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Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:13 pm
by Sloonei
Replacement kill: Sorsha

Wuttup?

I am at work right now. I'll vomit some posts into the thread when I'm home. Someone tell me about important events please.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:14 pm
by Dyslexicon
Death. Death and destruction. And chaos. And fun emojis. :omg:

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:15 pm
by Scotty
speedchuck wrote:Or it might be his role to hide it. I'm saying that -------- is not his role/alignment. :P

That would make sense if this was a vig. Wilgy does not seem like a good mafia kill target.
Oh well yea that would be a lousy role.
Gotta really :shifty:

Read between the lines

:grin:
Sloonei wrote:Replacement kill: Sorsha

Wuttup?

I am at work right now. I'll vomit some posts into the thread when I'm home. Someone tell me about important events please.
Hi Sloonei! I about as lost as you

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:17 pm
by Jackofhearts2005
speedchuck wrote:Or it might be his role to hide it. I'm saying that -------- is not his role/alignment. :P

That would make sense if this was a vig. Wilgy does not seem like a good mafia kill target.
Oh, you guys play with janitors, too?

Round here, everyone who dies at night is janitored. Kinda surprised to see one hidden and one not.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:19 pm
by Sloonei
I did read the first 10 pages this morning and then skimmed for key events in what was left. Sig appears to have been lynched for normal sig reasons. Who was responsible for this?

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:21 pm
by Dyslexicon
Why couldn't it be his role though? If it was a janitor, that would probably mean it must've been a scum kill, but I don't see why scum would kill someone who imo was perfectly framable and hadn't posted much at all. And if it is his role, then that looks like a scum role too. Or am I just being optimistic here?

What is truth? Hard to tell when you're not Gandhi.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:23 pm
by speedchuck
Scotty wrote: Oh, and I have info but I'm not sure how to use it.
Wait till someone contradicts it then nail them to the wall. :D

@Sorshakiller/Sloonei:
D1: Four people claimed the map that we were given N0. Discussion occured. INH conflated the mappers with the directions on the poll and made a bit of a hubbub.
Dyslexicon gave us a subtle fakeslip that I, Golden, JJJ, Strawhenge, Long Con, and a few others argued vehemently about. Lots of reads to go about there.
JJJ and Golden got into an interesting spat, then JOH jumped in after to interact in interesting ways.
Fredwood was suspected by some people for no reason, blew up a bit about it. Towny-ish response in most estimations, I think.
Sig was lynched over inconsistency with early posts, general non-towny responses, and probably mostly because of low activity. Golden and JJJ led the lynch for the most part I think. I was an earlyish voter as well. Then others piled on.

Nachomomma was considered town, I think. He was probabvly a mafia kill target.
Wilgy was considered possible scum. He was probably a ??? target. (Not sure)

I recommend looking at the highlights above, at the very least. It's what I remember without a reread. A little vague, but good starting points.

JOH, we have had janitors as roles before, to deny town information. It's rare, and I forget which game I saw it in. I can try to look up the example later.
In more open setups, the whole game is usually janitor'd.
That's my experience.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:23 pm
by Sloonei
Oh and I saw my predecessor received some scrutiny. I thought quin and Jay both looked good in that exchange.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:24 pm
by Dyslexicon
Sloonei wrote:I did read the first 10 pages this morning and then skimmed for key events in what was left. Sig appears to have been lynched for normal sig reasons. Who was responsible for this?
Golden gave the first vote on sig on page 20. Probably interesting to read from there.

Image

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:25 pm
by Silver Lantern
Sloonei wrote:Replacement kill: Sorsha

Wuttup?

I am at work right now. I'll vomit some posts into the thread when I'm home. Someone tell me about important events please.
Hi Sloonei.

What do you think of Rule #8 below:
GENERAL RULES



-Here are some general rules I shamelessly stole from my past self who stole it from someone over at CPI Forums:

1. Massclaims (Large numbers of players revealing their roles at once) is highly unadvised. Such claims will likely not help. It more so reduces chances of win for your faction.
2. Flavorclaiming will not save you and is also discouraged because meta.
3. All Player to Host communication regarding questions about the game, actions, etc should be done through Private Messaging.
4. Don't copy/paste information given by a Host. This is similar to role claiming.
5. Keep game-sensitive details inside the game.
6. Do Not edit or delete posts.
7. Death will grant you one spoilered "bluh" post, which may not contain game-relevant information.
8. Faking day activations is strictly forbidden and punishable by Host kill.
9. Refrain from ciphering or concealing posts. This includes writing in the same color as the background.
10. Please, this is a game. Take it easy, play to have fun, but play to win! We all want to have fun. Remember that.
11. Guarantees: This setup involves no cults, jesters, obliterators, BTSC spying, mod bastardry, alignment-changing, or game-ending third party win conditions.
12. Additionally to rule 15, if you are ever feeling overly flustered, frustrated, upset, etc. It is recommended that you close the window and take a break. (Ex. take a shower. get some water. get some fresh air) It's no fun to anyone when tensions are high and people get generally upset and end up making the wrong choice.
:omg:

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:28 pm
by speedchuck
Because I am impatient with myself:

http://eagle-time.com/showthread.php?tid=824

This game had a janitor-ish role in it. I got janitored at a point, and everyone assumed me to be scum. I was town, as was revealed later.
Hopefully we'll learn more about the good doctor later?

@Silver Lantern
You being serious? Because that's generally mafia slang for "Hey, I jump in and replace this guy", which is a day activation sorta kinda. I've seen it before.
Or you're joking, as the smiley man seems to suggest. In which case,
:goofp:

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:30 pm
by Silver Lantern
I might be joking but I won't admit it until I troll Sloonei for at least a page. :haha:

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:30 pm
by Dyslexicon
On the top of my head, tip of my tongue and bottom of my soul, initial thoughts is that Eloh doesn't look as bad for caring to do a random pop-in vote near EOD, considering Sig was town. And I think Speed is scum. Which I may or may not be able to explain at a later point, cause why am I even awake?

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:31 pm
by Dyslexicon
Silver Lantern wrote:I might be joking but I won't admit it until I troll Sloonei for at least a page. :haha:
So in other words, if you're scum then Slooni is town. Got it.^^

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:33 pm
by Dyslexicon
Janitor abilities are the worst.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:34 pm
by Dyslexicon
Also, good night.

:cloud9:

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:34 pm
by Silver Lantern
Dyslexicon wrote:
Silver Lantern wrote:I might be joking but I won't admit it until I troll Sloonei for at least a page. :haha:
So in other words, if you're scum then Slooni is town. Got it.^^
I see what you did there...

:ponder:

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:35 pm
by Sloonei
I've never seen a rule such as rule #8 before. I don't plan on breaking it.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:37 pm
by Dyslexicon
Dyslexicon wrote:On the top of my head, tip of my tongue and bottom of my soul, initial thoughts is that Eloh doesn't look as bad for caring to do a random pop-in vote near EOD, considering Sig was town. And I think Speed is scum. Which I may or may not be able to explain at a later point, cause why am I even awake?
I may take the part about Eloh, because Wilgy (and Fred) had 2 votes as well and the wagons were kind of even, so if Wilgy (or Fred) is scum the vote makes sense as a desperation move of sorts. In any case, she needs to post moar.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:48 pm
by Jackofhearts2005
I don't like Eloh's more just cause Sig was town.

Eloh's vote doesn't surprise me, though.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Wed Feb 15, 2017 11:55 pm
by Jackofhearts2005
Image
Based on her one post, Eloh is probably mafia.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 12:32 am
by Scotty
Am I to believe that we're now in a new part of the grid, and this night poll means we're moving again in those same directions?

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 12:33 am
by Scotty
Jackofhearts2005 wrote:Image
Based on her one post, Eloh is probably mafia.
Also wat is Epi's face doing here

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 12:43 am
by JaggedJimmyJay
Lame @ killing Nacho. I was looking forward to playing a game with him for more than one phase this time. Meh.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 12:44 am
by JaggedJimmyJay
Hi Sloonei. I suspected your previous body, so you should do some of those good Mafia things you do if you can. :dark:

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 12:55 am
by JaggedJimmyJay
I think there may be some insight available in this Nacho kill. Yeah, WIFOM, I don't care. Thoughts:

~ He was generally given credit more often than not, but he wasn't given the most credit. There were a few other players, namely nutella and Golden, who were town read more universally. So I don't think that's likely to be the sole motive for a Nacho kill.

~ It was only his second game on the site, and his first as a civilian. If we're in a one-mafia-team scenario here, I think the driving voice behind that kill is more likely to be someone who is not a Syndicate regular. Most Syndicate regulars on this roster would be less inclined to kill a visitor on Night 1. It's technically not "wrong", but it's lame. The reason I distinguish one mafia team specifically is that if that's the case, it's likely a larger team which would by default clue that team a little bit into their solitude. In this situation they know themselves to be mafia and everyone else to not be mafia, or at least they have a reason to believe that. This means Nacho is being offed as a suspected civilian on Night 1 in his first civilian game on this website. I reiterate: lame. People I think would look better in this are Syndicate regulars who played with him last time: Quin, Golden, Scotty, Long Con, Soneji, Wilgy, Marmot, INH, Eloh. That's too many people, but I can reduce it further by focusing on those who I'd expect to have a prominent voice in Mafia BTSC: Quin, Golden, Scotty, and Long Con. Possibily Marmot and INH.

I know that's a crapload of speculation, but it was in my head and now it's in yours. Chew on it and do with it whatever you like.

~ He was not shy about stating confident reads. He might have been on the right track with enough of them to frighten the scum into killing him immediately despite not being the most-town-read player there was.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 12:55 am
by Sloonei
JaggedJimmyJay wrote:Hi Sloonei. I suspected your previous body, so you should do some of those good Mafia things you do if you can. :dark:
Which one of the many sig votes looks the worst in your opinion?

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 12:59 am
by JaggedJimmyJay
Sloonei wrote:
JaggedJimmyJay wrote:Hi Sloonei. I suspected your previous body, so you should do some of those good Mafia things you do if you can. :dark:
Which one of the many sig votes looks the worst in your opinion?
I'll do some CTRL+Fing and get back with you.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:01 am
by JaggedJimmyJay
Posting a link to the final Day 1 tally for my own reference as I dig.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:02 am
by Silver Lantern
Spirityo, can I take a screen shot of the polls and post it to the game?

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:07 am
by Sloonei
Silver Lantern wrote:Spirityo, can I take a screen shot of the polls and post it to the game?
Hello Silver Lantern, it's nice to see you over here! Now explain to me why you didn't cast a vote in the final tally yesterday.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:07 am
by Sloonei
Also what is everything we know about the directions we're choosing in the poll?

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:10 am
by Jackofhearts2005
JaggedJimmyJay wrote:I think there may be some insight available in this Nacho kill. Yeah, WIFOM, I don't care. Thoughts:

~ He was generally given credit more often than not, but he wasn't given the most credit. There were a few other players, namely nutella and Golden, who were town read more universally. So I don't think that's likely to be the sole motive for a Nacho kill.

~ It was only his second game on the site, and his first as a civilian. If we're in a one-mafia-team scenario here, I think the driving voice behind that kill is more likely to be someone who is not a Syndicate regular. Most Syndicate regulars on this roster would be less inclined to kill a visitor on Night 1. It's technically not "wrong", but it's lame. The reason I distinguish one mafia team specifically is that if that's the case, it's likely a larger team which would by default clue that team a little bit into their solitude. In this situation they know themselves to be mafia and everyone else to not be mafia, or at least they have a reason to believe that. This means Nacho is being offed as a suspected civilian on Night 1 in his first civilian game on this website. I reiterate: lame. People I think would look better in this are Syndicate regulars who played with him last time: Quin, Golden, Scotty, Long Con, Soneji, Wilgy, Marmot, INH, Eloh. That's too many people, but I can reduce it further by focusing on those who I'd expect to have a prominent voice in Mafia BTSC: Quin, Golden, Scotty, and Long Con. Possibily Marmot and INH.

I know that's a crapload of speculation, but it was in my head and now it's in yours. Chew on it and do with it whatever you like.

~ He was not shy about stating confident reads. He might have been on the right track with enough of them to frighten the scum into killing him immediately despite not being the most-town-read player there was.
You're talking about why someone wouldn't kill Nacho.

While the speculation that you could perhaps make a whole chunk of people look better by guessing they wouldn't kill Nacho is interesting (so is you putting forth the theory) I'm presently more concerned with the question of why would the mafia kill Nacho? :evileye:

The pattern I'm seeing in Night 1 mafia kills on the Syndicate appears to be "Kill someone relatively quiet who is not that suspected." Would you agree with that?

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:14 am
by Jackofhearts2005
Sloonei wrote:Also what is everything we know about the directions we're choosing in the poll?
Locations appear to determine items given out at night according to popular vote and that is all. (This is not confirmed.)

Three players (JJJ, Golden, Marmot) claimed to have the map and then proceeded to lead us in three opposite directions. Two others claimed to have the map rather unconvincingly (LC, Sig).

That's....about it, minus the actual vote counts from yesterday and strategerizing from JJJ and Speedchuck about how we should determine where to go.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:14 am
by Sloonei
Jackofhearts2005 wrote:
JaggedJimmyJay wrote:I think there may be some insight available in this Nacho kill. Yeah, WIFOM, I don't care. Thoughts:

~ He was generally given credit more often than not, but he wasn't given the most credit. There were a few other players, namely nutella and Golden, who were town read more universally. So I don't think that's likely to be the sole motive for a Nacho kill.

~ It was only his second game on the site, and his first as a civilian. If we're in a one-mafia-team scenario here, I think the driving voice behind that kill is more likely to be someone who is not a Syndicate regular. Most Syndicate regulars on this roster would be less inclined to kill a visitor on Night 1. It's technically not "wrong", but it's lame. The reason I distinguish one mafia team specifically is that if that's the case, it's likely a larger team which would by default clue that team a little bit into their solitude. In this situation they know themselves to be mafia and everyone else to not be mafia, or at least they have a reason to believe that. This means Nacho is being offed as a suspected civilian on Night 1 in his first civilian game on this website. I reiterate: lame. People I think would look better in this are Syndicate regulars who played with him last time: Quin, Golden, Scotty, Long Con, Soneji, Wilgy, Marmot, INH, Eloh. That's too many people, but I can reduce it further by focusing on those who I'd expect to have a prominent voice in Mafia BTSC: Quin, Golden, Scotty, and Long Con. Possibily Marmot and INH.

I know that's a crapload of speculation, but it was in my head and now it's in yours. Chew on it and do with it whatever you like.

~ He was not shy about stating confident reads. He might have been on the right track with enough of them to frighten the scum into killing him immediately despite not being the most-town-read player there was.
You're talking about why someone wouldn't kill Nacho.

While the speculation that you could perhaps make a whole chunk of people look better by guessing they wouldn't kill Nacho is interesting (so is you putting forth the theory) I'm presently more concerned with the question of why would the mafia kill Nacho? :evileye:

The pattern I'm seeing in Night 1 mafia kills on the Syndicate appears to be "Kill someone relatively quiet who is not that suspected." Would you agree with that?
Why would the mafia kill nacho?

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:15 am
by JaggedJimmyJay
Jackofhearts2005 wrote:You're talking about why someone wouldn't kill Nacho.

While the speculation that you could perhaps make a whole chunk of people look better by guessing they wouldn't kill Nacho is interesting (so is you putting forth the theory) I'm presently more concerned with the question of why would the mafia kill Nacho? :evileye:

The pattern I'm seeing in Night 1 mafia kills on the Syndicate appears to be "Kill someone relatively quiet who is not that suspected." Would you agree with that?
I addressed the question you assert is more interesting in my third bullet. Do you have an answer to that question -- why would the mafia kill Nacho? I would not agree with your assessment of Syndicate kills. That may have been trendy in your other game, I don't remember. I don't think there is a discernible "site meta" for kill motives around here; it depends upon the players.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:24 am
by Silver Lantern
Sloonei wrote:
Silver Lantern wrote:Spirityo, can I take a screen shot of the polls and post it to the game?
Hello Silver Lantern, it's nice to see you over here! Now explain to me why you didn't cast a vote in the final tally yesterday.
I didn't feel the need to cast a vote.

I don't like this question at all. Makes it feel like you're trying to be helpful by questioning someone who didn't vote to lynch when in fact I had no reason to vote in the final tally.

Why do you feel I needed to "cast a vote in the final tally?"

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:25 am
by Sloonei
Silver Lantern wrote:
Sloonei wrote:
Silver Lantern wrote:Spirityo, can I take a screen shot of the polls and post it to the game?
Hello Silver Lantern, it's nice to see you over here! Now explain to me why you didn't cast a vote in the final tally yesterday.
I didn't feel the need to cast a vote.

I don't like this question at all. Makes it feel like you're trying to be helpful by questioning someone who didn't vote to lynch when in fact I had no reason to vote in the final tally.

Why do you feel I needed to "cast a vote in the final tally?"
Because you are a player in this game and as such your voice matters. Withholding your vote is equivocal to withholding your voice, and/or chickening out. Who would you have voted for if it mattered?

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:26 am
by Jackofhearts2005
@Sloonei

I'm asking. If I was mafia and everyone else was town (for the purposes of putting all targets on an even playing field), Nacho would not have been a top choice for me. Same goes for pretty much all the mafia kill choices in Unfortunate Events.

I've been working under the assumption that my guess is not as good as yours, hence the question. If there's no site meta, as JJJ posits, then I suppose my guess is in fact as good as yours and I should ISO Nacho tomorrow.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:27 am
by Silver Lantern
Sloonei wrote:
Silver Lantern wrote:
Sloonei wrote:
Silver Lantern wrote:Spirityo, can I take a screen shot of the polls and post it to the game?
Hello Silver Lantern, it's nice to see you over here! Now explain to me why you didn't cast a vote in the final tally yesterday.
I didn't feel the need to cast a vote.

I don't like this question at all. Makes it feel like you're trying to be helpful by questioning someone who didn't vote to lynch when in fact I had no reason to vote in the final tally.

Why do you feel I needed to "cast a vote in the final tally?"
Because you are a player in this game and as such your voice matters. Withholding your vote is equivocal to withholding your voice, and/or chickening out. Who would you have voted for if it mattered?
I don't understand your hypothetical. Explain why and how it would matter?

BTW I am leaving a game night and driving home. I should be back in in about 20-30 mins.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:31 am
by Sloonei
speedchuck wrote: Dyslexicon gave us a subtle fakeslip that I, Golden, JJJ, Strawhenge, Long Con, and a few others argued vehemently about. Lots of reads to go about there.
What was your argument in all this? Who agreed/disagreed with you? I saw Dyslexicon's fake slip but didn't dig into all the discussion it spurred.
JJJ and Golden got into an interesting spat, then JOH jumped in after to interact in interesting ways.
This is intriguing. Where did this happen? Golden gave me my first ping or two when I started reading the thread this morning.
Fredwood was suspected by some people for no reason, blew up a bit about it. Towny-ish response in most estimations, I think.
I also remember slapping a town read on him.
Sig was lynched over inconsistency with early posts, general non-towny responses, and probably mostly because of low activity. Golden and JJJ led the lynch for the most part I think. I was an earlyish voter as well. Then others piled on.
This is called Syndicate 101.
Nachomomma was considered town, I think. He was probabvly a mafia kill target.
Wilgy was considered possible scum. He was probably a ??? target. (Not sure)

I recommend looking at the highlights above, at the very least. It's what I remember without a reread. A little vague, but good starting points.

JOH, we have had janitors as roles before, to deny town information. It's rare, and I forget which game I saw it in. I can try to look up the example later.
In more open setups, the whole game is usually janitor'd.
That's my experience.
It's standard practice on the Syndicate for nightkilled roles to be withheld, but like I think others have said, sprityo has incorporated much of this setup from a community that is not The Syndicate. So normal Syndicate rules aren't gonna be the norm here.

Thanks for the notes, speedchuck. Now, if you don't mind, I'd like to also ask you for a suspect or two. Who are you focusing your attention on to start the day today?

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:32 am
by Sloonei
Jackofhearts2005 wrote:@Sloonei

I'm asking. If I was mafia and everyone else was town (for the purposes of putting all targets on an even playing field), Nacho would not have been a top choice for me. Same goes for pretty much all the mafia kill choices in Unfortunate Events.

I've been working under the assumption that my guess is not as good as yours, hence the question. If there's no site meta, as JJJ posits, then I suppose my guess is in fact as good as yours and I should ISO Nacho tomorrow.
I look forward to the results of your ISO.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:34 am
by Sloonei
Silver Lantern wrote:
Sloonei wrote:
Silver Lantern wrote:
Sloonei wrote:
Silver Lantern wrote:Spirityo, can I take a screen shot of the polls and post it to the game?
Hello Silver Lantern, it's nice to see you over here! Now explain to me why you didn't cast a vote in the final tally yesterday.
I didn't feel the need to cast a vote.

I don't like this question at all. Makes it feel like you're trying to be helpful by questioning someone who didn't vote to lynch when in fact I had no reason to vote in the final tally.

Why do you feel I needed to "cast a vote in the final tally?"
Because you are a player in this game and as such your voice matters. Withholding your vote is equivocal to withholding your voice, and/or chickening out. Who would you have voted for if it mattered?
I don't understand your hypothetical. Explain why and how it would matter?

BTW I am leaving a game night and driving home. I should be back in in about 20-30 mins.
Votes are a way to declare your suspicions and tell the thread what you are thinking. Even if it's not going to end up mattering in the final tally, leaving an inconsequential vote in the poll at the end of the day is a purposeful statement, and you opted not to make one.

Who would you have voted for if it mattered?

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:35 am
by JaggedJimmyJay
Stuff about the sig votes:

Golden (1st of 10) - First to voice suspicion of sig to my memory and first to vote accordingly. I can't blame him for maintaining his perspective late in the phase when sig's final contribution was essentially to plop a pointless vote on his face. I have no immediate beefs with this vote.

speedchuck (3rd of 10) - I kind of like this post. His comments about sig are more external than personal, but I think they're still meaningful. The approach is rather Slooneian, I think, in a good way. "Are there any good reasons not to lynch sig?" is the premier example of that.

JOH (4th of 10) - In his initial rainbow he had sig in the central yellow sector. Same story in the second rainbow. He questioned Golden for his sig vote when he initially placed it. I don't know why this post exists. He was critical of sig for his late arrival to the map claiming party. He does say there that this "factored in to his sig read already", which wouldn't seem to reflect in the rainbow positions or his brief dialogue with Golden. Compares him to Wilgy when he votes. The transition from "rainbow yellow" to "lynchable" isn't quite clear. The post in which he discusses map claims is the closest representation, which I would still assert results in an unclear transition. So that isn't ideal, and I could see potential for opportunism here.

Strawhenge (6th of 10) - Strawhenge voiced some confusion and then some suspicion about sig's behavior in the map claiming scenario. He ended up voting sig to help us reach the required 6 votes for soft lynch, but also voiced a preference for a Long Con vote given his previous ISO effort. I don't think this material looks especially good or bad, and I'll read Strawhenge at face value instead (I think he looks okay).

nutella (7th of 10) - She voiced some concern with sig and soon thereafter listed him very low on her rainbow. Starting here and in her next few posts thereafter she supported my suspicion of sig and expanded on her feelings. I don't think any of this looks alarming, and her content in general looks very town to me.

Dyslexicon (8th of 10) - Gave sig a little credit for a different tone to Dizzy's last experience on the site. He gave me a little crap for my reversal on sig. I think it looks authentic. Not a fan of a sig lynch, but prefers it over Wilgy. The perspective seems to worsen here. They voiced some interest, sort of in a CFD against Elohcin. Sub-null in a late rainbow. Agreed with my beef. I think the progression here looks fine, and I appreciate that Dizzy didn't care about holding consistent to their starting read. It should be noted that there may have been some amount of self-preservation here too; I don't recall the exact tally dynamic at this point.

DrWilgy (9th of 10) - I don't know if he's actually dead, so I'll check him too. His vote was participatory but not seemingly invested. "sig gon be pissed lol". This doesn't inspire confidence.

Quin (10th of 10) - He started by prodding his way into the discussion of sig, and soon after admitted he hadn't read the case. "sig is starting to feel like a runaway wagon". He participated in it 10 minutes later. This stuff makes me shrug, which is less good than some others.

~~~

Beyond the specific appearances of each vote relative to prior sig-related content, the positions of the votes within the wagons must also be considered. I tend to hate gigantic wagons like this because they're such a cozy place for scum to nestle their little heads, but I grant that it's a necessary component of a hammer game. I would call the votes that came after #6 essentially meaningless, because the soft lynch was secured. They're comparable in value to votes that weren't placed.

The sig votes that do the least for me are JOH, Wilgy, and Quin. The former two are more of an active problem though, while Quin is, like I said, a shrug.

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:37 am
by Sloonei
I have no intention of reading the 15 or so pages that I still haven't read tonight, but I am here and I'd like to familiarize myself with the landscape of the game as best I can before I go to sleep. The most efficient way for me to do this is to grill everybody within sight. I apologize, I don't mean to jump down anyone's throat, it's just my way of saying hello.

Hello! :)

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:39 am
by Sloonei
JaggedJimmyJay wrote: speedchuck (3rd of 10) - I kind of like this post. His comments about sig are more external than personal, but I think they're still meaningful. The approach is rather Slooneian, I think, in a good way. "Are there any good reasons not to lynch sig?" is the premier example of that.
I've never been an adjective before. :grin:

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:45 am
by Marmot
Well crap, now there's 5 mafia alive and I have 0 scumreads. :sigh:

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:47 am
by Sloonei
Metalmarsh89 wrote:Well crap, now there's 5 mafia alive and I have 0 scumreads. :sigh:
I get this reference. How do you know WIlgy wasn't scum?

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:49 am
by Marmot
Sloonei wrote:
Metalmarsh89 wrote:Well crap, now there's 5 mafia alive and I have 0 scumreads. :sigh:
I get this reference. How do you know WIlgy wasn't scum?
I don't know if Wilgy was scum.

Why do you imply that he wasn't?

Re: Phenon Mafia: Day 2 - Of Jugulars and Carnage

Posted: Thu Feb 16, 2017 1:52 am
by Sloonei
Metalmarsh89 wrote:
Sloonei wrote:
Metalmarsh89 wrote:Well crap, now there's 5 mafia alive and I have 0 scumreads. :sigh:
I get this reference. How do you know WIlgy wasn't scum?
I don't know if Wilgy was scum.

Why do you imply that he wasn't?
Because you say there's the same number of scum players remaining as there were supposed to be on Day 1.