They're not pretty but here are the night actions:
oh god I forgot it embeds thats so hard to navigate heres a link instead
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Return to “RPG Mafia MAFIA WIN”
- Sun Mar 27, 2022 3:23 am
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
- Mon Mar 21, 2022 8:51 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia MAFIA WIN
Banner for @Dolby @dyachei @Le petit poussin @Urist, courtesy of syn
- Mon Mar 21, 2022 2:28 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia MAFIA WIN
Hub server with spec/dead chat: https://discord.gg/yGR46CgQWf
Scum chat: https://discord.gg/aFQ99bg8dT
Scum chat: https://discord.gg/aFQ99bg8dT
- Mon Mar 21, 2022 2:21 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia D4
In the night! @Scotty has been NKed. He flips town at Paladin Level 1 and Warrior Level 1.
In addition, @Syn has died and flips town at Paladin Level 2.
There are now 5 town and 4 mafia alive. Since sig is one of those town, im just calling the game here. Congrats to the mafia team of dolby, dya, rask, and urist!
Will release chats and stuff soon.
In addition, @Syn has died and flips town at Paladin Level 2.
There are now 5 town and 4 mafia alive. Since sig is one of those town, im just calling the game here. Congrats to the mafia team of dolby, dya, rask, and urist!
Will release chats and stuff soon.
Spoiler: show
- Sun Mar 20, 2022 2:50 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia D3
@LinearPoint has been TKed! She flips town, at Druid Level 3.
@TonyStarkPrime has succumbed to poison and dies! He flips town, at Paladin Level 2.
Night actions are due by March 21, 2pm EDT. D4 will begin an hour later.
@TonyStarkPrime has succumbed to poison and dies! He flips town, at Paladin Level 2.
Night actions are due by March 21, 2pm EDT. D4 will begin an hour later.
Spoiler: show
- Sun Mar 20, 2022 2:40 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia D3
LinearPoint ( 7 ): NotAnAxehole, Marmot, dyachei, Dolby, Jackofhearts2005, Syn, DrWilgy
Dolby ( 2 ): TonyStarkPrime, Le petit poussin
Not Voting ( 2 ): Urist, sig
dyachei ( 1 ): LinearPoint
TonyStarkPrime ( 1 ): Scotty
Dolby ( 2 ): TonyStarkPrime, Le petit poussin
Not Voting ( 2 ): Urist, sig
dyachei ( 1 ): LinearPoint
TonyStarkPrime ( 1 ): Scotty
- Sun Mar 20, 2022 2:17 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia D3
Thread locked, day end stuff coming soon
- Sat Mar 19, 2022 12:01 am
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia D2
In the night, @hollowkatt is nked. He flips town, Druid Level 3.
In addition! @TonyStarkPrime has been poisoned, and will die at EOD if not healed.
Hammer is at 7, EOD is March 20, 7pm EDT.
In addition! @TonyStarkPrime has been poisoned, and will die at EOD if not healed.
Hammer is at 7, EOD is March 20, 7pm EDT.
Spoiler: show
- Thu Mar 17, 2022 9:22 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
- Thu Mar 17, 2022 7:02 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia D2
You'll get the nice stuff later, for now: Dunia flips town at P1.
Night actions due in 23 hours
Night actions due in 23 hours
Spoiler: show
- Thu Mar 17, 2022 7:00 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia D2
dunya ( 7 ): Jackofhearts2005, NotAnAxehole, DrWilgy, Dolby, Marmot, TonyStarkPrime, Syn
TonyStarkPrime ( 4 ): Le petit poussin, dunya, Urist, LinearPoint
LinearPoint ( 2 ): hollowkatt, Scotty
NotAnAxehole ( 1 ): dyachei
Not Voting ( 1 ): sig
TonyStarkPrime ( 4 ): Le petit poussin, dunya, Urist, LinearPoint
LinearPoint ( 2 ): hollowkatt, Scotty
NotAnAxehole ( 1 ): dyachei
Not Voting ( 1 ): sig
- Tue Mar 15, 2022 7:01 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia D1
In the night! @MacDougall has died. He flips town, with one point invested in Warrior.
D2 will end at hammer (8) or EOD, which is March 17, 7pm EDT.
D2 will end at hammer (8) or EOD, which is March 17, 7pm EDT.
Spoiler: show
- Mon Mar 14, 2022 7:09 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia D1
@Creature has died. They flip town, at warrior level one!
Night actions are due by March 15, 6pm EDT. Day two will begin an hour after that.
Night actions are due by March 15, 6pm EDT. Day two will begin an hour after that.
Spoiler: show
- Mon Mar 14, 2022 7:06 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia D1
Creature ( 7 ): Dolby, dyachei, Marmot, Le petit poussin, DrWilgy, dunya, Jackofhearts2005
Dunya ( 4 ): TonyStarkPrime, NotAnAxehole, Urist, Creature
Scotty ( 3 ): LinearPoint, MacDougall, Syn
Jackofhearts2005 ( 1 ): hollowkatt
LinearPoint ( 1 ): Scotty
Not Voting ( 1 ): sig
Dunya ( 4 ): TonyStarkPrime, NotAnAxehole, Urist, Creature
Scotty ( 3 ): LinearPoint, MacDougall, Syn
Jackofhearts2005 ( 1 ): hollowkatt
LinearPoint ( 1 ): Scotty
Not Voting ( 1 ): sig
- Sat Mar 12, 2022 8:03 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia N0
Day one begins! Hammer is 9, eod is March 14, 7pm eastern.
Spoiler: show
- Fri Mar 11, 2022 6:09 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
Re: RPG Mafia N0
SOD1 has been bumped to Saturday March 12 at 7pm eastern. If you aren't in the discord and/or haven't allocated your CP yet, do so before then!
- Thu Mar 10, 2022 9:23 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
- Thu Mar 10, 2022 5:37 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
- Thu Mar 10, 2022 5:37 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
- Thu Mar 10, 2022 4:11 pm
- Forum: Previous Jobs
- Topic: RPG Mafia MAFIA WIN
- Replies: 5168
- Views: 77450
RPG Mafia MAFIA WIN
There are three Classes available to you at the start of the game. During n0 (after alignments have been randed), everyone will select their starting Class. There is a method to changing Classes after the game has started, which I will outline later. The overview for each Class, and its upgrade path, is as follows (unless otherwise noted, all actions are night actions):
Paladin
Warrior
Druid
Each level ability may only be used a certain amount of times before it must “recharge.” Level one abilities may be used three cycles out of four, level two abilities may be used every two cycles out of three, level three and four abilities may only be used every other night. You may invest in two Classes at once, but you may only use one ability per night.
Hit Rate
Each class level has the following hit rate:
Level one: 95%
Level two: 85%
Level three: 70%
Level four: 55%
There will be no distinction made between a roleblocked action and an action that doesn’t hit, and neither will award a CP. You will be told roughly around SOD if you have gained a CP or not.
Critical Hit
Every Class Action that passes its initial hit rate has a 1% chance to be a Critical Hit. A Critical Hit cannot be roleblocked or otherwise stopped. Factional kills also have a 1% chance to be a Critical Hit.
Class Points
Class Points (CP) are required to advance levels. Everyone starts the game with 1 CP. You gain one CP for successfully targeting someone (passing the Hit Rate check and not being roleblocked). Every player that survives D1 will receive a CP for doing so (so everyone alive starts N1 with 2 CP).
You may only have two active Classes at a time. You may only have a maximum of 6 CP. On any night you may choose to Respec–you can reassign your CP points freely, but you will not be able to take any Class actions that night (this does not prevent a player from performing the factional kill). You can assign new CP and use the ability they unlock in the same night.
When a player dies, their flip will include how their CP was invested at their time of death.
I will not be using any subs this game, only modkills should a player need to leave the game. Please be aware of this.
Paladin paradox resolution: If two Paladins target each other with blocks, the higher class level prevails. If they are the same class level, both are considered roleblocked for Class Actions but NOT for the factional kill.
A word from our sponsors:
Host Rules (including voting info!)
Town receive this message:
The game begins with 13 town and 4 mafia.
The wincon for town is to eliminate the mafia. The wincon for mafia is to reach parity with the town (or reach a gamestate where that cannot be prevented).
MoD message:
Paladin
Spoiler: show
Warrior
Spoiler: show
Druid
Spoiler: show
Each level ability may only be used a certain amount of times before it must “recharge.” Level one abilities may be used three cycles out of four, level two abilities may be used every two cycles out of three, level three and four abilities may only be used every other night. You may invest in two Classes at once, but you may only use one ability per night.
Hit Rate
Each class level has the following hit rate:
Level one: 95%
Level two: 85%
Level three: 70%
Level four: 55%
There will be no distinction made between a roleblocked action and an action that doesn’t hit, and neither will award a CP. You will be told roughly around SOD if you have gained a CP or not.
Critical Hit
Every Class Action that passes its initial hit rate has a 1% chance to be a Critical Hit. A Critical Hit cannot be roleblocked or otherwise stopped. Factional kills also have a 1% chance to be a Critical Hit.
Class Points
Class Points (CP) are required to advance levels. Everyone starts the game with 1 CP. You gain one CP for successfully targeting someone (passing the Hit Rate check and not being roleblocked). Every player that survives D1 will receive a CP for doing so (so everyone alive starts N1 with 2 CP).
You may only have two active Classes at a time. You may only have a maximum of 6 CP. On any night you may choose to Respec–you can reassign your CP points freely, but you will not be able to take any Class actions that night (this does not prevent a player from performing the factional kill). You can assign new CP and use the ability they unlock in the same night.
When a player dies, their flip will include how their CP was invested at their time of death.
I will not be using any subs this game, only modkills should a player need to leave the game. Please be aware of this.
Paladin paradox resolution: If two Paladins target each other with blocks, the higher class level prevails. If they are the same class level, both are considered roleblocked for Class Actions but NOT for the factional kill.
A word from our sponsors:
Spoiler: show
Host Rules (including voting info!)
Spoiler: show
Town receive this message:
All role PMs are distributed via discord hub, which can be found here: https://discord.gg/yGR46CgQWf (spec chat can also be found in that server!)You're town. You begin the game with one CP, and must allocate it to a class before the start of D1. If you do not it will be randed for you.
The game begins with 13 town and 4 mafia.
The wincon for town is to eliminate the mafia. The wincon for mafia is to reach parity with the town (or reach a gamestate where that cannot be prevented).
MoD message:
Spoiler: show