LAWFUL GOOD
[mention]juliets[/mention] [mention]Golden[/mention] [mention]JaggedJimmyJay[/mention] [mention]Sloonei[/mention] [mention]A Person[/mention] [mention]LoRab[/mention] |
NEUTRAL GOOD
[mention]Elohcin[/mention] [mention]Kylemii[/mention] [mention]dunya[/mention] [mention]Quin[/mention] [mention]Spacedaisy[/mention] [mention]bea[/mention] |
CHAOTIC GOOD
[mention]DrWilgy[/mention] [mention]Dom[/mention] [mention]Dragon D. Luffy[/mention] [mention]Made[/mention] [mention]nijuukyugou[/mention] [mention]Boomslang[/mention] |
LAWFUL NEUTRAL
[mention]MovingPictures07[/mention] [mention]speedchuck[/mention] [mention]Fredwood[/mention] [mention]colonialbob[/mention] [mention]Scotty[/mention] |
TRUE NEUTRAL
[mention]nutella[/mention] [mention]Marmot[/mention] [mention]Jackofhearts2005[/mention] [mention]sig[/mention] [mention]Vompatti[/mention] |
CHAOTIC NEUTRAL
[mention]Long Con[/mention] [mention]Ricochet[/mention] [mention]Turnip Head[/mention] [mention]reywaS[/mention] [mention]sprityo[/mention] |
LAWFUL EVIL
[mention]Epignosis[/mention] [mention]boo[/mention] [mention]thellama73[/mention] [mention]Matahari[/mention] |
NEUTRAL EVIL
[mention]Tranq[/mention] [mention]Black Rock[/mention] [mention]Typhoony[/mention] [mention]S~V~S[/mention] |
CHAOTIC EVIL
[mention]insertnamehere[/mention] [mention]G-Man[/mention] [mention]aapje[/mention] [mention]DharmaHelper[/mention] |
Syndicate Character Alignments
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- Marmot
- Marmot
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Re: Syndicate Character Alignments
Here you go [mention]nutella[/mention]. I put it all in a table and prettified it.
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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
- Jackofhearts2005
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Re: Syndicate Character Alignments
Ooo fancy.
- colonialbob
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Re: Syndicate Character Alignments
I'm curious why I'm lawful. (I think neutral is a pretty fair description of my mafia play)
- DharmaHelper
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Re: Syndicate Character Alignments
I nominate Marmot for Chaotic Neutral for @'ing me a second time.
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- DharmaHelper
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Re: Syndicate Character Alignments
Huh, for some reason that didn't @ mention me.
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Re: Syndicate Character Alignments
oh
my
god
why have I never realized this?
- speedchuck
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Re: Syndicate Character Alignments
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- LoRab
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Re: Syndicate Character Alignments
I resent being characterized as good.
- Sloonei
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Re: Syndicate Character Alignments
you'll just have to come play another game and show us all how evil you are
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- Sloonei
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- nutella
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Re: Syndicate Character Alignments
Hey guys here's another thing that might be fun. The Player Archetypes from Magic the Gathering can to some extent apply to player styles for different games/gaming in general and I was just wondering if they might apply to the priorities of different mafia players and hosts.
The basic archetypes are
Spike -- just wants to win. [mention]JaggedJimmyJay[/mention] says he will do whatever it takes for his faction to win so he is probably a Spike.
Johnny -- likes clever combos.
Timmy -- likes plays that have really big effects.
Each of these has some subgroups outlined on the wiki page I linked which are more specific and I think could apply even more interestingly to mafia (use of flavor, mechanics, social interaction, etc)
There's also a separate axis of Vorthos, who cares about lore/flavor, and Melvin, who cares about mechanics.
I recommend reading some of the descriptions in the article, it's a pretty interesting approach. (Also I think Timmy is a little harder to apply to mafia, but it can definitely apply to big gambits and such)
Personally I think I lean most toward Spike but I love big plays and cool mechanical combos as well (in any type of game, not just mafia)
Additionally this TVtropes page lists these as well as a few other paradigms for classifying gamer types.
The basic archetypes are
Spike -- just wants to win. [mention]JaggedJimmyJay[/mention] says he will do whatever it takes for his faction to win so he is probably a Spike.
Johnny -- likes clever combos.
Timmy -- likes plays that have really big effects.
Each of these has some subgroups outlined on the wiki page I linked which are more specific and I think could apply even more interestingly to mafia (use of flavor, mechanics, social interaction, etc)
There's also a separate axis of Vorthos, who cares about lore/flavor, and Melvin, who cares about mechanics.
I recommend reading some of the descriptions in the article, it's a pretty interesting approach. (Also I think Timmy is a little harder to apply to mafia, but it can definitely apply to big gambits and such)
Personally I think I lean most toward Spike but I love big plays and cool mechanical combos as well (in any type of game, not just mafia)
Additionally this TVtropes page lists these as well as a few other paradigms for classifying gamer types.
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- JaggedJimmyJay
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Re: Syndicate Character Alignments
I strike myself as a Johnny.
- DharmaHelper
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Re: Syndicate Character Alignments
I'm Timmy/Social and Johnny/OffBeat
By pure coincidence, Johnny Offbeat is my spy alias.
By pure coincidence, Johnny Offbeat is my spy alias.
our Linkitis is our lives.
- speedchuck
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- Dragon D. Luffy
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Re: Syndicate Character Alignments
I'm probably a Timmy, though I have moments of Johnny/Spike too.
- Kylemii
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Re: Syndicate Character Alignments
100% timmy
- Long Con
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Re: Syndicate Character Alignments
Wow, I was already thinking that before I scrolled down and saw this post. One of the reasons you win more than me, Spikey.
- Spacedaisy
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Re: Syndicate Character Alignments
I think I trend towards Johnny. I like role interactions and so forth when creating, hosting and even playing games. I also like to set up moral dilemmas for players and see how they handle them. Does that count as torture...? lolnutella wrote: ↑Wed Jan 24, 2018 11:16 pm Hey guys here's another thing that might be fun. The Player Archetypes from Magic the Gathering can to some extent apply to player styles for different games/gaming in general and I was just wondering if they might apply to the priorities of different mafia players and hosts.
The basic archetypes are
Spike -- just wants to win. @JaggedJimmyJay says he will do whatever it takes for his faction to win so he is probably a Spike.
Johnny -- likes clever combos.
Timmy -- likes plays that have really big effects.
Each of these has some subgroups outlined on the wiki page I linked which are more specific and I think could apply even more interestingly to mafia (use of flavor, mechanics, social interaction, etc)
There's also a separate axis of Vorthos, who cares about lore/flavor, and Melvin, who cares about mechanics.
I recommend reading some of the descriptions in the article, it's a pretty interesting approach. (Also I think Timmy is a little harder to apply to mafia, but it can definitely apply to big gambits and such)
Personally I think I lean most toward Spike but I love big plays and cool mechanical combos as well (in any type of game, not just mafia)
Additionally this TVtropes page lists these as well as a few other paradigms for classifying gamer types.
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- S~V~S
- Captain Obvious
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Re: Syndicate Character Alignments
Re the ALignment chart (I tried to quote it and all of those little tags attacked me ha ha) I think that Neutral Evil fits my game pretty well.
Also I am a Timmy. Not in real life for sure, but in games, yeah. I like the big play.
Also I am a Timmy. Not in real life for sure, but in games, yeah. I like the big play.
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That the stairs up to heaven lead straight down to hell
Re: Syndicate Character Alignments
This looked fun! Lawful evil seems ok, although chaotic evil is much more appealing
- Golden
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Re: Syndicate Character Alignments
I'd probably swap speedchuck and LoRab. Really well placed in terms of everyone overall though I reckon.
- speedchuck
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Re: Syndicate Character Alignments
Lawful good, huh? That's the first time I've been described that way.
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- Golden
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Re: Syndicate Character Alignments
You're the closest style to me I've found in mafia.speedchuck wrote: ↑Tue Apr 03, 2018 10:54 amLawful good, huh? That's the first time I've been described that way.
- speedchuck
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Re: Syndicate Character Alignments
I'll take that as a compliment.Golden wrote: ↑Tue Apr 03, 2018 3:04 pmYou're the closest style to me I've found in mafia.speedchuck wrote: ↑Tue Apr 03, 2018 10:54 amLawful good, huh? That's the first time I've been described that way.
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- Turnip Head
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Re: Syndicate Character Alignments
Yay I'm a neutie And a chaotic one at that
I would move DharmaHelper to True Neutie and Black Rock to Lawful Neutie. Oh and get LoRab out of the Good column She's an enigma.
I would move DharmaHelper to True Neutie and Black Rock to Lawful Neutie. Oh and get LoRab out of the Good column She's an enigma.
- DharmaHelper
- Capo Regime (Street Boss)
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Re: Syndicate Character Alignments
Fair enoughTurnip Head wrote: ↑Sat Apr 14, 2018 10:37 am Yay I'm a neutie And a chaotic one at that
I would move DharmaHelper to True Neutie and Black Rock to Lawful Neutie. Oh and get LoRab out of the Good column She's an enigma.
our Linkitis is our lives.
- Golden
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Re: Syndicate Character Alignments
You're going to say DH isn't chaotic? Not sure I could get behind that.
- DharmaHelper
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Re: Syndicate Character Alignments
When I play Mafia games I'm usually just Chaotic Good.