Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]

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MartinGG99
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6951

Post by MartinGG99 »

Yeah that's what really sucks about TSP.

If only there was a janitored kill that could have been BoS
A.K.A. "That One Idiot"
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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JaggedJimmyJay wrote: Fri Jul 23, 2021 12:54 pm Competition is only impressive when it is kind.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6952

Post by MartinGG99 »

About it, TSP*
A.K.A. "That One Idiot"
Spoiler: show
MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Neat Quote:
JaggedJimmyJay wrote: Fri Jul 23, 2021 12:54 pm Competition is only impressive when it is kind.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6953

Post by TonyStarkPrime »

MartinGG99 wrote: Sun Mar 14, 2021 5:19 pm Also, its not very likely but at some point they will Janitor a kill unless we nag Frank before that happens.

Its unlikely, but that janitored kill could be the BoS if Chop is a wolf.
If no one claims BoS today I will assume they don’t exist and I will blame it on them if they get shot by a janitor
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6954

Post by Gavial »

But that world would have to be a world in which Tony’s town meta is spewing fake shit.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6955

Post by Alison »

MartinGG99 wrote: Sun Mar 14, 2021 5:18 pm
Alison wrote: Sun Mar 14, 2021 5:16 pm
MartinGG99 wrote: Sun Mar 14, 2021 5:15 pm Presuming the 3rd player isn't too suspicious.
My concern is that the 3rd player is actually enclave and TSP can see it but Chop is tunnelled on him and throws the game
We might want to pre-emptively yeet Chop in that case.

It's clear not even a role-cop from say like anyone would even change his mind lol
Two 9/11 truthers die and go to Heaven. When they arrive, they're given a chance to meet God and ask Him any question they want. The first one goes, "Finally! This is our chance to get the truth about what happened on 9/11!" So they go to God's throne and they ask Him, "Lord Almighty, who was truly responsible for the 9/11 twin tower bombings?" And God says, "My sons, you have been sadly misled. The bombings were conducted by al-Qaeda, and happened just as the media reported. There was no conspiracy after all."

The second truther looks at the first, and says, "Holy fuck. This goes up higher than we thought."
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6956

Post by Kylemii »

just seems boring to roleclaim when no one actually suspects me for a 'real' reason lol
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6957

Post by Marmot »

TonyStarkPrime wrote: Sun Mar 14, 2021 5:11 pm
Marmot wrote: Sun Mar 14, 2021 5:10 pm Why is it the moment I state a townread on TSP, he has to go and say something I find really scummy.
Did you not want me to want you to claim to allow me to townread you
If you were trying to get me yeeted, it's one thing. But this "I'm going to scumread you until you claim a role" feels kinda contrived, especially since mafia have fakeclaims anyway.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6958

Post by MartinGG99 »

Syn wrote: Sun Mar 14, 2021 5:19 pm maybe I should pull an Alison and just sheep one specific person
its all the rage atm so go ahead
A.K.A. "That One Idiot"
Spoiler: show
MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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None lol
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Neat Quote:
JaggedJimmyJay wrote: Fri Jul 23, 2021 12:54 pm Competition is only impressive when it is kind.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6959

Post by Gavial »

Syn wrote: Sun Mar 14, 2021 5:19 pm maybe I should pull an Alison and just sheep one specific person
Just make sure that specific person isn’t Tony and you should be fine.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6960

Post by Kylemii »

sorry, is it possible that the entire BoS just doesnt even exist? is that what's being said here
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6961

Post by MartinGG99 »

Kylemii wrote: Sun Mar 14, 2021 5:21 pm sorry, is it possible that the entire BoS just doesnt even exist? is that what's being said here
Oh they exists.

It's just that they are unusually stubborn in not claiming

or the local chapter has terrible recruiting skills
A.K.A. "That One Idiot"
Spoiler: show
MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
Town Wins (on TS)
ImageImageImageImage
Mafia Wins (on TS)
None lol
Other/3P Wins (on TS)
None lol
Hosted Games (on TS)
ImageImage
Image
Neat Quote:
JaggedJimmyJay wrote: Fri Jul 23, 2021 12:54 pm Competition is only impressive when it is kind.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6962

Post by Gavial »

Marmot wrote: Sun Mar 14, 2021 5:21 pm
TonyStarkPrime wrote: Sun Mar 14, 2021 5:11 pm
Marmot wrote: Sun Mar 14, 2021 5:10 pm Why is it the moment I state a townread on TSP, he has to go and say something I find really scummy.
Did you not want me to want you to claim to allow me to townread you
If you were trying to get me yeeted, it's one thing. But this "I'm going to scumread you until you claim a role" feels kinda contrived, especially since mafia have fakeclaims anyway.
So you see it yet? :eye:
Do you see Tony’s true form? :werewolf:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6963

Post by TonyStarkPrime »

Marmot wrote: Sun Mar 14, 2021 5:21 pm
TonyStarkPrime wrote: Sun Mar 14, 2021 5:11 pm
Marmot wrote: Sun Mar 14, 2021 5:10 pm Why is it the moment I state a townread on TSP, he has to go and say something I find really scummy.
Did you not want me to want you to claim to allow me to townread you
If you were trying to get me yeeted, it's one thing. But this "I'm going to scumread you until you claim a role" feels kinda contrived, especially since mafia have fakeclaims anyway.
There are seven names in my POE. I SR you for reasons we’ve already been over, but you’re in my upper POE and I’m not actively pushing you. (Note I’m also not currently asking you to claim a role). However, I saw a possible way that you could have a role that was verifiable in game and could remove you from the POE. So I asked about it. If I were a wolf, I wouldn’t be trying to remove you from the POE, no?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6964

Post by Marmot »

TonyStarkPrime wrote: Sun Mar 14, 2021 5:23 pm
Marmot wrote: Sun Mar 14, 2021 5:21 pm
TonyStarkPrime wrote: Sun Mar 14, 2021 5:11 pm
Marmot wrote: Sun Mar 14, 2021 5:10 pm Why is it the moment I state a townread on TSP, he has to go and say something I find really scummy.
Did you not want me to want you to claim to allow me to townread you
If you were trying to get me yeeted, it's one thing. But this "I'm going to scumread you until you claim a role" feels kinda contrived, especially since mafia have fakeclaims anyway.
There are seven names in my POE. I SR you for reasons we’ve already been over, but you’re in my upper POE and I’m not actively pushing you. (Note I’m also not currently asking you to claim a role). However, I saw a possible way that you could have a role that was verifiable in game and could remove you from the POE. So I asked about it. If I were a wolf, I wouldn’t be trying to remove you from the POE, no?
You're right, we did. You worded it very differently here.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6965

Post by Marmot »

MartinGG99 wrote: Sun Mar 14, 2021 5:18 pm
Alison wrote: Sun Mar 14, 2021 5:16 pm
MartinGG99 wrote: Sun Mar 14, 2021 5:15 pm Presuming the 3rd player isn't too suspicious.
My concern is that the 3rd player is actually enclave and TSP can see it but Chop is tunnelled on him and throws the game
We might want to pre-emptively yeet Chop in that case.

It's clear not even a role-cop from say like anyone would even change his mind lol
Wouldn't it be more optimal to solve the game before F3 then?
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6966

Post by TonyStarkPrime »

Yeah the word allow was misleading
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6967

Post by Gavial »

@TonyStarkPrime
I don’t think your any special then I.

As such regardless of Town/Scum I can still deduct people off my PoE as either alignment.

I recently had a scum game on another site where I cleared 2 town and still survived and won.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6968

Post by Grogu »

Marmot wrote: Sun Mar 14, 2021 5:04 pm Which if you believe I had a particular role, you had no reason to do so.
Why is marmot alive still? He’s lock clear. Who died in the night?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6969

Post by Marmot »

Even if I am lock clear for some reason, I'm not an optimal mafia NK lol.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6970

Post by Kylemii »

marmot do you think i should claim
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6971

Post by Kylemii »

@Marmot
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6972

Post by TonyStarkPrime »

Grogu wrote: Sun Mar 14, 2021 5:28 pm
Marmot wrote: Sun Mar 14, 2021 5:04 pm Which if you believe I had a particular role, you had no reason to do so.
Why is marmot alive still? He’s lock clear. Who died in the night?
Does Grogu know something I don’t or am I just an idiot
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6973

Post by Kylemii »

@Marmot and if so, when
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6974

Post by MartinGG99 »

TonyStarkPrime wrote: Sun Mar 14, 2021 5:29 pm
Grogu wrote: Sun Mar 14, 2021 5:28 pm
Marmot wrote: Sun Mar 14, 2021 5:04 pm Which if you believe I had a particular role, you had no reason to do so.
Why is marmot alive still? He’s lock clear. Who died in the night?
Does Grogu know something I don’t or am I just an idiot
I have equally no clue.

What constitutes as "lock clear" for Grogu might be different for us.
A.K.A. "That One Idiot"
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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None lol
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None lol
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Neat Quote:
JaggedJimmyJay wrote: Fri Jul 23, 2021 12:54 pm Competition is only impressive when it is kind.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6975

Post by Gavial »

TonyStarkPrime wrote: Sun Mar 14, 2021 5:29 pm
Grogu wrote: Sun Mar 14, 2021 5:28 pm
Marmot wrote: Sun Mar 14, 2021 5:04 pm Which if you believe I had a particular role, you had no reason to do so.
Why is marmot alive still? He’s lock clear. Who died in the night?
Does Grogu know something I don’t or am I just an idiot
Your just an idiot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6976

Post by Marmot »

Kylemii wrote: Sun Mar 14, 2021 5:29 pm marmot do you think i should claim

If you think you're going to be yeeted today, and you think claiming would benefit town and/or you have information to share, then yes I think you should.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6977

Post by Kylemii »

eh
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6978

Post by TonyStarkPrime »

Is there a separate game going on where marmot is mexh cleared somehow because seriously I’d love to know this
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

#6979

Post by MartinGG99 »

If its something something mech then he hasn't made much noise about it.

He responded to my reads list back on D4 and didn't mention Marmot. IF it is anything mech it happened last night.
Grogu wrote: Wed Mar 10, 2021 7:22 pm
MartinGG99 wrote: Wed Mar 10, 2021 7:15 pm Names within categories are not ordered.

Town of some degree; includes both town reads and town-leans
NANOOKTHEGREATANDFEARSOME
Alison (If slaver then she's still not my enemy)
TonyStarkPrime
Spacedaisy
Long Con
Grogu
Chop Chop

Null
Jackofhearts2005
Marmot
Kylemii
Epignosis
Dom


Maybe Scum
Urist
MacDougall
Poison


I think this is a rough idea of where I am at.
Urist is top town for me
A.K.A. "That One Idiot"
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
Town Wins (on TS)
ImageImageImageImage
Mafia Wins (on TS)
None lol
Other/3P Wins (on TS)
None lol
Hosted Games (on TS)
ImageImage
Image
Neat Quote:
JaggedJimmyJay wrote: Fri Jul 23, 2021 12:54 pm Competition is only impressive when it is kind.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6980

Post by Kylemii »

TonyStarkPrime wrote: Sun Mar 14, 2021 5:32 pm Is there a separate game going on where marmot is mexh cleared somehow because seriously I’d love to know this
just look at him, dude
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6981

Post by Marmot »

Actually, I think a massclaim would be suboptimal. There are multiple town factions that haven't reached their secondary win con yet, and mafia could leave those players alive to force town to deal with them.
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Independent: Image

My Syndicate Hosted Games:

Speed Games Image Image Image
Heists Image Image Image

Some other Banners:

2014 Sockys Image
2015 Sockys Image Image Image
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Image
Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6982

Post by TonyStarkPrime »

idk
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6983

Post by Kylemii »

marmots can't join the mafia their little handss are too small for the guns
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6984

Post by TonyStarkPrime »

Marmot wrote: Sun Mar 14, 2021 5:33 pm Actually, I think a massclaim would be suboptimal. There are multiple town factions that haven't reached their secondary win con yet, and mafia could leave those players alive to force town to deal with them.
I think almost everyone’s there
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6985

Post by Marmot »

TonyStarkPrime wrote: Sun Mar 14, 2021 5:32 pm Is there a separate game going on where marmot is mexh cleared somehow because seriously I’d love to know this
Grogu isn't playing any other games afaik.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6986

Post by Marmot »

Kylemii wrote: Sun Mar 14, 2021 5:34 pm marmots can't join the mafia their little handss are too small for the guns

I didn't use a gun on wilgy, i used ropes and handpillows. :goofp:
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6987

Post by MartinGG99 »

Marmot wrote: Sun Mar 14, 2021 5:33 pm Actually, I think a massclaim would be suboptimal. There are multiple town factions that haven't reached their secondary win con yet, and mafia could leave those players alive to force town to deal with them.
Likely false. The only ones with that concern would be Hubologists and Arroyo.

There's this "one member alive" rule, where they can let a person live and still win so long as that person isn't Enclave.

Most likely the vast majority of non-town enemies for players that are alive now are likely at 1 member or less.

Especially due to the JJJ mod-kill and the destruction of Vault City.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6988

Post by TonyStarkPrime »

Marmot wrote: Sun Mar 14, 2021 5:34 pm
TonyStarkPrime wrote: Sun Mar 14, 2021 5:32 pm Is there a separate game going on where marmot is mexh cleared somehow because seriously I’d love to know this
Grogu isn't playing any other games afaik.
I mean separate game in the sense of like within this game
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6989

Post by Marmot »

TonyStarkPrime wrote: Sun Mar 14, 2021 5:34 pm
Marmot wrote: Sun Mar 14, 2021 5:33 pm Actually, I think a massclaim would be suboptimal. There are multiple town factions that haven't reached their secondary win con yet, and mafia could leave those players alive to force town to deal with them.
I think almost everyone’s there
My point is that they're not, and we won't know when they will be.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6990

Post by MartinGG99 »

MartinGG99 wrote: Sun Mar 14, 2021 5:35 pm Most likely the vast majority of non-enclave enemies for players that are alive now are likely at 1 member or less.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6991

Post by TonyStarkPrime »

If I had more time I could map this out, I’ll do it for tomorrow. It may involve us having to find the slaver, but right now for all intents and purposes the slaver counts for the numbers of the wolves
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6992

Post by Marmot »

I'd rather avoid situations where we're chopping someone who is likely/probably town just for the sake of satisfying one other person's needs.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6993

Post by TonyStarkPrime »

Marmot wrote: Sun Mar 14, 2021 5:37 pm I'd rather avoid situations where we're chopping someone who is likely/probably town just for the sake of satisfying one other person's needs.
This is almost certainly not the world we’re living in any case
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6994

Post by Kylemii »

it would be easier to make the decision on whether or not to roleclaim if more people wanted me dead, and if the people who wanted me dead actually meant it more than they do.

there's benefits to both, i just don't really know enough about the gamestate to know which is better.

how are the hubologists doing
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6995

Post by Epignosis »

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6996

Post by TonyStarkPrime »

Kylemii wrote: Sun Mar 14, 2021 5:39 pm it would be easier to make the decision on whether or not to roleclaim if more people wanted me dead, and if the people who wanted me dead actually meant it more than they do.

there's benefits to both, i just don't really know enough about the gamestate to know which is better.

how are the hubologists doing
There are probably zero or one remaining
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6997

Post by Marmot »

There has been worries expressed that Hubologists and Arroyo are not at their desired state in terms of dead townies yet, and also Martin stated he'd probably want to chop Chop in a pre-F3 situation.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6998

Post by TonyStarkPrime »

Epignosis wrote: Sun Mar 14, 2021 5:40 pm Image
Epi what do you got in his favor
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6999

Post by Alison »

There are no flipped Hubologists and there's guaranteed to be at least 1, so it can't be 0.
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#7000

Post by Grogu »

Marmot wrote: Sun Mar 14, 2021 5:29 pm Even if I am lock clear for some reason, I'm not an optimal mafia NK lol.
If I was mafia you be dead and then we can hang out and get drunk by the beach. I like you, I think mafia are haters. I want to ride into the sunset with marmot. Please release us
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