Search found 10 matches

by Urist
Wed Feb 16, 2022 10:53 pm
Forum: Previous Racket Sign-Ups
Topic: The Rings of Power 17p - Signups
Replies: 71
Views: 2668

Re: The Rings of Power 17p - Signups

i would make a game thread if a mod would open a subforum for me.
by Urist
Wed Feb 16, 2022 7:03 pm
Forum: Previous Racket Sign-Ups
Topic: The Rings of Power 17p - Signups
Replies: 71
Views: 2668

Re: The Rings of Power 17p - Signups

DaughterOfOmega wrote: Wed Feb 16, 2022 6:18 pm
NotAnAxehole wrote: Wed Feb 16, 2022 6:17 pm @Urist you starting this or what? I know you didn't make the roles ahead of time, but that can't take you more than like... An hour right?
This feels rude, do you mind being a bit calm.
He's just excited to play in the winner of Best Racket for the 2022 sockies
by Urist
Wed Feb 16, 2022 10:36 am
Forum: Previous Racket Sign-Ups
Topic: The Rings of Power 17p - Signups
Replies: 71
Views: 2668

Re: The Rings of Power 17p - Signups

NotAnAxehole wrote: Wed Feb 16, 2022 9:23 am I see 17 players, can somebody please explain to me why this game hasn't launched yet? Host afk?
Waiting on confirmation that @DaughterOfOmega will play!
by Urist
Tue Feb 15, 2022 5:38 pm
Forum: Previous Racket Sign-Ups
Topic: The Rings of Power 17p - Signups
Replies: 71
Views: 2668

Re: The Rings of Power 17p - Signups

NotAnAxehole wrote: Tue Feb 15, 2022 4:33 pm Isn't this Andres favorite set up of all time, why isn't he signed up? @Urist
I don't know how to contact him tbh
by Urist
Mon Feb 14, 2022 10:11 pm
Forum: Previous Racket Sign-Ups
Topic: The Rings of Power 17p - Signups
Replies: 71
Views: 2668

Re: The Rings of Power 17p - Signups

NANOOKTHEGREATANDFEARSOME wrote: Mon Feb 14, 2022 10:02 pm Is this the same as the one you ran on 451
Same mechanics, entirely different setup.
by Urist
Mon Feb 14, 2022 10:11 pm
Forum: Previous Racket Sign-Ups
Topic: The Rings of Power 17p - Signups
Replies: 71
Views: 2668

Re: The Rings of Power 17p - Signups

MartinGG99 wrote: Mon Feb 14, 2022 9:59 pm
Urist wrote: Sat Feb 12, 2022 2:52 pm The Ring-corruption is specific to each Ring, so you can theoretically use every Ring twice without turning into a Ringwraith.
Urist wrote: Sat Feb 12, 2022 2:52 pm Each night, you may elect to send any number of your Rings to any number of other players. This does not count as an action, so it cannot be blocked or manipulated by normal means. This resolves at dawn, so if your target ends up dying, you’ll simply keep the Ring. You may use a Ring’s action and send it away in the same night.
So, like, you could use a ring twice and then give it to another player? And if they use it, they turn into a ringwraith?
Nope! You can use a Ring twice, give it to someone else, and then they can use it twice, then they can give it to someone else, etc etc etc
by Urist
Mon Feb 14, 2022 2:21 pm
Forum: Previous Racket Sign-Ups
Topic: The Rings of Power 17p - Signups
Replies: 71
Views: 2668

Re: The Rings of Power 17p - Signups

dunya wrote: Mon Feb 14, 2022 2:20 pm i have strep throat and feel absolutely trash so im not gonna be able to play if this starts before i feel better tbh lol
i don't have the role pms written so it's unlikely to start before this weekend.
by Urist
Sat Feb 12, 2022 3:42 pm
Forum: Previous Racket Sign-Ups
Topic: The Rings of Power 17p - Signups
Replies: 71
Views: 2668

Re: The Rings of Power 17p - Signups

Syn wrote: Sat Feb 12, 2022 3:29 pm "Using a Ring will afflict you with Ring-corruption. The first point will reveal to the Agents of Sauron that you have used that specific Ring"

Does mafia know what each ring does? Is this something that can be gleaned from knowing the lore?
No, and no. In the previous run, I translated the ability names into Quenya and used that as the rings' names. I won't be doing that this time, because I think the mafia team figured it out on n0. :ponder:
by Urist
Sat Feb 12, 2022 2:53 pm
Forum: Previous Racket Sign-Ups
Topic: The Rings of Power 17p - Signups
Replies: 71
Views: 2668

Re: The Rings of Power 17p - Signups

The game uses the same mechanics as this one:
https://forum.mafia451.com/t/forging-of ... -over/3042

However, the roles and ring powers will be different.
by Urist
Sat Feb 12, 2022 2:52 pm
Forum: Previous Racket Sign-Ups
Topic: The Rings of Power 17p - Signups
Replies: 71
Views: 2668

The Rings of Power 17p - Signups

In the Second Age of Middle-Earth, more than a millennium after the defeat of the Dark Lord Morgoth, a beautiful creature by the name of Annatar (meaning “Lord of Gifts”) came to the elves and offered his aid in crafting a set of powerful magical artifacts. Together with the elf Celebrimbor, Annatar created sixteen rings. The elves, despite warnings from those who had witnessed the rise and fall of Morgoth, greedily accepted these gifts.
But they were, all of them, deceived. Annatar was secretly a disguise for Morgoth’s most trusted lieutenant, Sauron, who now sought to lay claim to Middle-Earth in his master’s stead. In secret, Sauron created one final ring. One ring to rule them all, one ring to find them, one ring to bring them all and in the darkness bind them.

However, the Dark Lord was about to learn that his conquest would not be as he’d hoped. The moment he donned his own Ring, the other Ringbearers, sensing his malefic intent, removed their own. Enraged, Sauron sent his agents to Eregion to reclaim his creations…



The Lord of the Rings - The Rings of Power
A game for 17 players


Setup Info
  1. There are four Agents of Sauron and thirteen Free Peoples. These are the mafia and town respectively.
  2. The win condition for the Agents of Sauron is to return all of the Rings to Sauron. I will explain how this happens later. The Agents of Sauron were given a list of the names of the Rings in play, but they do not know who received them or what they do.
  3. Each player has started the game with at least one Ring. All 19 Rings are in play, so some players have received multiple.
  4. Each player has at least one passive ability. No player has an intrinsic active ability - that’s what the Rings are for.
  5. Each Ring can be used to perform a night action. The number of night actions you can perform is equal to half of the number of Rings you possess, rounded up. There is no limit to the number of Rings a player can possess at once.
  6. Using a Ring will afflict you with Ring-corruption. The first point will reveal to the Agents of Sauron that you have used that specific Ring; mechanically, this counts as Sauron’s passive investigative ability, so it can be avoided with action-immunity. The second point will disable your passive ability for that night and the following day, and you won't be able to give that Ring away until the following night. The third point will turn you into a Ringwraith, removing you from the game and returning all of your Rings to Sauron. Each level of Ring-corruption also triggers all the levels below it. The Ring-corruption is specific to each Ring, so you can theoretically use every Ring twice without turning into a Ringwraith.
  7. Being blocked or having your action otherwise prevented does not prevent Ring-corruption from accumulating.
  8. Each night, you may elect to send any number of your Rings to any number of other players. This does not count as an action, so it cannot be blocked or manipulated by normal means. This resolves at dawn, so if your target ends up dying, you’ll simply keep the Ring. You may use a Ring’s action and send it away in the same night.
  9. In addition to being able to send their Rings to other players, the Agents of Sauron may alternatively send Rings to Sauron himself. This effectively removes the Rings from the game.
  10. If you kill a player or place the last vote on an eliminated player, you take their Rings. If two players kill each other, they will immediately have to send one another’s Rings to the player(s) of their choice.

Game Info
  1. Days are 48 hours long. Nights are 24 hours long.
  2. Voting in-thread is not required. The poll is the official way of voting.
  3. The player with at least 51% of the votes at deadline is eliminated. If no player meets this threshold, no player is eliminated.
  4. Post cap is 70 per day.

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