This is the danger of appearing too townie as wolf.


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Third place, for me, usually means "supertown but with some bad/reads". The rest of your game is supertown, BUT you have one read that you've been tunnelled on since day 1 and won't let go of. The rest of your game is supertown, BUT you pushed X player for a reason that's really nitpicky and inconsistent but that you claim is a smoking gun. When I hear the rest of the town go "X is my top townread, Alison is also pretty town but slightly less because of her weird push on Y", that is when I know I'm in a good spot.JaggedJimmyJay wrote: ↑Wed Jun 17, 2020 8:33 amI like the specificity of your description, Alison. It would seem a certain art form to be able to build a post history that is worth "third place" -- but if you can manage it, it'd surely be a nice posture.Alison wrote: ↑Tue Jun 16, 2020 5:48 pm As Town
In setups with a Doctor or similar role, I'm happy to be perceived as supertown. Most likely, the Doctor will protect me, and if they don't, the mafia might not even NK me because they think the Doctor will protect me. Worst case scenario, I die and save a PR from being killed for one night.
If there isn't a Doctor, I usually still want to be perceived as supertown - if I die, the PR doesn't, and once I flip green, town will hopefully follow my reads or at least know they are legitimate.
As Mafia
As Mafia, I usually want to be perceived as the third towniest player in the game. This is enough to create trust in me, but not enough to raise paranoia about me potentially being a hidden wolf that is misleading the town, or create questions about why I haven't already died. If there are PRs I can kill at night to ward off the "why isn't the supertown dead" questions, I will be happy to be perceived as supertown.![]()