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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 2:23 pm
by sig
Oh and I can't read Luna at all, I had her as civ for most of U-pick and she was mafia so lol, but she seems civvie here.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 2:24 pm
by Golden
ColinIsCool wrote: Mon Jun 18, 2018 1:17 pm
Epignosis wrote: Mon Jun 18, 2018 11:54 am So what Golden is saying is that sig is cleared. Got it.
Why not insertnamehere?
He’s making a joke about the scotty/sig thing.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 2:55 pm
by sig
Daisy would be a mafia lean. Not because she's done anything that bad in my mind, but because she hasn't done anything that good and I feel like I can usually spot her civ game quickly

Nutella flipped from suspecting both Scotty and Golden to civ reading them, even going so far to vote for scotty at night. :pout:
Her only solid mafia read when she died was Daisy, but she also threw some shade at Colin. Based off her actions I'd say someone she cleared could be mafia or perhaps they just hit her since she seemed civvie and said she had a good role.

Also I'm going to drag TS kicking and screaming if I need to into the realm of NKA. :keys:

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 2:55 pm
by sig
Laying a vote on Choutus will probs switch it.

Re: Retrocausality Mafia - Day 1: Better flush out the PP

Posted: Mon Jun 18, 2018 2:57 pm
by sig
[mention]Quin[/mention]
Quin wrote: Fri Jun 15, 2018 2:31 am nutella is a civ and either one of mac and golden is bad :beer:
IS this still true in your mind?

Quin wrote: Mon Jun 18, 2018 12:36 am I'm currently thinking about a sig/Golden team.
Why

Also could you explain your note a bit more? And why we should trust some random message. :shrug:

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:11 pm
by ColinIsCool
It sounds pretty clear to me that Quin is not referring to a “random message.” Disbelieve him if you want, but why are be pedantic about it?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:11 pm
by ColinIsCool
*why be pedantic

Re: Retrocausality Mafia - Day 1: Better flush out the PP

Posted: Mon Jun 18, 2018 3:12 pm
by Epignosis
insertnamehere wrote: Mon Jun 18, 2018 12:42 am I thought Scotty's D1 voting pattern was weird and suspicious enough for me to vote for him, however, if he later went against what made me suspicious, I was open to changing it to someone else.

Quin is trying to put me in a situation where I either post the details of my role, proving that I'm not a threat to the civilians, or he's gonna make me look like a confirmed baddie, and serve my head on a platter.

But apparently the first is malevolent blackmail, and the second is okay, kosher civ behavior.


Linki:
Quin wrote: Mon Jun 18, 2018 12:34 am Why should I care about your role? Scum gets fakeclaims.
What? I thought fake-claims were more character based. Like, if everyone said the name of their role, and three of the names were obvious bad guys in time-travel related tales, then fakeclaims would allow them to at least appear as simpatico, non-enemy sounding roles. That's how I used them in the games I've hosted. I'm not familiar with fake-claims including fake abilities.

Well, what the fuck do you want from me, Quin? If literally nothing I can say about myself or my role could change anything, fuck it.

Might as well ignore you then.
sig wrote: Mon Jun 18, 2018 2:57 pm
Quin wrote: Mon Jun 18, 2018 12:36 am I'm currently thinking about a sig/Golden team.
Why

Also could you explain your note a bit more? And why we should trust some random message. :shrug:
If I'm a civilian, and Quin drops that nugget into the thread like he did, my attitude would be, "Well hell yeah, let's do the other guy and move on with our lives!"

INH's response was one of frustration and discomfort.

sig's response was one of incredulity, questioning the credibility of the message itself (!) rather than the message's existence.

In neither of these reactions does there exist any enthusiasm or confidence, which gives me the impression that neither one of them are civilians.

That would be enough for me, except:
- There are (normally) no reveals on death or lynches. Any unrevealed death with show up as the player VANISHING.
This is one of the greatest advantages of any mafia, for reasons I don't need to visit. One additional advantage in a scenario in which claiming is legal, is that an evil Quin could set up a one-two punch, since the alignment of either INH or sig won't be apparent upon the conclusion of the lynch.

Given the reactions I highlighted above, however, I'm inclined to believe neither are civilians and Quin is telling the truth (or was a lying civilian who got incredibly lucky).

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:14 pm
by Scotty
You still claiming you’re the doctor, Epi?

Re: Retrocausality Mafia - Day 1: Better flush out the PP

Posted: Mon Jun 18, 2018 3:20 pm
by Kylemii
Spacedaisy wrote: Sun Jun 17, 2018 12:55 am
Kylemii wrote: Sun Jun 17, 2018 12:52 am
Scotty wrote: Sun Jun 17, 2018 12:21 amWhy is that trustworthy? I read her last scum game that she linked to in GoC and she was pretty active in that game too.
idk i just feel a genuine sense of active game solving from spacedaisy. She's making big giant posts that I sometimes end up skimming cus she's put so much thought into them, that's something I associate witb civ space daisy
Big difference here than what I’m used to is her duraflame fire that hasn’t burned out. I don’t know what it means.
I dont either? do you mean that she seems less fatigued?
:hugs: I so love you right now Kyle, lol. Apparently you can read me.
civdaisy makes this post and it is a genuine exasperated response to me, as well as delight in me being able to read her

mafiadaisy makes this post and it is level 2 emotional manipulation against her best friend Kyle, as well as delight in me being tricked.

which angle is more characteristic of the spacedaisy we know

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:22 pm
by Scotty
I’m just super excited to see how this game works in postgame because I don’t really have any cool powers or whatnot and can only assume clocks and sparks are flying through space somewhere

Re: Retrocausality Mafia - Day 1: Better flush out the PP

Posted: Mon Jun 18, 2018 3:23 pm
by Scotty
Kylemii wrote: Mon Jun 18, 2018 3:20 pm
Spacedaisy wrote: Sun Jun 17, 2018 12:55 am
Kylemii wrote: Sun Jun 17, 2018 12:52 am
Scotty wrote: Sun Jun 17, 2018 12:21 amWhy is that trustworthy? I read her last scum game that she linked to in GoC and she was pretty active in that game too.
idk i just feel a genuine sense of active game solving from spacedaisy. She's making big giant posts that I sometimes end up skimming cus she's put so much thought into them, that's something I associate witb civ space daisy
Big difference here than what I’m used to is her duraflame fire that hasn’t burned out. I don’t know what it means.
I dont either? do you mean that she seems less fatigued?
:hugs: I so love you right now Kyle, lol. Apparently you can read me.
civdaisy makes this post and it is a genuine exasperated response to me, as well as delight in me being able to read her

mafiadaisy makes this post and it is level 2 emotional manipulation against her best friend Kyle, as well as delight in me being tricked.

which angle is more characteristic of the spacedaisy we know
How much experience do you have playing with mafia SpaceDaisy?

I have nine myzelf

Re: Retrocausality Mafia - Day 1: Better flush out the PP

Posted: Mon Jun 18, 2018 3:23 pm
by Scotty
Scotty wrote: Mon Jun 18, 2018 3:23 pm
Kylemii wrote: Mon Jun 18, 2018 3:20 pm
Spacedaisy wrote: Sun Jun 17, 2018 12:55 am
Kylemii wrote: Sun Jun 17, 2018 12:52 am
Scotty wrote: Sun Jun 17, 2018 12:21 amWhy is that trustworthy? I read her last scum game that she linked to in GoC and she was pretty active in that game too.
idk i just feel a genuine sense of active game solving from spacedaisy. She's making big giant posts that I sometimes end up skimming cus she's put so much thought into them, that's something I associate witb civ space daisy
Big difference here than what I’m used to is her duraflame fire that hasn’t burned out. I don’t know what it means.
I dont either? do you mean that she seems less fatigued?
:hugs: I so love you right now Kyle, lol. Apparently you can read me.
civdaisy makes this post and it is a genuine exasperated response to me, as well as delight in me being able to read her

mafiadaisy makes this post and it is level 2 emotional manipulation against her best friend Kyle, as well as delight in me being tricked.

which angle is more characteristic of the spacedaisy we know
How much experience do you have playing with mafia SpaceDaisy?

I have nine myzelf
None*

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:26 pm
by Epignosis
Scotty wrote: Mon Jun 18, 2018 3:14 pm You still claiming you’re the doctor, Epi?
Sure. What the hell.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:27 pm
by ColinIsCool
I recruited Daisy for my scum team in Fire Walk With Me but she got snuffed almost immediately, so other than that, I don’t know her scum game either. Daisy, what was your last scum game aside from that?

Re: Retrocausality Mafia - Day 1: Better flush out the PP

Posted: Mon Jun 18, 2018 3:27 pm
by Scotty
ColinIsCool wrote: Sun Jun 17, 2018 11:03 am
Scotty wrote: Sat Jun 16, 2018 10:10 pm I’m just...disappointed you hVe stooped to me. You don’t agree with my points? Or you do, and just think I’m fishy? I dunno.

Colin should knock this shit off because this is nothing like my Easter play and he should be ashamed
Picture a player named Spotty. Spotty just came off an exhaustingly hard-fought win in which he managed to be the game MVP as scum and fool just about everybody for 90% of the game. If Spotty gets a scum rolecard right after that, would he want to deliberately avoid the spectre of that previous game’s play? My head and gut tell me, yep, he would.
I don’t see the point you’re making here. Haven’t you been making the case that my gameplay here is contrasting? Then this post seems to say that your gut is telling you that if I received a scum role I would want to play differently so as to avoid parallels.

Which is it? Do you even remember why you made up your smear campaign to begin with?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:29 pm
by sig
I assume Quin wouldn't lie about the message, but why assume the message was sent by a civ and that if it was that civ is right?

Plus a message function would make sense in this game since time travel and all.

Re: Retrocausality Mafia - Day 1: Better flush out the PP

Posted: Mon Jun 18, 2018 3:30 pm
by ColinIsCool
Scotty wrote: Mon Jun 18, 2018 3:27 pm
ColinIsCool wrote: Sun Jun 17, 2018 11:03 am
Scotty wrote: Sat Jun 16, 2018 10:10 pm I’m just...disappointed you hVe stooped to me. You don’t agree with my points? Or you do, and just think I’m fishy? I dunno.

Colin should knock this shit off because this is nothing like my Easter play and he should be ashamed
Picture a player named Spotty. Spotty just came off an exhaustingly hard-fought win in which he managed to be the game MVP as scum and fool just about everybody for 90% of the game. If Spotty gets a scum rolecard right after that, would he want to deliberately avoid the spectre of that previous game’s play? My head and gut tell me, yep, he would.
I don’t see the point you’re making here. Haven’t you been making the case that my gameplay here is contrasting? Then this post seems to say that your gut is telling you that if I received a scum role I would want to play differently so as to avoid parallels.

Which is it? Do you even remember why you made up your smear campaign to begin with?
The case wasn’t that your gameplay is contrasting, it was that it felt fake. I don’t see a contradiction between anything I’ve said about you but you’re not topping my list anymore so no worries.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:31 pm
by Scotty
Epignosis wrote: Mon Jun 18, 2018 3:26 pm
Scotty wrote: Mon Jun 18, 2018 3:14 pm You still claiming you’re the doctor, Epi?
Sure. What the hell.
Still can’t tell if you’re serious or not with that claim

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:31 pm
by ColinIsCool
sig wrote: Mon Jun 18, 2018 3:29 pm I assume Quin wouldn't lie about the message, but why assume the message was sent by a civ and that if it was that civ is right?

Plus a message function would make sense in this game since time travel and all.
I assumed the message was from speed as a result of a night action. I don’t see why anyone would assume differently.

Re: Retrocausality Mafia - Day 1: Better flush out the PP

Posted: Mon Jun 18, 2018 3:34 pm
by sig
Epignosis wrote: Mon Jun 18, 2018 3:12 pm
sig's response was one of incredulity, questioning the credibility of the message itself (!) rather than the message's existence.
[mention]ColinIsCool[/mention] I was responding to epi on this point. I also don't see why i'd question that the message existed.

Re: Retrocausality Mafia - Day 1: Better flush out the PP

Posted: Mon Jun 18, 2018 3:34 pm
by Scotty
ColinIsCool wrote: Fri Jun 15, 2018 8:32 pm Scotty’s posts have been sussing me out and, while not all too similar to what I saw from him as scum D1 in Easter, that would probably be deliberate on his part.

[VOTE: Scotty] aubergine for now
Hey, you’re right. I went back and was sure you said “all too similar” but you said it was different.

Please excuse my dear aunt sally

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:34 pm
by Scotty
So we’re voting Turnip Head today?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:36 pm
by Scotty
[mention]ColinIsCool[/mention] nice sig by the way lol

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:38 pm
by Turnip Head
I am completely lost in the current discussions

None of it grips me by the balls and says "TH you gotta get involved in this shit"


linki:
Scotty wrote: Mon Jun 18, 2018 3:34 pm So we’re voting Turnip Head today?
Image

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:39 pm
by ColinIsCool
Turnip Head’s play is exactly the same as it was in U-Pick (civ) which is to say totally unreadable. Without being able to do an interactive analysis on him I have no idea.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:39 pm
by Scotty
So with no reveals, are we supposed to be just guessing things? I’m so far in the dark here I think my body is black.

Like I don’t even know where to go, aside from trusting infodumps.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:39 pm
by ColinIsCool
Scotty wrote: Mon Jun 18, 2018 3:36 pm @ColinIsCool nice sig by the way lol
Too funny to pass up :D

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:43 pm
by sig
I'm thinking we don't get flips since they're vanished not dead. So if we're in the past maybe they get vanished into the future or something and can post from there?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:44 pm
by sig
Scotty wrote: Mon Jun 18, 2018 3:36 pm @ColinIsCool nice sig by the way lol
Wow I see how it is. Uou can spell it right when you talk about a signature but not about me. :pout:

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:51 pm
by Scotty
Golden wrote: Sun Jun 17, 2018 11:10 pm We clearly haven't changed the continuum yet - this is how your Hancock became known as your Signature.

We have to try better.
Underrated quote

Can I go back to the inception of Scottish Terriers and walk around with one so I can name it after me?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 3:52 pm
by Scotty
sig wrote: Mon Jun 18, 2018 3:44 pm
Scotty wrote: Mon Jun 18, 2018 3:36 pm @ColinIsCool nice sig by the way lol
Wow I see how it is. Uou can spell it right when you talk about a signature but not about me. :pout:
But you’re not a signature, you’re dog

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 4:08 pm
by Scotty
Ok so i [VOTE: INH] aubergine for now..for science

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 4:47 pm
by Turnip Head
Scotty wrote: Mon Jun 18, 2018 4:08 pm Ok so i [VOTE: INH] aubergine for now..for science
Image

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 4:55 pm
by insertnamehere
:sigh:

Once again, I feel like I'm in a position where I either reveal details about my role, or let myself get lynched.

This is the most frustrating goddamn situation, as even if sig, Quin, and I are all lynched, one after the other, the thread still won't know if Quin was telling the truth or not.

So, it's either sig, the dude who was literally voted as the most trustworthy person during the last phase, or me, who pissed off Golden and Scotty.

And there's a very large chance, IMO, that this is entirely pointless.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 4:57 pm
by Turnip Head
insertnamehere wrote: Mon Jun 18, 2018 4:55 pmOnce again, I feel like I'm in a position where I either reveal details about my role, or let myself get lynched.
shhh bby talk to me

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 4:58 pm
by Turnip Head
that's like a sloppy drunk shhh not like the shushing kind

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 5:02 pm
by Golden
Inh, I’m more inclined to vote sig than you right now, if that’s any encouragement. I very much dislike his ability to campaign hard and win at night on that basis, when someone like Mac has him as bottom of the rainbow list and I’m talking about a confirmed town option. It reminds me of upick poll day where people wouldn’t listen that it was a honey trap but two of the three people I said looked bad for voting that way were bad. The sig vote feels like a cesspool to me.

We are going to have to be careful with how we use info in a game with no flips and potential rezzes.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 5:08 pm
by Turnip Head
Golden pick a Day you would like to be elected. I can guarantee your safety until that Day. Or I can pass this offer onto someone else like Mac

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 5:09 pm
by Turnip Head
This is all smoke and mirrors btw I have no real power here :shifty:

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 5:11 pm
by Turnip Head
I wonder if Golden will correct my technical error

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 5:11 pm
by sig
insertnamehere wrote: Mon Jun 18, 2018 4:55 pm :sigh:

Once again, I feel like I'm in a position where I either reveal details about my role, or let myself get lynched.

This is the most frustrating goddamn situation, as even if sig, Quin, and I are all lynched, one after the other, the thread still won't know if Quin was telling the truth or not.

So, it's either sig, the dude who was literally voted as the most trustworthy person during the last phase, or me, who pissed off Golden and Scotty.

And there's a very large chance, IMO, that this is entirely pointless.
Why either? Honestly I don't see why we should trust Quin's information at all. Unless it wasn't a message and a role power which someone suggested but he hasn't confirmed. And if we're unaligned why go after us anyway? Anyone pushing inh vs sig should be looked at since we have so many other players to go over and this is nothing but a distraction.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 5:11 pm
by sig
Golden wrote: Mon Jun 18, 2018 5:02 pm Inh, I’m more inclined to vote sig than you right now, if that’s any encouragement. I very much dislike his ability to campaign hard and win at night on that basis, when someone like Mac has him as bottom of the rainbow list and I’m talking about a confirmed town option. It reminds me of upick poll day where people wouldn’t listen that it was a honey trap but two of the three people I said looked bad for voting that way were bad. The sig vote feels like a cesspool to me.

We are going to have to be careful with how we use info in a game with no flips and potential rezzes.
Why do you dislike that? Not my fault I'm lovable and amazing.

And all politicians are cesspools so thank you, VOTE SIG NIGHT 2. KEEP TS STRONG! Endorsed as cesspool option by Golden. :p

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 5:12 pm
by Turnip Head
We need new leadership fuckin badly

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 5:12 pm
by sig
Also let me just throw this out there, try to lynch me today and it'll fail. :)

I'm also not a real fan of Mac just throwing down his vote and saying he wouldn't switch it. He's given himself the ability to have no vote record to look over so he can avoid voting for a teammate or some such thing and use me as an excuse.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 5:13 pm
by Golden
Sig - it wasn’t a message. Quin said he’s giving it a Quin 100% reliability.

I keep going back and forth on what I think about Colin. Today pings me all over again.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 5:14 pm
by Golden
Turnip Head wrote: Mon Jun 18, 2018 5:12 pm We need new leadership fuckin badly
I declare TH town leader.

Don’t let me down by being scum, TH

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 5:15 pm
by Turnip Head
Okay

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 5:20 pm
by ColinIsCool
Golden wrote: Mon Jun 18, 2018 5:13 pm Sig - it wasn’t a message. Quin said he’s giving it a Quin 100% reliability.

I keep going back and forth on what I think about Colin. Today pings me all over again.
Let me assuage your fears, big guy. Ask me anything.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Mon Jun 18, 2018 5:23 pm
by Golden
ColinIsCool wrote: Mon Jun 18, 2018 5:20 pm
Golden wrote: Mon Jun 18, 2018 5:13 pm Sig - it wasn’t a message. Quin said he’s giving it a Quin 100% reliability.

I keep going back and forth on what I think about Colin. Today pings me all over again.
Let me assuage your fears, big guy. Ask me anything.
What has your approach been to reading the thread this game?

What is your gth read of all the players?

Did you kill Nutella?

Are you cool?

Do you have any ideas about how we unvanish people?