This seems logical but under the surface he is asking to be lynched on day 3 instead of today which means he's worried about being lynched today which doesn't jive with his claims of being able to survive today.
Retrocausality Mafia - ENDGAME: A Reprieve in the Desert
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Sig: I can't be lynched
Sig: Don't lynch me til tomorrow please
Sig: I'm an indie with my own agenda
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Sig, if you’re not scum, you should make a more substantive case against who is. Just offering up reads isn’t persuasive.

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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
FTFYGolden wrote: ↑Mon Jun 18, 2018 6:45 pmAnd this is complete bullshit
I called your bluff and now you're worried.
Glad I called it.
I think there's a decent chance you are a bad indie who gains in power over time, and you're trying to delay being lynched for some reason. You've made claims of being indestructible and said you weren't worried about your campaign putting a target on your back for that reason. You said you weren't worried about being lynched because you won't be lynched. But I can smell the fear on your breath from here.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Oh no, I want to be lynched day 3 you'll just be lynching me today get it?MacDougall wrote: ↑Mon Jun 18, 2018 9:15 pmThis seems logical but under the surface he is asking to be lynched on day 3 instead of today which means he's worried about being lynched today which doesn't jive with his claims of being able to survive today.
Also y'all should ignore me for awhile and gamesolve I'm conducting an experiment and while I enjoy everyone participating people should look for other mafia.
linki: Nah I'm civ.





Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
I'm giving it a go yesterday was meh, most of the interaction appeared to be civ on civ for me. Plus in a game this size, I canonly imagine we've got no more then what 3-5 mafia assuming no indies. With indies prob no more then 4?ColinIsCool wrote: ↑Mon Jun 18, 2018 9:17 pm Sig, if you’re not scum, you should make a more substantive case against who is. Just offering up reads isn’t persuasive.




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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
He already said it wasn't his power. The implication is that someone else has the power to give a random person a PM at night that tells the person whether two players are aligned or not aligned with one another.
I hope that alignment's are going to be revealed at some point because operating without them is going to be difficult.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Doesn't rule out the possibility that he's bad and got accurate information ie. INH and Sig are a combination of indie/indie/civ.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
MacDougall wrote: ↑Mon Jun 18, 2018 9:20 pmHe already said it wasn't his power. The implication is that someone else has the power to give a random person a PM at night that tells the person whether two players are aligned or not aligned with one another.
I hope that alignment's are going to be revealed at some point because operating without them is going to be difficult.
<.<
See golden and Epi are claiming that it is his power.
My original thought is that someone sent him a PM saying this, so my original question which got Golden chasing after me was why should we believe that the messenger is one civ and two right.
I got jumped on for that. Since everyone else seems to be saying Quin claimed that it was his power.





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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
When did Quin say it wasn’t his power?

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Re: Retrocausality Mafia - Day 1: Better flush out the PP
Don't know if it's meaningful to the game but I disagree with this so much. I have bluntly defended my teammates in almost every scum game I've played and my team's almost always win. Ultimately I find that uninformed players are suggestible so just telling them things are as they are tends to work on the vast majority of players.Golden wrote: ↑Mon Jun 18, 2018 8:40 pmNo, I was quick to challenge it.Quin wrote: ↑Mon Jun 18, 2018 8:34 pmGolden was quick to deny my info-dump before. Feels like he's your teammate and was protecting you.
How many times do I have to say that I NEVER PROTECT TEAMMATES. Literally never because it is the stupidest thing to do.
Go read Economics, where I bussed my entire team early and rode it to the end. That's how you win as scum. Not protecting someone who had just been outed as having a 50% chance of being bad.
If you think you should get to say something and everyone just believe it without asking questions, you've got another think coming.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Kyle's posts have been mainly fluff or interacting with/around Daisy. I like his Daisy posts, but mafia can civ read people so NAI. Though if one is mafia i'd look closely at the other.




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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
WTF this is the SECOND time that I have remembered a post that when I look back for it in ISO it's gone.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
"for the lolz" :/
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Re: Retrocausality Mafia - Day 1: Better flush out the PP
What works for you and what works for me is different.MacDougall wrote: ↑Mon Jun 18, 2018 9:25 pmDon't know if it's meaningful to the game but I disagree with this so much. I have bluntly defended my teammates in almost every scum game I've played and my team's almost always win. Ultimately I find that uninformed players are suggestible so just telling them things are as they are tends to work on the vast majority of players.Golden wrote: ↑Mon Jun 18, 2018 8:40 pmNo, I was quick to challenge it.Quin wrote: ↑Mon Jun 18, 2018 8:34 pmGolden was quick to deny my info-dump before. Feels like he's your teammate and was protecting you.
How many times do I have to say that I NEVER PROTECT TEAMMATES. Literally never because it is the stupidest thing to do.
Go read Economics, where I bussed my entire team early and rode it to the end. That's how you win as scum. Not protecting someone who had just been outed as having a 50% chance of being bad.
If you think you should get to say something and everyone just believe it without asking questions, you've got another think coming.
I know what I get called out as being suspicious for and avoid it when scum.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
WhyMacDougall wrote: ↑Mon Jun 18, 2018 9:28 pmStrongly reading Spacedaisy as town at this point. Kyle not so much.




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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
i got u buddyMacDougall wrote: ↑Mon Jun 18, 2018 9:27 pmWTF this is the SECOND time that I have remembered a post that when I look back for it in ISO it's gone.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
good pointMacDougall wrote: ↑Mon Jun 18, 2018 9:22 pmDoesn't rule out the possibility that he's bad and got accurate information ie. INH and Sig are a combination of indie/indie/civ.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Fiddler on the Roof. Where I had zero chance of winning but I think I played pretty well. It was mechanically impossible for me to win that game though after a tied lynch between two of my teammates and one refused to vote to save herself. It gave away she was clearly bad and so was he. That was like Day 2.ColinIsCool wrote: ↑Mon Jun 18, 2018 3:27 pm I recruited Daisy for my scum team in Fire Walk With Me but she got snuffed almost immediately, so other than that, I don’t know her scum game either. Daisy, what was your last scum game aside from that?
Spoiler: show
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
sig wrote: ↑Mon Jun 18, 2018 9:10 pm solid Town:
Nutella (Vanihsed players should be kept on list imo in case they come back)
Daisy
Zeph
Townish:
Mac (He's super wrong, but not bad)
Scotty/Golden (?) Dont quite understand the dynamic going on here, but YOLO am I right?
Quin: Don't think mafia quin would claim what he did.
TH Same game so far as U pick
Disturbing me:
Colin, He's been off, can't really describe this it's mainly gut SOMETHING CIV SIG DOES ALL THE TIME. :cry
Lap
Luna, can't read her at all, but hate how she jumps kinda onto my wagon. Especially after she jumped onto voting me last night?![]()
Choutus: No real posts, can't recall who he voted for day 1 but night 1 he went with golden. low key budding attempt?
Mafia maybe?
INH if it has to be me or him it's him. Plus his big post was super bad ( Yes I said it looked okay earlier I WAS WRONG OKAY! OKAY?)
Kyle for the lolz and he's weirding me out gotta iSO him.

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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
OK, thanks. If I have time I’ll check it out.Spacedaisy wrote: ↑Mon Jun 18, 2018 9:35 pmFiddler on the Roof. Where I had zero chance of winning but I think I played pretty well. It was mechanically impossible for me to win that game though after a tied lynch between two of my teammates and one refused to vote to save herself. It gave away she was clearly bad and so was he. That was like Day 2.ColinIsCool wrote: ↑Mon Jun 18, 2018 3:27 pm I recruited Daisy for my scum team in Fire Walk With Me but she got snuffed almost immediately, so other than that, I don’t know her scum game either. Daisy, what was your last scum game aside from that?

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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Sig why do you have a shitload of votes
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Epignosis wrote: ↑Mon Jun 18, 2018 9:36 pmsig wrote: ↑Mon Jun 18, 2018 9:10 pm solid Town:
Nutella (Vanihsed players should be kept on list imo in case they come back)
Daisy
Zeph
Townish:
Mac (He's super wrong, but not bad)
Scotty/Golden (?) Dont quite understand the dynamic going on here, but YOLO am I right?
Quin: Don't think mafia quin would claim what he did.
TH Same game so far as U pick
Disturbing me:
Colin, He's been off, can't really describe this it's mainly gut SOMETHING CIV SIG DOES ALL THE TIME. :cry
Lap
Luna, can't read her at all, but hate how she jumps kinda onto my wagon. Especially after she jumped onto voting me last night?![]()
Choutus: No real posts, can't recall who he voted for day 1 but night 1 he went with golden. low key budding attempt?
Mafia maybe?
INH if it has to be me or him it's him. Plus his big post was super bad ( Yes I said it looked okay earlier I WAS WRONG OKAY! OKAY?)
Kyle for the lolz and he's weirding me out gotta iSO him.![]()
?
He's vanished not dead. If the eye is why town it's because his wagon happened way to quickly on very weak reasoning and almost nobody tried to sway the momentum.

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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Somethign Something, i'm not tinfoiling and Quin has either me or INH as bad and they don't believe I'm omnipotent but if I am and don't get lynched that means I'm trustworthy. It's very confusing and I'm not a fan of it since it's only day 2.




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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
So we're trying to call Sig's bluff or what is this?
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Perdón, pero no hablo español.
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Re: Retrocausality Mafia - Day 1: Better flush out the PP
Yeah well you said it was the stupidest thing to do and didn't preface it with "works for me or I" you preached about how to win as scum.Golden wrote: ↑Mon Jun 18, 2018 9:30 pmWhat works for you and what works for me is different.MacDougall wrote: ↑Mon Jun 18, 2018 9:25 pmDon't know if it's meaningful to the game but I disagree with this so much. I have bluntly defended my teammates in almost every scum game I've played and my team's almost always win. Ultimately I find that uninformed players are suggestible so just telling them things are as they are tends to work on the vast majority of players.Golden wrote: ↑Mon Jun 18, 2018 8:40 pmNo, I was quick to challenge it.Quin wrote: ↑Mon Jun 18, 2018 8:34 pmGolden was quick to deny my info-dump before. Feels like he's your teammate and was protecting you.
How many times do I have to say that I NEVER PROTECT TEAMMATES. Literally never because it is the stupidest thing to do.
Go read Economics, where I bussed my entire team early and rode it to the end. That's how you win as scum. Not protecting someone who had just been outed as having a 50% chance of being bad.
If you think you should get to say something and everyone just believe it without asking questions, you've got another think coming.
I know what I get called out as being suspicious for and avoid it when scum.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Haha whatQuin wrote: ↑Mon Jun 18, 2018 9:33 pmgood pointMacDougall wrote: ↑Mon Jun 18, 2018 9:22 pmDoesn't rule out the possibility that he's bad and got accurate information ie. INH and Sig are a combination of indie/indie/civ.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

sig wrote: ↑Sat Jun 16, 2018 4:54 pm Don't like how Epi jumped on Zeph looks bad in my eyes.
I've got no clue what's with Golden but I'd be against lynching him this early in case he's town, just since he's so strong as a townie.
Mac's been less then Macey so far.
I'm loving Nutella's playstyle
TH is playing like last game so he can get a light town read.
Sig: Should be lynhced day 3 since he has a great joke set up for that day, not day 2 and not dat 4, buuuuuuuuuuuuuuut day 3.
INH is already more active then last game so good look for him

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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
You played really well. It took me days to work around into scum reading you.Spacedaisy wrote: ↑Mon Jun 18, 2018 9:35 pmFiddler on the Roof. Where I had zero chance of winning but I think I played pretty well. It was mechanically impossible for me to win that game though after a tied lynch between two of my teammates and one refused to vote to save herself. It gave away she was clearly bad and so was he. That was like Day 2.ColinIsCool wrote: ↑Mon Jun 18, 2018 3:27 pm I recruited Daisy for my scum team in Fire Walk With Me but she got snuffed almost immediately, so other than that, I don’t know her scum game either. Daisy, what was your last scum game aside from that?
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
sig how was i weirding you out before your iso? it seems like an incredibly arbitrary description
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Why not?sig wrote: ↑Mon Jun 18, 2018 9:30 pmWhyMacDougall wrote: ↑Mon Jun 18, 2018 9:28 pmStrongly reading Spacedaisy as town at this point. Kyle not so much.
Spacedaisy seems like her usual self and her opinions have been largely rational in an OTT townie way.
Kyle has been blendy and is giving me the impression he is posting less than he could be ie. hiding.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
At least epis cut and pastes pointed out sig was asking for a day three lynch right back at the start.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Just because I mentioned you a few times doesn't mean I remember you.
Like I didn't have you on my first big read list which is why i said that.
linki: Yeah it's been a thing from the beginning.
Like I didn't have you on my first big read list which is why i said that.
linki: Yeah it's been a thing from the beginning.





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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Sig has three different and unrelated cases being made against him.
My case is based on his meta.
The majority are pushing for his lynch based on Quin's info.
Epi's case is based on analysing his post content.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
I never claimed any such thing.sig wrote: ↑Mon Jun 18, 2018 9:23 pmMacDougall wrote: ↑Mon Jun 18, 2018 9:20 pmHe already said it wasn't his power. The implication is that someone else has the power to give a random person a PM at night that tells the person whether two players are aligned or not aligned with one another.
I hope that alignment's are going to be revealed at some point because operating without them is going to be difficult.
<.<
See golden and Epi are claiming that it is his power.
My original thought is that someone sent him a PM saying this, so my original question which got Golden chasing after me was why should we believe that the messenger is one civ and two right.
I got jumped on for that. Since everyone else seems to be saying Quin claimed that it was his power.![]()
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
I feel so loved tbh, but y'all are wrong.MacDougall wrote: ↑Mon Jun 18, 2018 9:47 pmSig has three different and unrelated cases being made against him.
My case is based on his meta.
The majority are pushing for his lynch based on Quin's info.
Epi's case is based on analysing his post content.





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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Explain to me why you are behaving in a passive and relatively timid way under duress here when in other recent town games I have seen you play you are blunt, aggressive and tinfoily.sig wrote: ↑Mon Jun 18, 2018 9:48 pmI feel so loved tbh, but y'all are wrong.MacDougall wrote: ↑Mon Jun 18, 2018 9:47 pmSig has three different and unrelated cases being made against him.
My case is based on his meta.
The majority are pushing for his lynch based on Quin's info.
Epi's case is based on analysing his post content.![]()
Here you are actively avoiding tinfoiling which is a hallmark of your town play.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Turnip Head is scum.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
how much do you think i could be posting? are there some sort of really important day 1 mystery topics that require my exact personal input, mac?MacDougall wrote: ↑Mon Jun 18, 2018 9:45 pmWhy not?sig wrote: ↑Mon Jun 18, 2018 9:30 pmWhyMacDougall wrote: ↑Mon Jun 18, 2018 9:28 pmStrongly reading Spacedaisy as town at this point. Kyle not so much.
Spacedaisy seems like her usual self and her opinions have been largely rational in an OTT townie way.
Kyle has been blendy and is giving me the impression he is posting less than he could be ie. hiding.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
plz expand on that
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Good question. First I'd say being tinfoiling isn't always a hallmark of my town play, I've had town games where I don't tinfoil.MacDougall wrote: ↑Mon Jun 18, 2018 9:50 pmExplain to me why you are behaving in a passive and relatively timid way under duress here when in other recent town games I have seen you play you are blunt, aggressive and tinfoily.sig wrote: ↑Mon Jun 18, 2018 9:48 pmI feel so loved tbh, but y'all are wrong.MacDougall wrote: ↑Mon Jun 18, 2018 9:47 pmSig has three different and unrelated cases being made against him.
My case is based on his meta.
The majority are pushing for his lynch based on Quin's info.
Epi's case is based on analysing his post content.![]()
Here you are actively avoiding tinfoiling which is a hallmark of your town play.
1. I wouldn't say I'm being passive or timid, I'm just messing around more right now. I think you're putting to much stock into my recent game meta and attributing it 100% to me being town.

2. I won't be getting lynched yet soooooo figured I'd have some fun and get to see how people are interacting with me.
3. I decided to switch some things around seeing how the last few games i've been killed rather early, but overall my behavior is more attributed to me being able to not get lynched.
Don't you find the whole Quin thing a bit odd? As well as how quickly people who were civ reading me jumped when INH was thrown out as the second? I'd not be shocked if INH is mafia and his buddies are pushing my wagon.




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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Actually.....
Spacedaisy
Lapluie
Turnip Head
Sig
Golden
All others
Spacedaisy
Lapluie
Turnip Head
Sig
Golden
All others
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
sig, at what point did you ever forget that I was in this?
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