the best profession
- Fri Feb 10, 2017 11:40 pm
- Forum: Previous Jobs
- Topic: Phenon Mafia: ENDGAME - Snuffed
- Replies: 4869
- Views: 108338
Re: Phenon Mafia: Day 0 - Out of the Frying Pan
sig wrote:FIrst (assuming this is open and I didn't goof if I did I'm not first) :P
edit: oh look, the Day 0 Flavor :0
i hope you enjoy it!
- Fri Feb 10, 2017 10:40 pm
- Forum: Previous Jobs
- Topic: Phenon Mafia: ENDGAME - Snuffed
- Replies: 4869
- Views: 108338
Re: Phenon Mafia: Day 0 - Out of the Frying Pan
DAY 0 - Out of the Frying Pan
Eugene Gamma is sitting in Car No. 2, the one with the bar, albeit mostly empty, it carried a few basic alcoholic beverages. Eugene unlike the rest of the survivors on the train, is a man of notoriety. Specifically, he benefits off the civil war and constant feuds of the many factions spread across the former United States of America. But that was more so an opinion of the vault dwellers. Four of the seven vaults from each continent have been breached by raiders and mutants alike. The four being Europe, Africa, Asia, South America, leaving North America, Australia, and Antarctica untouched. At least until now. Word has it that the secret organization, known only as The Federation is in control of it. Eugene came to know of them shortly after The Cleanser went off about a hundred miles northeast of Ridgecrest, California, destroying much of Cali and the surrounding states near that western border. Whispers among his contacts in the remainders of H.I.V.E. is that the North American vault had been found by The Federation and that they were willing to consult with him about a trade agreement, of sorts, for it’s location. Eugene Gamma is world renown for his technology that his company, Gamma Corp. provides the public, so striking a deal with The Federation wasn’t too difficult. Albeit, he might lose a few key customers in this process, he’ll ultimately be helping more people and making a profit.
Eugene passes his hand through his thinning grey hair. Of course the ultimate prize would be if he can find the ARM, the last device the esteemed director of the H.I.V.E. Corporation invented before his untimely demise in the midst of testing it. The ARM was said to reverse time itself, allowing the user to become younger, and therefore live longer. Rumor also has it that it too is tucked away in a vault. In all the haste that The Cleanser created, the chance of it being in the North American vault was high. The conductor of the train walks by him, looking oddly cleaner than usual. Then again, Eugene doesn’t have time to ponder over how often a filthy conductor washes himself, even if he is paying the man a considerable amount of money and supplies to comply with the plan that the agreement put forth by The Federation called for. As he watches the conductor opens the door to enter Car No. 3, a simple passenger car, he notices an older man barge in from the opposing side and start waving his hands about in a frantic manner.
“Well….It seems the party has started then,” the mogul tells himself.
------------------------------------------------
In Car No.3 confusion and noise is abundant. Something about a murder? Surely it was just an accident, someone says. Everyone is slowly gathering into the room. Others are complaining that they should’ve just stayed and never boarded the train in the first place. An older man, presumably in his 50’s enters the room and gathers looks quickly. His face was lightly tanned and he had wrinkle lines around his eyes that were noticeable from across the carriage. He wore a white dress shirt and black and grey checkered vest. He had his mouth open in a half smile, and his hands clasped together in front of him waiting for the noise to completely die down so that he could speak.
“Ladies and gentleman, I do hope there is no problem here?” Eugene says.
“Yeah! There’s a huge problem!” another older man shouts out to him, spit flying from the force of his words. “There’s a murderer amongst us!”
At this point the room has all passengers in it. The air is tense as the vested man thought of what to say. Eugene knew the next step of course, adding dramatic pausing for his own amusement.
“We’re all civil people here yes? Or well…. Most of us are mostly civil.” Eugene Gamma pull outs a pocket watch from his pocket and observes it.
“Let’s act like reasonable people and ask everyone their where abouts during the past few hours, and act accordingly on how they should be treated. Personally, I propose….” He removes a 9mm pistol from an ankle holster underneath the pant leg of his dress pants. “Trial by Execution.”
Eugene Gamma twirls the handgun in his hands, “But of course you are all not me, and henceforth, I will not be taking part in this matter, as your gracious host of the train. And if I missed the chance to say hello, I would like to formally welcome you to Gamma Railways.”
Some people immediately recognize who they are dealing with and stare with a bit more malice now. “Oh, and once you’ve decided who you trust the most, among your new ‘friends,’ send them to me for a Map. We have a few more stops to make, in no particular order of course.”
With that he exits the room, leaving the twenty-one passengers in the car to themselves.
Eugene Gamma is sitting in Car No. 2, the one with the bar, albeit mostly empty, it carried a few basic alcoholic beverages. Eugene unlike the rest of the survivors on the train, is a man of notoriety. Specifically, he benefits off the civil war and constant feuds of the many factions spread across the former United States of America. But that was more so an opinion of the vault dwellers. Four of the seven vaults from each continent have been breached by raiders and mutants alike. The four being Europe, Africa, Asia, South America, leaving North America, Australia, and Antarctica untouched. At least until now. Word has it that the secret organization, known only as The Federation is in control of it. Eugene came to know of them shortly after The Cleanser went off about a hundred miles northeast of Ridgecrest, California, destroying much of Cali and the surrounding states near that western border. Whispers among his contacts in the remainders of H.I.V.E. is that the North American vault had been found by The Federation and that they were willing to consult with him about a trade agreement, of sorts, for it’s location. Eugene Gamma is world renown for his technology that his company, Gamma Corp. provides the public, so striking a deal with The Federation wasn’t too difficult. Albeit, he might lose a few key customers in this process, he’ll ultimately be helping more people and making a profit.
Eugene passes his hand through his thinning grey hair. Of course the ultimate prize would be if he can find the ARM, the last device the esteemed director of the H.I.V.E. Corporation invented before his untimely demise in the midst of testing it. The ARM was said to reverse time itself, allowing the user to become younger, and therefore live longer. Rumor also has it that it too is tucked away in a vault. In all the haste that The Cleanser created, the chance of it being in the North American vault was high. The conductor of the train walks by him, looking oddly cleaner than usual. Then again, Eugene doesn’t have time to ponder over how often a filthy conductor washes himself, even if he is paying the man a considerable amount of money and supplies to comply with the plan that the agreement put forth by The Federation called for. As he watches the conductor opens the door to enter Car No. 3, a simple passenger car, he notices an older man barge in from the opposing side and start waving his hands about in a frantic manner.
“Well….It seems the party has started then,” the mogul tells himself.
------------------------------------------------
In Car No.3 confusion and noise is abundant. Something about a murder? Surely it was just an accident, someone says. Everyone is slowly gathering into the room. Others are complaining that they should’ve just stayed and never boarded the train in the first place. An older man, presumably in his 50’s enters the room and gathers looks quickly. His face was lightly tanned and he had wrinkle lines around his eyes that were noticeable from across the carriage. He wore a white dress shirt and black and grey checkered vest. He had his mouth open in a half smile, and his hands clasped together in front of him waiting for the noise to completely die down so that he could speak.
“Ladies and gentleman, I do hope there is no problem here?” Eugene says.
“Yeah! There’s a huge problem!” another older man shouts out to him, spit flying from the force of his words. “There’s a murderer amongst us!”
At this point the room has all passengers in it. The air is tense as the vested man thought of what to say. Eugene knew the next step of course, adding dramatic pausing for his own amusement.
“We’re all civil people here yes? Or well…. Most of us are mostly civil.” Eugene Gamma pull outs a pocket watch from his pocket and observes it.
“Let’s act like reasonable people and ask everyone their where abouts during the past few hours, and act accordingly on how they should be treated. Personally, I propose….” He removes a 9mm pistol from an ankle holster underneath the pant leg of his dress pants. “Trial by Execution.”
Eugene Gamma twirls the handgun in his hands, “But of course you are all not me, and henceforth, I will not be taking part in this matter, as your gracious host of the train. And if I missed the chance to say hello, I would like to formally welcome you to Gamma Railways.”
Some people immediately recognize who they are dealing with and stare with a bit more malice now. “Oh, and once you’ve decided who you trust the most, among your new ‘friends,’ send them to me for a Map. We have a few more stops to make, in no particular order of course.”
With that he exits the room, leaving the twenty-one passengers in the car to themselves.
LIVELIST (21/21):
Spoiler: show
(ill put a real date of course once it gets to that point)
- Fri Feb 10, 2017 10:40 pm
- Forum: Previous Jobs
- Topic: Phenon Mafia: ENDGAME - Snuffed
- Replies: 4869
- Views: 108338
Re: Phenon Mafia: Day 0 - Out of the Frying Pan
Extras/Announcements
Below, you will find any admin notes of importance as well as links to events such as phase posts and activation posts.
Day 0:
Day 1
Night 1
Day 2
Night 2
Day 3
Night 3
Day 4
Day 4 Event
Night 4*
Day 5*
Day 5 Event - Trial By Death
Night 5*
Day 6
Night 6
Day 7
Day 7 Event - Sickening
ENDGAME
*Missing Flavor
Below, you will find any admin notes of importance as well as links to events such as phase posts and activation posts.
Day 0:
Spoiler: show
Day 1
Spoiler: show
Night 1
Day 2
Night 2
Day 3
Night 3
Day 4
Day 4 Event
Night 4*
Day 5*
Day 5 Event - Trial By Death
Night 5*
Day 6
Night 6
Day 7
Day 7 Event - Sickening
ENDGAME
*Missing Flavor
- Fri Feb 10, 2017 10:40 pm
- Forum: Previous Jobs
- Topic: Phenon Mafia: ENDGAME - Snuffed
- Replies: 4869
- Views: 108338
Phenon Mafia: ENDGAME - Snuffed
PHENON MAFIA
Hello Syndicate, I am so very excited to finally bring you my finest, most diabolical setup i could imagine. A grand thank you to SpaceDaisy for discussing with me on how to make this setup the most fun it can be for the community, while still having a good proportion of the original idea in there. The following are some guarantees as well as mechanics to expect in game:
SETUP Guarantees
-This game is a CLOSED SETUP.
-Roles will always be revealed upon death.
-Mafia have the ability to kill every night.
-The Mafia will be given BTSC at all times unless they are dead.
-The game will have a Day 0/Pregame for players to check in, etc.
-Mafia will have the option to select who will be what role during the Pregame. In other words, they are not assigned a role by the host.
-Anyone on the mafia team may perform the Nightly Mafia Kill.
-No Jesters, Cults, Alignment changing, Mod Bastardry, Obliterators, or BTSC spying
-Win conditions may be revoked from players at the host’s discretion. Typically based upon participation.
-This setup has an original story, and you are all the actors, with everyone having their own unique character and backstory to said character.
-As said above, based on who is killed, will affect the flavor for each day/night cycle.
-The thread WILL BE LOCKED during night time.
-The Day/Night cycle is 48 Hour Days and 24 Hour Nights.
-This setup is a Clusterfuck.
-If a player has been AFK for 48 hours, they will receive a PM to see if they’re still there. The option to replace a player is available after 72 hours of no participation. The player will be marked in the OP as being able to be “Replacement Killed.”
-When a player is marked to be “Replacement Killed,” the Replacement must contact a host and ask to replace in for that specific player. Once approved, the Replacement simply types “Replacement Kill: [player]” in Bold to be officially in. (this saves the hosts time from having to announce your entrance.
-There will be a travel system (see below).
-Day activations, such as guns, will be made PUBLICLY, IN THREAD. Your PM’s will tell you if and when you have such.
-When a Day activations are made, DO NOT POST UNTIL A HOST HAS COME TO RESOLVE THE MATTER
-Awards will be given out by me the Host, to players based on in game actions at endgame.
-Upon Death, you will be given options on what you are allowed to do. Some people may have the option the replace BACK IN if certain conditions are met.
-All night actions and roles will be revealed upon Game End.
VOTING
-votes are changeable, however, I ask that you bold and color them in thread (ex: "Lynch: Sprityo") so that I may keep an official track of them. This ties in with locking the thread/not posting as soon as a hammer vote has been made. Possibly, to remedy this, we just have someone screenshot when they vote and it meets hammer? In any case I'll more than likely leave it to community etiquette to wait for a host if a hammer vote has been reached.
I will also post the results in thread every so often so that you know what I am counting.
Voting will work as such: there is a soft lynch that must be met for a player to be lynched otherwise a lynch doesn't go through. It is a majority 1/4 of the votes needed to soft lynch. The hard lynch is a majority 1/2 vote that ends the day immediately. This value rounds up as well.
For a visual example, day 1 with 21 people requires 12 to hard lynch and 6 to soft lynch.
GENERAL RULES
-Here are some general rules I shamelessly stole from my past self who stole it from someone over at CPI Forums:
1. Massclaims (Large numbers of players revealing their roles at once) is highly unadvised. Such claims will likely not help. It more so reduces chances of win for your faction.
2. Flavorclaiming will not save you and is also discouraged because meta.
3. All Player to Host communication regarding questions about the game, actions, etc should be done through Private Messaging.
4. Don't copy/paste information given by a Host. This is similar to role claiming.
5. Keep game-sensitive details inside the game.
6. Do Not edit or delete posts.
7. Death will grant you one spoilered "bluh" post, which may not contain game-relevant information.
8. Faking day activations is strictly forbidden and punishable by Host kill.
9. Refrain from ciphering or concealing posts. This includes writing in the same color as the background.
10. Please, this is a game. Take it easy, play to have fun, but play to win! We all want to have fun. Remember that.
11. Guarantees: This setup involves no cults, jesters, obliterators, BTSC spying, mod bastardry, alignment-changing, or game-ending third party win conditions.
12. Additionally to rule 15, if you are ever feeling overly flustered, frustrated, upset, etc. It is recommended that you close the window and take a break. (Ex. take a shower. get some water. get some fresh air) It's no fun to anyone when tensions are high and people get generally upset and end up making the wrong choice.
TRAVEL SYSTEM:
I really liked the idea that was put forth in Star Wars mafia, so i’ll be doing something similar. This game will have Seven Areas, with the starting area being eight, but you may not return to the starting area. During the Pregame, players will Poll on who will receive a Gift. Every Area has a Gift that will only be revealed to the player with the most votes for it by the end of the night. The gifts may be an item, or an action, or a win condition. It’s a mystery, for you all at least . On top of the items, everywhere that is traveled, has only a limited number of options to travel to next.To help start the game off, I will give everyone a hint and tell you that the First item is a Map. What exactly is on the Map, i dont know. You may only collect one gift per Area.
-items will be voted on via PM sent to the host
The Story
Below in the spoiler is the original flavor:
Spoiler: show
The Town are the Passengers and the Mafia are the HIVE
Also a huge thanks to Epignosis for helping me Co-Host as well as the Syndicate community as a whole for allowing me to host this after a grueling two years of me waiting to host it
So who's in?
Live list: 7/21
1. insertnamehere Lynched Day 3 - Dr. Feni "Cashkid" Cash: 3rd Party Angel
2. sig Lynched Day 1 - Valerie Winstock: Leeroy
3. JJJ Killed Day 7 - Lucas DePhan: 3-Shot Tracker
4. MetalMarsh89 Lynched Day 2 - Robert Crawford: Mafia Busdriver
5. Soneji Lynched Day 4 - Ray Farmwell: Mafia Gunsmith
6. Quin Died Day 5 - Roy Hardwell: Mafia Doctor ( Revealed in Post Game Town Odd Night Doctor )
7. LongCon Lynched Day 5 - Rex: Mafia Power Killer
8. JackofHearts Shot Day 4 - Remington Tarvaw: Anti-Marker
9. Silver Lantern Died Night 2 - Springer "Smoke" Wrighton: Town Janitor
10. DrWilgy Died N1 - ????? ( Revealed in Post Game Germain Xander - Mortician )
11. Golden Died Day 5 - Amy Gilligan: Mafia Watcher
12. Sorsha Replaced by Sloonei Died Night 4 - Alice Kim: Bodyguard
13. Speedchuck Lynched Day 7 - Max Bardindes: 3rd Party Arsonist
14. NutellaDied Night 3 - Cara O'Niel: One-Shot Public Cop
15. Scotty Died Night 5 - Mike Dini: Stump
16. Elohcin Replaced by ***MovingPicures07 Survived - Grace Cabernackle: Town Busdriver
17. DFaraday Replaced by juliets Survived - Steve Werner: Backup Doctor
18. Dyslexicon Killed Day 7 - Terry Salloway: 2-Shot Blacksmith
19. Fredwood Lynched Day 6 - Fernando De La Garza: Mafia Forger
20. Strawhenge Survived - Hunter Martin: Revenge Killer
21. Nachomamma Died N1 - "Audible Reach" - Scientist
*** = Replaceable
Replacements: /???
1.
2.
3.
Phenon Spreadsheet