Magic the Gathering Mafia - Game Over - Mafia has won!

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falcon45ca
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Re: Magic the Gathering Mafia - Day 0

#451

Post by falcon45ca »

Urist wrote: Sun Mar 07, 2021 10:34 pm
Long Con wrote: Sun Mar 07, 2021 10:29 pm
tedxtr wrote: Sun Mar 07, 2021 3:15 am so punish the fool seems like a pretty punishing ability for our team.

the best we can probably do is to make scum play whack-a-mole. we all need mana for something...

fix suggestion : everyone should ask for the mana they need (and that's it - just ask for the mana, don't say what it's for or that it needs priority, etc etc), irregardless of how good or bad their ability is.

loop holes : the mafia will target strong people this way, so we're a bit forced to spread the cards to someone they don't need dead. (PoEish targets that can reasonably be town)

my instinct is to say that 3 mana is a bit tough to gather? so let's not try to get caught up in an ability that takes quite a bit to use anyway.

thoughts / concerns about this?
I don't think that 3 mana is tough to gather. I can produce that much mana in a night. I don't know how many lands you have, but I have three. If that's standard, then this is probably somewhere near equivalent to a wolf giving up their personal ability in order to use Punish The Fool.
Actually, this kind of reads like ted is a wolf with 3 lands who thinks that townies start with fewer.
Why would a townie ever say "3 mana is a bit tough to gather" here?
Or the wolves start with fewer than 3 mana each, which if Ted's scum, leads him to believe town also start with fewer than 3?

I have 3 as well, thought Ted assuming it tricky to acquire a bit unusual
we can't stop here...this is bat country!
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Re: Magic the Gathering Mafia - Day 1

#452

Post by Long Con »

Guillotine wrote: Sun Mar 07, 2021 11:15 pm
hollowkatt wrote: Sun Mar 07, 2021 11:08 pm A isn't always the logical choice yeah? That's the main point of the X to Doubt comment..
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When the choice is between remaining functionally vanilla, or asking for a red mana from someone, I have to agree with Urist.
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Re: Magic the Gathering Mafia - Day 1

#453

Post by hollowkatt »

Long Con wrote: Sun Mar 07, 2021 11:11 pm
falcon45ca wrote: Sun Mar 07, 2021 11:06 pm
hollowkatt wrote: Sun Mar 07, 2021 9:37 pm
falcon45ca wrote: Sun Mar 07, 2021 9:30 pm
hollowkatt wrote: Sun Mar 07, 2021 9:17 pm With some pressure on Falcon to start doing townie things pretty quickly I think adding some pressure to Urist makes sense here, yes?
I know your sus pool and I'm on board with that.
This is pretty scummy. Note that he supports others reads and encourages putting pressure on other players, but doesn't do so himself.
You mean the vote I have on Urist? I'm sorry, are you feeling peckish because I'm not actively pushing you or something? nah fam. What more pressure do you want than a legit vote? You think I need to case Urist or something?
What exactly is your read on Urist, why are you voting him? What's your read on me, why aren't you pushing me?
That original HK post in this chain doesn't sit right. You don't let someone know that a vote is just a pressure vote before you at least get some reactions from it. If I hear a vote on me is just for pressure, I assume then that it's not for serious, and I feel less pressure.
Why would I not say what I'm doing? Fancy play isn't for me. I say what I mean and I mean what I say. I want to flip Urist today and I think I'm doing alright poking at them and finding things I don't like in their responses. Falcon can wait till I get to him.
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Re: Magic the Gathering Mafia - Day 0

#454

Post by Urist »

hollowkatt wrote: Sun Mar 07, 2021 10:58 pm
Long Con wrote: Sun Mar 07, 2021 10:38 pm
Urist wrote: Sun Mar 07, 2021 10:34 pm
Long Con wrote: Sun Mar 07, 2021 10:29 pm
tedxtr wrote: Sun Mar 07, 2021 3:15 am so punish the fool seems like a pretty punishing ability for our team.

the best we can probably do is to make scum play whack-a-mole. we all need mana for something...

fix suggestion : everyone should ask for the mana they need (and that's it - just ask for the mana, don't say what it's for or that it needs priority, etc etc), irregardless of how good or bad their ability is.

loop holes : the mafia will target strong people this way, so we're a bit forced to spread the cards to someone they don't need dead. (PoEish targets that can reasonably be town)

my instinct is to say that 3 mana is a bit tough to gather? so let's not try to get caught up in an ability that takes quite a bit to use anyway.

thoughts / concerns about this?
I don't think that 3 mana is tough to gather. I can produce that much mana in a night. I don't know how many lands you have, but I have three. If that's standard, then this is probably somewhere near equivalent to a wolf giving up their personal ability in order to use Punish The Fool.
Actually, this kind of reads like ted is a wolf with 3 lands who thinks that townies start with fewer.
Why would a townie ever say "3 mana is a bit tough to gather" here?
When I read it with the idea that it "reads like ted is a wolf", tow things jump out at me. One, his use of "instinct" feels wild and wolfy... but that's just for laughs. Two, more serious, he's casually downplaying the concern about this ability.
This is a quote chain to sit on till later, mark my words
Why is that?
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Re: Magic the Gathering Mafia - Day 1

#455

Post by falcon45ca »

Long Con wrote: Sun Mar 07, 2021 11:15 pm
falcon45ca wrote: Sun Mar 07, 2021 11:13 pm
hollowkatt wrote: Sun Mar 07, 2021 11:10 pm
falcon45ca wrote: Sun Mar 07, 2021 11:06 pm
hollowkatt wrote: Sun Mar 07, 2021 9:37 pm
falcon45ca wrote: Sun Mar 07, 2021 9:30 pm
hollowkatt wrote: Sun Mar 07, 2021 9:17 pm With some pressure on Falcon to start doing townie things pretty quickly I think adding some pressure to Urist makes sense here, yes?
I know your sus pool and I'm on board with that.
This is pretty scummy. Note that he supports others reads and encourages putting pressure on other players, but doesn't do so himself.
You mean the vote I have on Urist? I'm sorry, are you feeling peckish because I'm not actively pushing you or something? nah fam. What more pressure do you want than a legit vote? You think I need to case Urist or something?
What exactly is your read on Urist, why are you voting him? What's your read on me, why aren't you pushing me?
My read on Urist is wolf, and that's why I'm voting for him. My read on you is wolfy as well, for the D0 towncore stuff that I thought was nonsensical and unnecessary, and is reinforced by Guillotine who I town read.
I'm not pushing you b/c I'm currently focusing on Urist. Wait your turn.
Joke police and acting like it's scumhunting...now where have I heard this before?
Sounds rhetorical but I feel like there's an answer, which I don't know. Should I?
Kylemii used that logic in he scum read me.
we can't stop here...this is bat country!
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Re: Magic the Gathering Mafia - Day 1

#456

Post by hollowkatt »

falcon45ca wrote: Sun Mar 07, 2021 11:13 pm
hollowkatt wrote: Sun Mar 07, 2021 11:10 pm
falcon45ca wrote: Sun Mar 07, 2021 11:06 pm
hollowkatt wrote: Sun Mar 07, 2021 9:37 pm
falcon45ca wrote: Sun Mar 07, 2021 9:30 pm
hollowkatt wrote: Sun Mar 07, 2021 9:17 pm With some pressure on Falcon to start doing townie things pretty quickly I think adding some pressure to Urist makes sense here, yes?
I know your sus pool and I'm on board with that.
This is pretty scummy. Note that he supports others reads and encourages putting pressure on other players, but doesn't do so himself.
You mean the vote I have on Urist? I'm sorry, are you feeling peckish because I'm not actively pushing you or something? nah fam. What more pressure do you want than a legit vote? You think I need to case Urist or something?
What exactly is your read on Urist, why are you voting him? What's your read on me, why aren't you pushing me?
My read on Urist is wolf, and that's why I'm voting for him. My read on you is wolfy as well, for the D0 towncore stuff that I thought was nonsensical and unnecessary, and is reinforced by Guillotine who I town read.
I'm not pushing you b/c I'm currently focusing on Urist. Wait your turn.
Joke police and acting like it's scumhunting...now where have I heard this before?
Hi, I'm HK and I hate FPS, Joke Town Core Posts, and D0. Nice to meet you.
I dunno, where have you heard that before and how, pray tell, is it relevant to me?
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Re: Magic the Gathering Mafia - Day 0

#457

Post by Long Con »

falcon45ca wrote: Sun Mar 07, 2021 11:16 pm
Urist wrote: Sun Mar 07, 2021 10:34 pm
Long Con wrote: Sun Mar 07, 2021 10:29 pm
tedxtr wrote: Sun Mar 07, 2021 3:15 am so punish the fool seems like a pretty punishing ability for our team.

the best we can probably do is to make scum play whack-a-mole. we all need mana for something...

fix suggestion : everyone should ask for the mana they need (and that's it - just ask for the mana, don't say what it's for or that it needs priority, etc etc), irregardless of how good or bad their ability is.

loop holes : the mafia will target strong people this way, so we're a bit forced to spread the cards to someone they don't need dead. (PoEish targets that can reasonably be town)

my instinct is to say that 3 mana is a bit tough to gather? so let's not try to get caught up in an ability that takes quite a bit to use anyway.

thoughts / concerns about this?
I don't think that 3 mana is tough to gather. I can produce that much mana in a night. I don't know how many lands you have, but I have three. If that's standard, then this is probably somewhere near equivalent to a wolf giving up their personal ability in order to use Punish The Fool.
Actually, this kind of reads like ted is a wolf with 3 lands who thinks that townies start with fewer.
Why would a townie ever say "3 mana is a bit tough to gather" here?
Or the wolves start with fewer than 3 mana each, which if Ted's scum, leads him to believe town also start with fewer than 3?

I have 3 as well, thought Ted assuming it tricky to acquire a bit unusual
How familiar has he shown to be with the general way Magic works? Any Magic player with three lands doesn't doubt the ease with which they can access three mana.
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Re: Magic the Gathering Mafia - Day 0

#458

Post by Urist »

falcon45ca wrote: Sun Mar 07, 2021 11:16 pm
Urist wrote: Sun Mar 07, 2021 10:34 pm
Long Con wrote: Sun Mar 07, 2021 10:29 pm
tedxtr wrote: Sun Mar 07, 2021 3:15 am so punish the fool seems like a pretty punishing ability for our team.

the best we can probably do is to make scum play whack-a-mole. we all need mana for something...

fix suggestion : everyone should ask for the mana they need (and that's it - just ask for the mana, don't say what it's for or that it needs priority, etc etc), irregardless of how good or bad their ability is.

loop holes : the mafia will target strong people this way, so we're a bit forced to spread the cards to someone they don't need dead. (PoEish targets that can reasonably be town)

my instinct is to say that 3 mana is a bit tough to gather? so let's not try to get caught up in an ability that takes quite a bit to use anyway.

thoughts / concerns about this?
I don't think that 3 mana is tough to gather. I can produce that much mana in a night. I don't know how many lands you have, but I have three. If that's standard, then this is probably somewhere near equivalent to a wolf giving up their personal ability in order to use Punish The Fool.
Actually, this kind of reads like ted is a wolf with 3 lands who thinks that townies start with fewer.
Why would a townie ever say "3 mana is a bit tough to gather" here?
Or the wolves start with fewer than 3 mana each, which if Ted's scum, leads him to believe town also start with fewer than 3?

I have 3 as well, thought Ted assuming it tricky to acquire a bit unusual
Everyone has 3, it's mod-confirmed.
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Re: Magic the Gathering Mafia - Day 1

#459

Post by Long Con »

falcon45ca wrote: Sun Mar 07, 2021 11:18 pm
Long Con wrote: Sun Mar 07, 2021 11:15 pm
falcon45ca wrote: Sun Mar 07, 2021 11:13 pm
hollowkatt wrote: Sun Mar 07, 2021 11:10 pm
falcon45ca wrote: Sun Mar 07, 2021 11:06 pm
hollowkatt wrote: Sun Mar 07, 2021 9:37 pm
falcon45ca wrote: Sun Mar 07, 2021 9:30 pm

This is pretty scummy. Note that he supports others reads and encourages putting pressure on other players, but doesn't do so himself.
You mean the vote I have on Urist? I'm sorry, are you feeling peckish because I'm not actively pushing you or something? nah fam. What more pressure do you want than a legit vote? You think I need to case Urist or something?
What exactly is your read on Urist, why are you voting him? What's your read on me, why aren't you pushing me?
My read on Urist is wolf, and that's why I'm voting for him. My read on you is wolfy as well, for the D0 towncore stuff that I thought was nonsensical and unnecessary, and is reinforced by Guillotine who I town read.
I'm not pushing you b/c I'm currently focusing on Urist. Wait your turn.
Joke police and acting like it's scumhunting...now where have I heard this before?
Sounds rhetorical but I feel like there's an answer, which I don't know. Should I?
Kylemii used that logic in he scum read me.
Now that you mention it, I do recall. I think I assumed HK said it before as well.
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Re: Magic the Gathering Mafia - Day 1

#460

Post by Guillotine »

falcon45ca wrote: Sun Mar 07, 2021 11:13 pm
hollowkatt wrote: Sun Mar 07, 2021 11:10 pm
falcon45ca wrote: Sun Mar 07, 2021 11:06 pm
hollowkatt wrote: Sun Mar 07, 2021 9:37 pm
falcon45ca wrote: Sun Mar 07, 2021 9:30 pm
hollowkatt wrote: Sun Mar 07, 2021 9:17 pm With some pressure on Falcon to start doing townie things pretty quickly I think adding some pressure to Urist makes sense here, yes?
I know your sus pool and I'm on board with that.
This is pretty scummy. Note that he supports others reads and encourages putting pressure on other players, but doesn't do so himself.
You mean the vote I have on Urist? I'm sorry, are you feeling peckish because I'm not actively pushing you or something? nah fam. What more pressure do you want than a legit vote? You think I need to case Urist or something?
What exactly is your read on Urist, why are you voting him? What's your read on me, why aren't you pushing me?
My read on Urist is wolf, and that's why I'm voting for him. My read on you is wolfy as well, for the D0 towncore stuff that I thought was nonsensical and unnecessary, and is reinforced by Guillotine who I town read.
I'm not pushing you b/c I'm currently focusing on Urist. Wait your turn.
Joke police and acting like it's scumhunting...now where have I heard this before?
Urist wrote: Sun Mar 07, 2021 12:36 pm
Nicol Bolas wrote: Sun Mar 07, 2021 11:50 am
Urist wrote: Sun Mar 07, 2021 11:48 am dunia, jack, esooa, kyle, falcon, longcon all seem town
Can you explain falcon and myself?
falcon's entrance to the game seemed town. asking for a town core, calling people scum for ignoring his town core post seemed like he wasn't afraid to step on peoples' toes.
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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Magic the Gathering Mafia - Day 0

#461

Post by hollowkatt »

falcon45ca wrote: Sun Mar 07, 2021 11:16 pm
Urist wrote: Sun Mar 07, 2021 10:34 pm
Long Con wrote: Sun Mar 07, 2021 10:29 pm
tedxtr wrote: Sun Mar 07, 2021 3:15 am so punish the fool seems like a pretty punishing ability for our team.

the best we can probably do is to make scum play whack-a-mole. we all need mana for something...

fix suggestion : everyone should ask for the mana they need (and that's it - just ask for the mana, don't say what it's for or that it needs priority, etc etc), irregardless of how good or bad their ability is.

loop holes : the mafia will target strong people this way, so we're a bit forced to spread the cards to someone they don't need dead. (PoEish targets that can reasonably be town)

my instinct is to say that 3 mana is a bit tough to gather? so let's not try to get caught up in an ability that takes quite a bit to use anyway.

thoughts / concerns about this?
I don't think that 3 mana is tough to gather. I can produce that much mana in a night. I don't know how many lands you have, but I have three. If that's standard, then this is probably somewhere near equivalent to a wolf giving up their personal ability in order to use Punish The Fool.
Actually, this kind of reads like ted is a wolf with 3 lands who thinks that townies start with fewer.
Why would a townie ever say "3 mana is a bit tough to gather" here?
Or the wolves start with fewer than 3 mana each, which if Ted's scum, leads him to believe town also start with fewer than 3?

I have 3 as well, thought Ted assuming it tricky to acquire a bit unusual
Snap read you're town off of this.
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Re: Magic the Gathering Mafia - Day 0

#462

Post by falcon45ca »

Urist wrote: Sun Mar 07, 2021 11:19 pm
falcon45ca wrote: Sun Mar 07, 2021 11:16 pm
Urist wrote: Sun Mar 07, 2021 10:34 pm
Long Con wrote: Sun Mar 07, 2021 10:29 pm
tedxtr wrote: Sun Mar 07, 2021 3:15 am so punish the fool seems like a pretty punishing ability for our team.

the best we can probably do is to make scum play whack-a-mole. we all need mana for something...

fix suggestion : everyone should ask for the mana they need (and that's it - just ask for the mana, don't say what it's for or that it needs priority, etc etc), irregardless of how good or bad their ability is.

loop holes : the mafia will target strong people this way, so we're a bit forced to spread the cards to someone they don't need dead. (PoEish targets that can reasonably be town)

my instinct is to say that 3 mana is a bit tough to gather? so let's not try to get caught up in an ability that takes quite a bit to use anyway.

thoughts / concerns about this?
I don't think that 3 mana is tough to gather. I can produce that much mana in a night. I don't know how many lands you have, but I have three. If that's standard, then this is probably somewhere near equivalent to a wolf giving up their personal ability in order to use Punish The Fool.
Actually, this kind of reads like ted is a wolf with 3 lands who thinks that townies start with fewer.
Why would a townie ever say "3 mana is a bit tough to gather" here?
Or the wolves start with fewer than 3 mana each, which if Ted's scum, leads him to believe town also start with fewer than 3?

I have 3 as well, thought Ted assuming it tricky to acquire a bit unusual
Everyone has 3, it's mod-confirmed.
Then why does ted think gathering 3 mana is difficult?
we can't stop here...this is bat country!
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Re: Magic the Gathering Mafia - Day 0

#463

Post by hollowkatt »

Urist wrote: Sun Mar 07, 2021 11:18 pm
hollowkatt wrote: Sun Mar 07, 2021 10:58 pm
Long Con wrote: Sun Mar 07, 2021 10:38 pm
Urist wrote: Sun Mar 07, 2021 10:34 pm
Long Con wrote: Sun Mar 07, 2021 10:29 pm
tedxtr wrote: Sun Mar 07, 2021 3:15 am so punish the fool seems like a pretty punishing ability for our team.

the best we can probably do is to make scum play whack-a-mole. we all need mana for something...

fix suggestion : everyone should ask for the mana they need (and that's it - just ask for the mana, don't say what it's for or that it needs priority, etc etc), irregardless of how good or bad their ability is.

loop holes : the mafia will target strong people this way, so we're a bit forced to spread the cards to someone they don't need dead. (PoEish targets that can reasonably be town)

my instinct is to say that 3 mana is a bit tough to gather? so let's not try to get caught up in an ability that takes quite a bit to use anyway.

thoughts / concerns about this?
I don't think that 3 mana is tough to gather. I can produce that much mana in a night. I don't know how many lands you have, but I have three. If that's standard, then this is probably somewhere near equivalent to a wolf giving up their personal ability in order to use Punish The Fool.
Actually, this kind of reads like ted is a wolf with 3 lands who thinks that townies start with fewer.
Why would a townie ever say "3 mana is a bit tough to gather" here?
When I read it with the idea that it "reads like ted is a wolf", tow things jump out at me. One, his use of "instinct" feels wild and wolfy... but that's just for laughs. Two, more serious, he's casually downplaying the concern about this ability.
This is a quote chain to sit on till later, mark my words
Why is that?
guaranteed there's a wolf in this chain and I think it can be proven.
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Re: Magic the Gathering Mafia - Day 0

#464

Post by hollowkatt »

Long Con wrote: Sun Mar 07, 2021 11:18 pm
falcon45ca wrote: Sun Mar 07, 2021 11:16 pm
Urist wrote: Sun Mar 07, 2021 10:34 pm
Long Con wrote: Sun Mar 07, 2021 10:29 pm
tedxtr wrote: Sun Mar 07, 2021 3:15 am so punish the fool seems like a pretty punishing ability for our team.

the best we can probably do is to make scum play whack-a-mole. we all need mana for something...

fix suggestion : everyone should ask for the mana they need (and that's it - just ask for the mana, don't say what it's for or that it needs priority, etc etc), irregardless of how good or bad their ability is.

loop holes : the mafia will target strong people this way, so we're a bit forced to spread the cards to someone they don't need dead. (PoEish targets that can reasonably be town)

my instinct is to say that 3 mana is a bit tough to gather? so let's not try to get caught up in an ability that takes quite a bit to use anyway.

thoughts / concerns about this?
I don't think that 3 mana is tough to gather. I can produce that much mana in a night. I don't know how many lands you have, but I have three. If that's standard, then this is probably somewhere near equivalent to a wolf giving up their personal ability in order to use Punish The Fool.
Actually, this kind of reads like ted is a wolf with 3 lands who thinks that townies start with fewer.
Why would a townie ever say "3 mana is a bit tough to gather" here?
Or the wolves start with fewer than 3 mana each, which if Ted's scum, leads him to believe town also start with fewer than 3?

I have 3 as well, thought Ted assuming it tricky to acquire a bit unusual
How familiar has he shown to be with the general way Magic works? Any Magic player with three lands doesn't doubt the ease with which they can access three mana.
Unless one of them is like Maze of Ith or something, yeah.
[VOTE: Tedxtr] aubergine sorry about your rand friendo
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Re: Magic the Gathering Mafia - Day 1

#465

Post by Long Con »

Maze of Ith would be sick. I just got an original The Dark one for a friend for his 40th birthday. :noble:
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Re: Magic the Gathering Mafia - Day 1

#466

Post by Long Con »

Guillotine wrote: Sun Mar 07, 2021 11:21 pm
falcon45ca wrote: Sun Mar 07, 2021 11:13 pm
hollowkatt wrote: Sun Mar 07, 2021 11:10 pm
falcon45ca wrote: Sun Mar 07, 2021 11:06 pm
hollowkatt wrote: Sun Mar 07, 2021 9:37 pm
falcon45ca wrote: Sun Mar 07, 2021 9:30 pm
hollowkatt wrote: Sun Mar 07, 2021 9:17 pm With some pressure on Falcon to start doing townie things pretty quickly I think adding some pressure to Urist makes sense here, yes?
I know your sus pool and I'm on board with that.
This is pretty scummy. Note that he supports others reads and encourages putting pressure on other players, but doesn't do so himself.
You mean the vote I have on Urist? I'm sorry, are you feeling peckish because I'm not actively pushing you or something? nah fam. What more pressure do you want than a legit vote? You think I need to case Urist or something?
What exactly is your read on Urist, why are you voting him? What's your read on me, why aren't you pushing me?
My read on Urist is wolf, and that's why I'm voting for him. My read on you is wolfy as well, for the D0 towncore stuff that I thought was nonsensical and unnecessary, and is reinforced by Guillotine who I town read.
I'm not pushing you b/c I'm currently focusing on Urist. Wait your turn.
Joke police and acting like it's scumhunting...now where have I heard this before?
Urist wrote: Sun Mar 07, 2021 12:36 pm
Nicol Bolas wrote: Sun Mar 07, 2021 11:50 am
Urist wrote: Sun Mar 07, 2021 11:48 am dunia, jack, esooa, kyle, falcon, longcon all seem town
Can you explain falcon and myself?
falcon's entrance to the game seemed town. asking for a town core, calling people scum for ignoring his town core post seemed like he wasn't afraid to step on peoples' toes.
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Urist... doesn't take it as a joke?
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Re: Magic the Gathering Mafia - Day 1

#467

Post by Urist »

hollowkatt wrote: Sun Mar 07, 2021 11:08 pm
Long Con wrote: Sun Mar 07, 2021 10:56 pm
hollowkatt wrote: Sun Mar 07, 2021 10:55 pm
Urist wrote: Sun Mar 07, 2021 10:20 pm
hollowkatt wrote: Sun Mar 07, 2021 10:04 pm So @Urist what is it you're saying then so that I can understand b/c clearly I don't
If a member of the town is unable to use their ability without getting a mana donation of a specific colour, it's better for them to claim that they need that colour than to sit silently and be effectively a VT.
Concrete example: let's say I have an ability that requires two red mana and two green mana, but I only have two green lands and a red land. Which is the more beneficial choice:
a) Claim that I need one red land for my ability, alerting the mafia that I have an ability with a damage component, but potentially allowing me to make use of it.
b) Don't claim anything and take no actions.
A is always the logical choice. B doesn't make much sense, because although it avoids a situation where you're revealing information, you're not able to use your ability anyway so what are you even gaining by being secretive?
press X to doubt
I thought is sounded logical. Why should we doubt?
Couple things that I super hate about that post:
The first is the red comment. Just read that and think about it for a minute, especially in the context of we don't actually know what "red" things do even if we can assume things from the existing MTG color pie.
Second is there are times when not claiming/asking for mana is going to be beneficial to you, A isn't always the logical choice yeah? That's the main point of the X to Doubt comment.
There are other things that concern me about the post that I'm sitting on for now. The last thing I really want to mention is that the post reads as if they're seeing town approval for something, not expressing ideas or thoughts they want to take a stand on.
1) You'll have to explain to me why it would be scummy to assume that red mana can map to direct damage.
2) If you can think of a scenario where it's better to stay vanilla instead of revealing information about one of your colours, I'd be happy to hear it. Same to you @Guillotine.
3) Seeking town approval? You asked me to explain my thought process, so yes, my post is meant to read like I'm trying to get you on the same page as me. I don't understand why you would make this accusation.
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Re: Magic the Gathering Mafia - Day 1

#468

Post by Epignosis »

[VOTE: Long Con] aubergine
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Re: Magic the Gathering Mafia - Day 0

#469

Post by Urist »

falcon45ca wrote: Sun Mar 07, 2021 11:21 pm
Urist wrote: Sun Mar 07, 2021 11:19 pm
falcon45ca wrote: Sun Mar 07, 2021 11:16 pm
Urist wrote: Sun Mar 07, 2021 10:34 pm
Long Con wrote: Sun Mar 07, 2021 10:29 pm
tedxtr wrote: Sun Mar 07, 2021 3:15 am so punish the fool seems like a pretty punishing ability for our team.

the best we can probably do is to make scum play whack-a-mole. we all need mana for something...

fix suggestion : everyone should ask for the mana they need (and that's it - just ask for the mana, don't say what it's for or that it needs priority, etc etc), irregardless of how good or bad their ability is.

loop holes : the mafia will target strong people this way, so we're a bit forced to spread the cards to someone they don't need dead. (PoEish targets that can reasonably be town)

my instinct is to say that 3 mana is a bit tough to gather? so let's not try to get caught up in an ability that takes quite a bit to use anyway.

thoughts / concerns about this?
I don't think that 3 mana is tough to gather. I can produce that much mana in a night. I don't know how many lands you have, but I have three. If that's standard, then this is probably somewhere near equivalent to a wolf giving up their personal ability in order to use Punish The Fool.
Actually, this kind of reads like ted is a wolf with 3 lands who thinks that townies start with fewer.
Why would a townie ever say "3 mana is a bit tough to gather" here?
Or the wolves start with fewer than 3 mana each, which if Ted's scum, leads him to believe town also start with fewer than 3?

I have 3 as well, thought Ted assuming it tricky to acquire a bit unusual
Everyone has 3, it's mod-confirmed.
Then why does ted think gathering 3 mana is difficult?
That's... what I pointed out, yes.
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Re: Magic the Gathering Mafia - Day 1

#470

Post by Guillotine »

Long Con wrote: Sun Mar 07, 2021 11:28 pm
Guillotine wrote: Sun Mar 07, 2021 11:21 pm
falcon45ca wrote: Sun Mar 07, 2021 11:13 pm
hollowkatt wrote: Sun Mar 07, 2021 11:10 pm
falcon45ca wrote: Sun Mar 07, 2021 11:06 pm
hollowkatt wrote: Sun Mar 07, 2021 9:37 pm
falcon45ca wrote: Sun Mar 07, 2021 9:30 pm

This is pretty scummy. Note that he supports others reads and encourages putting pressure on other players, but doesn't do so himself.
You mean the vote I have on Urist? I'm sorry, are you feeling peckish because I'm not actively pushing you or something? nah fam. What more pressure do you want than a legit vote? You think I need to case Urist or something?
What exactly is your read on Urist, why are you voting him? What's your read on me, why aren't you pushing me?
My read on Urist is wolf, and that's why I'm voting for him. My read on you is wolfy as well, for the D0 towncore stuff that I thought was nonsensical and unnecessary, and is reinforced by Guillotine who I town read.
I'm not pushing you b/c I'm currently focusing on Urist. Wait your turn.
Joke police and acting like it's scumhunting...now where have I heard this before?
Urist wrote: Sun Mar 07, 2021 12:36 pm
Nicol Bolas wrote: Sun Mar 07, 2021 11:50 am
Urist wrote: Sun Mar 07, 2021 11:48 am dunia, jack, esooa, kyle, falcon, longcon all seem town
Can you explain falcon and myself?
falcon's entrance to the game seemed town. asking for a town core, calling people scum for ignoring his town core post seemed like he wasn't afraid to step on peoples' toes.
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Urist wrote: Sun Mar 07, 2021 12:36 pmfalcon's entrance to the game seemed town. asking for a town core, calling people scum for ignoring his town core post seemed like he wasn't afraid to step on peoples' toes.
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Re: Magic the Gathering Mafia - Day 1

#471

Post by Guillotine »

[VOTE: DrWilgy] aubergine
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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Magic the Gathering Mafia - Day 1

#472

Post by falcon45ca »

Is there a necessary reason Guillotine is posting with this lion?


It's kinda confusing, and def seems limiting in what he can share with town, and how he can answer questions
we can't stop here...this is bat country!
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Re: Magic the Gathering Mafia - Day 1

#473

Post by Urist »

falcon45ca wrote: Sun Mar 07, 2021 11:35 pm Is there a necessary reason Guillotine is posting with this lion?


It's kinda confusing, and def seems limiting in what he can share with town, and how he can answer questions
Yeah it's highly annoying but I think we're going to have to get used to it.
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Re: Magic the Gathering Mafia - Day 1

#474

Post by falcon45ca »

Guillotine wrote: Sun Mar 07, 2021 11:34 pm [VOTE: DrWilgy] aubergine
I HAVE BIG FONTS TOO
we can't stop here...this is bat country!
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Re: Magic the Gathering Mafia - Day 1

#475

Post by Guillotine »

falcon45ca wrote: Sun Mar 07, 2021 11:38 pm
Guillotine wrote: Sun Mar 07, 2021 11:34 pm [VOTE: DrWilgy] aubergine
I HAVE BIG FONTS TOO
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Re: Magic the Gathering Mafia - Day 1

#476

Post by Guillotine »

Long Con wrote: Sun Mar 07, 2021 11:17 pm
Guillotine wrote: Sun Mar 07, 2021 11:15 pm
hollowkatt wrote: Sun Mar 07, 2021 11:08 pm A isn't always the logical choice yeah? That's the main point of the X to Doubt comment..
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When the choice is between remaining functionally vanilla, or asking for a red mana from someone, I have to agree with Urist.
tutuu wrote: Sat Mar 06, 2021 6:38 pm Here is the second mafia factional artifact:

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Elaborations:
  • Note that both this and the Wolf Pack are night actions, you can't use them during the day (you would have no mana to do that anyway)
  • The purpose of this artifact is to prevent the town from breaking the game by making public plans on how to handle everyone's mana.
  • Counter (as seen in this card) means roleblock or more specifically just "block". I won't be using the word roleblock anymore, its synonymous with "counter".
  • Exiling a player removes them from the game and does not reveal their alignment (as if they were janitored)
  • Which reminds me that upon death, players will flip their planeswalker, all of their land cards and all of the artifacts in their possession. The thing that they will not reveal is the state of their cards (tapped or untapped) as well as their current life total. More on the mechanics later.
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Re: Magic the Gathering Mafia - Day 0

#477

Post by Long Con »

Yes, it's possible the mafia will activate Punish The Fool if there are any public mana-transfers.
Epignosis wrote: Sun Mar 07, 2021 11:30 pm [VOTE: Long Con] aubergine
Just poppin' in?
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Re: Magic the Gathering Mafia - Day 1

#478

Post by hollowkatt »

Urist wrote: Sun Mar 07, 2021 11:29 pm
hollowkatt wrote: Sun Mar 07, 2021 11:08 pm
Long Con wrote: Sun Mar 07, 2021 10:56 pm
hollowkatt wrote: Sun Mar 07, 2021 10:55 pm
Urist wrote: Sun Mar 07, 2021 10:20 pm
hollowkatt wrote: Sun Mar 07, 2021 10:04 pm So @Urist what is it you're saying then so that I can understand b/c clearly I don't
If a member of the town is unable to use their ability without getting a mana donation of a specific colour, it's better for them to claim that they need that colour than to sit silently and be effectively a VT.
Concrete example: let's say I have an ability that requires two red mana and two green mana, but I only have two green lands and a red land. Which is the more beneficial choice:
a) Claim that I need one red land for my ability, alerting the mafia that I have an ability with a damage component, but potentially allowing me to make use of it.
b) Don't claim anything and take no actions.
A is always the logical choice. B doesn't make much sense, because although it avoids a situation where you're revealing information, you're not able to use your ability anyway so what are you even gaining by being secretive?
press X to doubt
I thought is sounded logical. Why should we doubt?
Couple things that I super hate about that post:
The first is the red comment. Just read that and think about it for a minute, especially in the context of we don't actually know what "red" things do even if we can assume things from the existing MTG color pie.
Second is there are times when not claiming/asking for mana is going to be beneficial to you, A isn't always the logical choice yeah? That's the main point of the X to Doubt comment.
There are other things that concern me about the post that I'm sitting on for now. The last thing I really want to mention is that the post reads as if they're seeing town approval for something, not expressing ideas or thoughts they want to take a stand on.
1) You'll have to explain to me why it would be scummy to assume that red mana can map to direct damage.
2) If you can think of a scenario where it's better to stay vanilla instead of revealing information about one of your colours, I'd be happy to hear it. Same to you @Guillotine.
3) Seeking town approval? You asked me to explain my thought process, so yes, my post is meant to read like I'm trying to get you on the same page as me. I don't understand why you would make this accusation.
It's not scummy per se, it's knowledge only you seem to have. That's why it stands out to me.

I'm not answering your second point. If at some future point it becomes relevant feel free to ask again.
With regards to point 3: I asked you to clarify your thought process and you did alright (I just happen not to like them) but the way it was phrased and presented it read more like "this is a thing I want you to agree with" and less "this is what I think"
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Re: Magic the Gathering Mafia - Day 0

#479

Post by hollowkatt »

Long Con wrote: Mon Mar 08, 2021 12:36 am Yes, it's possible the mafia will activate Punish The Fool if there are any public mana-transfers.
Epignosis wrote: Sun Mar 07, 2021 11:30 pm [VOTE: Long Con] aubergine
Just poppin' in?
I have just the image for that!
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Re: Magic the Gathering Mafia - Day 1

#480

Post by Marmot »

Hi, just here for a drivy-by townread.
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Re: Magic the Gathering Mafia - Day 1

#481

Post by Marmot »

EBWOP: drive-by!
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Magic the Gathering Mafia - Day 1

#482

Post by Kylemii »

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Re: Magic the Gathering Mafia - Day 1

#483

Post by Guillotine »

[VOTE: Falcon] aubergine
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Re: Magic the Gathering Mafia - Day 1

#484

Post by Guillotine »

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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Magic the Gathering Mafia - Day 1

#485

Post by MacDougall »

Hey who are the obvtown?
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Re: Magic the Gathering Mafia - Day 1

#486

Post by MacDougall »

Step 1 sheep Epi's read on LC

Step 2 if LC is mafia clear Epi, if LC is town, Epi is mafia
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Re: Magic the Gathering Mafia - Day 1

#487

Post by Marmot »

<=== obv town here
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Magic the Gathering Mafia - Day 0

#488

Post by tedxtr »

Long Con wrote: Sun Mar 07, 2021 10:29 pm
tedxtr wrote: Sun Mar 07, 2021 3:15 am so punish the fool seems like a pretty punishing ability for our team.

the best we can probably do is to make scum play whack-a-mole. we all need mana for something...

fix suggestion : everyone should ask for the mana they need (and that's it - just ask for the mana, don't say what it's for or that it needs priority, etc etc), irregardless of how good or bad their ability is.

loop holes : the mafia will target strong people this way, so we're a bit forced to spread the cards to someone they don't need dead. (PoEish targets that can reasonably be town)

my instinct is to say that 3 mana is a bit tough to gather? so let's not try to get caught up in an ability that takes quite a bit to use anyway.

thoughts / concerns about this?
I don't think that 3 mana is tough to gather. I can produce that much mana in a night. I don't know how many lands you have, but I have three. If that's standard, then this is probably somewhere near equivalent to a wolf giving up their personal ability in order to use Punish The Fool.
that was more my point, i assume they won’t use it every time.

unless their roles are pretty terrible
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Re: Magic the Gathering Mafia - Day 0

#489

Post by tedxtr »

Urist wrote: Sun Mar 07, 2021 10:34 pm
Long Con wrote: Sun Mar 07, 2021 10:29 pm
tedxtr wrote: Sun Mar 07, 2021 3:15 am so punish the fool seems like a pretty punishing ability for our team.

the best we can probably do is to make scum play whack-a-mole. we all need mana for something...

fix suggestion : everyone should ask for the mana they need (and that's it - just ask for the mana, don't say what it's for or that it needs priority, etc etc), irregardless of how good or bad their ability is.

loop holes : the mafia will target strong people this way, so we're a bit forced to spread the cards to someone they don't need dead. (PoEish targets that can reasonably be town)

my instinct is to say that 3 mana is a bit tough to gather? so let's not try to get caught up in an ability that takes quite a bit to use anyway.

thoughts / concerns about this?
I don't think that 3 mana is tough to gather. I can produce that much mana in a night. I don't know how many lands you have, but I have three. If that's standard, then this is probably somewhere near equivalent to a wolf giving up their personal ability in order to use Punish The Fool.
Actually, this kind of reads like ted is a wolf with 3 lands who thinks that townies start with fewer.
Why would a townie ever say "3 mana is a bit tough to gather" here?
i didn’t think all lands tap at the same time at the time of this post, but i don’t see how the fact that it could be used every time changes anything.

assuming mafia have decent roles to use, we’d be forcing them to swap over to using that ability and take a gamble anyway
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Re: Magic the Gathering Mafia - Day 1

#490

Post by tedxtr »

lol guise, i have no experience with mtg irl but i’ve played a few mashes on another site that was mtg themed

and in there mana is stacked and usually hard to come across, thus, i don’t see why we’re supposed to be scared of that card, since i believe it’d put dents in mafia as well. i’ve only said “my instinct tells me” because off that previous experience but not actually knowing how it works in this game.

still, the strategy should work out fine. i don’t see how or why tutuu would add that card for the mafia unless there were a few roles that couldn’t really produce all mana for their own ability.
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Re: Magic the Gathering Mafia - Day 1

#491

Post by tedxtr »

[VOTE: LC ] aubergine
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Re: Magic the Gathering Mafia - Day 1

#492

Post by MacDougall »

Marmot wrote: Mon Mar 08, 2021 1:38 am <=== obv town here
nah ur mafia
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Re: Magic the Gathering Mafia - Day 1

#493

Post by tutuu »

Official VC 1.1:

DrWilgy - 0 -
dunya - 0 -
Enrique - 0 -
Epignosis - 0 -
falcon45ca - 3 - Guillotine, Made, Kylemii
Guillotine - 1 - Urist
hollowkatt - 0 -
Jackofhearts2005 - 0 -
Justplayingitcool - 0 -
Kylemii - 0 -
Long Con - 2 - Epignosis, tedxtr
MacDougall - 0 -
Made - 0 -
Marmot - 0 -
Nicol Bolas - 0 -
tedxtr - 1 - hollowkatt
Urist - 0 -

No Chop - 0 -
Not voting - 10 - DrWilgy, dunya, Enrique, falcon45ca, Jackofhearts2005, Justplayingitcool, Long Con, MacDougall, Marmot, Nicol Bolas

Reminder that only votes written ITT with <vote> tags count, votes made in the poll do not - the poll is only for your convenience, it's not an official way to place votes

Also I'm resetting the poll because I messed it up and need to fix it

Also I've added ISO links in the third post in the OP


@DrWilgy @dunya @Enrique @Epignosis @falcon45ca @Guillotine @Jackofhearts2005 @Justplayingitcool @Kylemii @Long Con @MacDougall @Made @Marmot @Nicol Bolas @Urist @hollowkatt @tedxtr
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Re: Magic the Gathering Mafia - Day 1

#494

Post by tedxtr »

tutuu wrote: Mon Mar 08, 2021 4:54 am Reminder that the only votes written ITT with <vote> tags count, votes made in the poll do not
finally
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Justplayingitcool
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Re: Magic the Gathering Mafia - Day 1

#495

Post by Justplayingitcool »

Good morning

Can I get cliffs, please?
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Re: Magic the Gathering Mafia - Day 0

#496

Post by dunya »

Guillotine wrote: Sun Mar 07, 2021 9:36 pm
Urist wrote: Sun Mar 07, 2021 9:30 pm
Guillotine wrote: Sun Mar 07, 2021 9:01 pm
Urist wrote: Sun Mar 07, 2021 11:18 am
Nicol Bolas wrote: Sat Mar 06, 2021 9:55 pm The character claims are interesting to me. I find them NAI because we don't know what characters mafia will be, but I think it may actually be useful for us to claim the color of our abilities so that we don't waste mana giving it to others. I'd like some contribution on what extent town should share information relating to their role, but be wary that what you say can give scum info you don't intend to share on your role
colour is 100% tied to abilities, i don't recommend anyone claim colour.
Urist wrote: Sun Mar 07, 2021 11:50 am
Long Con wrote: Sun Mar 07, 2021 11:48 am
Nicol Bolas wrote: Sun Mar 07, 2021 11:41 am
Long Con wrote: Sun Mar 07, 2021 11:37 am I don't think it would hurt to share which colour you need.
Urist makes a valid point that colors are related to what your power is, though.
Ok... but say you need a blue mana. If you can't make it with your lands, then it's probably not your main thing. The ability could require blue-white-black, or it could be blue-red-green. I didn't think that revealing the one colour you can't make gives much usable info.

It's wise to err on the side of caution, but that has to balance out with actually being able to ever use your ability.
if you actually need someone to give specific mana to you, i don't think there's much harm in claiming it because otherwise you won't be able to use your ability anyway, it won't matter whether scum knows what it is lol.
i was more getting at the idea that people shouldn't be claiming colours for no reason.
Do you not understand why it's beneficial to claim your colour if you need donations to use your ability?
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KZA wrote: Tue Feb 16, 2021 9:48 pmrole hunting
this is reaching to the greatest levels.

i thought the bear was a d0 gimmick. is this bear in mtg even?
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Re: Magic the Gathering Mafia - Day 1

#497

Post by dunya »

oh wait, it's a fucking lion.
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Re: Magic the Gathering Mafia - Day 1

#498

Post by dunya »

Nicol Bolas wrote: Sun Mar 07, 2021 9:38 pm
Urist wrote: Sun Mar 07, 2021 9:32 pm
Nicol Bolas wrote: Sun Mar 07, 2021 9:29 pm
Urist wrote: Sun Mar 07, 2021 9:25 pm
hollowkatt wrote: Sun Mar 07, 2021 8:28 pm what kind of policy is voting guillotina @Urist?
I'm a disgruntled old man and don't really care to play with someone who's making the game harder to read for no reason.
it's not actually for no reason
If you're suggesting it's a post restriction, I'm a little doubtful.
it's because guillotinas previous play style was not healthy and he's trying to change that. Easiest way to change it is to try to filter thoughts through images. That's what I think it probably is
what do you mean? where did he say that?
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Re: Magic the Gathering Mafia - Day 1

#499

Post by Justplayingitcool »

whats with the big font every other post
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Re: Magic the Gathering Mafia - Day 0

#500

Post by dunya »

Long Con wrote: Sun Mar 07, 2021 10:29 pm
tedxtr wrote: Sun Mar 07, 2021 3:15 am so punish the fool seems like a pretty punishing ability for our team.

the best we can probably do is to make scum play whack-a-mole. we all need mana for something...

fix suggestion : everyone should ask for the mana they need (and that's it - just ask for the mana, don't say what it's for or that it needs priority, etc etc), irregardless of how good or bad their ability is.

loop holes : the mafia will target strong people this way, so we're a bit forced to spread the cards to someone they don't need dead. (PoEish targets that can reasonably be town)

my instinct is to say that 3 mana is a bit tough to gather? so let's not try to get caught up in an ability that takes quite a bit to use anyway.

thoughts / concerns about this?
I don't think that 3 mana is tough to gather. I can produce that much mana in a night. I don't know how many lands you have, but I have three. If that's standard, then this is probably somewhere near equivalent to a wolf giving up their personal ability in order to use Punish The Fool.
eh.

pay attention to the colors. doesnt matter how much mana you can harvest, but how much relevant mana can you harvest.

if someone gives me mana i can't use, is there harm in saying it itt? does that narrow down my ability? i think mentioning 1 or two colors i dont need is ++++
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