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- Mon Dec 27, 2021 10:35 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
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Re: Team Fortress Mafia [DAY 3]
Nanook, if you want me to not vote you I'm kinda need to know who you think are maf and who you think are town
- Mon Dec 27, 2021 10:21 pm
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Re: Team Fortress Mafia [DAY 3]
- Mon Dec 27, 2021 10:16 pm
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Re: Team Fortress Mafia [DAY 3]
I still think it's more likely that Marmot was doc saved successfully than scum kill was roleblocked, but also, Nanook was even worse looking on the CFD than NAA imo and should probably just go
- Mon Dec 27, 2021 10:14 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
I think I always vote Nanook over Jack
Havent read since I was last here
15 minutes to ask me anything, go
Havent read since I was last here
15 minutes to ask me anything, go
- Mon Dec 27, 2021 4:38 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
Who would be that optimal personMacDougall wrote: ↑Mon Dec 27, 2021 4:36 amnah I think Jack is probably town... I'm just not so sure nanook is the optimal person to kill from the sabie voters... not to say he isn't I just am currently sort of pondering the notion that sabie was bussed by not Jack.LinearPoint wrote: ↑Mon Dec 27, 2021 4:34 amSo you're saying Jack hard busses sabie?MacDougall wrote: ↑Mon Dec 27, 2021 4:33 amEhhhh I'm not sure about dis.LinearPoint wrote: ↑Mon Dec 27, 2021 4:29 am We should always out Nanook over Jack I think.
Jack at the very least was on Sabie even when Sabie was 20 seconds from being lynched D1.
Unlike Nanook who switched to Sean to save Sabie.
And If you say me… just no
- Mon Dec 27, 2021 4:35 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
Ok it’s past midnight I’m gonna crash
- Mon Dec 27, 2021 4:34 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
[VOTE:
Nanook] aubergine
Yahoo
Yahoo
- Mon Dec 27, 2021 4:31 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
Me saying way before is admitidly kinda disingenuous but I joined like an hour before NAA came in and had no idea that anyone but Sabie would go over
- Mon Dec 27, 2021 4:28 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
You said Seanzie and afaik she only voted on Seanzie at EoDGuillotine wrote: ↑Mon Dec 27, 2021 4:25 amWhat are you talking about.Dolby wrote: ↑Mon Dec 27, 2021 4:22 amThis doesn’t really mean anything when the votes were 5/5 Sabie/SeanzieGuillotine wrote: ↑Mon Dec 27, 2021 4:21 amwhat about Sig?MacDougall wrote: ↑Mon Dec 27, 2021 4:18 am For me
Wilgy
Falcon
Jack
Gavial
Dolby
is the POE
which is astonishing because it means that the town saved sabie from a hardcore bus...
which honestly makes sense lol
Sabie chose to jump onto Seanzie instead of Gavial or Sig at that time.
Sabie and Gavial were wagons for a while, then Sig began taking place, at that point Sabie vote for self preservation onto Gavial, then NAA came out of nowhere demanding Seanzie's head and him, you, Sabie and Tony switched there to kill him off.
Also I voted on Seanzie WAY BEFORE NAA came into the field
Swap my name out with Nanook, that’s the right timeline
- Mon Dec 27, 2021 4:25 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
Again
There is no reason why medic save is the reason why there were no kills and it is actually far more likely
There is no reason why medic save is the reason why there were no kills and it is actually far more likely
- Mon Dec 27, 2021 4:22 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
This doesn’t really mean anything when the votes were 5/5 Sabie/SeanzieGuillotine wrote: ↑Mon Dec 27, 2021 4:21 amwhat about Sig?MacDougall wrote: ↑Mon Dec 27, 2021 4:18 am For me
Wilgy
Falcon
Jack
Gavial
Dolby
is the POE
which is astonishing because it means that the town saved sabie from a hardcore bus...
which honestly makes sense lol
Sabie chose to jump onto Seanzie instead of Gavial or Sig at that time.
- Mon Dec 27, 2021 4:21 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
I’m not fully there yet but yeah Nanook sus as hell. I blocked him last nightLinearPoint wrote: ↑Mon Dec 27, 2021 4:19 amCurrently I don't know. No one really stands out as extremely obvious.MacDougall wrote: ↑Mon Dec 27, 2021 4:16 amwho are your scum?LinearPoint wrote: ↑Mon Dec 27, 2021 4:15 am And I mean if Gav is already basically taking random shots at probably townies is it really that different to random his shot?
Nanook I'm putting at about 99% guarenteed Mafia.
Jack might be just because of the RB really, and the last one is between Gullio, Martin, Mac, NAA, or Dolby.
Guillo imo has no place in the PoE with that list of names
- Mon Dec 27, 2021 4:19 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
I still feel like the most likely mafia in the cfd is Nanook>NAA
- Mon Dec 27, 2021 4:14 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
75% of the time town diesLinearPoint wrote: ↑Mon Dec 27, 2021 4:13 am Low key, what if we like just let Gav shoot and Pyro him?
- Mon Dec 27, 2021 4:10 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
TSP didn’t have a real reason to claim sniper aimed at Sabie there as mafia unless he actually did, or he knew that aimming snipers didn’t show up in watched reports.MacDougall wrote: ↑Mon Dec 27, 2021 4:08 amLime Coke and Linearpoint are my top town probably. I am sus of TSP. Not so much Marmot.
Also I think that Sabie’s “TSP is making fake meta on me” comment towards him is a good look
- Mon Dec 27, 2021 4:05 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
[VOTE:
Gaviel] aubergine
- Mon Dec 27, 2021 4:04 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
Don’t think Gav is TMIing but I don’t like him pushing the two clearest people in the game, and I also feel like the way that Sabie talked about him and had to be pressured to vote from him is w/w
- Mon Dec 27, 2021 3:56 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
Sorry I’m on my phone and accidentally clicked on the quoteGuillotine wrote: ↑Mon Dec 27, 2021 3:54 amDo not quote hack me pleaseDolby wrote: ↑Mon Dec 27, 2021 3:53 amGuillotine wrote: ↑Mon Dec 27, 2021 3:53 amMedic has a roleblocking ability they can use every nightDolby wrote: ↑Mon Dec 27, 2021 3:51 am4 if I count medicsGuillotine wrote: ↑Mon Dec 27, 2021 3:50 am Sighs* I've never been so useless mechanically wise in a game in my life.
Easy question for mechanic heads. How many roleblockers are supposed to be in a game? because so far I've counted two claims and a retracted roleblocker claim too.
2 assuming optimal play and medics are town
But blocking and protecting are different things no?
- Mon Dec 27, 2021 3:55 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
LC, it’s more likely that the kill got protected last night imo
- Mon Dec 27, 2021 3:54 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
every other night I meanDolby wrote: ↑Mon Dec 27, 2021 3:53 amGuillotine wrote: ↑Mon Dec 27, 2021 3:53 amMedic has a roleblocking ability they can use every nightDolby wrote: ↑Mon Dec 27, 2021 3:51 am4 if I count medicsGuillotine wrote: ↑Mon Dec 27, 2021 3:50 am Sighs* I've never been so useless mechanically wise in a game in my life.
Easy question for mechanic heads. How many roleblockers are supposed to be in a game? because so far I've counted two claims and a retracted roleblocker claim too.
2 assuming optimal play and medics are town
But blocking and protecting are different things no?
- Mon Dec 27, 2021 3:53 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
Guillotine wrote: ↑Mon Dec 27, 2021 3:53 amMedic has a roleblocking ability they can use every nightDolby wrote: ↑Mon Dec 27, 2021 3:51 am4 if I count medicsGuillotine wrote: ↑Mon Dec 27, 2021 3:50 am Sighs* I've never been so useless mechanically wise in a game in my life.
Easy question for mechanic heads. How many roleblockers are supposed to be in a game? because so far I've counted two claims and a retracted roleblocker claim too.
2 assuming optimal play and medics are town
But blocking and protecting are different things no?
- Mon Dec 27, 2021 3:51 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
4 if I count medicsGuillotine wrote: ↑Mon Dec 27, 2021 3:50 am Sighs* I've never been so useless mechanically wise in a game in my life.
Easy question for mechanic heads. How many roleblockers are supposed to be in a game? because so far I've counted two claims and a retracted roleblocker claim too.
2 assuming optimal play and medics are town
- Mon Dec 27, 2021 3:50 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
Tbh Marmot w would be the only world where I consider TSP w
That’s the main world where I think wolf TSP knows that he can safely claim and that he isn’t supposed to be in the watcher report as aimming sniper
Both are just town regardless
- Mon Dec 27, 2021 3:48 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
- Mon Dec 27, 2021 3:47 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
Gav, you are killing someone who is a town member 98% of the time and are saying that the arguably even more spewed member is his partner
You are actively hurting us
If you want to consider Marmot on D7, fine, but not the phase after the kill was stopped
- Mon Dec 27, 2021 3:45 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
Ok sure
I blocked Nanook last night
- Mon Dec 27, 2021 3:43 am
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- Topic: Team Fortress Mafia [END]
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- Mon Dec 27, 2021 3:41 am
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Re: Team Fortress Mafia [DAY 3]
TSP claiming Sniper with a shot on Sabie is borderline outting himself as town since he probably wouldn’t think to do that if he didn’t actually do that.
I think Guillo said something similar yesterday but yeah
I think Guillo said something similar yesterday but yeah
- Mon Dec 27, 2021 3:40 am
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- Topic: Team Fortress Mafia [END]
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- Mon Dec 27, 2021 3:39 am
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Re: Team Fortress Mafia [DAY 3]
Idk he can die
- Thu Dec 23, 2021 6:56 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
actually it may have only been me and you
- Thu Dec 23, 2021 6:55 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
i don't rememberMacDougall wrote: ↑Thu Dec 23, 2021 6:55 pm...Dolby wrote: ↑Thu Dec 23, 2021 6:54 pmyou and someone else I thinkMacDougall wrote: ↑Thu Dec 23, 2021 6:53 pmwho else was voting seanzie before you?Dolby wrote: ↑Thu Dec 23, 2021 6:50 pmI tied the Seanzie wagon 3/3 with a Gav wagon containing only blue names (Marmot (stayed), Nanook (flipped), Sabie (flipped)).MacDougall wrote: ↑Thu Dec 23, 2021 6:47 pmyes but that's one example in a sea of countless examples to the contrary... fact is that when a mafia survives in a split or 1 vote there's almost always mafia usually several on the c/w...NotAnAxehole wrote: ↑Thu Dec 23, 2021 6:44 pmNo, remember that semi-recent game where we CFD'd off of Syn because the wagon was too massive and too stagnant. The act of CFD in my view has no relation to alignment (though I'm sure in some cases - for some players it does).MacDougall wrote: ↑Thu Dec 23, 2021 6:42 pm
you don't view voting on a cfd that saved a mafia as likely to contain a mafia?
and in this case there were 2 voters on seanzie prior to the mafia wagon influencing it... given I'm town and was voting there and it was middle of the night my time it seems likely that the seanzie wagon was picked as the save c/w specifically because of its viability and capacity to save sabie... which makes the three of you even more sketch.
I personally think that Sabie being on that wagon makes Gav more likely town, and I kinda just think that the starting composition of the Seanzie wagon being 2/3 or 3/3 town is very very likely given we already have one mafia already on Gav (if Gav town).
I am aware of that yes it's the someone else's identity I seek
- Thu Dec 23, 2021 6:54 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
you and someone else I thinkMacDougall wrote: ↑Thu Dec 23, 2021 6:53 pmwho else was voting seanzie before you?Dolby wrote: ↑Thu Dec 23, 2021 6:50 pmI tied the Seanzie wagon 3/3 with a Gav wagon containing only blue names (Marmot (stayed), Nanook (flipped), Sabie (flipped)).MacDougall wrote: ↑Thu Dec 23, 2021 6:47 pmyes but that's one example in a sea of countless examples to the contrary... fact is that when a mafia survives in a split or 1 vote there's almost always mafia usually several on the c/w...NotAnAxehole wrote: ↑Thu Dec 23, 2021 6:44 pmNo, remember that semi-recent game where we CFD'd off of Syn because the wagon was too massive and too stagnant. The act of CFD in my view has no relation to alignment (though I'm sure in some cases - for some players it does).MacDougall wrote: ↑Thu Dec 23, 2021 6:42 pmyou don't view voting on a cfd that saved a mafia as likely to contain a mafia?NotAnAxehole wrote: ↑Thu Dec 23, 2021 6:42 pmBecause I don't view the act of saving Sabie scummy, I view the act of voting alignment indicative.MacDougall wrote: ↑Thu Dec 23, 2021 6:40 pm
Well my vote was not a save attempt and it doesn't seem like Dolby's was either... so neither of these votes are inherently alignment indicative off the back of sabie's alignment. So why were we in your list?
and isn't Nook like virtually outed to you then?
and why is TSP town?
and in this case there were 2 voters on seanzie prior to the mafia wagon influencing it... given I'm town and was voting there and it was middle of the night my time it seems likely that the seanzie wagon was picked as the save c/w specifically because of its viability and capacity to save sabie... which makes the three of you even more sketch.
I personally think that Sabie being on that wagon makes Gav more likely town, and I kinda just think that the starting composition of the Seanzie wagon being 2/3 or 3/3 town is very very likely given we already have one mafia already on Gav (if Gav town).
- Thu Dec 23, 2021 6:53 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
I would've been fine with not yeeting Sabie today if people recognized that Sabie still died without performing an action or kill under the planNotAnAxehole wrote: ↑Thu Dec 23, 2021 6:50 pm Man, it would be hilarious though if he CFD'd onto Dolby or Nanook here though... If we're correct.
and if she didn't another mafia would be forced into a claim battle with one other person
- Thu Dec 23, 2021 6:50 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
I tied the Seanzie wagon 3/3 with a Gav wagon containing only blue names (Marmot (stayed), Nanook (flipped), Sabie (flipped)).MacDougall wrote: ↑Thu Dec 23, 2021 6:47 pmyes but that's one example in a sea of countless examples to the contrary... fact is that when a mafia survives in a split or 1 vote there's almost always mafia usually several on the c/w...NotAnAxehole wrote: ↑Thu Dec 23, 2021 6:44 pmNo, remember that semi-recent game where we CFD'd off of Syn because the wagon was too massive and too stagnant. The act of CFD in my view has no relation to alignment (though I'm sure in some cases - for some players it does).MacDougall wrote: ↑Thu Dec 23, 2021 6:42 pmyou don't view voting on a cfd that saved a mafia as likely to contain a mafia?NotAnAxehole wrote: ↑Thu Dec 23, 2021 6:42 pmBecause I don't view the act of saving Sabie scummy, I view the act of voting alignment indicative.MacDougall wrote: ↑Thu Dec 23, 2021 6:40 pmWell my vote was not a save attempt and it doesn't seem like Dolby's was either... so neither of these votes are inherently alignment indicative off the back of sabie's alignment. So why were we in your list?NotAnAxehole wrote: ↑Thu Dec 23, 2021 6:39 pmI already gave my list of 7... On the Seanzie wagon potential candidates were: You, Dolby, NookieMacDougall wrote: ↑Thu Dec 23, 2021 6:38 pm @NotAnAxehole mafia have to be inside the seanzie vote right? who is it if not you?
and isn't Nook like virtually outed to you then?
and why is TSP town?
and in this case there were 2 voters on seanzie prior to the mafia wagon influencing it... given I'm town and was voting there and it was middle of the night my time it seems likely that the seanzie wagon was picked as the save c/w specifically because of its viability and capacity to save sabie... which makes the three of you even more sketch.
I personally think that Sabie being on that wagon makes Gav more likely town, and I kinda just think that the starting composition of the Seanzie wagon being 2/3 or 3/3 town is very very likely given we already have one mafia already on Gav (if Gav town).
- Thu Dec 23, 2021 6:48 pm
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- Topic: Team Fortress Mafia [END]
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- Views: 82838
Re: Team Fortress Mafia [DAY 2]
ehNotAnAxehole wrote: ↑Thu Dec 23, 2021 6:47 pmSyn was w in the game I'm referencing where Mac lead a massive CFD onto town mainly town swapping onto the new wagon.Dolby wrote: ↑Thu Dec 23, 2021 6:45 pmit's not like Sabie/Seanzie are v/v here though...NotAnAxehole wrote: ↑Thu Dec 23, 2021 6:44 pmNo, remember that semi-recent game where we CFD'd off of Syn because the wagon was too massive and too stagnant. The act of CFD in my view has no relation to alignment (though I'm sure in some cases - for some players it does).MacDougall wrote: ↑Thu Dec 23, 2021 6:42 pmyou don't view voting on a cfd that saved a mafia as likely to contain a mafia?NotAnAxehole wrote: ↑Thu Dec 23, 2021 6:42 pmBecause I don't view the act of saving Sabie scummy, I view the act of voting alignment indicative.MacDougall wrote: ↑Thu Dec 23, 2021 6:40 pmWell my vote was not a save attempt and it doesn't seem like Dolby's was either... so neither of these votes are inherently alignment indicative off the back of sabie's alignment. So why were we in your list?NotAnAxehole wrote: ↑Thu Dec 23, 2021 6:39 pm
I already gave my list of 7... On the Seanzie wagon potential candidates were: You, Dolby, Nookie
and isn't Nook like virtually outed to you then?
and why is TSP town?
i think the way that Nanook hopped off and his lack of progression on Seanzie is >rand w regardless of CFD placement anyway
I kinda think that you coming in just being like "hey switch to Seanzie" is kinda twtbaw
- Thu Dec 23, 2021 6:45 pm
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- Topic: Team Fortress Mafia [END]
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- Views: 82838
Re: Team Fortress Mafia [DAY 2]
it's not like Sabie/Seanzie are v/v here though...NotAnAxehole wrote: ↑Thu Dec 23, 2021 6:44 pmNo, remember that semi-recent game where we CFD'd off of Syn because the wagon was too massive and too stagnant. The act of CFD in my view has no relation to alignment (though I'm sure in some cases - for some players it does).MacDougall wrote: ↑Thu Dec 23, 2021 6:42 pmyou don't view voting on a cfd that saved a mafia as likely to contain a mafia?NotAnAxehole wrote: ↑Thu Dec 23, 2021 6:42 pmBecause I don't view the act of saving Sabie scummy, I view the act of voting alignment indicative.MacDougall wrote: ↑Thu Dec 23, 2021 6:40 pmWell my vote was not a save attempt and it doesn't seem like Dolby's was either... so neither of these votes are inherently alignment indicative off the back of sabie's alignment. So why were we in your list?NotAnAxehole wrote: ↑Thu Dec 23, 2021 6:39 pmI already gave my list of 7... On the Seanzie wagon potential candidates were: You, Dolby, NookieMacDougall wrote: ↑Thu Dec 23, 2021 6:38 pm @NotAnAxehole mafia have to be inside the seanzie vote right? who is it if not you?
and isn't Nook like virtually outed to you then?
and why is TSP town?
- Thu Dec 23, 2021 6:43 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
I'm ngl I'm tempted to vote NAA just to keep him from potentially shooting Guillo if town
- Thu Dec 23, 2021 6:43 pm
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Re: Team Fortress Mafia [DAY 2]
whatNotAnAxehole wrote: ↑Thu Dec 23, 2021 6:42 pmBecause I don't view the act of saving Sabie scummy, I view the act of voting alignment indicative.MacDougall wrote: ↑Thu Dec 23, 2021 6:40 pmWell my vote was not a save attempt and it doesn't seem like Dolby's was either... so neither of these votes are inherently alignment indicative off the back of sabie's alignment. So why were we in your list?NotAnAxehole wrote: ↑Thu Dec 23, 2021 6:39 pmI already gave my list of 7... On the Seanzie wagon potential candidates were: You, Dolby, NookieMacDougall wrote: ↑Thu Dec 23, 2021 6:38 pm @NotAnAxehole mafia have to be inside the seanzie vote right? who is it if not you?
and isn't Nook like virtually outed to you then?
and why is TSP town?
Like I get counting you I'm pretty sure that 2/3 of the really late CFDers are probably town
but what
- Thu Dec 23, 2021 6:40 pm
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Re: Team Fortress Mafia [DAY 2]
[VOTE:
Sabie] aubergine
- Thu Dec 23, 2021 6:40 pm
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Re: Team Fortress Mafia [DAY 2]
someoen said earlier that wagon order isn't actually preserved fyiNotAnAxehole wrote: ↑Thu Dec 23, 2021 6:39 pmI already gave my list of 7... On the Seanzie wagon potential candidates were: You, Dolby, NookieMacDougall wrote: ↑Thu Dec 23, 2021 6:38 pm @NotAnAxehole mafia have to be inside the seanzie vote right? who is it if not you?
- Thu Dec 23, 2021 6:38 pm
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Re: Team Fortress Mafia [DAY 2]
Actually I'm thinking about my decision to place falcon at 2 and it's kinda dumb bc him being at one forces him to holster, claim swap. or be outted at mass
i should probs move it
i should probs move it
- Thu Dec 23, 2021 6:34 pm
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Re: Team Fortress Mafia [DAY 2]
stopping potential hidden mafia sniperMacDougall wrote: ↑Thu Dec 23, 2021 6:33 pm someone explain why we aren't all just voting sabie again?
- Thu Dec 23, 2021 6:32 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
I'm just gonna continue vibing for the rest of day tbh
- Thu Dec 23, 2021 6:19 pm
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Re: Team Fortress Mafia [DAY 2]
also them claiming I don't think is a common maf move since it locks them out of their N2 shotLinearPoint wrote: ↑Thu Dec 23, 2021 6:18 pm TSP said the were viging Sabie N2 so that isn't sus they are saying Sabie is fine to let live.
- Thu Dec 23, 2021 6:17 pm
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Re: Team Fortress Mafia [DAY 2]
"the posts are scummy"MacDougall wrote: ↑Thu Dec 23, 2021 6:13 pmand you base that on what?Dolby wrote: ↑Thu Dec 23, 2021 6:12 pmi don't think anyone thinks thatMacDougall wrote: ↑Thu Dec 23, 2021 6:10 pmboth posts I quoted are scummy in the most pure sense of the wordDolby wrote: ↑Thu Dec 23, 2021 6:09 pmI don't see how you can think the posts are badMacDougall wrote: ↑Thu Dec 23, 2021 6:07 pmI saw some posts of yours and determined you'd be a good push target and provided justification in the form of quoting said posts... actually
"why"
"they just are"
and no one else who wasn't scumreading me already agreed (I'm including NAA but tbh I don't understand him at all)
- Thu Dec 23, 2021 6:12 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 82838
Re: Team Fortress Mafia [DAY 2]
i don't think anyone thinks thatMacDougall wrote: ↑Thu Dec 23, 2021 6:10 pmboth posts I quoted are scummy in the most pure sense of the wordDolby wrote: ↑Thu Dec 23, 2021 6:09 pmI don't see how you can think the posts are badMacDougall wrote: ↑Thu Dec 23, 2021 6:07 pmI saw some posts of yours and determined you'd be a good push target and provided justification in the form of quoting said posts... actually
- Thu Dec 23, 2021 6:09 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 82838
Re: Team Fortress Mafia [DAY 2]
I don't see how you can think the posts are badMacDougall wrote: ↑Thu Dec 23, 2021 6:07 pmI saw some posts of yours and determined you'd be a good push target and provided justification in the form of quoting said posts... actually
- Thu Dec 23, 2021 6:06 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 82838
Re: Team Fortress Mafia [DAY 2]
I think that Mac saw some posts of mine and determined I'd be a good push target then didn't try to provide justification
- Thu Dec 23, 2021 6:05 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 82838
Re: Team Fortress Mafia [DAY 2]
vote me you cowardMacDougall wrote: ↑Thu Dec 23, 2021 6:02 pm I'd like to just point out that while we are all talking shit Dolby is outed mafia