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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:15 pm
by MacDougall
Golden wrote: ↑Mon Jun 18, 2018 6:30 pm
Voting sig.
If he’s the townie of the two, he’s honest and he won’t die anyway.
If he’s the baddie, chances are time will make him more powerful and it’s a lie.
I see it as a probable win win in terms of testing his honesty, at least.
This seems logical but under the surface he is asking to be lynched on day 3 instead of today which means he's worried about being lynched today which doesn't jive with his claims of being able to survive today.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:16 pm
by MacDougall
sig wrote: ↑Mon Jun 18, 2018 6:40 pm
Golden wrote: ↑Mon Jun 18, 2018 6:38 pm
sig wrote: ↑Mon Jun 18, 2018 6:36 pm
Golden wrote: ↑Mon Jun 18, 2018 6:30 pm
Voting sig.
If he’s the townie of the two, he’s honest and he won’t die anyway.
Why does this confuse you?
If I'm town and I can't die, why lynch me? Or maybe I'm town and lying about it so I can't get lynched. Either way the idea of lynching me since I said I couldn't be lynched doesn't seem townie.
Sig: I can't be lynched
Sig: Don't lynch me til tomorrow please
Sig: I'm an indie with my own agenda
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:17 pm
by ColinIsCool
Sig, if you’re not scum, you should make a more substantive case against who is. Just offering up reads isn’t persuasive.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:17 pm
by MacDougall
Golden wrote: ↑Mon Jun 18, 2018 6:45 pm
sig wrote: ↑Mon Jun 18, 2018 6:40 pmEither way the idea of lynching me since I said I couldn't be lynched doesn't seem townie.
And this is complete bullshit
I called your bluff and now you're worried.
Glad I called it.
I think there's a decent chance you are a
bad indie who gains in power over time, and you're trying to delay being lynched for some reason. You've made claims of being indestructible and said you weren't worried about your campaign putting a target on your back for that reason. You said you weren't worried about being lynched because you won't be lynched. But I can smell the fear on your breath from here.
FTFY
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:18 pm
by sig
MacDougall wrote: ↑Mon Jun 18, 2018 9:15 pm
Golden wrote: ↑Mon Jun 18, 2018 6:30 pm
Voting sig.
If he’s the townie of the two, he’s honest and he won’t die anyway.
If he’s the baddie, chances are time will make him more powerful and it’s a lie.
I see it as a probable win win in terms of testing his honesty, at least.
This seems logical but under the surface he is asking to be lynched on day 3 instead of today which means he's worried about being lynched today which doesn't jive with his claims of being able to survive today.
Oh no, I want to be
lynched day 3 you'll just be lynching me today get it?
Also y'all should ignore me for awhile and gamesolve I'm conducting an experiment and while I enjoy everyone participating people should look for other mafia.
linki: Nah I'm civ.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:19 pm
by sig
ColinIsCool wrote: ↑Mon Jun 18, 2018 9:17 pm
Sig, if you’re not scum, you should make a more substantive case against who is. Just offering up reads isn’t persuasive.
I'm giving it a go yesterday was meh, most of the interaction appeared to be civ on civ for me. Plus in a game this size, I canonly imagine we've got no more then what 3-5 mafia assuming no indies. With indies prob no more then 4?
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:20 pm
by MacDougall
sig wrote: ↑Mon Jun 18, 2018 7:45 pm
Epignosis wrote: ↑Mon Jun 18, 2018 7:41 pm
sig wrote: ↑Mon Jun 18, 2018 7:33 pm
It wouldn't make sense to explain your powers in that way, if it was his action I'd say it would mention his action.
Do you suspect Quin, or are you simply not a civilian?
No and No
First I want clarification that it was his power and not a message.
If it was a power then we should be lynching INH! Since i'm good.
He already said it wasn't his power. The implication is that someone else has the power to give a random person a PM at night that tells the person whether two players are aligned or not aligned with one another.
I hope that alignment's are going to be revealed at some point because operating without them is going to be difficult.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:22 pm
by MacDougall
Golden wrote: ↑Mon Jun 18, 2018 7:56 pm
If Quin is actually bad and invented this whole thing as a ploy because there's no alignment reveals, it would go down as possibly the best baddie ploy I've ever seen.
I'm pretty confident it's not that, but he'd get my mad respect if it was.
Doesn't rule out the possibility that he's bad and got accurate information ie. INH and Sig are a combination of indie/indie/civ.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:23 pm
by MacDougall
sig wrote: ↑Mon Jun 18, 2018 8:07 pm
Golden wrote: ↑Mon Jun 18, 2018 7:53 pm
Sig
Is you being lynched day 3 better than you being lynched day 4?
Yes day 3 is the optimal lynching period if my
calculations are correct.
Might as well just put your cards on the table boyo.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:23 pm
by sig
MacDougall wrote: ↑Mon Jun 18, 2018 9:20 pm
sig wrote: ↑Mon Jun 18, 2018 7:45 pm
Epignosis wrote: ↑Mon Jun 18, 2018 7:41 pm
sig wrote: ↑Mon Jun 18, 2018 7:33 pm
It wouldn't make sense to explain your powers in that way, if it was his action I'd say it would mention his action.
Do you suspect Quin, or are you simply not a civilian?
No and No
First I want clarification that it was his power and not a message.
If it was a power then we should be lynching INH! Since i'm good.
He already said it wasn't his power. The implication is that someone else has the power to give a random person a PM at night that tells the person whether two players are aligned or not aligned with one another.
I hope that alignment's are going to be revealed at some point because operating without them is going to be difficult.
<.<
See golden and Epi are claiming that it is his power.
My original thought is that someone sent him a PM saying this, so my original question which got Golden chasing after me was why should we believe that the messenger is one civ and two right.
I got jumped on for that. Since everyone else seems to be saying Quin claimed that it was his power.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:24 pm
by ColinIsCool
When did Quin say it wasn’t his power?
Re: Retrocausality Mafia - Day 1: Better flush out the PP
Posted: Mon Jun 18, 2018 9:25 pm
by MacDougall
Golden wrote: ↑Mon Jun 18, 2018 8:40 pm
Quin wrote: ↑Mon Jun 18, 2018 8:34 pm
sig wrote: ↑Mon Jun 18, 2018 2:57 pm
@Quin
Quin wrote: ↑Fri Jun 15, 2018 2:31 am
nutella is a civ and either one of mac and golden is bad
IS this still true in your mind?
ye
Quin wrote: ↑Mon Jun 18, 2018 12:36 am
I'm currently thinking about a sig/Golden team.
Why
Also could you explain your note a bit more? And why we should trust some random message.
Golden was quick to deny my info-dump before. Feels like he's your teammate and was protecting you.
No, I was quick to challenge it.
How many times do I have to say that I NEVER PROTECT TEAMMATES. Literally never because it is the stupidest thing to do.
Go read Economics, where I bussed my entire team early and rode it to the end. That's how you win as scum. Not protecting someone who had just been outed as having a 50% chance of being bad.
If you think you should get to say something and everyone just believe it without asking questions, you've got another think coming.
Don't know if it's meaningful to the game but I disagree with this so much. I have bluntly defended my teammates in almost every scum game I've played and my team's almost always win. Ultimately I find that uninformed players are suggestible so just telling them things are as they are tends to work on the vast majority of players.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:25 pm
by sig
Kyle's posts have been mainly fluff or interacting with/around Daisy. I like his Daisy posts, but mafia can civ read people so NAI. Though if one is mafia i'd look closely at the other.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:27 pm
by MacDougall
ColinIsCool wrote: ↑Mon Jun 18, 2018 9:24 pm
When did Quin say it wasn’t his power?
WTF this is the SECOND time that I have remembered a post that when I look back for it in ISO it's gone.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:28 pm
by MacDougall
sig wrote: ↑Mon Jun 18, 2018 9:25 pm
Kyle's posts have been mainly fluff or interacting with/around Daisy. I like his Daisy posts, but mafia can civ read people so NAI. Though if one is mafia i'd look closely at the other.
Strongly reading Spacedaisy as town at this point. Kyle not so much.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:29 pm
by Kylemii
"for the lolz" :/
Re: Retrocausality Mafia - Day 1: Better flush out the PP
Posted: Mon Jun 18, 2018 9:30 pm
by Golden
MacDougall wrote: ↑Mon Jun 18, 2018 9:25 pm
Golden wrote: ↑Mon Jun 18, 2018 8:40 pm
Quin wrote: ↑Mon Jun 18, 2018 8:34 pm
sig wrote: ↑Mon Jun 18, 2018 2:57 pm
@Quin
Quin wrote: ↑Fri Jun 15, 2018 2:31 am
nutella is a civ and either one of mac and golden is bad
IS this still true in your mind?
ye
Quin wrote: ↑Mon Jun 18, 2018 12:36 am
I'm currently thinking about a sig/Golden team.
Why
Also could you explain your note a bit more? And why we should trust some random message.
Golden was quick to deny my info-dump before. Feels like he's your teammate and was protecting you.
No, I was quick to challenge it.
How many times do I have to say that I NEVER PROTECT TEAMMATES. Literally never because it is the stupidest thing to do.
Go read Economics, where I bussed my entire team early and rode it to the end. That's how you win as scum. Not protecting someone who had just been outed as having a 50% chance of being bad.
If you think you should get to say something and everyone just believe it without asking questions, you've got another think coming.
Don't know if it's meaningful to the game but I disagree with this so much. I have bluntly defended my teammates in almost every scum game I've played and my team's almost always win. Ultimately I find that uninformed players are suggestible so just telling them things are as they are tends to work on the vast majority of players.
What works for you and what works for me is different.
I know what I get called out as being suspicious for and avoid it when scum.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:30 pm
by sig
MacDougall wrote: ↑Mon Jun 18, 2018 9:28 pm
sig wrote: ↑Mon Jun 18, 2018 9:25 pm
Kyle's posts have been mainly fluff or interacting with/around Daisy. I like his Daisy posts, but mafia can civ read people so NAI. Though if one is mafia i'd look closely at the other.
Strongly reading Spacedaisy as town at this point. Kyle not so much.
Why
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:32 pm
by Quin
MacDougall wrote: ↑Mon Jun 18, 2018 9:27 pm
ColinIsCool wrote: ↑Mon Jun 18, 2018 9:24 pm
When did Quin say it wasn’t his power?
WTF this is the SECOND time that I have remembered a post that when I look back for it in ISO it's gone.
i got u buddy
Quin wrote: ↑Mon Jun 18, 2018 1:49 am
woah woah woah who said anything about this being my role
i've already roleclaimed
Quin wrote: ↑Fri Jun 15, 2018 2:34 am
nutella wrote: ↑Fri Jun 15, 2018 2:33 am
honestly i have no fuckin idea how cool the rest of the town's roles are comparatively but mine seems pretty damn cool so let me live a few days k
i'm a stump.
this is incidentally probably why nutella was vanished last night by the way
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:33 pm
by Quin
MacDougall wrote: ↑Mon Jun 18, 2018 9:22 pm
Golden wrote: ↑Mon Jun 18, 2018 7:56 pm
If Quin is actually bad and invented this whole thing as a ploy because there's no alignment reveals, it would go down as possibly the best baddie ploy I've ever seen.
I'm pretty confident it's not that, but he'd get my mad respect if it was.
Doesn't rule out the possibility that he's bad and got accurate information ie. INH and Sig are a combination of indie/indie/civ.
good point
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:34 pm
by ColinIsCool
Huh.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:35 pm
by Spacedaisy
ColinIsCool wrote: ↑Mon Jun 18, 2018 3:27 pm
I recruited Daisy for my scum team in Fire Walk With Me but she got snuffed almost immediately, so other than that, I don’t know her scum game either. Daisy, what was your last scum game aside from that?
Fiddler on the Roof. Where I had zero chance of winning but I think I played pretty well. It was mechanically impossible for me to win that game though after a tied lynch between two of my teammates and one refused to vote to save herself. It gave away she was clearly bad and so was he. That was like Day 2.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:36 pm
by Epignosis
sig wrote: ↑Mon Jun 18, 2018 9:10 pm
solid Town:
Nutella (Vanihsed players should be kept on list imo in case they come back)
Daisy
Zeph
Townish:
Mac (He's super wrong, but not bad)
Scotty/Golden (?) Dont quite understand the dynamic going on here, but YOLO am I right?
Quin: Don't think mafia quin would claim what he did.
TH Same game so far as U pick
Disturbing me:
Colin, He's been off, can't really describe this it's mainly gut SOMETHING CIV SIG DOES ALL THE TIME. :cry
Lap
Luna, can't read her at all, but hate how she jumps kinda onto my wagon. Especially after she jumped onto voting me last night?
Choutus: No real posts, can't recall who he voted for day 1 but night 1 he went with golden. low key budding attempt?
Mafia maybe?
INH if it has to be me or him it's him. Plus his big post was super bad ( Yes I said it looked okay earlier I WAS WRONG OKAY! OKAY?)
Kyle for the lolz and he's weirding me out gotta iSO him.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:37 pm
by ColinIsCool
Spacedaisy wrote: ↑Mon Jun 18, 2018 9:35 pm
ColinIsCool wrote: ↑Mon Jun 18, 2018 3:27 pm
I recruited Daisy for my scum team in Fire Walk With Me but she got snuffed almost immediately, so other than that, I don’t know her scum game either. Daisy, what was your last scum game aside from that?
Fiddler on the Roof. Where I had zero chance of winning but I think I played pretty well. It was mechanically impossible for me to win that game though after a tied lynch between two of my teammates and one refused to vote to save herself. It gave away she was clearly bad and so was he. That was like Day 2.
OK, thanks. If I have time I’ll check it out.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:37 pm
by Turnip Head
Sig why do you have a shitload of votes
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:38 pm
by sig
Epignosis wrote: ↑Mon Jun 18, 2018 9:36 pm
sig wrote: ↑Mon Jun 18, 2018 9:10 pm
solid Town:
Nutella (Vanihsed players should be kept on list imo in case they come back)
Daisy
Zeph
Townish:
Mac (He's super wrong, but not bad)
Scotty/Golden (?) Dont quite understand the dynamic going on here, but YOLO am I right?
Quin: Don't think mafia quin would claim what he did.
TH Same game so far as U pick
Disturbing me:
Colin, He's been off, can't really describe this it's mainly gut SOMETHING CIV SIG DOES ALL THE TIME. :cry
Lap
Luna, can't read her at all, but hate how she jumps kinda onto my wagon. Especially after she jumped onto voting me last night?
Choutus: No real posts, can't recall who he voted for day 1 but night 1 he went with golden. low key budding attempt?
Mafia maybe?
INH if it has to be me or him it's him. Plus his big post was super bad ( Yes I said it looked okay earlier I WAS WRONG OKAY! OKAY?)
Kyle for the lolz and he's weirding me out gotta iSO him.
?
He's vanished not dead. If the eye is why town it's because his wagon happened way to quickly on very weak reasoning and almost nobody tried to sway the momentum.
linki: I'm not sure?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:39 pm
by sig
Somethign Something, i'm not tinfoiling and Quin has either me or INH as bad and they don't believe I'm omnipotent but if I am and don't get lynched that means I'm trustworthy. It's very confusing and I'm not a fan of it since it's only day 2.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:41 pm
by Turnip Head
So we're trying to call Sig's bluff or what is this?
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:41 pm
by Quin
sig wrote: ↑Mon Jun 18, 2018 9:39 pm
Somethign Something, i'm not tinfoiling and Quin has either me or INH as bad and they don't believe I'm omnipotent but if I am and don't get lynched that means I'm trustworthy. It's very confusing and I'm not a fan of it since it's only day 2.
Perdón, pero no hablo español.
Re: Retrocausality Mafia - Day 1: Better flush out the PP
Posted: Mon Jun 18, 2018 9:42 pm
by MacDougall
Golden wrote: ↑Mon Jun 18, 2018 9:30 pm
MacDougall wrote: ↑Mon Jun 18, 2018 9:25 pm
Golden wrote: ↑Mon Jun 18, 2018 8:40 pm
Quin wrote: ↑Mon Jun 18, 2018 8:34 pm
sig wrote: ↑Mon Jun 18, 2018 2:57 pm
@Quin
Quin wrote: ↑Fri Jun 15, 2018 2:31 am
nutella is a civ and either one of mac and golden is bad
IS this still true in your mind?
ye
Quin wrote: ↑Mon Jun 18, 2018 12:36 am
I'm currently thinking about a sig/Golden team.
Why
Also could you explain your note a bit more? And why we should trust some random message.
Golden was quick to deny my info-dump before. Feels like he's your teammate and was protecting you.
No, I was quick to challenge it.
How many times do I have to say that I NEVER PROTECT TEAMMATES. Literally never because it is the stupidest thing to do.
Go read Economics, where I bussed my entire team early and rode it to the end. That's how you win as scum. Not protecting someone who had just been outed as having a 50% chance of being bad.
If you think you should get to say something and everyone just believe it without asking questions, you've got another think coming.
Don't know if it's meaningful to the game but I disagree with this so much. I have bluntly defended my teammates in almost every scum game I've played and my team's almost always win. Ultimately I find that uninformed players are suggestible so just telling them things are as they are tends to work on the vast majority of players.
What works for you and what works for me is different.
I know what I get called out as being suspicious for and avoid it when scum.
Yeah well you said it was the stupidest thing to do and didn't preface it with "works for me or I" you preached about how to win as scum.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:43 pm
by MacDougall
Quin wrote: ↑Mon Jun 18, 2018 9:33 pm
MacDougall wrote: ↑Mon Jun 18, 2018 9:22 pm
Golden wrote: ↑Mon Jun 18, 2018 7:56 pm
If Quin is actually bad and invented this whole thing as a ploy because there's no alignment reveals, it would go down as possibly the best baddie ploy I've ever seen.
I'm pretty confident it's not that, but he'd get my mad respect if it was.
Doesn't rule out the possibility that he's bad and got accurate information ie. INH and Sig are a combination of indie/indie/civ.
good point
Haha what
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:43 pm
by Epignosis
sig wrote: ↑Mon Jun 18, 2018 9:13 pm
and wow I keep forgetting that Epi is in this game, and he didnt do any day 1 shenanigans. I'd put him as Mafia maybe on my list.
sig wrote: ↑Wed Jun 13, 2018 4:32 pm
Epignosis wrote: ↑Wed Jun 13, 2018 4:31 pm
This generation has to click a button to express their emotions.
B.F. Skinner would be proud.
LIKE
sig wrote: ↑Thu Jun 14, 2018 10:31 pm
Epignosis wrote: ↑Thu Jun 14, 2018 9:37 pm
I have my vote already decided. It wasn't hard. Sorry mafia.
Time to go back in time and kill epi before he can sign up for the game.
sig wrote: ↑Thu Jun 14, 2018 10:48 pm
ColinIsCool wrote: ↑Thu Jun 14, 2018 10:44 pm
sig wrote: ↑Thu Jun 14, 2018 10:31 pm
Epignosis wrote: ↑Thu Jun 14, 2018 9:37 pm
I have my vote already decided. It wasn't hard. Sorry mafia.
Time to go back in time and kill epi before he can sign up for the game.
What do you mean?
Epignosis wrote: ↑Thu Jun 14, 2018 9:37 pm
I have my vote already decided. It wasn't hard. Sorry mafia.
sig wrote: ↑Fri Jun 15, 2018 9:20 pm
Epignosis wrote: ↑Fri Jun 15, 2018 9:19 pm
10:40pm EST (I assume PM, as his post doesn't say)
Are you...................From the future.
sig wrote: ↑Sat Jun 16, 2018 4:54 pm
Don't like how Epi jumped on Zeph looks bad in my eyes.
I've got no clue what's with Golden but I'd be against lynching him this early in case he's town, just since he's so strong as a townie.
Mac's been less then Macey so far.
I'm loving Nutella's playstyle
TH is playing like last game so he can get a light town read.
Sig: Should be lynhced day 3 since he has a great joke set up for that day, not day 2 and not dat 4, buuuuuuuuuuuuuuut day 3.
INH is already more active then last game so good look for him
sig wrote: ↑Sat Jun 16, 2018 5:37 pm
I don't think INH is right on Golden, but i'm not a fan of Golden's NO U.
INH gave a massive meaty post, so I'd rather not lynch him atm.
What does everyone think of Epi? His push on Zeph seemed very meh and I wasn't a fan of Choutus jumping on.
sig wrote: ↑Sat Jun 16, 2018 9:13 pm
Epignosis wrote: ↑Sat Jun 16, 2018 8:37 pm
sig wrote: ↑Sat Jun 16, 2018 4:54 pm
Don't like how Epi jumped on Zeph looks bad in my eyes.
And how was that?
It seemed like very weak reasoning and he was an easy place to try to band wagon.
sig wrote: ↑Sat Jun 16, 2018 11:20 pm
Quin wrote: ↑Sat Jun 16, 2018 11:13 pm
Epignosis wrote: ↑Sat Jun 16, 2018 11:12 pm
sig wrote: ↑Sat Jun 16, 2018 11:08 pm
Quin wrote: ↑Sat Jun 16, 2018 10:55 pm
elect me please i'm gonna make the syndicate great again™
Build bridges not walls
an accurate representation of sig's leadership ability
Yea I'm the bridge the cars are baddies cruising to an easy victory.
I'll block there path to an easy win.
Ergo quin is endorsing me
sig wrote: ↑Sun Jun 17, 2018 4:11 pm
Epignosis wrote: ↑Sun Jun 17, 2018 3:50 pm
My vote is up for sale.
I won't vote for you tomorrow or use any night actiosn on you
sig wrote: ↑Sun Jun 17, 2018 4:21 pm
Epi if you vote me, I'll vote you in your time line.
Same with everyone else.
sig wrote: ↑Sun Jun 17, 2018 4:25 pm
Epignosis wrote: ↑Sun Jun 17, 2018 4:18 pm
sig wrote: ↑Sun Jun 17, 2018 4:11 pm
Epignosis wrote: ↑Sun Jun 17, 2018 3:50 pm
My vote is up for sale.
I won't vote for you tomorrow or use any night actiosn on you
I don't think you were planning on doing either, so what have I to gain?
I mean no, but now I won't for sure.
sig wrote: ↑Sun Jun 17, 2018 5:24 pm
Epignosis wrote: ↑Sun Jun 17, 2018 4:56 pm
sig wrote: ↑Sun Jun 17, 2018 4:21 pm
Epi if you vote me, I'll vote you in your time line.
Same with everyone else.
I'm not sure if you're a good politician or a bad one. If you offer the benefit to everyone, it doesn't benefit me.
It benefits everyone equally, but you more since I said so. And if I was a good politician you'd be bribing me I wouldn't be bribing you.
sig wrote: ↑Mon Jun 18, 2018 3:34 pm
Epignosis wrote: ↑Mon Jun 18, 2018 3:12 pm
sig's response was one of incredulity, questioning the credibility of the message itself (!) rather than the message's
existence.
@ColinIsCool I was responding to epi on this point. I also don't see why i'd question that the message existed.
sig wrote: ↑Mon Jun 18, 2018 7:45 pm
Epignosis wrote: ↑Mon Jun 18, 2018 7:41 pm
sig wrote: ↑Mon Jun 18, 2018 7:33 pm
It wouldn't make sense to explain your powers in that way, if it was his action I'd say it would mention his action.
Do you suspect Quin, or are you simply not a civilian?
No and No
First I want clarification that it was his power and not a message.
If it was a power then we should be lynching INH! Since i'm good.
[VOTE:
sig] aubergine
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:44 pm
by MacDougall
Spacedaisy wrote: ↑Mon Jun 18, 2018 9:35 pm
ColinIsCool wrote: ↑Mon Jun 18, 2018 3:27 pm
I recruited Daisy for my scum team in Fire Walk With Me but she got snuffed almost immediately, so other than that, I don’t know her scum game either. Daisy, what was your last scum game aside from that?
Fiddler on the Roof. Where I had zero chance of winning but I think I played pretty well. It was mechanically impossible for me to win that game though after a tied lynch between two of my teammates and one refused to vote to save herself. It gave away she was clearly bad and so was he. That was like Day 2.
You played really well. It took me days to work around into scum reading you.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:44 pm
by Golden
Quin wrote: ↑Mon Jun 18, 2018 9:41 pm
sig wrote: ↑Mon Jun 18, 2018 9:39 pm
Somethign Something, i'm not tinfoiling and Quin has either me or INH as bad and they don't believe I'm omnipotent but if I am and don't get lynched that means I'm trustworthy. It's very confusing and I'm not a fan of it since it's only day 2.
Perdón, pero no hablo español.
Paradox! Is this a trap?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:45 pm
by Kylemii
sig how was i weirding you out before your iso? it seems like an incredibly arbitrary description
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:45 pm
by Kylemii
weirding?
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:45 pm
by Kylemii
weierding
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:45 pm
by MacDougall
sig wrote: ↑Mon Jun 18, 2018 9:30 pm
MacDougall wrote: ↑Mon Jun 18, 2018 9:28 pm
sig wrote: ↑Mon Jun 18, 2018 9:25 pm
Kyle's posts have been mainly fluff or interacting with/around Daisy. I like his Daisy posts, but mafia can civ read people so NAI. Though if one is mafia i'd look closely at the other.
Strongly reading Spacedaisy as town at this point. Kyle not so much.
Why
Why not?
Spacedaisy seems like her usual self and her opinions have been largely rational in an OTT townie way.
Kyle has been blendy and is giving me the impression he is posting less than he could be ie. hiding.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:46 pm
by Golden
At least epis cut and pastes pointed out sig was asking for a day three lynch right back at the start.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:47 pm
by sig
Just because I mentioned you a few times doesn't mean I remember you.
Like I didn't have you on my first big read list which is why i said that.
linki: Yeah it's been a thing from the beginning.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:47 pm
by MacDougall
Turnip Head wrote: ↑Mon Jun 18, 2018 9:41 pm
So we're trying to call Sig's bluff or what is this?
Sig has three different and unrelated cases being made against him.
My case is based on his meta.
The majority are pushing for his lynch based on Quin's info.
Epi's case is based on analysing his post content.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:48 pm
by Epignosis
sig wrote: ↑Mon Jun 18, 2018 9:23 pm
MacDougall wrote: ↑Mon Jun 18, 2018 9:20 pm
sig wrote: ↑Mon Jun 18, 2018 7:45 pm
Epignosis wrote: ↑Mon Jun 18, 2018 7:41 pm
sig wrote: ↑Mon Jun 18, 2018 7:33 pm
It wouldn't make sense to explain your powers in that way, if it was his action I'd say it would mention his action.
Do you suspect Quin, or are you simply not a civilian?
No and No
First I want clarification that it was his power and not a message.
If it was a power then we should be lynching INH! Since i'm good.
He already said it wasn't his power. The implication is that someone else has the power to give a random person a PM at night that tells the person whether two players are aligned or not aligned with one another.
I hope that alignment's are going to be revealed at some point because operating without them is going to be difficult.
<.<
See golden and Epi are claiming that it is his power.
My original thought is that someone sent him a PM saying this, so my original question which got Golden chasing after me was why should we believe that the messenger is one civ and two right.
I got jumped on for that. Since everyone else seems to be saying Quin claimed that it was his power.
I never claimed any such thing.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:48 pm
by sig
MacDougall wrote: ↑Mon Jun 18, 2018 9:47 pm
Turnip Head wrote: ↑Mon Jun 18, 2018 9:41 pm
So we're trying to call Sig's bluff or what is this?
Sig has three different and unrelated cases being made against him.
My case is based on his meta.
The majority are pushing for his lynch based on Quin's info.
Epi's case is based on analysing his post content.
I feel so loved tbh, but y'all are wrong.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:50 pm
by MacDougall
sig wrote: ↑Mon Jun 18, 2018 9:48 pm
MacDougall wrote: ↑Mon Jun 18, 2018 9:47 pm
Turnip Head wrote: ↑Mon Jun 18, 2018 9:41 pm
So we're trying to call Sig's bluff or what is this?
Sig has three different and unrelated cases being made against him.
My case is based on his meta.
The majority are pushing for his lynch based on Quin's info.
Epi's case is based on analysing his post content.
I feel so loved tbh, but y'all are wrong.
Explain to me why you are behaving in a passive and relatively timid way under duress here when in other recent town games I have seen you play you are blunt, aggressive and tinfoily.
Here you are actively avoiding tinfoiling which is a hallmark of your town play.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:53 pm
by MacDougall
Turnip Head is scum.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:54 pm
by Kylemii
MacDougall wrote: ↑Mon Jun 18, 2018 9:45 pm
sig wrote: ↑Mon Jun 18, 2018 9:30 pm
MacDougall wrote: ↑Mon Jun 18, 2018 9:28 pm
sig wrote: ↑Mon Jun 18, 2018 9:25 pm
Kyle's posts have been mainly fluff or interacting with/around Daisy. I like his Daisy posts, but mafia can civ read people so NAI. Though if one is mafia i'd look closely at the other.
Strongly reading Spacedaisy as town at this point. Kyle not so much.
Why
Why not?
Spacedaisy seems like her usual self and her opinions have been largely rational in an OTT townie way.
Kyle has been blendy and is giving me the impression he is posting less than he could be ie. hiding.
how much do you think i could be posting? are there some sort of really important day 1 mystery topics that require my exact personal input, mac?
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:54 pm
by Kylemii
MacDougall wrote: ↑Mon Jun 18, 2018 9:53 pm
Turnip Head is scum.
plz expand on that
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:55 pm
by sig
MacDougall wrote: ↑Mon Jun 18, 2018 9:50 pm
sig wrote: ↑Mon Jun 18, 2018 9:48 pm
MacDougall wrote: ↑Mon Jun 18, 2018 9:47 pm
Turnip Head wrote: ↑Mon Jun 18, 2018 9:41 pm
So we're trying to call Sig's bluff or what is this?
Sig has three different and unrelated cases being made against him.
My case is based on his meta.
The majority are pushing for his lynch based on Quin's info.
Epi's case is based on analysing his post content.
I feel so loved tbh, but y'all are wrong.
Explain to me why you are behaving in a passive and relatively timid way under duress here when in other recent town games I have seen you play you are blunt, aggressive and tinfoily.
Here you are actively avoiding tinfoiling which is a hallmark of your town play.
Good question. First I'd say being tinfoiling isn't always a hallmark of my town play, I've had town games where I don't tinfoil.
1. I wouldn't say I'm being passive or timid, I'm just messing around more right now. I think you're putting to much stock into my recent game meta and attributing it 100% to me being town.
2. I won't be getting lynched yet soooooo figured I'd have some fun and get to see how people are interacting with me.
3. I decided to switch some things around seeing how the last few games i've been killed rather early, but overall my behavior is more attributed to me being able to not get lynched.
Don't you find the whole Quin thing a bit odd? As well as how quickly people who were civ reading me jumped when INH was thrown out as the second? I'd not be shocked if INH is mafia and his buddies are pushing my wagon.
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:56 pm
by MacDougall
Actually.....
Spacedaisy
Lapluie
Turnip Head
Sig
Golden
All others
Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down
Posted: Mon Jun 18, 2018 9:57 pm
by Epignosis
sig, at what point did you ever forget that I was in this?