Search found 278 matches

by Okosan
Tue Jan 21, 2020 5:25 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Rej wrote: Tue Jan 21, 2020 5:20 pm
Okosan wrote: Tue Jan 21, 2020 5:13 pm COOOO! (Alright so the reason that Okosan is sussing TH is TH is doing the exact things that Okosan would see Monokuma as doing. Voting people randomly and early to see what sticks (starting a BW, jumping on Epi's), hanging around to be able to influence how things go, but overall not saying a whole lot.)
just the thing that Monokuma's vote doesn't count. Monokuma would rather heat on a BW, but not starting it himself
Cooooooo! (Doesn't Monokuma's vote only stop counting once we find him?)
by Okosan
Tue Jan 21, 2020 5:14 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Long Con wrote: Tue Jan 21, 2020 4:55 pm What's up with the Turnip Head voters? These guys are sketchy. Turnip Head is a great guy to have in a game, and unearned votes on Day 1 are not what he deserves.
COO! COOO! (Well Okosan doesn't know most of the people in this game so :shrug: )
by Okosan
Tue Jan 21, 2020 5:13 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

COOOO! (Alright so the reason that Okosan is sussing TH is TH is doing the exact things that Okosan would see Monokuma as doing. Voting people randomly and early to see what sticks (starting a BW, jumping on Epi's), hanging around to be able to influence how things go, but overall not saying a whole lot.)
by Okosan
Tue Jan 21, 2020 4:16 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

COOOO! (Give Okosan about an hour and he'll explain his sus on you)
by Okosan
Tue Jan 21, 2020 3:48 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

sig wrote: Tue Jan 21, 2020 3:45 pm I thought the tying idea made sense. :shrug:
Cooooooo! (If we tie there are two really bad negative things that come from it. First off we severely limit the options of who can be the tie breaker, which can lead to Monokuma killing a bunch of people easier. Second if we push people we sus instead we can get info on people. For instance, if anyone seems to have fake reasoning to suspect others, anyone is too eager to lynch someone, and whatever else we find useful. Leaving it up to RNG blocks our access to info)
by Okosan
Tue Jan 21, 2020 3:02 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Cooo? (Oh wait Okosan is still dumb and was right the first time)
by Okosan
Tue Jan 21, 2020 2:49 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Coooooo? (Oh wait Okosan missed where it says Monokuma knows all secrets AND roles. Read that as just secrets)
by Okosan
Tue Jan 21, 2020 2:45 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

TonyStarkPrime wrote: Tue Jan 21, 2020 2:43 pm
Sloonei wrote: Tue Jan 21, 2020 2:14 pm @Trustworthy Liberal hasn’t posted yet, I think. So I voted for him.
Bad strat in recruiting mafia, the only mafia where being quiet actively discludes someone from being scum
Coo? (It doesn't matter on this game actually. Monokuma recruits roles, not people. Okosan still doesnt think being quiet means someone is mafia in this instance though)
by Okosan
Tue Jan 21, 2020 2:32 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

:charlieblackmon:
Sloonei wrote: Tue Jan 21, 2020 2:14 pm @Trustworthy Liberal hasn’t posted yet, I think. So I voted for him.
COOOOOO? (Do you not think Monokuma would want to vote and participate early so that they have some say in who gets lynched? That way it is less likely to fall on them)
by Okosan
Tue Jan 21, 2020 12:54 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Cooooo! (So hot take Okosan thinks Turnip Head is scum. Easiest read Okosan's ever made)
by Okosan
Tue Jan 21, 2020 10:20 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Coooo! (Also due to game related stuff Okosan wouldn't be surprised if there's a second person we should be looking for tbh)
by Okosan
Tue Jan 21, 2020 10:17 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

tedxtr wrote: Tue Jan 21, 2020 10:07 am It gives it down to all people I think?

And even if it did give it to two people, how do I still know which two of them are? I only see who was picked, not who the rng was made on and whether the rng was made between the tie breaker and someone else.
Coo! Coooooo? (Wait what are you saying here? There wouldn't be any RNG. The tie breaker picks who gets lynched in a tie. The only real room for discussion is that Okosan was assuming it was the person they were voting gets lynched and it wasn't a seperate decision)

COOOO! (For instance. Let's say the tie breaker and one other person vote on Person A, and Person B, C, and so on all also had two votes on them. If tie breaker works the way Okosan was assuming then Person A would die, and Monukuma would narrow the tie breaker down to the two people who voted there_
by Okosan
Tue Jan 21, 2020 10:14 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

COOO! (Honestly it doesn't matter we shouldn't narrow it down at all for Monokuma and his kill option. If they figure it out through any means that's bad. There's literally no benefit to that)

Coo! (The only positive that comes from doing that with the votes are that the tie breaker can't be lynched. So that's a 1/15 instead of 1/16 shot of hitting the bear which isn't worth it)
by Okosan
Tue Jan 21, 2020 10:07 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

COO! (Plus it's probably better to vote actual susses and not let it RNG in the first place. We know we're all town right now except for Monokuma (or if there's a secret in play to be fair) so why not push people we find suspicious and see if their views change later for no reason?)

Coooooo! (Also is there not a no lynch option? Okosan doesn't see one in the poll. Just curious in case we decide to go that route (though Okosan still thinks we shouldn't tbh) )
by Okosan
Tue Jan 21, 2020 10:02 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Coooooo! (If we make 8, 2 vote wagons it gives narrows the tie breaker to 2 different people regardless of who gets lynched. That being the tie breaker and whoever else voted with them. Unless Okosan is misunderstanding that and the tie breaker gets to choose after all the votes are cast or something, but that seems incorrect)
by Okosan
Tue Jan 21, 2020 9:56 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Cooo! COO! (Test vote)

[VOTE: tedxtr] aubergine
by Okosan
Tue Jan 21, 2020 9:51 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

tedxtr wrote: Tue Jan 21, 2020 9:47 am Let's all make 2-2-2-2-2 whatever wagons and let it RNG.

The gods of town that are watching from above will award us with the bear lynch
Cooooo! (Alright Monukuma. Ties are broken by Kiyotaka Ishimaru but it's cool you want to know who that is)
by Okosan
Tue Jan 21, 2020 9:40 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Cooo! (So to vote do we use the poll at the top or just manually write it or what? Still new to this site)
by Okosan
Mon Jan 20, 2020 12:44 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

tedxtr wrote: Mon Jan 20, 2020 12:26 pm If he's found, his only detriment is he can't vote. Which is useless, why even add a condition to someone that was found and will probably get lynched next day anyway?

I think we just can't kill him, at all. He's like a game host, it's like in Saw or something. You don't kill the host, you can only pass the game.

I think that's where sprit is taking this.

If someone found monokuma I wouldn't even waste my vote on him tbh. I think it ends the day with a no-lynch, however, we can try. It's just really dumb to add that condition unless it's to fool with us, which, come on.
Cooo! (Okosan means there are plenty of secrets about this game. Okosan's sure that it won't just vote silence Monokuma)
by Okosan
Mon Jan 20, 2020 12:23 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Coo! (Yeah throw that in the list of, "Stuff Okosan will ask later when he feels like it more")
by Okosan
Mon Jan 20, 2020 12:17 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

tedxtr wrote: Mon Jan 20, 2020 11:48 am
Okosan wrote: Mon Jan 20, 2020 3:32 am
2) As such we should be lynching every day possible as that's the only way to stop the conversions from taking place.
What?

No-lynching day 1 is the most effective strat.

It's like saying "let's throw out the healthy apples because they will get rotten anyway"

Of course we should lynch, just not Day 1.
COOO! (Okosan did continue this by saying how much we should lynch d1 depends a lot on things like A) is Monokuma unkillable, unlynchable, or both? B) If by us lynching Monukuma we will hinder his abilities. And C) How much of a threat we deem him to be)

Coooooo! (Because if, for instance, Monokuma recruits a person every day and has no limit on said conversions the presumably us lynching him would hurt his endeavors. If it's an instance like that we should take the chance of lynching them every day most likely as an ever growing mafia will very quickly outnumber town. And us lynching an extra person probably won't speed that up too much)
by Okosan
Mon Jan 20, 2020 12:12 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Jackofhearts2005 wrote: Mon Jan 20, 2020 11:44 am
tedxtr wrote: Mon Jan 20, 2020 3:19 am From my understanding, there is no mafia right now. It seems more like Monokuma converts people into being “mafia”. Which isn’t even mafia, because they don’t have BTSC and their wincon is to stay alive at the end game and kill someone.

So this day phase is a waste, use it on mech talk. We aren’t hunting scum right now because there aren’t any. It’s just Monokuma and he basically acts like a villager.

Etc etc this game will be based on trust, I fucking hate this.
Yeah, basically. There's only one bad guy.

Sprityo has modified the OP to say Monokuma can't vote if found. That implies Monokuma isn't lynchable.

If he's not lynchable, that means we can't actually win by lynching him early. This implies we have to find all the blackened to win, which implies there will be a limited number of blackened.
Coooooo! (It also does seem as if lynching Monokuma might still be beneficial? Again a lot depends on stuff that Okosan doesn't feel like clarifying right now, but will get to later for sure. Like if us lynching him counts as us finding him)
by Okosan
Mon Jan 20, 2020 3:35 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Coo! (Number two is dependent on if Monokuma can actually be lynched or not, though, and should probably be clarified with the host)
by Okosan
Mon Jan 20, 2020 3:32 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Cooooooo! (Alright well Okosan was interpreting the rules as this then. 1) Monokuma cannot be killed as converted mafia wouldn't know if they're killing Monokuma. Meanwhile he can probably be lynched, and is how we get rid of him. The role said he was unkillable not unlynchable unless Okosan read it wrong
2) As such we should be lynching every day possible as that's the only way to stop the conversions from taking place. Depending on what secrets are out there Okosan could even see the game ending once we kill Monokuma as he's the head of this effective cult
3) Okosan wouldn't be surprised if Monokuma has a maximum number of people he can recruit throughout the game. That way they don't snowball out of control)
by Okosan
Mon Jan 20, 2020 2:25 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 34729

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

COOOO? (Are we just checking in right now, discussing game/reads, or what?)

Return to “[END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia”