Search found 194 matches

by Frog
Sun Apr 17, 2016 10:45 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
Silverwolf wrote:MP-I'm sorry if I"m frustrating you. I'm not trying to. I'm gonna back off you a bit here so you can ISO. I am the last person to talk here but take a deep breath. I thought you were not genuine. Maybe I was wrong. I have other reasons to worry about you. I'll look at all your posts again. Don't worry.

I hope you aren't using AtE (appeal to emotion) but I never scumread off that if you are cuz I do it as both alignments anyway because I'm naturally an emotional player.

Anyhow, ika wants a skype call-not about this game so we will both be away a bit. I haven't talked to him much since he's been back and we have that IRC game today at noon so that will be touch and go as well.

Also, MP-The reason I haven't brought over my other games much is because I have some really good ones but I've melted down before as well and it's kind of embarrassing. I really want to be able to change my emotional playstyle to more of an analytical one instead. That's why I play mafia. I love to figure things out.
Some of this response is probably OT, but I left it all normal tag since it may all have an impact on game-related discussion.

It's okay, I apologize too if in any way I'm being difficult. I'm commonly lynched, whether mislynched or accurately, in the first few phases of every game here, so it's nothing new. It's frustrating every time though, regardless of alignment, if I feel like I'm not being given a chance. I appreciate that you show a willingness to do so here. It's now clear that I jumped the gun in declaring you wouldn't. At any time, please let me know if there's anything else I can address, even the ika stuff.

I've only purposefully used appeal to emotion once as a mafia player (in Roger Rabbit) and it was a last ditch desperate move after I tried literally everything else and the townies (including Golden, who was monumental in lynching my teammate D1) absolutely kept obliterating us. Otherwise, any emotion I ever do express is genuine, regardless of alignment, so I'm with you there. In a way, our playstyles really aren't that different; overall, they're probably quite similar. My gut is horrendous; it's historically way worse than random chance. I'm really not a good player at this game; I have a Dr. Jeckyll and Mr. Hyde approach to it, inevitably, that mirrors my personality. I can't help but emotionally respond to things (gut responses) and integrate those into my reads; often times, historically, I let this get way out of hand and I've been known as a victim of severe tunneling. Especially over the past year since playing a lot more with other players, I am increasingly realizing that I need to heavily rely on analytical methods to suss out scum, otherwise I'm horrendous at reading people. It takes multitudes of posts and detailed conversation and analysis before I can come to conclusions, and even then.

Of course, I understand this is all self-reported, so integrate it into your meta of me how you wish, even if you choose to not at all. It's all how I assess my own playstyle genuinely though; others may see it differently.

I feel very embarrassed about many of the meltdowns I've had over the years, especially here at The Syndicate, when I started melting down more, I believe largely due to my increased stressload in my career. I actually just had a meltdown in the most recent game I played before this, Rocky and Bullwinkle, and I'm absolutely embarrased about it. Feel free to look it up if you wish though; I can't stop you. I planned on subsequently largely taking a break from playing here to focus more on community outreach, hosting, etc. You and I are in the same boat in desiring to adopt more analytically-driven approaches rather than emotional ones.

Lastly, I want to apologize specifically for my comment on your CAPS LOCK stuff. I was frustrated and I hope you didn't take offense to my "rude" comment; I didn't intend any. I just, personally anyway, view CAPS LOCK TEXT as someone yelling at the top of their lungs, and every time I see someone type in all caps it makes me auto-ignore what they're saying. :p Even if I know they're legitimately upset and wanting to be heard. So that's just me.

Anyway, I'll go back to some ISOs now, but I really need to get some work done too because I'm pushing off my load towards this coming week too much, so I may have to pick analysis up again later.
Im drunk AF - im going to make a drunken TLDR for you now - halt postinf ro 3 m inutes plox
by Frog
Sun Apr 17, 2016 10:41 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Zexy, Ika, SW, IAWY - all you join mr on marhmellow now. You know im in my town meta, join me plox. Let's do this right.
by Frog
Sun Apr 17, 2016 10:39 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

ika wrote:
Silverwolf wrote:
Frog wrote:As you wish to reinvent your yourself however much 10% you wish. Either way, I k now you and your games Ika. You;re Lazy AF which is NAI which sucks AF. Your effort isn't into the actual game which sucks AF. womp... fecking.... womp...
He's not lazy. He's developed a not give a fuck attitude which tbh, is frustrating to me too. I could explain it but I'd rather let him do it. I agree though his playstyle has changed.

However, since coming here it's gotten better. In the heist game (town) and Turf Wars (scum) he did a lot better. So I'm going to expect him to do more here eventually.
Can i save this for post game? Im super furstrated and dont want to get to a yelling spat. jsut remind me after DH campaign stuff and i can
Lel - Il frustrado? welcome to an actual game. This is the entire point.
by Frog
Sun Apr 17, 2016 10:35 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

nah - I doubt that they're doing that tbh. It's purely emotionally volatile and NAI which sucks.

When you get to someone - imagine you tell someone they suck at olf hunting and they explode - it's a sign of gen uine frustration, what what does that MEAN in context?

I'm going to drop a bomp y'all because I may not be able to do what I wanted to do before EOD today, but I'm clearly scummy as fuck a NEVER a PR ... clearly... lel.|

Some of the most helpful advice youll ever see:
Spoiler: show
So if you're a villager, your two primary objectives this game should be 1) clear villagers and 2) find wolves. (Secondary objectives are stuff like 3) don't get lynched, 4) draw wolf nightkills if you're not a power role, and 5) use your powers effectively if you are a power role.) As I said before, it's best if you start with the default presumption that the people you're talking to are villagers, because 75 percent of the time, they will be. That leads to us using terms like ">rand villa" or ">rand wolf" to denote a read that someone is more likely than random chance to be a wolf or villa. Someone can be >rand wolf and still be a villager more often than not, and this is a really, really important concept. Werewolf is an inherently probabilistic game.

Just put people in buckets of varying confidence levels and see what shakes out, all the while keeping your reads dynamic and flexible.

For those who might find it helpful, here are some guidelines about the way I, personally, try to find wolves.

Ace of Spaids’ Five Rules of Wolfhunting

1) does this person seem like they have extra information? (like, do they seem like they know who's who when they're not supposed to?)

2) does this person seem like they have an agenda behind their posts? (like, do they seem like they're angling to subtly defend some people or subtly push other people?)

3) can i follow this person's thought processes? (like, does it make sense how they get from point A to point B in their reasoning, or do they make weird jumps?)

4) does this person seem pretty free-flowing and natural? (like, are they worried about how they're phrasing things, or do they just seem to be posting off the cuff?)

5) how does this person interact with others? (like, when someone asks them a question, do they respond in a natural way, or are they awkward about it? when someone pushes them, do they get overly defensive? are they ignoring certain things it doesn't make sense for them to ignore?)

6) my sixth rule of wolfhunting would probably be that people who seem to be putting an effort into blending in unobtrusively and going with the flow rather than making themselves conspicuous by their posting are usually >rand to be wolves

Basically, it's a lot like poker: what story is someone trying to tell with their posts? Are they repping villa credibly in light of their interactions and phrasings?

Also, remember: as an inherent matter, wolves have better information than villagers. This means that it is not wolfy for someone to be wrong. What matters is if it looks like they're being wrong in a systematic way in service of an unvillagery agenda.
by Frog
Sun Apr 17, 2016 10:25 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
Silverwolf wrote:
MovingPictures07 wrote: I understand. It's not fabricated, I can assure you. I don't understand how you can't see my sincerity and frustration in the moment
I'm singling this out cuz I have never seen town say this. If town is frustrated they show it. They DON'T say-why can't you see how frustrated I am? That shows way too much self awareness of how you appear and TRYING to look frustrated and it just isn't a town thing to do. Town never gives a shit about how they look. This is worth changing my vote.

VOTE MOVING PICTURES
Bullshit. You're wrong. You're so ridiculously caught up in your own emotion that you can't even begin to try and empathize with someone else's.

I've had multiple meltdowns in prior games. I don't do that stuff anymore.
Chill dude - accept it. You are *clearly* the D1 lynch.
Spoiler: show
[pssssst - accept being lynch baited. you are clearly NEVER FUCKING EVER a D1 lynch]
by Frog
Sun Apr 17, 2016 10:23 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

ika wrote:
Frog wrote:As you wish to reinvent your yourself however much 10% you wish. Either way, I k now you and your games Ika. You;re Lazy AF which is NAI which sucks AF. Your effort isn't into the actual game which sucks AF. womp... fecking.... womp...
no you dont, you know jack shit about me, the "not giving a fuck" is public info to everyone, you no nothing more then a common person
As you wish my friend - we have skyped for more than year years ago . It's as you wish to take it from here. I will say this however, you must adjust your approach to people. L uckily I know you personally from years of knowledge. Otherwise I would have lynched you immediately every game.
by Frog
Sun Apr 17, 2016 10:21 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

I honestly thought sbout ly nch baitng you, Ika, but I f igured I'd be the one lynch baited by sloonei and/or marco.

Instead I got weak discredits without followups which was weak to say the least.
by Frog
Sun Apr 17, 2016 10:19 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

As you wish to reinvent your yourself however much 10% you wish. Either way, I k now you and your games Ika. You;re Lazy AF which is NAI which sucks AF. Your effort isn't into the actual game which sucks AF. womp... fecking.... womp...
by Frog
Sun Apr 17, 2016 10:07 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

/Bear in mind dudes - this is my western work day. I'm literally stationed fro this game. Any lurking scum. literally no respect for you post game, and I'll still dominate you. Dare you to kill me tonight.
by Frog
Sun Apr 17, 2016 10:02 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

If Marco is Monte, I will be seriously dissapointed

;-)
by Frog
Sun Apr 17, 2016 10:01 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Drunken argument

BECAUSE I've suggested VCA - expect bussing deep wolf/wolves

in any event:
... im too drunk to rememner. someone who isn't a drooler pick up on th mech implciations. I want to say MArco and/or Zexy will be able to figure this out better than most.
by Frog
Sun Apr 17, 2016 9:58 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
PSITTACIFORM
Psi has 2 posts. Here they are:
Spoiler: show
Psittaciform wrote:Hello~
Metalmarsh89 wrote:
Psittacitform caught my eye. VOTE PSITTACITFORM. I see you there with your hand in the cookie jar. What have you to say for yourself!
Thanks for the welcome! Cookie jar? What cookies, vanilla? Because I have a vanilla here, not a cookie, however. :P
Zexy wrote:
Sloonei wrote:What I didn't like about your posts is that they seemed like an easy opportunistic set of early observations when there wasn't a whole lot of content to analyze. It's a good and easy way to establish yourself early on as a town leader.
I don't think you are the kind of person who would base a read only on that anyway when so much more is going to happen.
I'd like to believe same goes for sig.
I'll just note on this that Zexy is also prone to analyze anything he can and try to set himself up as a town leader, which can (at least partly) explain why he's going to Sig's defense here over that.
On that note, I'm not, you won't hear from me unless I feel I have something worth saying.
Frog wrote: I've JUST finished a C12 match on MU where many vanillagers were fake claiming TPRs, and fake counter claiming TPRs all over the place. Some of them worked, some of them didn't. Those that didn't work were because of a cognitive dissonance between players. With this in mind, if you are town reading a player, and they fake claim a power role, would you counter claim them?

Furthermore, with respect to claims, I'm planning on following this format every day:
If I'm X role, I did this N1, N2, N3, etc.
If I'm Y role, I did this N1, N2, N3, etc.
If I'm Z role, I did this N1, N2, N3, etc.
Cognitive dissonance? And no, I don't think I would, and I wouldn't recommend anyone else be that eager to, either. Unless you have a clear goal and plan to get something out of your fake claim/counter-claim, it only stands to spread confusion, and potentially cause a mislynch or two.

Ok, and what's your point?


...And I feel this "new posts" feature is lovely, helps keep me up to date, again and again and- :stare:

Second addendum: OH GOD I CAN'T POST STOP HELP
Not too much here, but it is his first post, so that's not surprising. Here's what I found:
Meta read on Zexy.
Apparently nothing has been worth saying? :p
Seriously though, Psi, I'd love to hear what's going on in your mind. Please post again soon.
Disagrees with Frog's claiming plan, relatively vehemently.

Difficult to pull an alignment lean out of this one post. Null, I guess.
Spoiler: show
Psittaciform wrote:
Long Con wrote:
Marco wrote:
Zexy wrote:So, sig: what is TS? What do you think of Sloonei’s push on you? You defended, but what does that mean in regards to his alignment?

I disagree on the fake claiming part because in MU there actually a power role cover system where everybody claims all the roles so that the real ones get to “naturally” throw their real results in without standing out too much. And others fakeclaim to draw NKs.
That works best when people are used to hypo claiming. We could go that route but doesn't look to me like everyone is used to hypo on their home boards. I don't mind PR cover either but it's hard to pull off with complete strangers. I'd have to have a really strong town-read on someone (or say an innocent report).
What good does it do for every player to claim every role? How does it benefit the Power Roles to be able to "naturally" throw their real results in?
From what I understand, the idea is, should a PR get killed before having a chance to claim and clearly state results, they can simply sneak them out as part of a fake claim-fest, and when they die, all the other town players need to do is look back at their posts and see what info they left. Such a tactic should only be left to info roles like Cop or Tracker/Watcher, and only in a environment where it's the standard and people can be expected to carry it out, however. And as I said before, I'm against it here, without any experience in those tactics, it will probably just lead to a confused mess for town.
This post is entirely a continuation of the purple stuff above: Disagrees with Frog's claiming plan, relatively vehemently.

Another null post.

Overall, I'd say null, but if forced to stay away from null reads, I lean slight mafia.
*claps* give it time. Marhsmellow will flow will ever scummy juice. I respecrt your vote on the bottom 4 i suggest like nutes <3
by Frog
Sun Apr 17, 2016 9:54 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

ika wrote:ok so i jsut read up and i want to say one thing:

in boht turf and hest i was ina constant stuggle on being lynch vs not being lycnhed.

turf i barly got by the first 3 days, on day 3 i only got away due to vote loans. 4-5 i got away due to me bussing fuzzy in CFD

hesit i was the competing wagon on all of day 2 and most of 3.

i am very much an easy myslycnh based on my own playstyle
buzzzzz - this dude is drunk. drunk recognize drunk like fuck.

Yeah, you get mislynched becayse ouy don give a fuck like you use to. You used to be so fucking pro dude. Take your play to the next level here okox.
by Frog
Sun Apr 17, 2016 9:52 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

My major flaw, and survival skill atm - is not explaining my reads.

I mesh very well with an effective communicator, but I see patterns in the way normal people do not. When I meld these types of notes with a partner, it becomes apparent. I'm looking for a mason bruh as much as I can right now. Zexy, IAWY, Ika, and Silverwolf, none can be implciit mason buds for me which sucks ballzack. just want to notes dump on a partner. :@
by Frog
Sun Apr 17, 2016 9:44 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Silverwolf wrote:I'm here, and catching up. Looks like a lot happened.

Can I just say how much I love active games and active players and analytical players cus I do. :beer:
lel SW - remeber that time I identified scum in less than 50 posts?

;-)

You get to live a bit longer. GLGL. hope respect is recirprocal for a fun game
by Frog
Sun Apr 17, 2016 9:42 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:Okay, I'm going to ignore current posts until I've at least accomplished more ISOs. Sorry Frog. :P Otherwise, this will take too long.
yeah broo - first time for me. im om ep 15 season 1 atm.

Dont get me wrong, your striahg tin my tinfoiil, but i respespect your opinions regardless of how much I disagree with them and refuse to dispell them.

I'd say a good 30-40 of your posts I take issues with, but it's not conducive to dump these types of counter notes afte my analysis on you (albeit tinfoil ±5-8%)
by Frog
Sun Apr 17, 2016 9:39 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Ugh - please never self lynch bait in these types of games
by Frog
Sun Apr 17, 2016 9:37 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
SONEJI
No content. 0 posts. The nullest of null.

Yes, this post wasn't necessary, but now I can say I've completed one ISO and it makes me feel better about my progress. :p
LOLOLOL. If soneji isn;t replace I RAGE! :llama:

But seriously, it's a straight null spot.
by Frog
Sun Apr 17, 2016 9:36 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
Frog wrote:"THIS IS AN OUTRAGE! Taking advantage of this situation is unforgivable. I will find whoever is responsible for this."

"Perfect" - but really, awesome

Tinfoil was established and so suddenly refoiled
Lolwhat
I'm drinking a south african brandy and watching death note for the first time al the way through.
by Frog
Sun Apr 17, 2016 9:35 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
Frog wrote:This game is saeriously lacking oomph

1) who the fuck is MovingPictures? He comes in disrupting stautus quo and almost no one object simply because I declare him un touchable. Literally what in the fu ck??
:haha:

This is why drunk mafiaing is the best. :beer:

Seriously though, what are you talking about? How did I disrupt status quo and when did you declare me untouchable?
Pretty sure I declared you never a D1 lynch

drunk as a skunk, amlst 6 PM

I've been dirnking so long. :S
by Frog
Sun Apr 17, 2016 9:11 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

This game is saeriously lacking oomph

1) who the fuck is MovingPictures? He comes in disrupting stautus quo and almost no one object simply because I declare him un touchable. Literally what in the fu ck??

2) I (Frog) expected MUCH more pushback - but enough to know that I'm onto the 4 taht I intended

3) Golden has been strong fighting a bunch of peeps, such weakness is gae against personal resolve IMO.

4_ Silverwolf is aggressive. get over it. She's basically defending herselg and IKA. (lol, she's really noy - she's targetting literally everyone - basically a mech clear villa)

5) Marco - I can already say Hard V read after I pressured substaintially early

6) Dys - that fierce chick? It's an avatar!! get over an eye looking at you. It's a psych scheme. Look into the actual content. Implicit defense + offense

7) SLoonei - this dude looks like a red dildo - I generally disagree with this feck but he 's prob a town and definitely not a D1 vote

8) Ika - spent most of his time defending himself and silverwolf - so fucking standard and annoyinf as fuck. Problem is, because it's theri collective meta, there's n othing to go off of.

9) Zexy is moderately towny via Meta. active and engaging enough. I'd like to see Zexy try to shoot for an MVP spot. IMagine this is the champs itself Zexy. Imagine we're on bulba garden. Take leadership FFS!

10_ Sig - moderately towny based on intro and he took a step back

11) a2thezebra - dude is obssessed with me anothing else. Good enough topic for centerfield I guess, but I'd wish he'd taken a topic on those he was competing against for bottom posters. Dude has shit arguments and even worse FOSes.

12) Dr Wiggly - DOCTOR WHO? Literally, who the flip is t his dude? anyone know? I don't. Firm FOS.

13) IAWY - this guy is ust trying to survive the day one way or another. I've said I would never vote him D1 out of respect for his town game, but I mean, this game is just 100% of his usua l town game. He's addmitted it etc. but come on dude, be lazy and just play and fly at least.

14) Long Cron - WHO>!?

15) Marsh - Scummy fek?

16) PSITCH - literally 2 posts - nuff said

17) That rando who hasn't partook in D1 must be replaced. IDGAF how angle shooty this is. I'm drunk AF and this is nuts to go an entier extended day without posts. Not pl aying isn't a strategy - it's literally not playing.
by Frog
Sun Apr 17, 2016 8:49 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

"THIS IS AN OUTRAGE! Taking advantage of this situation is unforgivable. I will find whoever is responsible for this."

"Perfect" - but really, awesome

Tinfoil was established and so suddenly refoiled
by Frog
Sun Apr 17, 2016 8:28 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Spoiler: show
MovingPictures07 wrote:
Frog wrote:Meh - o just realized majjority of you (certainly not all of you) require basic argumentation.
Spoiler: show
I feel like we have a ton of new players coming into the game but the level of player improvement is very low. It is my hope that this is simply because players don't really know where to start. Answering the question "How do you get better" is a tough one to tackle. For that reason I decided to make a few guides that should provide players with tools to improve their play. This guide will cover communication, perspective, and strategy. Perspective and strategy portions will be posted later. If your idea of scum hunting is learning that 'scum do this' then hunting for that you will never be successful. To really grow as a player you need to understand these 3 factors and analyze things independently for each situation and player. A good portion of this guide is some very basic shit you probably learned in grade school but I am focusing on it because it is the foundation that will determine how effective you could be in the game.

I. Communication

It is absolutely critical to be able to convey information to others in a way that they will understand, accept, and push your win condition forward. It is equally critical to understand exactly what other players are communicating and 'why'. If you are town you will be able to effectively convey your reads, identify scummy posts and prevent them from mislynching you. If you are scum you will be able to mislynch the town, keep them off balance, and prevent slipping. If these are things you want to improve on this section should greatly help.

This portion is focused on communication. There are aspects of scum hunting in it but that is something that will be covered in mcuh more detail as I get into Perspective and Strategy. If you would like to contribute to improve this guide or contribute to the other portions let me know.

Spoiler : 1. Basic parts of an argument : Click to show


A- Claim

The Claim is the point you are trying to make. This is what you are trying to persuade your reader to accept.

B- Warrant
This is the common belief you are using to pivot your audience into accepting your argument. An example would be:
In order to argue that murder is wrong by saying "It is terrible to end a human life" the reader must first value a human life. If they do not value a human life your entire argument will have no impact.

C- Grounds
This is a sub argument to provide value to the warrant. It is also the claim in the new argument. If you know that your warrant is not a common belief you must first attempt to establish the value of that warrant in order to present an argument of any value. An example would be:
In order to argue that abortion is wrong because "A fertilized egg counts as a human life and taking a human life is wrong" the reader must first agree that a fertilized egg counts as a human life.
If this warrant is not accepted the grounds would be an argument to establish that a fertilized egg counts as a human life.

So to summarize you can see the basic argument format and how it chains into sub arguments.

Claim- Pollution is bad
Warrant- It damages the environment
Grounds / Sub argument claim- Damage to the environment hurts your health
--------------Sub argument warrant- Your health is important
--------------Sub argument grounds / Sub argument claim- Worse health means a shorter life
----------------------------------------------Sub argument warrant- A shorter life means less time to do the things you enjoy
----------------------------------------------Sub argument grounds- Blah blah blah

And so on.

Being able to identify these factors allows you to effectively argue. Without recognizing this pattern you will end up having frustrating discussions that get nowhere; and if you have not been using this pattern it’s probably why nobody takes you seriously in day chat. If you find that you are unable to use it when pushing a scum read then chances are that you do not have a real read.
The piratical application of this is that you need to identify common ground with your readers when presenting an argument. When interacting with another players argument you need to force them to establish a claim and a warrant for their point to have value. If they do not you have to either draw out why their argument holds no value, agree to disagree and move away to a new topic that will be productive.

Spoiler : 2. Functions : Click to show



A- Appeals

Logos- Appeal to Logic "Steel is stronger than iron, so for a stronger frame we should use steel"
Pathos- Appeal to Emotion "Your donation of only 5$ a year can save the lives of 20 poor starving children"
Ethos- Appeal to Credibility "As a doctor, I am qualified to tell you that this course of treatment will likely generate the best results."

These are functions that you would use in your warrant and grounds. Any large argument will use multiple of these functions. To be effective stick to Logos as much as possible and use Ethos by explaining exactly why your reasoning is correct. Use logical arguments to show that a player is scum and only appeal to credibility by explaining the scum hunting technique you are using to logically point out that the player could be scum. If you try to argue about how good you are it just turns into a pissing contest.

B- Fallacy's

By learning to recognize these patterns you can find some slips and identify fake arguments. Almost every complex argument will have some level of fallacy in it; this is because at some point in almost every argument there is a logic jump. For that reason do not assume just because an argument contains a bit of fallacy that it is invalid. I will cover a few of the most common ones but to understand them at a greater level I strongly recommend watching This Series. There is 3 times as many outlined in this series.
The value in understanding this as town is that it allows you to recognize players ‘painting’ a target a scummy as opposed to scum hunting. This counters scums ability to act as a power wolf and lead mislynches against the town, as well as provides a potential alignment tells.
The value in understanding this as scum is that it gives you an idea of methods to avoid in order to gain more town cred and avoid slips. It can also provide you with more ways to manipulate players who do not understand these methods.

Straw Man- Setting up a weak version of the opponents argument in order to discredit it
Red Herring- This is when someone draws the argument into a tangent proving that the tangent is correct and insinuating that it either proves their point or draws away from the original point.
False Dichotomy- This is when a player trys to force you into choosing between 1 of 2 choices. Usually with one of them being obviously ridiculous
Slippery Slope- Claiming that A will start a chain reaction leading to B then C then D and D has a dire consequence
Ad Hominem- This is when a player attacks a person in order to discredit their argument as opposed to addressing the argument
Hasty Generalization- This is basically stereotypes.
Fallacy of Accident- This is usually when someone trys to cover a specific situation by citing a general rule when the situation is an exception to the rule
Missing the point- The premises of the argument does not support the conclusion.
Post Hoc- Assuming because B came after A, A caused B
Weak Analogy-An analogy is not strong enough to support a conclusion
Begging the Question- This is basically circular reasoning
Appeal to Pitty- Forcing someone to feel sorry to accept a conclusion
Appeal to Ignorance- If it can not be proven it must be false; or If it can not be disproved it must be true
Appeal to Unqualified Authority- Adding Ethos to an argument from a bias or unqualified source.

C- Tone
Different tones have different implications. Learning to read and use these will increase your ability to understand and manipulate chat. You should keep in mind that this type of reading cannot be used without an understanding of the players posting style and their perspective. If you try to use these independent of that analysis you can easily screw yourself.

Confidence and Doubt:
When you see a player who expresses total certainty recognize that it could reflect hidden information. Absolute certainty is more often a tone expressed by scum unless it is supported by reasoning that backs up this level of certainty. Keep in mind that certainty reflects confidence but confidence does not reflect certainty. Its a grey line you have to analyze.
Team Scum show a gap between their level of confidence and the level of certainty that should be reflected by their reasoning. This is because team scum already know who the scum team is and have to fake their reads on players forcing them to guess at exactly how confident they should be about a read. You can often find this game is the largest when town reading a player because many scum players put less thought into town reading a slot than they would to scum reading a player.
When you see a player express doubt on what should be absolutely certain it can reflect deception. A good example of this is when scum claims a fake night action. A town player would know without doubt that they received the night action. Scum tend to express the read a little more softly leaving doubt in the situation.
When a team scum gets pressured with a night peek they often express doubt. Instead of questioning the players motivations they immediately move to get town to question the read by referencing framer or witch possibilities. This especially true in setups where there is little or no opposing scum at play because they pretty much know the slot scum reading them is town. Their response is focused from that perspective. Town may also do this if they town read the slot that is scum reading them but they are more likely to question the players alignment because they know they are town and the subconscious assumption is that a player pushing them may be scum.
As scum you can spread doubt to create a bias against future issues. For example, you could take time to discredit night actions which will give your team mates an advantage down the road when faced with a night action claim by seeding the thought in the minds of the players ahead of time. This can backfire if your reasoning is poor.

Aggressive / Passive Behavior:
Useful for identifying a players level of certainty and doubt. If you want to identify how certain a player is about an issue aggressively cast doubt and challenge the reasoning behind a belief. You can even not direct the comment at him and instead address the player base to see if he comes out to address the issue. Keep in mind that players natural level of aggression when using this.
Anger as a form of aggression is a common ‘go to’ response for players that deflect other emotions into anger as a defensive mechanism. Usually as a result to frustration or hitting a subject the player does not want to talk about when a reaction to a push.
Use aggression to focus attention on a specific issue or to distract from something. If some townie trys to crumb something and does a shit job of it you can blow up about some issue and it will draw focus away from it.
As scum you can use aggression to beguile reads. Its much more of an Ethos appeal than anything else and with that in mind you can effectively replace logic with emotion and push targets doubt. This is especially true if you are able to identify players who try hard to appear ‘skilled’ as that it will force them to choose between saving face and being honest.
You can often deflect aggression from players pushing on you if you respond with passive behavior.

Apathy:
This can be an indicator when it is in contrast with a player who is dedicated unless intentionally expressed. Mostly telling when associated with reads or the death of a player. Finding when a slot unintentionally expresses apathy can be very useful.
As scum you can use apathy to offset pushes. Simply responding to a push on you by expressing that you do not care how they read you dodges responding and leaves them with nothing to read.
As either alignment you can use apathy to discredit focus. If a player pushes a subject simply pushing that you do not care about the results of the push carries weight. I have sometimes used this to avoid pressure on a subject I didn’t want to talk about.

Spoiler : 3- Application of Communication : Click to show

If you understand exactly how to communicate and understand others communication the question exactly what should you communicate and why? I am going to totally ignore some of the basics and jump to some applications that are extremely useful but underused. Keep in mind that you still have to understand the players and their perspectives to effectively use these.

Insulating a town read from a scum night kill- If you are able to pick up that Player X is probably a Doctor there are 2 ways to play it out. You can try to pull attention off the slot or you can scum read the slot. From the scum perspective (See perspectives in part two) it makes sense for scum to target players they think they cannot lynch. By scum reading the slot you can provide incisive for scum to leave the slot alive.

Town read a slot as a poke to see if it is scum- This is something that catches many scum off guard. By town reading them with flawed reasoning you can watch their reaction which is usually much less filtered than if you scum read them. Be careful not to use this on players that may be town and desperate for pressure relief. This works particularly well on slots that are under pressure even if you just push a conversation change. An innocent man will push to stay on the subject of his guilt to clear himself while a guilty man will gratefully accept a change of subject to avoid getting caught.

Scum read a slot to judge reaction of another player with weak reasoning- Sometimes you can identify a scum trying to just ‘paint’ a target as scummy as opposed analyzing to identifying their alignment. If you present flawed reasoning and push for them to give feedback on your reasoning you may catch them working to justify your bad reasoning.

Aggressively address the town opposing a belief you hold to be true to identify who thinks the same as you- If done correctly you can end up identifying exactly which players are willing to confidently defend that point.

In general you should take the time to consider what you are pushing and why. What are other people pushing and why? If you are struggling to convey a message cut back to the basics. Find common ground and build on it. If you are not sure what to post and need content to analyze create that content. Gambits do not have to be hard 'I have this feedback' nonsene that beguiles town. They can be soft and simple plays.

Spoiler : Case Examples : Click to show
This is going to be delayed until the next to sections are done. When trying to write it up I found it impossible to avoid addressing strategy and perspective


Nothing in Mafia is independently a 'scum tell' until you break into mechanical analysis which will be covered in a later guide. I believe that this will be viewed as the "Least useful" portion of the guide I am working on but I will also argue that it is the most important. Until you are able to effectively communicate and identify other players communication you are crippled in your ability to play regardless of how good you are at identifying scum.
What is this from?
I guess as a random reference from where this a from. This is from the school of hard fucking knocks and I've already pinned a maf scum.
by Frog
Sun Apr 17, 2016 8:22 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Spoiler: show
MovingPictures07 wrote:
Frog wrote:
MovingPictures07 wrote:
Spoiler: show
Dyslexicon wrote:Anyway, thoughts and stuff after catching up.

Suspicious of MP. I did not find his push on Ika convincing at all, and I found it to be an easy push at the time. He is more so defending why it's reasonable for him to suspect Ika than actually accounting for why Ika is scum. At least that is what I see. There's also other things that makes little sense to me (see my catch up with questions and stuff).

VOTE MOVING PICTURES

Noting also that he is softly defending Golden. Don't know what this says about Golden, he may be town if MP is scum, but I'm not sure.

So in the Silver and Ika vs MP and Golden think, I'm most inclined to think MP as scum. Golden I'm not sure of, sometimes I think town and then something happens and I'm doubting again. Silver seems very town to me. Lol me if I'm wrong. ¯\_(ツ)_/¯ Ika does seem town to me, he reads fearless town, but less sure of this read as there is not so much to go on here.

---

I really really really want to slap PSI and Soneji with a cod right now. They need to get into this game right meow. For reals.

---

Conflicted on sig. He did look a lot better last he posted, but there's not that much to go on.

As for the case on Zebra, I don't know her. The case is reasonable, and she could be scum. What makes me doubt is my doubt about some of the people advocating her lynch.

Sloonei is apparently having time contrains. That sucks, cause it doesn't make it easier to read him. Not a town read for me right now, but can't really say he is scum either.

I want Marco to post more thoughts on players and less mechanic/strategic analysis. Still reads town.

^I could say the same for Frog, but you know, Frogs be jumping and I'm just going to let them.

Btw, I skipped a lot of the talk about the lurker lynch plan, and all that. Not interested. ¯\_(ツ)_/¯
And I think I'll actually attempt do a rainbow list, cause they are pretty. But I rarely agree with myself once they are posted. I'm all :omg:
I don't understand this double standard. Literally no one in this thread agrees with me about ika, so yes, I am spending more time explaining and defending my view than I am explaining why I think he's scum. I already explained in full and pointed to posts why I was mafia reading him, and his continued insistence to only throw out gut reads is infuriating. Apparently I'm not accustomed to his meta even though I've seen it in action, because I feel like I'm playing a different game than everyone else. It's not an easy push. That's absurd. An easy push would have been what Frog is doing -- for the people who aren't around. It's Day fucking 1, I explained precisely why I thought ika was scum. No one agrees with me.
lel - TBH im bedazzled - Ika and/or silverwolf w ith abit of elbow grease is a simple lynch whether town or scum. But it's a weak player push. I've been opposing it precisely because of that.

Rest assured - I WILL resolve multiple players tomorrow

I'd prefer if we coordinated amongst the 4 I suggested for now.
I must just have different experience so far with ika and Silverwolf than you have had.

In Turf Wars, their first game here, ika was mafia and Silverwolf was town. ika made it until Day 6 until he was lynched; Silverwolf was then NKed that Night. I highly doubt she was going to be mislynched.

In E.S.T., their second game here, both ika and Silverwolf were town. Silverwolf was NKed Night 2, again because she was a largely consensus town read. ika made it to endgame without dying.

In neither game did ika show any signs of being an "easy mislynch"; if anything, he lasted longer than I otherwise thought he would considering his playstyle.

At some point I'll ISO the 4 you mentioned. You haven't changed your mind on those, yeah?
Interest. Most sites just polciy lynch them. Lel.
Spoiler: show
MovingPictures07 wrote:
Frog wrote:Meh - o just realized majjority of you (certainly not all of you) require basic argumentation.
Spoiler: show
I feel like we have a ton of new players coming into the game but the level of player improvement is very low. It is my hope that this is simply because players don't really know where to start. Answering the question "How do you get better" is a tough one to tackle. For that reason I decided to make a few guides that should provide players with tools to improve their play. This guide will cover communication, perspective, and strategy. Perspective and strategy portions will be posted later. If your idea of scum hunting is learning that 'scum do this' then hunting for that you will never be successful. To really grow as a player you need to understand these 3 factors and analyze things independently for each situation and player. A good portion of this guide is some very basic shit you probably learned in grade school but I am focusing on it because it is the foundation that will determine how effective you could be in the game.

I. Communication

It is absolutely critical to be able to convey information to others in a way that they will understand, accept, and push your win condition forward. It is equally critical to understand exactly what other players are communicating and 'why'. If you are town you will be able to effectively convey your reads, identify scummy posts and prevent them from mislynching you. If you are scum you will be able to mislynch the town, keep them off balance, and prevent slipping. If these are things you want to improve on this section should greatly help.

This portion is focused on communication. There are aspects of scum hunting in it but that is something that will be covered in mcuh more detail as I get into Perspective and Strategy. If you would like to contribute to improve this guide or contribute to the other portions let me know.

Spoiler : 1. Basic parts of an argument : Click to show


A- Claim

The Claim is the point you are trying to make. This is what you are trying to persuade your reader to accept.

B- Warrant
This is the common belief you are using to pivot your audience into accepting your argument. An example would be:
In order to argue that murder is wrong by saying "It is terrible to end a human life" the reader must first value a human life. If they do not value a human life your entire argument will have no impact.

C- Grounds
This is a sub argument to provide value to the warrant. It is also the claim in the new argument. If you know that your warrant is not a common belief you must first attempt to establish the value of that warrant in order to present an argument of any value. An example would be:
In order to argue that abortion is wrong because "A fertilized egg counts as a human life and taking a human life is wrong" the reader must first agree that a fertilized egg counts as a human life.
If this warrant is not accepted the grounds would be an argument to establish that a fertilized egg counts as a human life.

So to summarize you can see the basic argument format and how it chains into sub arguments.

Claim- Pollution is bad
Warrant- It damages the environment
Grounds / Sub argument claim- Damage to the environment hurts your health
--------------Sub argument warrant- Your health is important
--------------Sub argument grounds / Sub argument claim- Worse health means a shorter life
----------------------------------------------Sub argument warrant- A shorter life means less time to do the things you enjoy
----------------------------------------------Sub argument grounds- Blah blah blah

And so on.

Being able to identify these factors allows you to effectively argue. Without recognizing this pattern you will end up having frustrating discussions that get nowhere; and if you have not been using this pattern it’s probably why nobody takes you seriously in day chat. If you find that you are unable to use it when pushing a scum read then chances are that you do not have a real read.
The piratical application of this is that you need to identify common ground with your readers when presenting an argument. When interacting with another players argument you need to force them to establish a claim and a warrant for their point to have value. If they do not you have to either draw out why their argument holds no value, agree to disagree and move away to a new topic that will be productive.

Spoiler : 2. Functions : Click to show



A- Appeals

Logos- Appeal to Logic "Steel is stronger than iron, so for a stronger frame we should use steel"
Pathos- Appeal to Emotion "Your donation of only 5$ a year can save the lives of 20 poor starving children"
Ethos- Appeal to Credibility "As a doctor, I am qualified to tell you that this course of treatment will likely generate the best results."

These are functions that you would use in your warrant and grounds. Any large argument will use multiple of these functions. To be effective stick to Logos as much as possible and use Ethos by explaining exactly why your reasoning is correct. Use logical arguments to show that a player is scum and only appeal to credibility by explaining the scum hunting technique you are using to logically point out that the player could be scum. If you try to argue about how good you are it just turns into a pissing contest.

B- Fallacy's

By learning to recognize these patterns you can find some slips and identify fake arguments. Almost every complex argument will have some level of fallacy in it; this is because at some point in almost every argument there is a logic jump. For that reason do not assume just because an argument contains a bit of fallacy that it is invalid. I will cover a few of the most common ones but to understand them at a greater level I strongly recommend watching This Series. There is 3 times as many outlined in this series.
The value in understanding this as town is that it allows you to recognize players ‘painting’ a target a scummy as opposed to scum hunting. This counters scums ability to act as a power wolf and lead mislynches against the town, as well as provides a potential alignment tells.
The value in understanding this as scum is that it gives you an idea of methods to avoid in order to gain more town cred and avoid slips. It can also provide you with more ways to manipulate players who do not understand these methods.

Straw Man- Setting up a weak version of the opponents argument in order to discredit it
Red Herring- This is when someone draws the argument into a tangent proving that the tangent is correct and insinuating that it either proves their point or draws away from the original point.
False Dichotomy- This is when a player trys to force you into choosing between 1 of 2 choices. Usually with one of them being obviously ridiculous
Slippery Slope- Claiming that A will start a chain reaction leading to B then C then D and D has a dire consequence
Ad Hominem- This is when a player attacks a person in order to discredit their argument as opposed to addressing the argument
Hasty Generalization- This is basically stereotypes.
Fallacy of Accident- This is usually when someone trys to cover a specific situation by citing a general rule when the situation is an exception to the rule
Missing the point- The premises of the argument does not support the conclusion.
Post Hoc- Assuming because B came after A, A caused B
Weak Analogy-An analogy is not strong enough to support a conclusion
Begging the Question- This is basically circular reasoning
Appeal to Pitty- Forcing someone to feel sorry to accept a conclusion
Appeal to Ignorance- If it can not be proven it must be false; or If it can not be disproved it must be true
Appeal to Unqualified Authority- Adding Ethos to an argument from a bias or unqualified source.

C- Tone
Different tones have different implications. Learning to read and use these will increase your ability to understand and manipulate chat. You should keep in mind that this type of reading cannot be used without an understanding of the players posting style and their perspective. If you try to use these independent of that analysis you can easily screw yourself.

Confidence and Doubt:
When you see a player who expresses total certainty recognize that it could reflect hidden information. Absolute certainty is more often a tone expressed by scum unless it is supported by reasoning that backs up this level of certainty. Keep in mind that certainty reflects confidence but confidence does not reflect certainty. Its a grey line you have to analyze.
Team Scum show a gap between their level of confidence and the level of certainty that should be reflected by their reasoning. This is because team scum already know who the scum team is and have to fake their reads on players forcing them to guess at exactly how confident they should be about a read. You can often find this game is the largest when town reading a player because many scum players put less thought into town reading a slot than they would to scum reading a player.
When you see a player express doubt on what should be absolutely certain it can reflect deception. A good example of this is when scum claims a fake night action. A town player would know without doubt that they received the night action. Scum tend to express the read a little more softly leaving doubt in the situation.
When a team scum gets pressured with a night peek they often express doubt. Instead of questioning the players motivations they immediately move to get town to question the read by referencing framer or witch possibilities. This especially true in setups where there is little or no opposing scum at play because they pretty much know the slot scum reading them is town. Their response is focused from that perspective. Town may also do this if they town read the slot that is scum reading them but they are more likely to question the players alignment because they know they are town and the subconscious assumption is that a player pushing them may be scum.
As scum you can spread doubt to create a bias against future issues. For example, you could take time to discredit night actions which will give your team mates an advantage down the road when faced with a night action claim by seeding the thought in the minds of the players ahead of time. This can backfire if your reasoning is poor.

Aggressive / Passive Behavior:
Useful for identifying a players level of certainty and doubt. If you want to identify how certain a player is about an issue aggressively cast doubt and challenge the reasoning behind a belief. You can even not direct the comment at him and instead address the player base to see if he comes out to address the issue. Keep in mind that players natural level of aggression when using this.
Anger as a form of aggression is a common ‘go to’ response for players that deflect other emotions into anger as a defensive mechanism. Usually as a result to frustration or hitting a subject the player does not want to talk about when a reaction to a push.
Use aggression to focus attention on a specific issue or to distract from something. If some townie trys to crumb something and does a shit job of it you can blow up about some issue and it will draw focus away from it.
As scum you can use aggression to beguile reads. Its much more of an Ethos appeal than anything else and with that in mind you can effectively replace logic with emotion and push targets doubt. This is especially true if you are able to identify players who try hard to appear ‘skilled’ as that it will force them to choose between saving face and being honest.
You can often deflect aggression from players pushing on you if you respond with passive behavior.

Apathy:
This can be an indicator when it is in contrast with a player who is dedicated unless intentionally expressed. Mostly telling when associated with reads or the death of a player. Finding when a slot unintentionally expresses apathy can be very useful.
As scum you can use apathy to offset pushes. Simply responding to a push on you by expressing that you do not care how they read you dodges responding and leaves them with nothing to read.
As either alignment you can use apathy to discredit focus. If a player pushes a subject simply pushing that you do not care about the results of the push carries weight. I have sometimes used this to avoid pressure on a subject I didn’t want to talk about.

Spoiler : 3- Application of Communication : Click to show

If you understand exactly how to communicate and understand others communication the question exactly what should you communicate and why? I am going to totally ignore some of the basics and jump to some applications that are extremely useful but underused. Keep in mind that you still have to understand the players and their perspectives to effectively use these.

Insulating a town read from a scum night kill- If you are able to pick up that Player X is probably a Doctor there are 2 ways to play it out. You can try to pull attention off the slot or you can scum read the slot. From the scum perspective (See perspectives in part two) it makes sense for scum to target players they think they cannot lynch. By scum reading the slot you can provide incisive for scum to leave the slot alive.

Town read a slot as a poke to see if it is scum- This is something that catches many scum off guard. By town reading them with flawed reasoning you can watch their reaction which is usually much less filtered than if you scum read them. Be careful not to use this on players that may be town and desperate for pressure relief. This works particularly well on slots that are under pressure even if you just push a conversation change. An innocent man will push to stay on the subject of his guilt to clear himself while a guilty man will gratefully accept a change of subject to avoid getting caught.

Scum read a slot to judge reaction of another player with weak reasoning- Sometimes you can identify a scum trying to just ‘paint’ a target as scummy as opposed analyzing to identifying their alignment. If you present flawed reasoning and push for them to give feedback on your reasoning you may catch them working to justify your bad reasoning.

Aggressively address the town opposing a belief you hold to be true to identify who thinks the same as you- If done correctly you can end up identifying exactly which players are willing to confidently defend that point.

In general you should take the time to consider what you are pushing and why. What are other people pushing and why? If you are struggling to convey a message cut back to the basics. Find common ground and build on it. If you are not sure what to post and need content to analyze create that content. Gambits do not have to be hard 'I have this feedback' nonsene that beguiles town. They can be soft and simple plays.

Spoiler : Case Examples : Click to show
This is going to be delayed until the next to sections are done. When trying to write it up I found it impossible to avoid addressing strategy and perspective


Nothing in Mafia is independently a 'scum tell' until you break into mechanical analysis which will be covered in a later guide. I believe that this will be viewed as the "Least useful" portion of the guide I am working on but I will also argue that it is the most important. Until you are able to effectively communicate and identify other players communication you are crippled in your ability to play regardless of how good you are at identifying scum.
What is this from?
This is from SC2mafia, though to be honest, it's a guide that Helz and I, and other are com pleting irrespective of sites. I'm in the process of working on mechanical strategy ATM.|
MovingPictures07 wrote:
Frog wrote:
MovingPictures07 wrote:
Frog wrote: You're more likely town than not. Less show more umph.
What do you mean?
I'm expecting a solid FOS from you after so much pazzaz.
What's FOS? Lol.
FOS = Finger of Suspicion - it's pretty old world unless you've been playing mafia/werewolf since before 2010. It means providing a case of doubt on a particular player.
by Frog
Sun Apr 17, 2016 8:17 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
Frog wrote:AHHH FML - Personal situations might get heavy this week after tonight beyond. Can town please steamroll? Please? focuson the 4 low posters i suggested plox.
Hope everything is OK.
Beautiful woman just moved over to my country tonight after breaking up with the best man of someone I was a best man of. Yes, its a nuts web, two weddings.

Best Man 1 = dating sister of groom
I am bestman 2 = groom , best man 1 was dating sister of groom for 10 years

sister and bestman 1 break up and sister moves to dubai... tonight

It's going to be a slingshot, I already said what I was going to do to. Zexy is usually very good at this already whether or not she knows it. Someone MUST go bech before EOD implicit or explicit.
by Frog
Sun Apr 17, 2016 8:08 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
Frog wrote:
MovingPictures07 wrote:
Golden wrote:
MovingPictures07 wrote:
Silverwolf wrote:@Golden-constant excuses is because, besides the content I didn't like that I pointed out, he only was telling us his schedule and why he couldn't be here, I never doubted his RL, let me give you an example:

In a MS game offsite (ika-this is 188), there was a player named Ozgin. He was scum in that game. His first few posts were exactly like MP's-giving out his exact schedule of when he could post or not and continuing to do that. So this is why I am wary of it.

I was trying to get him to stop taking the time to do that, but to take the time to post content, when he could come back and do so.

If this doesn't make sense to you, I don't know what to do then.
I've been taking the time to post content whenever I'm here for longer than 2 seconds, so I'm not sure what you're going on about. I knew I would be incredibly busy yesterday; I warned you all of it. It's something I do in every game regardless of alignment. If you don't take my word on that, then fine, but one comparison to some other player in some other specific circumstance does not mean I'm the same alignment.
The way I take this is, SW feels you could have used the time telling us you weren't going to be around to make reads.

Personally, I know that you (and I, as well) have a need to tell people when we won't be around since we are such high posters that people suspect us merely for being quieter, even when we have rl reasons for it. But, I can see why silverwolf might not have realised there is legitimate reason why you need to do this. This post made me feel a lot better about her original vote for you.
I don't disagree, I can fathom her thought process with respect to that early vote as well. It doesn't mean she's right about me though (hint: she isn't).
Minorly convinced TBH.

Telll meHOW you are town in your uniq ue way please. preferably 1 minute to go.
Okay, sure.

I am town because that is what I randed at the start of the game. I have been demonstrating that I am town via the following ways:

1) I have been hunting for mafia in literally every other player of this game to the best of my ability, and will continue to do so. (FYI a new rainbow list is upcoming, after I perform some reevaluation.)

2) Although I will aggressively pursue someone I think is mafia, I am also always willing to reevaluate my suspicions as well as work in the town's best interests. I will be clear as possible with regards to my suspicions, and pursue them, but I feel it is best when players coordinate and collaborate as well. I've seen too many towns collapse because they distrusted each other and never gave each other a chance.

3) Effort. I can try all I want to replicate this as mafia, and my post count isn't indicative of my alignment, but when push comes to shove town MP exudes effort in a way that mafia MP cannot match. So far, given my RL constraints, I think I've demonstrated this.
Meh - coordinated defense. I was expecting a random "FU" gif tbh. You play serious which is awesome. You're a high level player which is good to know for here on out.
by Frog
Sun Apr 17, 2016 8:04 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Golden wrote:
MovingPictures07 wrote:It's not an easy push. That's absurd. An easy push would have been what Frog is doing -- for the people who aren't around.
I already said this, and I agree.

I don't like it when people say the 'easy push' is a thorough case that no-one is following, especially when the same people are saying we should ignore reads, have no-one with high posts question each other, and go exclusively after low posters.
This is gross
by Frog
Sun Apr 17, 2016 8:04 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Lel - in the games of.. every time - Ika is an easy mislynch because of his reluctance to play ser iously. It's a fact of life. You're welcome for insight.
by Frog
Sun Apr 17, 2016 8:02 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
Frog wrote: You're more likely town than not. Less show more umph.
What do you mean?
I'm expecting a solid FOS from you after so much pazzaz.
by Frog
Sun Apr 17, 2016 8:01 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Meh - o just realized majjority of you (certainly not all of you) require basic argumentation.
Spoiler: show
I feel like we have a ton of new players coming into the game but the level of player improvement is very low. It is my hope that this is simply because players don't really know where to start. Answering the question "How do you get better" is a tough one to tackle. For that reason I decided to make a few guides that should provide players with tools to improve their play. This guide will cover communication, perspective, and strategy. Perspective and strategy portions will be posted later. If your idea of scum hunting is learning that 'scum do this' then hunting for that you will never be successful. To really grow as a player you need to understand these 3 factors and analyze things independently for each situation and player. A good portion of this guide is some very basic shit you probably learned in grade school but I am focusing on it because it is the foundation that will determine how effective you could be in the game.

I. Communication

It is absolutely critical to be able to convey information to others in a way that they will understand, accept, and push your win condition forward. It is equally critical to understand exactly what other players are communicating and 'why'. If you are town you will be able to effectively convey your reads, identify scummy posts and prevent them from mislynching you. If you are scum you will be able to mislynch the town, keep them off balance, and prevent slipping. If these are things you want to improve on this section should greatly help.

This portion is focused on communication. There are aspects of scum hunting in it but that is something that will be covered in mcuh more detail as I get into Perspective and Strategy. If you would like to contribute to improve this guide or contribute to the other portions let me know.

Spoiler : 1. Basic parts of an argument : Click to show


A- Claim

The Claim is the point you are trying to make. This is what you are trying to persuade your reader to accept.

B- Warrant
This is the common belief you are using to pivot your audience into accepting your argument. An example would be:
In order to argue that murder is wrong by saying "It is terrible to end a human life" the reader must first value a human life. If they do not value a human life your entire argument will have no impact.

C- Grounds
This is a sub argument to provide value to the warrant. It is also the claim in the new argument. If you know that your warrant is not a common belief you must first attempt to establish the value of that warrant in order to present an argument of any value. An example would be:
In order to argue that abortion is wrong because "A fertilized egg counts as a human life and taking a human life is wrong" the reader must first agree that a fertilized egg counts as a human life.
If this warrant is not accepted the grounds would be an argument to establish that a fertilized egg counts as a human life.

So to summarize you can see the basic argument format and how it chains into sub arguments.

Claim- Pollution is bad
Warrant- It damages the environment
Grounds / Sub argument claim- Damage to the environment hurts your health
--------------Sub argument warrant- Your health is important
--------------Sub argument grounds / Sub argument claim- Worse health means a shorter life
----------------------------------------------Sub argument warrant- A shorter life means less time to do the things you enjoy
----------------------------------------------Sub argument grounds- Blah blah blah

And so on.

Being able to identify these factors allows you to effectively argue. Without recognizing this pattern you will end up having frustrating discussions that get nowhere; and if you have not been using this pattern it’s probably why nobody takes you seriously in day chat. If you find that you are unable to use it when pushing a scum read then chances are that you do not have a real read.
The piratical application of this is that you need to identify common ground with your readers when presenting an argument. When interacting with another players argument you need to force them to establish a claim and a warrant for their point to have value. If they do not you have to either draw out why their argument holds no value, agree to disagree and move away to a new topic that will be productive.

Spoiler : 2. Functions : Click to show



A- Appeals

Logos- Appeal to Logic "Steel is stronger than iron, so for a stronger frame we should use steel"
Pathos- Appeal to Emotion "Your donation of only 5$ a year can save the lives of 20 poor starving children"
Ethos- Appeal to Credibility "As a doctor, I am qualified to tell you that this course of treatment will likely generate the best results."

These are functions that you would use in your warrant and grounds. Any large argument will use multiple of these functions. To be effective stick to Logos as much as possible and use Ethos by explaining exactly why your reasoning is correct. Use logical arguments to show that a player is scum and only appeal to credibility by explaining the scum hunting technique you are using to logically point out that the player could be scum. If you try to argue about how good you are it just turns into a pissing contest.

B- Fallacy's

By learning to recognize these patterns you can find some slips and identify fake arguments. Almost every complex argument will have some level of fallacy in it; this is because at some point in almost every argument there is a logic jump. For that reason do not assume just because an argument contains a bit of fallacy that it is invalid. I will cover a few of the most common ones but to understand them at a greater level I strongly recommend watching This Series. There is 3 times as many outlined in this series.
The value in understanding this as town is that it allows you to recognize players ‘painting’ a target a scummy as opposed to scum hunting. This counters scums ability to act as a power wolf and lead mislynches against the town, as well as provides a potential alignment tells.
The value in understanding this as scum is that it gives you an idea of methods to avoid in order to gain more town cred and avoid slips. It can also provide you with more ways to manipulate players who do not understand these methods.

Straw Man- Setting up a weak version of the opponents argument in order to discredit it
Red Herring- This is when someone draws the argument into a tangent proving that the tangent is correct and insinuating that it either proves their point or draws away from the original point.
False Dichotomy- This is when a player trys to force you into choosing between 1 of 2 choices. Usually with one of them being obviously ridiculous
Slippery Slope- Claiming that A will start a chain reaction leading to B then C then D and D has a dire consequence
Ad Hominem- This is when a player attacks a person in order to discredit their argument as opposed to addressing the argument
Hasty Generalization- This is basically stereotypes.
Fallacy of Accident- This is usually when someone trys to cover a specific situation by citing a general rule when the situation is an exception to the rule
Missing the point- The premises of the argument does not support the conclusion.
Post Hoc- Assuming because B came after A, A caused B
Weak Analogy-An analogy is not strong enough to support a conclusion
Begging the Question- This is basically circular reasoning
Appeal to Pitty- Forcing someone to feel sorry to accept a conclusion
Appeal to Ignorance- If it can not be proven it must be false; or If it can not be disproved it must be true
Appeal to Unqualified Authority- Adding Ethos to an argument from a bias or unqualified source.

C- Tone
Different tones have different implications. Learning to read and use these will increase your ability to understand and manipulate chat. You should keep in mind that this type of reading cannot be used without an understanding of the players posting style and their perspective. If you try to use these independent of that analysis you can easily screw yourself.

Confidence and Doubt:
When you see a player who expresses total certainty recognize that it could reflect hidden information. Absolute certainty is more often a tone expressed by scum unless it is supported by reasoning that backs up this level of certainty. Keep in mind that certainty reflects confidence but confidence does not reflect certainty. Its a grey line you have to analyze.
Team Scum show a gap between their level of confidence and the level of certainty that should be reflected by their reasoning. This is because team scum already know who the scum team is and have to fake their reads on players forcing them to guess at exactly how confident they should be about a read. You can often find this game is the largest when town reading a player because many scum players put less thought into town reading a slot than they would to scum reading a player.
When you see a player express doubt on what should be absolutely certain it can reflect deception. A good example of this is when scum claims a fake night action. A town player would know without doubt that they received the night action. Scum tend to express the read a little more softly leaving doubt in the situation.
When a team scum gets pressured with a night peek they often express doubt. Instead of questioning the players motivations they immediately move to get town to question the read by referencing framer or witch possibilities. This especially true in setups where there is little or no opposing scum at play because they pretty much know the slot scum reading them is town. Their response is focused from that perspective. Town may also do this if they town read the slot that is scum reading them but they are more likely to question the players alignment because they know they are town and the subconscious assumption is that a player pushing them may be scum.
As scum you can spread doubt to create a bias against future issues. For example, you could take time to discredit night actions which will give your team mates an advantage down the road when faced with a night action claim by seeding the thought in the minds of the players ahead of time. This can backfire if your reasoning is poor.

Aggressive / Passive Behavior:
Useful for identifying a players level of certainty and doubt. If you want to identify how certain a player is about an issue aggressively cast doubt and challenge the reasoning behind a belief. You can even not direct the comment at him and instead address the player base to see if he comes out to address the issue. Keep in mind that players natural level of aggression when using this.
Anger as a form of aggression is a common ‘go to’ response for players that deflect other emotions into anger as a defensive mechanism. Usually as a result to frustration or hitting a subject the player does not want to talk about when a reaction to a push.
Use aggression to focus attention on a specific issue or to distract from something. If some townie trys to crumb something and does a shit job of it you can blow up about some issue and it will draw focus away from it.
As scum you can use aggression to beguile reads. Its much more of an Ethos appeal than anything else and with that in mind you can effectively replace logic with emotion and push targets doubt. This is especially true if you are able to identify players who try hard to appear ‘skilled’ as that it will force them to choose between saving face and being honest.
You can often deflect aggression from players pushing on you if you respond with passive behavior.

Apathy:
This can be an indicator when it is in contrast with a player who is dedicated unless intentionally expressed. Mostly telling when associated with reads or the death of a player. Finding when a slot unintentionally expresses apathy can be very useful.
As scum you can use apathy to offset pushes. Simply responding to a push on you by expressing that you do not care how they read you dodges responding and leaves them with nothing to read.
As either alignment you can use apathy to discredit focus. If a player pushes a subject simply pushing that you do not care about the results of the push carries weight. I have sometimes used this to avoid pressure on a subject I didn’t want to talk about.

Spoiler : 3- Application of Communication : Click to show

If you understand exactly how to communicate and understand others communication the question exactly what should you communicate and why? I am going to totally ignore some of the basics and jump to some applications that are extremely useful but underused. Keep in mind that you still have to understand the players and their perspectives to effectively use these.

Insulating a town read from a scum night kill- If you are able to pick up that Player X is probably a Doctor there are 2 ways to play it out. You can try to pull attention off the slot or you can scum read the slot. From the scum perspective (See perspectives in part two) it makes sense for scum to target players they think they cannot lynch. By scum reading the slot you can provide incisive for scum to leave the slot alive.

Town read a slot as a poke to see if it is scum- This is something that catches many scum off guard. By town reading them with flawed reasoning you can watch their reaction which is usually much less filtered than if you scum read them. Be careful not to use this on players that may be town and desperate for pressure relief. This works particularly well on slots that are under pressure even if you just push a conversation change. An innocent man will push to stay on the subject of his guilt to clear himself while a guilty man will gratefully accept a change of subject to avoid getting caught.

Scum read a slot to judge reaction of another player with weak reasoning- Sometimes you can identify a scum trying to just ‘paint’ a target as scummy as opposed analyzing to identifying their alignment. If you present flawed reasoning and push for them to give feedback on your reasoning you may catch them working to justify your bad reasoning.

Aggressively address the town opposing a belief you hold to be true to identify who thinks the same as you- If done correctly you can end up identifying exactly which players are willing to confidently defend that point.

In general you should take the time to consider what you are pushing and why. What are other people pushing and why? If you are struggling to convey a message cut back to the basics. Find common ground and build on it. If you are not sure what to post and need content to analyze create that content. Gambits do not have to be hard 'I have this feedback' nonsene that beguiles town. They can be soft and simple plays.

Spoiler : Case Examples : Click to show
This is going to be delayed until the next to sections are done. When trying to write it up I found it impossible to avoid addressing strategy and perspective


Nothing in Mafia is independently a 'scum tell' until you break into mechanical analysis which will be covered in a later guide. I believe that this will be viewed as the "Least useful" portion of the guide I am working on but I will also argue that it is the most important. Until you are able to effectively communicate and identify other players communication you are crippled in your ability to play regardless of how good you are at identifying scum.
by Frog
Sun Apr 17, 2016 7:54 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
Spoiler: show
Dyslexicon wrote:Anyway, thoughts and stuff after catching up.

Suspicious of MP. I did not find his push on Ika convincing at all, and I found it to be an easy push at the time. He is more so defending why it's reasonable for him to suspect Ika than actually accounting for why Ika is scum. At least that is what I see. There's also other things that makes little sense to me (see my catch up with questions and stuff).

VOTE MOVING PICTURES

Noting also that he is softly defending Golden. Don't know what this says about Golden, he may be town if MP is scum, but I'm not sure.

So in the Silver and Ika vs MP and Golden think, I'm most inclined to think MP as scum. Golden I'm not sure of, sometimes I think town and then something happens and I'm doubting again. Silver seems very town to me. Lol me if I'm wrong. ¯\_(ツ)_/¯ Ika does seem town to me, he reads fearless town, but less sure of this read as there is not so much to go on here.

---

I really really really want to slap PSI and Soneji with a cod right now. They need to get into this game right meow. For reals.

---

Conflicted on sig. He did look a lot better last he posted, but there's not that much to go on.

As for the case on Zebra, I don't know her. The case is reasonable, and she could be scum. What makes me doubt is my doubt about some of the people advocating her lynch.

Sloonei is apparently having time contrains. That sucks, cause it doesn't make it easier to read him. Not a town read for me right now, but can't really say he is scum either.

I want Marco to post more thoughts on players and less mechanic/strategic analysis. Still reads town.

^I could say the same for Frog, but you know, Frogs be jumping and I'm just going to let them.

Btw, I skipped a lot of the talk about the lurker lynch plan, and all that. Not interested. ¯\_(ツ)_/¯
And I think I'll actually attempt do a rainbow list, cause they are pretty. But I rarely agree with myself once they are posted. I'm all :omg:
I don't understand this double standard. Literally no one in this thread agrees with me about ika, so yes, I am spending more time explaining and defending my view than I am explaining why I think he's scum. I already explained in full and pointed to posts why I was mafia reading him, and his continued insistence to only throw out gut reads is infuriating. Apparently I'm not accustomed to his meta even though I've seen it in action, because I feel like I'm playing a different game than everyone else. It's not an easy push. That's absurd. An easy push would have been what Frog is doing -- for the people who aren't around. It's Day fucking 1, I explained precisely why I thought ika was scum. No one agrees with me.
lel - TBH im bedazzled - Ika and/or silverwolf w ith abit of elbow grease is a simple lynch whether town or scum. But it's a weak player push. I've been opposing it precisely because of that.

Rest assured - I WILL resolve multiple players tomorrow

I'd prefer if we coordinated amongst the 4 I suggested for now.
by Frog
Sun Apr 17, 2016 7:44 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

AHHH FML - Personal situations might get heavy this week after tonight beyond. Can town please steamroll? Please? focuson the 4 low posters i suggested plox.
by Frog
Sun Apr 17, 2016 7:38 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Zexy wrote:Question for Frog; What is VCA?

… idk what else I have to say for now. Tbh I have to go again and I got a bit discouraged to keep going right now upon seeing Dyslexicon’s hugeposts. But I’ll be back.
Vote count analysis

There's a lot that goes into player to player
by Frog
Sun Apr 17, 2016 7:32 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
Golden wrote:
MovingPictures07 wrote:
Silverwolf wrote:@Golden-constant excuses is because, besides the content I didn't like that I pointed out, he only was telling us his schedule and why he couldn't be here, I never doubted his RL, let me give you an example:

In a MS game offsite (ika-this is 188), there was a player named Ozgin. He was scum in that game. His first few posts were exactly like MP's-giving out his exact schedule of when he could post or not and continuing to do that. So this is why I am wary of it.

I was trying to get him to stop taking the time to do that, but to take the time to post content, when he could come back and do so.

If this doesn't make sense to you, I don't know what to do then.
I've been taking the time to post content whenever I'm here for longer than 2 seconds, so I'm not sure what you're going on about. I knew I would be incredibly busy yesterday; I warned you all of it. It's something I do in every game regardless of alignment. If you don't take my word on that, then fine, but one comparison to some other player in some other specific circumstance does not mean I'm the same alignment.
The way I take this is, SW feels you could have used the time telling us you weren't going to be around to make reads.

Personally, I know that you (and I, as well) have a need to tell people when we won't be around since we are such high posters that people suspect us merely for being quieter, even when we have rl reasons for it. But, I can see why silverwolf might not have realised there is legitimate reason why you need to do this. This post made me feel a lot better about her original vote for you.
I don't disagree, I can fathom her thought process with respect to that early vote as well. It doesn't mean she's right about me though (hint: she isn't).
Minorly convinced TBH.

Telll meHOW you are town in your uniq ue way please. preferably 1 minute to go.
by Frog
Sun Apr 17, 2016 7:29 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
Frog wrote:
MovingPictures07 wrote:
Frog wrote:Not Lynching Today List:
Golden 53
Marco 43
Sloonei 41
Frog 34
Dyslexicon 27
Silverwolf 25
sig 20
Zexy 20


Suspicious List, want these guys to lead:
MovingPictures07 13
ika 11
Long Con 11
Inawordyes 10


Process of Elimination Lynch List for today
DrWilgy 4
Metalmarsh89 4
a2thezebra 3
Psittaciform 2


Again, these are my current positions.

I'd be more fine than not with a lynch on any of the 4
Are those post counts?

You realize I have more than that now, right?
Literally ntohing matters WRT vount coubnts since I've made it an issue because it's osme thinthing to eplay off of.

If you *acutally* have a case WRT vote counts, then you literally agree w ith everything I say because merits in VCA. Otherwise, your opponent WRT VCA. You assume undermining ally role, whihc is literally impossible. F off GG etc.
I just don't understand why your rainbow list is still arranged by post counts that are clearly outdated. Is that just a coincidence?

Feel free to respond when you've sobered up if you're feeling too out of it. :beer:
I WILL tryi drunk. The simple answe is this. When I brought up the topic - the topic was FRESH. Now the topic is DRYU. What i mean by that is this, simply:

Assume Player A wins by voting 1
Assume Plauer B wins by voting 2
Assume Player C wins by voting EITHER 1 or 2

If player C announces intentions, then players A AND B will announce intetions.

Similarly to town scum - I've announced - AHAHAHAHA I caught you scum MOFO LOW POSTER POS. Naturally th post counts adjust accordinagly. Because it's a play OFF of common kn woledge. As soon as I publicated the common knowledge, it became a reference of common knowlege. The term in game theory if KR, KRR, KRRR, KRRRR etc. (knowlege of rationa lity, etc. etc. etc.)_
by Frog
Sun Apr 17, 2016 7:26 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
ika wrote:
Sloonei wrote:
ika wrote:
Sloonei wrote:
ika wrote:
Sloonei wrote:Somebody tell me who I should vote for. I am not going to be able to read this thread tonight. Or tomorrow. Or the next day. I probably should have stayed on the sidelines.
moving picutre
Why?
you asked who to vote for noting else
Now I'm asking why. Why?
i know i wanted to have some fun.

no but mp doesnt seem to believe in his push when he was pushing me when i called him out on it.

then when sivler moves her vote after MP was suspecing her slighy, makes a 180 and joins her
I still believe it. I never made a 180. The reason I gave was that my opinion had not changed but I decided to let it go and follow a different path for now, because I didn't feel I was doing anything productive.

Why other people don't find you suspicious for just throwing out names and not backing any of them is beyond me. I saw your play in E.S.T. and you gave firm reasons for people being mafia, from what I recall, and I'm not seeing that here.
You're more likely town than not. Less show more umph.
by Frog
Sun Apr 17, 2016 7:25 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

oh god im way too drunk atm.

AMA simple QAs. such hiccipughps
by Frog
Sun Apr 17, 2016 7:23 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
Frog wrote:Not Lynching Today List:
Golden 53
Marco 43
Sloonei 41
Frog 34
Dyslexicon 27
Silverwolf 25
sig 20
Zexy 20


Suspicious List, want these guys to lead:
MovingPictures07 13
ika 11
Long Con 11
Inawordyes 10


Process of Elimination Lynch List for today
DrWilgy 4
Metalmarsh89 4
a2thezebra 3
Psittaciform 2


Again, these are my current positions.

I'd be more fine than not with a lynch on any of the 4
Are those post counts?

You realize I have more than that now, right?
Literally ntohing matters WRT vount coubnts since I've made it an issue because it's osme thinthing to eplay off of.

If you *acutally* have a case WRT vote counts, then you literally agree w ith everything I say because merits in VCA. Otherwise, your opponent WRT VCA. You assume undermining ally role, whihc is literally impossible. F off GG etc.
by Frog
Sun Apr 17, 2016 7:19 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:
Frog wrote:
MovingPictures07 wrote:I really am baffled why you continuously are saying things are "obvious" and why you make such confident assertions when... there's no way for you to know anything. Unless you're mafia. You've said on at least a handful of occasions some sort of sentiment as to how I'm mafia or that it's difficult to take me seriously, yet you haven't voted for me. I don't understand what you're doing.
Again, your play is all over the place, and from a wolf perspective, it looks opportunisitic, and it's looking to CHANGE the focus OFF of the four players I mentioned:

A2theZebra
Dr wigly
Pscitformus
Marhsellow89

I'm certain I've screwed up all of their names, lol.

From a town perspective, you came in catching up on everything, giving fresh opinions left and right, and chances are you could just be plain contrarian, which is awfully inconvenient.

I would never vote you today. I think there's a good chance you are town with some derping reads.

I'd rather try to keep focus on the 4 players I mentioned.

And yeah, its just like my opinion man :-P

But I still think it'd be optimal. Pretty much want to lynch between these 4 almost definitely. I think there's a 50/50 chance of lynching a scum.

In order of preference for lynches:
A2theZebra/Marmellow
pscitformus
dr wigly

Just off the top of my head based on gut
How is my play all over the place? I don't disagree with that characterization of my playstyle, particularly early game, but specifically what are you referring to?

You basically want to lynch a lurker? I mean, I can see why I suppose. I don't understand how you think I'm drawing attention away from those more than anyone else is... can you explain that?
I've made my position clear. Youre q uestioning players who really shouldnt be questioned upon simple deduction. Admittingly, I dont know what level of a pl ayer you are. Specifically, ugh I'm laxy as fuck but im sure nested quotes should have at minimally referenced it. Yeah moving picutes, just chceked hwo I'm talking to to put a name to a history, you've been going after easy mislynches, and counter optimal stragegy quite a bit. My tinfoil is quite strong wi th you. I'd suggest if you're wolf at this point to go deep, because you will have no luck head to head if you will it. Either because of logical fallacies as scum or town.

I basically DONT want lyncha lurker, although, gae AND SHOVING NARRAITIVE. I've explained the pros and cons from:
1) Town - we froce town to partake in effective communciation
2) Scum - we force scum to take part in game solving w hich is agains their win con -e.g. VACa heavean
3) non-town - reder to T v S s cum perspectives until I bring it up in particular for now, but certainly expect your angus to be peppered. I'll just say this - the fallous is large and drowning. prove yourself dude.
by Frog
Sun Apr 17, 2016 7:14 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Golden wrote:
Frog wrote:Not gonna lite - youre my tin foil
I'm sure you weren't drinking lite.
I literally acnt stop hiccopanching
by Frog
Sun Apr 17, 2016 7:09 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

MovingPictures07 wrote:Morning. Catching up now.
Sup dude - post reads etc. sooner - better

Not gonna lite - youre my tin foil
by Frog
Sun Apr 17, 2016 7:03 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Dys is either with Ika and/OR Wilverwolf OR straight up town. I'm drunk AF. I will go over mechs as I said I would. ... of cuk I said I would before this. :-/ much lress weight.
by Frog
Sun Apr 17, 2016 4:41 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Image

w0w0w33w0w. v3ry n1c3.
by Frog
Sun Apr 17, 2016 4:14 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

And yeah - Yayap and I have never *officially* played in a game together :keys:

GLGL Season 3 and Season 4
by Frog
Sun Apr 17, 2016 4:05 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

... yeah im drunk af - if anyone else is town as mech wise like me, do this MEOW

1) look into EXPLICIT relationships
2) look into IMPLCIIT relationships

The easiest way to do this (post by post)

If someone agress of disagrees with someone.
Identify pillow attacks (which is almost universal)
Identify attacks (explicit / implicit)
Identify defense (explicit / implicit)

honestly, im drunk AF - this is hwo you go about mech analysis
Literally track every explciti/implicit analysis
When you play the champs, NEVER reveal this D1. I'm doing this D1 as a coutesy to pl ay off this off several levels from what I've gauaged from every player without revaling my peronal feeling for each player level.

For sake of education:

http://www.sc2mafia.com/forum/showthrea ... post526452

Levels of players you can pay with:
Spoiler: show
Meta for me is more of a level system...


Level 1: person is straight and has no double meanings.. what he says is what he means.

Level 2: person lies all the time.. what he says doesn't carry much weight.

Level 3: person lies but has a purpose to his lies.. like claiming false feedback. (claiming sheriff reads on someone to sway sheep)

Level 4: person is info hoarder.. the people who don't share what they really think, but tend to lead others into a train of thought for their own purposes. (usually dumping their findings all at once when they think they have found scum instead of progressive)

Level 5: decoy person.. someone who will convey info that someone else wants to share but is a high priority target for scum. Like a citizen claiming to be jailor to relay info the jailor told him.

Level 6: decoy lvl2 person.. similar to Level 5 but without direct contact with the other person. This is mostly analyzers who read between the lines and catch on to something that someone is trying to silently leak out without out most people seeing it.

Level 7: double/triple/etc meaning person (cpt WIFOM).. someone who posts one thing that can mean multiple things depending on how it is read.


When I take meta into account, I usually place a player into one of those levels and also determine what level he can read. For example, if someone knows how to reads a lvl5 decoy person, claims a role that I know can't fit in, I won't press the issue even though I know he lied, because he is most likely to be covering/backing up someone else (to which I usually go and find). But if someone of a lvl 1 says the same thing, I might go after him like no tomorrow.



At this point in time, I have loss touch with the current player base and it would take me 2-3 game days to fit players into those categories if I were to play again.
by Frog
Sun Apr 17, 2016 3:47 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Heads up for analysis.

I kind of hate how votes can\t be monitored but it's something that a site admin has to do via logic and effort TBH instead of app add-in i mports.

Tinfoil Megabus: Sloonei (15), Golden (16), Silverwolf (18)

Golden:2 Dyslexicon (11), DrWilgy (17)

Inawordyes: MovingPictures07 (14)

Metalmarsh89: Frog (6)

MovingPictures07: ika (12)

Psittacitform: Metalmarsh89 (4), Zexy (10)

Soneji: Inawordyes (8)

Unvote: sig (7), Marco (9)

Host/non-players/dead players (living players do NOT vote here): JaggedJimmyJay (1), S~V~S (3), Quin (5), Scotty (13)

This is incredibly superficial but I can't wait for people to go crat over this. I wish Zack or banks were here :(
by Frog
Sun Apr 17, 2016 3:38 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Silverwolf wrote:I have games on ms I can link-I am permabanned there but I can still post them that show town and scum games. I played there for close to two years. I have a small number on SC2 mafia as well. I have't provided any of that stuff on this site yet but if anyone wants meta on me, I'm happy to provide it. Just say the word.
lel - SW. I've monitored you b3fore you joined SC2. Fuck that noise, thAT site i dead.

You're as pure V as they come atm for D1.

Honestly, that hydra game we were in, I was ready to drop kick you, but I recognized you were mechanically town before any town did. It was embarrassing for 80% of the site to scum read you and have a scum defend you on mechanical basis. They just don't understand game theory... similarly, within 100 posts I identified 1 scm out of 2 from the 9 players. Trust my gut. These 4 players will provide en ough reads. I'm hoping for 3 wagons but we'll see.
by Frog
Sun Apr 17, 2016 3:30 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

Silverwolf wrote:I will do gifs but only if they are cute enough.

Image
I'm pocketed tomorrow you mofo.
by Frog
Sun Apr 17, 2016 3:27 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

I'll post my scum games:
http://www.mafiauniverse.com/forums/thr ... Mafia-15er

... my home site's admins have literally been either permabanned and/or deleted my scum games as troll. Gae as fuck. I quit the site (requested ban) as soon as I was recognized the MVP of the site 3 years running for 20+ games.
by Frog
Sun Apr 17, 2016 3:17 am
Forum: Previous Sit Downs
Topic: Mafia Championship Scrimmage [END]
Replies: 3675
Views: 73009

Re: Mafia Championship Scrimmage

@Zexy - you and I work on similar town basis - do your thing, if we align, fucking awesome GG

WRT IAWYS - yeah, he can't deny his true self. I know my true self, he will present himself as town if he rands town.

WRT ME - I dont know how m uch time we have left but I assume at least 12 hours, I will drop kick this mofo

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