Search found 273 matches

by Dolby
Sat Jan 01, 2022 4:58 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

I wish that TSP just re-aimmed tbh

yeah it loses a night but Gav was obvtown at that point
by Dolby
Sat Jan 01, 2022 4:54 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

oh hi TSP

honestly yeah

we crossed the line before then and "politics" should not considered a line anyway.

Any objections to me RBing Wilgy besides Wilgy?
by Dolby
Sat Jan 01, 2022 4:52 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Hi Marmot
by Dolby
Sat Jan 01, 2022 4:25 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

I have some level of paranoia on Guillo/TSP/Mac, I actually TR Guillo more than TSP tbh

martin/sig/falcon prob just realistically contains all non Wilgy/NAA scum

I haven't really done any critical evaluation today but w/e
by Dolby
Sat Jan 01, 2022 4:23 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Dolby wrote: Sat Jan 01, 2022 4:23 pm
Dolby wrote: Sat Jan 01, 2022 4:09 pm unless LC has said he's gonna do it, I'm gonna block whichever of NAA/Wilgy is alive if the other flips red
actually I'm just gonna roleblock the survivior regardless of anything

don't think anything bad can happen to me in the NAA town world except Lime Coke or one of the medics being scum and blocking me
@Lime Coke
by Dolby
Sat Jan 01, 2022 4:23 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Dolby wrote: Sat Jan 01, 2022 4:09 pm unless LC has said he's gonna do it, I'm gonna block whichever of NAA/Wilgy is alive if the other flips red
actually I'm just gonna roleblock the survivior regardless of anything

don't think anything bad can happen to me in the NAA town world except Lime Coke or one of the medics being scum and blocking me
by Dolby
Sat Jan 01, 2022 4:21 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

I can't for the life of me understand why NAA is caught though not having actions is bad
by Dolby
Sat Jan 01, 2022 4:20 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

I'm just gonna keep my vote as long as the votes stay as they are tbh

If one of our heavies is mafia aligned with NAA we can find out this way and they don't gain enough VP to blitz tomorrow

also gives scum an opportunity to switch and be caught
by Dolby
Sat Jan 01, 2022 4:09 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

unless LC has said he's gonna do it, I'm gonna block whichever of NAA/Wilgy is alive if the other flips red
by Dolby
Sat Jan 01, 2022 4:07 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Am I going to have to make a decision
by Dolby
Sat Jan 01, 2022 12:54 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Wilgy being on TSP rn is bad though, may block the shot, and I would have appreciated him at least explaining his votes on Mac and TSP.

I don't care to defend NAA tbh
by Dolby
Thu Dec 30, 2021 10:42 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Wilgy can I ask two questions

I'm assuming you think that TSP is deepwolf, that's fine

what's the realistic solve iye?
by Dolby
Thu Dec 30, 2021 10:34 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Honestly I think it'd be really funny if Wilgy is wolf and did the gimmick in scum chat

probably frustrating for wolves if true, but funny to read postgame
by Dolby
Thu Dec 30, 2021 10:33 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

DrWilgy wrote: Thu Dec 30, 2021 10:21 pm
Dolby wrote: Thu Dec 30, 2021 7:48 pm
Guillotine wrote: Thu Dec 30, 2021 6:44 pm And if Gavial was redirected and killed Jack instead, did Dolby lie about their roleblock on Gavial?
I never blocked Gav

I blocked Wilgy last night
Mphnafe??

Mh mphnefm MhMphMh mph nf.
do one Mmph if you want to say you weren't blocked

two if you were lol
by Dolby
Thu Dec 30, 2021 9:48 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

oh wait I didn't read fully,

uh I'll ocnsider it later when I look at possiblities again lol
by Dolby
Thu Dec 30, 2021 9:48 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Martin, I'll rb you tonight, sure
by Dolby
Thu Dec 30, 2021 9:47 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

I think if we vote off Wilgy the only oen who can mess with roleblock stuff is NAA
by Dolby
Thu Dec 30, 2021 9:45 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

LinearPoint wrote: Thu Dec 30, 2021 9:43 pm If I'm being honest Medic's roleblocking is probably just the optimal play.

WCS we clear 3-4 people from not having preformed the Mafia Factional kill
BCS we roleblock the kill and we know for a fact it was roleblocked and not healed meaning PoE immedaitly is narrowed down to 4 people.

Not to mention Mafia has the ability to bypass healing, but not roleblocking.
yeah, this
by Dolby
Thu Dec 30, 2021 7:48 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Guillotine wrote: Thu Dec 30, 2021 6:44 pm And if Gavial was redirected and killed Jack instead, did Dolby lie about their roleblock on Gavial?
I never blocked Gav

I blocked Wilgy last night
by Dolby
Thu Dec 30, 2021 2:12 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

If it helps marmot, I think Falcon/sig is not the team
by Dolby
Thu Dec 30, 2021 2:11 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Wilgy is voting tsp

I’m like 80% sure he’s only voted for town
by Dolby
Thu Dec 30, 2021 2:10 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

If we vote out a maf today, I think medics should rb instead of healing
by Dolby
Thu Dec 30, 2021 2:16 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 3]

Dragon D. Luffy wrote: Tue Dec 28, 2021 7:49 pm Image
It would be way to lol if I was the only town not voting for scum and all mafia were on Gav's wagon tbh

should probably look for a non-Falcon name but I see nothing towny in Wilgy rn
by Dolby
Thu Dec 30, 2021 2:15 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Dolby wrote: Thu Dec 30, 2021 1:47 am I think I'm at

Good mech
Lime Coke
TSP
Marmot

I like
LinearPoint
Guillo
Mac
NAA

Rest
Sig
Martin
Falcon
Wilgy
I'll re-ev my townleans on this day for posterity but I do think they're just good

Lime, idk I just wrote him off as town yday

Hot take of mine is that Marmot being on the Gav wagon spews him town because Gav having votes from three mafia (Marmot, Sabie, Nanook) would be super lol and I don't beleive that's the world

I will admit to being more concerned about TSP now

LP has been the obvious town of the game

Guillo had a really towny D1

Mac and NAA it's just these slots are probably town for varying reasons

Think it's most essential for me to reread D1 and start of day 3
by Dolby
Thu Dec 30, 2021 2:07 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

TonyStarkPrime wrote: Thu Dec 30, 2021 2:04 am
LinearPoint wrote: Thu Dec 30, 2021 2:00 am I think I might go back to my original idea at the start of day 2 where the Mafia might have both Engies and double build dispensers to try and win early game with voting power.
Martin was also pretty quick to say he was clear by the fact the Mafia had 1 Engineer and just slide by.

The only thing I don't quite get is why nobody has requested access to Red Base even with it having a heal which would mean Mafia doesn't have another red member or someone is just lying about not entering the base for Martin to be Mafia.
mafia member enters base and martin says "ok nobody came in"?
I don't think that mafia roleblocking theselves for one voting power is anywhere near likely at this stage

particularly when the best ratio mafia had was 12v4
by Dolby
Thu Dec 30, 2021 2:06 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

LinearPoint wrote: Thu Dec 30, 2021 2:03 am Honestly I'm thinking LC is just Mafia.
My theory is that Nanook investigated Jack N1 and got that he was a Town Watcher.
LC then roleblocks him to prevent him from getting information and self confirming.
LC also immediately pushed Jack without even considering someone else could have preformed the kill. Jack would have no way to defend himself since he was roleblocked.
Only issue for the Mafia is Jack basically got antispewed by Nanook.
watcher is only the 3rd scariest town role for scum imo, and I kinda don't think that they'd reasonably expect town to buy "they must have been carrying the mafia kill :omg: " in a setup with 2 roleblockers, 2 doctors, and 2 heavies that can heal themselves

though we did admitidly get closish to that happening

anyway

[VOTE: Wilgy] aubergine

yes he didn't carry the kill but if he hasn't voted a scum he can die tbh
by Dolby
Thu Dec 30, 2021 1:57 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

LinearPoint wrote: Wed Dec 29, 2021 9:59 pm Honestly NAA willingly not viging anyone seems really out of character and also probably not Mafia.
this yeah
by Dolby
Thu Dec 30, 2021 1:54 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

MacDougall wrote: Wed Dec 29, 2021 9:31 pm
LinearPoint wrote: Wed Dec 29, 2021 9:29 pm But the problem is if TSP lies about his target N1. He gets outed if Sabie is not lynched D2.
no he doesn't...

"I shot at sabie but it didn't go through... must have been roleblocked or sabie saved".
I do agree firmly that TSP's EoD3 wasn't great, but sniper aimming isn't seen as a visit and I don't think that he would know that it was safe to fakeclaim an aim on Sabie as a mafia sniper
by Dolby
Thu Dec 30, 2021 1:53 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

This is probably a bad read but I think that NAA's habit of switching his vote when a new wagon pops up is marginally towny
by Dolby
Thu Dec 30, 2021 1:52 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

TSP did you think that Gav and Nanook could be w/w?
by Dolby
Thu Dec 30, 2021 1:49 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

I wish that we were given full vote totals accounting for changes in vote power. Idk if any have happened would be useful to see who is doing what
by Dolby
Thu Dec 30, 2021 1:48 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

was Gav a spy shot? or a sniper shot?
by Dolby
Thu Dec 30, 2021 1:48 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

I'm basically at Falcon/Wilgy being the likeliest pair

Honestly the best thing that I can say for Wilgy is that there is a world where I did block Nanook carrying the kill and he didn't redirect me off of him but I don't think I stopped the kill anyway
by Dolby
Thu Dec 30, 2021 1:47 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

I think I'm at

Good mech
Lime Coke
TSP
Marmot

I like
LinearPoint
Guillo
Mac
NAA

Rest
Sig
Martin
Falcon
Wilgy
by Dolby
Thu Dec 30, 2021 1:40 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Marmot wrote: Thu Dec 30, 2021 1:38 am Oh Wilgy's the Pyro ain't he
yeah

I blocked him
by Dolby
Thu Dec 30, 2021 1:38 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Marmot wrote: Thu Dec 30, 2021 1:35 am
Dolby wrote: Thu Dec 30, 2021 1:33 am Falcon was present during EoD1 and stayed off of both major wagons

I want to know why

My current thought is falcon/LP as the final two, but I'd like to talk about LP more with other people given they've taken 0 heat thus far.
you can case them if you want but they are my strongest townread that isn't mech influenced by far

I'll do due diligence in reading their ISO tomorrow but... yeah I'm not expecting much to change. Maybe I'll find they were protecting Nanook/got on sabie in a weird way, idk. Probably the biggest thing that makes me think that the Sabie wagon was pure though was TSP being the last to get, who I'm still assuming town derped as vig. Which means that LP and other Sabie voters as mafia sat around and let nanook expose himself for no productive reason
by Dolby
Thu Dec 30, 2021 1:36 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

LinearPoint wrote: Wed Dec 29, 2021 8:41 pm Or actually it might be just LC. I don't think I agree with his block last night. It sounds more like a lie honestly since Gav just wasn't a real roleblock target.
the only productive way to fake a roleblock on Gav if mafia, for reasons beyond making a poe towny look good if i block his teammates kill, would be to reduce vote power for a towny on a future day, which, I'm not familiar enough with action history but I'm assuming isn't going to be the case? especially since I think maf are expecting an even number alive today?
by Dolby
Thu Dec 30, 2021 1:33 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

I can non-w/w case Falcon and Sig if necessary but I dont think it is
by Dolby
Thu Dec 30, 2021 1:33 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Falcon was present during EoD1 and stayed off of both major wagons

I want to know why
by Dolby
Thu Dec 30, 2021 1:32 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

nvm i didn't read far enough
by Dolby
Thu Dec 30, 2021 1:32 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Marmot wrote: Wed Dec 29, 2021 8:30 pm
LinearPoint wrote: Wed Dec 29, 2021 7:59 pm I mean Marmot always watches Jack so we should have an easy lynch today since TSP said they were shooting Gav right? So Mafia kill was probably Jack.

I didn't watch jack because I would otherwise have 5 votes on me today.

I did Discipline him last night though.
Marmot, read the first ability on your role again
by Dolby
Thu Dec 30, 2021 1:29 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Marmot wrote: Thu Dec 30, 2021 1:28 am
Dolby wrote: Thu Dec 30, 2021 1:26 am Is there any reason that I shouldn't claim my role block?

Probably wouldn't hurt. Especially since no one has claimed to have been roleblocked.
K, cool, i blocked Wilgy
by Dolby
Thu Dec 30, 2021 1:29 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

NotAnAxehole wrote: Wed Dec 29, 2021 8:20 pm I forgot to submit my action.
Honestly I want to call him town for this lol
by Dolby
Thu Dec 30, 2021 1:26 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Is there any reason that I shouldn't claim my role block?
by Dolby
Thu Dec 30, 2021 1:25 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Kinda weird that martin didn't build a teleporter tbh? whats up with that
by Dolby
Thu Dec 30, 2021 1:24 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

I will say if Gav was actually in danger of going over yday I would have saved him
by Dolby
Thu Dec 30, 2021 1:23 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

I'm pretty sure this is an environment where I claim my roleblock

I made a tier list yesterday which I revisited. In it I put TSP and Marmot as top town based off of mech. Maybe I revisit these off of paranoia but I'm still at that point. LP and LC town based off of good vibes. Gav I legit viewed as softclear and am really dissapointed to see dead, and same for Jack, which lol they were the nightkill. Guillo/NAA/Mac. I think that Mac and Guillo are probably town and kinda am just at wtf is NAA doing if scum with that D1 but honestly at this point that isn't a good enough.

The only really useful thign was I cleared Martin provisionally, and I'm not entering day with this read just to build a team with the remainder, and thought that Sig and Falcon weren't teammed based off of voting behavior D1
by Dolby
Thu Dec 30, 2021 1:19 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 4]

Marmot wrote: Thu Dec 30, 2021 12:23 am dolby town, he should come post more, but his approach Day 1 and Day 2 solving is town as heck
1/4th of the way to Dolby (4)
by Dolby
Tue Dec 28, 2021 5:43 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 3]

Guillotine wrote: Tue Dec 28, 2021 5:41 pm
Dolby wrote: Tue Dec 28, 2021 3:35 pm
Guillotine wrote: Tue Dec 28, 2021 3:34 pm
Dolby wrote: Tue Dec 28, 2021 3:33 pm
Guillotine wrote: Tue Dec 28, 2021 3:32 pm
Dolby wrote: Tue Dec 28, 2021 3:25 pm
Guillotine wrote: Tue Dec 28, 2021 3:24 pm

I don't give a shit tbh. If I lived in fear of anyone sussing me for my reads on them, I would not be suited to play this game.
Your read is bad and you should feel bad
You are TMIng me town again here by the way. ¯\_(ツ)_/¯

So you either commit to townread me and say that your town lean on me is solid as a diamond or you are TMIing me.
Guess I'm TMIing you and you should vote me harder
Or I can just shoot you tonight (I think I will).
honestly I'm not even a bad shot
Why are you not even a bad shot?
I'm in PoE tbh
by Dolby
Tue Dec 28, 2021 5:42 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 76917

Re: Team Fortress Mafia [DAY 3]

Gavial wrote: Tue Dec 28, 2021 5:41 pm Ok idk what the fuck Wilgy is doing voting me but ok.
Anyway while I was working I thought of a plan to confirm Wilgy.
If Nanook is Mafia, Wilgy is always town and also confirmable buckaroni.
@sig
@falcon45ca
@Lime Coke
@Dolby
I don’t want none of you to Roleblock Wilgy tonight and Nanook needs to go over today, trust me on this.


@DrWilgy I need you to target TSP tonight, trust me.
tbh I can't tell if you want wilgy rbed or not lol

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