Page 28 of 175
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 11:58 am
by indiglo
Long Con wrote:Scotty wrote:Ricochet wrote:Guy who says we should be wary for manipulation literally goes Leroy Jenkins on us, what the fraking frak!
If this doesn't hit, LC's ass is grass.
If it does, he has had info and has kept it quiet for some reason.

But both of those are bad for me!
This is fun, you guys are so serious about this. Your square and my square have equal chance of finding the ship.
Dude, it's not about squares. It's about working together. I'm super disappoint on this.
Updated list:
May 8, 11:47 pm EST - ika, A1
May 9, 5:47 am EST - ika, A3
May 9, 11:49 am EST - indiglo, A5
May 9, 5:49 pm EST - Silverwolf, B2
May 9, 11:49 pm EST - Marmot, B4
May 10, 5:49 am EST - SVS, B6
May 10, 11:49 am EST - juliets, C1
May 10, 5:49 pm EST - ??? , C3
May 10, 11:49 pm EST - ??? , C5
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 11:59 am
by Scotty
Long Con wrote:Scotty wrote:Ricochet wrote:Guy who says we should be wary for manipulation literally goes Leroy Jenkins on us, what the fraking frak!
If this doesn't hit, LC's ass is grass.
If it does, he has had info and has kept it quiet for some reason.

But both of those are bad for me!
This is fun, you guys are so serious about this. Your square and my square have equal chance of finding the ship.
In what manner of civilized team could you be seen as a positive contributor? You're the guy that sneaks in to a carefully crafted 30-minute 4th of July firework show and sets it off at the same time, remarking "well, it was all gonna blow up eventually anyway!"
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:00 pm
by sig
Also @LC I don't see how I'm a cylon for not wanting to just send out the only two civ pilots to die without any thought. Which is what it seemed like was happening at first.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:00 pm
by Ricochet
Read on Longroy Conkins:
a) beginning for a lynch with an agenda
b) just fishing for reactions (strictness to the rules or laissez-faire he might later form reads on)
c) dic muv
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:01 pm
by indiglo
@ Rico, oh, I forgot to mention, it is past time. LC literally posted at exactly 11:49 am EST. So, I'm pretty sure his call will go through, unless we have to wait for confirmation of a sector before moving on. But the 5:49 am time did not wait for confirmation on previous sector to go ahead and call in, so that may give us our answer. Now that I think about it, I don't think we should wait for confirmation before calling a new one, because why would Goldama want to come here every 6 hours for the rest of the game?
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:01 pm
by Marmot
Sig.
Metalmarsh89 wrote:sig wrote:So do we think Epi is mafia or what?
What do you think? Do you think we need to lynch Cylons?
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:02 pm
by Long Con
Well, at least I finally have some attention now.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:02 pm
by Polo
This game could be a lot more than simply humans vs. Cylons, folks. It's definitely not as binary as that.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:03 pm
by Ricochet
sig wrote:Also @LC I don't see how I'm a cylon for not wanting to just send out the only two civ pilots to die without any thought. Which is what it seemed like was happening at first.
Errrrr??? Starbuck, Leo Adama are also pilots.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:03 pm
by Long Con
Polo wrote:This game could be a lot more than simply humans vs. Cylons, folks. It's definitely not as binary as that.
Ok, what is your personal goal in this game right now? What do we need to do?
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:04 pm
by Ricochet
"Only two pilots" would be a kind of mistake, but "only two
civ pilots"?!

Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:07 pm
by indiglo
Updated list:
May 8, 11:47 pm EST - ika, A1
May 9, 5:47 am EST - ika, A3
May 9, 11:49 am EST -
indiglo, A5 LC, D5
May 9, 5:49 pm EST - Silverwolf, B2
May 9, 11:49 pm EST - Marmot, B4
May 10, 5:49 am EST - SVS, B6
May 10, 11:49 am EST - juliets, C1
May 10, 5:49 pm EST - ??? , C3
May 10, 11:49 pm EST - ??? , C5
Up next, SW (or sub ika) at 5:49 pm for sector B2 (or you can check A5 if you want, or any other sector, really). Unless LC ninjas your time too.

Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:10 pm
by Scotty
lol we don't even know if A3 hit yet or not.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:10 pm
by sig
Ricochet wrote:sig wrote:Also @LC I don't see how I'm a cylon for not wanting to just send out the only two civ pilots to die without any thought. Which is what it seemed like was happening at first.
Errrrr??? Starbuck, Leo Adama are also pilots.
Only two civ pilots Kat and Hot Dog can go after the ship according to Golden's post no? So if they die then we have no way to go after the ship
Metalmarsh89 wrote:Sig.
Metalmarsh89 wrote:sig wrote:So do we think Epi is mafia or what?
What do you think? Do you think we need to lynch Cylons?
Sorry didn't see this.
Yes I think we need to lynch all the Cylons.
However, that doesn't mean we should waste a phase trying to lynch Epi if we don't blow up the ship.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:13 pm
by Polo
Long Con wrote:Polo wrote:This game could be a lot more than simply humans vs. Cylons, folks. It's definitely not as binary as that.
Ok, what is your personal goal in this game right now? What do we need to do?
Find out who is Cylon; read up on the show's lore (especially on these roles' wiki pages); hope that we kill off all of the evil Cylons before they kill the Humans.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:13 pm
by Marmot
Long Con wrote:Scotty wrote:Ricochet wrote:Guy who says we should be wary for manipulation literally goes Leroy Jenkins on us, what the fraking frak!
If this doesn't hit, LC's ass is grass.
If it does, he has had info and has kept it quiet for some reason.

But both of those are bad for me!
This is fun, you guys are so serious about this. Your square and my square have equal chance of finding the ship.
Long Con does bring up a good point, or at least he did earlier. Do we know how many spaces the ship takes up? Why not move down and diagonal to cover more ground?
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:15 pm
by Marmot
indiglo wrote:@ Rico, oh, I forgot to mention, it is past time. LC literally posted at exactly 11:49 am EST. So, I'm pretty sure his call will go through, unless we have to wait for confirmation of a sector before moving on. But the 5:49 am time did not wait for confirmation on previous sector to go ahead and call in, so that may give us our answer. Now that I think about it, I don't think we should wait for confirmation before calling a new one, because why would Goldama want to come here every 6 hours for the rest of the game?
We haven't got a confirmation on A3 yet have we?
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:16 pm
by Long Con
indiglo wrote:Ricochet wrote:I hope the Host seriously doesn't allow this, based on we establishing a queue of authorised volunteers, not Mr. Looney Coen over here.
indi, call it in, after the Host gives the result on A3 (if we have to wait for it), or call it in, when it's time.
Cool wit me. I meant to ask Goldama about that previously - if we need to wait for results before calling in the next sortie or not.
LC, it was a dick move. Completely. I'm not calling you a dick, btw.
I accept the dick move accusation. I once was shown a super long icicle hanging, and despite my friend's excitement and wonder over it, I said "Cool!" and then touched my finger lightly to it, causing it to fall and shatter. It amused me to purposely be such a jerk, because I'm not like that 99% of the time. Gleeful mischief, not mean-spirited.

I urge you to hear, in the words of the immortal Star-Lord: "I may be an asshole, but I am not 100% a dick". So comments like this:
sig wrote:That is a cylonish thing to do LC.
...are not necessary.
In other words, just having some fun, plus I truly don't think it matters what order we pick these in when we're searching for one single random (?) square. We'll get it when we get it, and it is pure luck that determines when we get it. It could be on square A2 for all we know, and thus we'll all die of old age before we find it.
Furthermore, I allowed myself to do it because I think it is BETTER to introduce some deviations from the plan. As far as I can tell, we are straight-up following DrumBeats' proposed plan, without alterations, right? Am I wrong about that? I might have skimmed some of indiglo's planning posts due to the repetition of information and the graph-grid thingy. I said it several times before, it's not wise to just follow one person's plan
to the letter. What if DrumBeats is a Cylon who is leading us to squares that he knows don't contain the Rez Ship? Why are none of you concerned about this?
You can count on me doing this again at some point if someone
else doesn't address this flaw in the plan, and come up with a way to mend it. Going diagonal after reaching A5 was one such proposed idea, but it seems to me that it got fluffed away and the original plan was still the popular way to go.
Linki: Thanks MM. And no confirmation yet.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:17 pm
by Marmot
You could have at least gone D4 Long Con.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:17 pm
by Ricochet
The plan to switch from DrumBeats' one-way pattern was to take another pattern.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:18 pm
by Ricochet
Metalmarsh89 wrote:Long Con wrote:Scotty wrote:Ricochet wrote:Guy who says we should be wary for manipulation literally goes Leroy Jenkins on us, what the fraking frak!
If this doesn't hit, LC's ass is grass.
If it does, he has had info and has kept it quiet for some reason.

But both of those are bad for me!
This is fun, you guys are so serious about this. Your square and my square have equal chance of finding the ship.
Long Con does bring up a good point, or at least he did earlier. Do we know how many spaces the ship takes up? Why
not move down and diagonal to cover more ground?
Literally suggested that. To which LC agreed!
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:20 pm
by Marmot
Ricochet brought up a really good point earlier that Long Con echoed.
We should take that into account. If you don't mind indiglo, I will probably target E3.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:20 pm
by ObscureAllure
So say we all (just in case, still catching up and don't want to get punshed by Daddy Golden! 33 pages for day one cycle... wow.)
WARNING: Long post alert!
G-Man wrote:Polo seemed to be very adept at solving the cipher. He also threw out civ cred a little quickly for those helping on the cipher. There was a brief back-and-forth with ObscureAllure (who I remember from a forum long long ago as a confident and headstrong player with a lot of grit and spit) but I don't know how much to read into that, if at all.
Not sure if that's an insult or flattery.
DrumBeats wrote:ika wrote:ill take you up on the offer of seeing the games if you dont mind. im cusious to see how it work cus if there is no diffrence i think i will have a lot more fun sorting you
Scum:
http://forums.bulbagarden.net/index.php ... 20.187711/
Most, but not all, of the private communication is linked in the Quicktopics at the end here, so you can actually see a lot of that here.
Town:
http://forums.bulbagarden.net/index.php ... ry.214349/
This one none of my private communication was publicized, but basically I pseudo cleared the doctor and cop and united them with the tracker, whose softclaims I caught. I knew one guys meta well enough to give him a chance to kill me and frame somebody else, knowing that if he were scum he would take that opportunity, and I told somebody else about the plan so if I died it would come down on the original person. Turned out the two people were the cop and doctor respectively and it brought us all together and united us.
That's a whole lot of WIFOM. You'll need another bottle with that much.
Silverwolf wrote:ObscureAllure wrote:Ran out of time catching up, don't want to chance missing the vote so voting for Polo. I'll be back in town at some point either tonight or tomorrow
Morning
This is the only reasoning I can see for your Polo read. Is this why you are voting him or is there something else? Please elaborate on this so I can understand your thought process better.
ObscureAllure wrote:Polo wrote:My vote proably goes to LoRab. LoRab has been watching but only made one non-constructive post during our attempt to save our asses.
Already talking who you're going to vote for and it's been up for like 15 minute? Well if that's the case I'd actually probably vote for you because you were ignoring letters I was posting. You even said olympic carrier but then put other letters in their place. >.<
Oh hai Lorab!! 
Nope, that was it. It was day one and my day one votes are usually based off of very little. Added to that, I haven't played with half of you before, and the other half it's been years and I have to relearn everyone's style. You're honestly lucky you even got that much explaination because I've been known to either random on day one, or vote just for someone who is being annoying.
In fact, it's kind of amuzing that all of these people are like "Oh, yeah, OA's polo vote is totally pingy..." what about it was? I was correcly saying taht r = t and he kept ignoring it and saying the wrong letter. And then was mis-entering other letters. It's pingy that i voted for him, but his actions aren't pingy? LOL!
Scotty wrote:ika wrote:Scotty-need more i find him a little more on the scum side for ~reasons~
Sometimes cookies go missing from the pantry but that doesn't mean I'm gonna start suspecting the vacuum cleaner.
I LOLed.
ika wrote:a2thezebra - null town
Epignosis - lean scum
ika - IC town
inawordyes - scum
Indiglo - null
JaggedJimmyJay - town
Matt - null?
Nerolunar - post history
nutella - need more
ObscureAllure - Doctor who
Ricochet - null scum
S~V~S - slight sucm
Scotty - null oddly enough
sig - maybe town?
Silverwolf - TOWN <3
SokothQultuq - null
Spacedaisy - null
Vompatti - null
this is what i have so far? i am terrbile with off top of head stuff
Fixed that for you.
ika wrote:Ricochet wrote:ika wrote:the rest i mostly agree.
@rico, ifs funny that you dont know null scum if you have been more then 4 years
What are you talking about?
Is it that hard to explain a mashup of two concepts, namely null and scum?
you said you played more then me, that would mean you have been playing more then 4 years.
If we're going to whip out our members and measure, then I'll join in. I started playing mafia (also/originally known as "are you a werewolf") in PERSON almost 20 years ago and online since at least 2010 or earlier. And I have never heard the term "null scum." Don't know if this is how you usually talk to other players or not, but it's kind of raising red flags with me.
S~V~S wrote:
This is my three bads:
Rico
G-Man
OA (somewhat less than the rest) for her unexplained Polo vote. Was it random? Was there a reason? Did no one at all catch her eye?
But I did give reasons, and silver wolf even quoted them right before you posted this.
Long Con wrote:ika, when I play with Black Rock, I specifically avoid discussing her for at least a few days,
because she's my wife. I suggest you and Silverwolf give it a try, I'm so over seeing 100 posts between the two of you on Day 1 frankly.

Amen to that. Half of my catch up has been skimming their posts at this point.
PS: Refreshing to see you and your crassness hasn't hanged one bit. Nice to play with you again my friend. *hi five*
Gman and his lists. Feels like home.
Nerolunar wrote:Polo wrote:ObscureAllure wrote:Ran out of time catching up, don't want to chance missing the vote so voting for Polo. I'll be back in town at some point either tonight or tomorrow
Morning
Whoa there. Can I know why?
I guess thats a question all of us wants answered.
Nerolunar wrote:FoS on ObscureAllure. He needs to adress his Polo vote.
Nerolunar wrote:I will be going to bed soon, so Im going to place my vote.
Vote ObscureAllure
18 pages in and this is literally the first thing you've said about me. I said that I was camping and wouldn't be able to respond before the timer ran out. So you threatened to vote for me if I don't come back, after I said I WASN'T COMING BACK. Said prior that polo was my only real suspicion, and why. .... It's day one, people. Just because some other people have apparently figured out the whole game on day one, I take a little more time and thought into figuring things out. Day one is a crapshoot. That was my only named suspish and I voted it. With all of the other craziness going on with near info dumping and people positive of baddieness on day one, the fact that you jumped on this knowing I woudn't be back in time to reply is kind of crazy. Feels like a mafia looking for a place to throw a vote without gaining too much attention.
PS, I'm a girl.
Polo wrote:Glorfindel also failed to say So Say We All, along with Vompatti.
S~V~S, Metalmarsh89, SokothQultuq, Nutella and Drumbeats also failed to begin their first post with So Say We All.
Actively trying to get people in trouble? What if that's townies you're getting punished, there, guy?
So I know it's been a while, but I don't remember day ones with so much "I know [this]!" In fact, day one used to be pure drivel. Is it normal for day ones to go like this now, or is this game unique?
I'm only on page 23. Trying guys. Having no cell service up there got me way behind.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:21 pm
by Long Con
Ricochet wrote:Metalmarsh89 wrote:Long Con wrote:Scotty wrote:Ricochet wrote:Guy who says we should be wary for manipulation literally goes Leroy Jenkins on us, what the fraking frak!
If this doesn't hit, LC's ass is grass.
If it does, he has had info and has kept it quiet for some reason.

But both of those are bad for me!
This is fun, you guys are so serious about this. Your square and my square have equal chance of finding the ship.
Long Con does bring up a good point, or at least he did earlier. Do we know how many spaces the ship takes up? Why
not move down and diagonal to cover more ground?
Literally suggested that. To which LC agreed!
Yes I did and do agree. Go with Ricochet's alteration, captain indiglo! I won't interfere again if I'm satisfied with the plan.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:23 pm
by Polo
So I give out "Olympic Carrier", which ends up being the best clue possible to solve the cypher, and you still suspect me? Oh lol
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:23 pm
by Marmot
Why is Obscure talking about whipping our members out?

Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:24 pm
by Long Con
ObscureAllure wrote:Long Con wrote:ika, when I play with Black Rock, I specifically avoid discussing her for at least a few days,
because she's my wife. I suggest you and Silverwolf give it a try, I'm so over seeing 100 posts between the two of you on Day 1 frankly.

Amen to that. Half of my catch up has been skimming their posts at this point.
PS: Refreshing to see you and your crassness hasn't hanged one bit. Nice to play with you again my friend. *hi five*
LOL Yup, crass, that's me all right. Did you see what I just did with the Sortie Plan? I'm such a stinker.
So... you are not holding a grudge for the Battle Royale game?
That was some morally dubious play on my part... I had it all justified, but I still didn't like having to do it.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:29 pm
by Marmot
Metalmarsh89 wrote:Why is Obscure talking about whipping our members out?

Maybe she's also up for tying Epignosis up and giving him a good ol' interrogation.

Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:32 pm
by sig
Metalmarsh89 wrote:Metalmarsh89 wrote:Why is Obscure talking about whipping our members out?

Maybe she's also up for tying Epignosis up and giving him a good ol' interrogation.

Kinky. :P
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:35 pm
by Long Con
ObscureAllure wrote:Scotty wrote:ika wrote:Scotty-need more i find him a little more on the scum side for ~reasons~
Sometimes cookies go missing from the pantry but that doesn't mean I'm gonna start suspecting the vacuum cleaner.
I LOLed.
Me too!
If we're going to whip out our members and measure, then I'll join in. I started playing mafia (also/originally known as "are you a werewolf") in PERSON almost 20 years ago and online since at least 2010 or earlier. And I have never heard the term "null scum." Don't know if this is how you usually talk to other players or not, but it's kind of raising red flags with me.
I wouldn't think too much of it. The Syndicate has recently made many more connections with the wide world of Mafia sites, and there is a lingo shared by a great many of them that never really seeped into our culture on Revolution Mafia, The Piano, Hedville, SpoilerTV, or where (I assume) you have played.
Polo wrote:Glorfindel also failed to say So Say We All, along with Vompatti.
S~V~S, Metalmarsh89, SokothQultuq, Nutella and Drumbeats also failed to begin their first post with So Say We All.
Actively trying to get people in trouble? What if that's townies you're getting punished, there, guy?
Yeah, that's a good point, Polo. Maybe stop selling them out, maybe the Host would have missed their tiny indiscretion.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:39 pm
by sig
Question are civs more likely to forget so say so say we all then mafia members? Or is is NAI (Non Alignment Indicator)
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:48 pm
by Ricochet
sig wrote:Question are civs more likely to forget so say so say we all then mafia members? Or is is NAI (Non Alignment Indicator)
"Null town", I think mafia could try to be more careful, but that's about it. I would not conduct a proper hunt based on this matter. Plus, I think the Host-related punishments might be the significant factor in this matter.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 12:55 pm
by Vompatti
D12
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:04 pm
by ika
A5
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:04 pm
by ika
Anyways heading home now that Imoff work I can cover the next 2 days worth of cycles
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:07 pm
by Ricochet
Oh great, now ika does whatever the frwk he feels like.
ika wrote:Anyways heading home now that Imoff work I can cover the next 2 days worth of cycles
No thanks, we're full. How about teamwork, ever heard of it?
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:16 pm
by juliets
Am i right that Vompatti and ika's sorties don't count because it hasn't been 6 hours from LC's sortie? Or am I confused.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:18 pm
by Scotty
juliets wrote:Am i right that Vompatti and ika's sorties don't count because it hasn't been 6 hours from LC's sortie? Or am I confused.
Correct. And we're still awaiting confirmation if LC's rando pick counts as well
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:23 pm
by indiglo
Ricochet wrote:Metalmarsh89 wrote:Long Con wrote:Scotty wrote:Ricochet wrote:Guy who says we should be wary for manipulation literally goes Leroy Jenkins on us, what the fraking frak!
If this doesn't hit, LC's ass is grass.
If it does, he has had info and has kept it quiet for some reason.

But both of those are bad for me!
This is fun, you guys are so serious about this. Your square and my square have equal chance of finding the ship.
Long Con does bring up a good point, or at least he did earlier. Do we know how many spaces the ship takes up? Why
not move down and diagonal to cover more ground?
Literally suggested that. To which LC agreed!
I also agreed to this. As I have been saying multiple times, when YOUR TURN COMES UP feel free to deviate from the planned sectors. I have zero problem with that. But to avoid any problems with this:
Golden wrote:
Any person may authorise a mission, noting the 'one every six hours limit'.
It is far more important we stick to the time table, rather than the planned sectors.
LC, please don't jump in again without being a volunteer. My concern is that if we screw up the "one every six hours limit" we may be frakked. If you come in, stealing people's scheduled time slots, we may screw that up, because they may not see that you've stolen it if they aren't caught up. Please don't skim, and then come in and screw with a well thought out plan.
I don't care what sector anyone wants to pick. I have said this multiple times. Please just let's stick to the assigned time slots. This is not difficult. Let's work together.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:27 pm
by indiglo
ika wrote:Anyways heading home now that Imoff work I can cover the next 2 days worth of cycles
NO. Do not do this please. Stick to the schedule, for you have already screwed up the next cycle.
Lord-a-mercy, is this all in Chinese???
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:29 pm
by indiglo
Scotty wrote:juliets wrote:Am i right that Vompatti and ika's sorties don't count because it hasn't been 6 hours from LC's sortie? Or am I confused.
Correct. And we're still awaiting confirmation if LC's rando pick counts as well
Right.
I honestly don't think we need to wait for confirmation before doing the next sortie, but I don't have any real facts other than what Goldama said. He didn't say anything about waiting for confirmation, just every 6 hours. I do prefer to hear from him on that, but we have another 5 hours or so until our next sortie is up.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:29 pm
by sig
See this is what I mean by people doing whatever they want.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:29 pm
by Scotty
indiglo wrote:ika wrote:Anyways heading home now that Imoff work I can cover the next 2 days worth of cycles
NO. Do not do this please. Stick to the schedule, for you have already screwed up the next cycle.
Lord-a-mercy, is this all in Chinese???
Sorry, I don't speak Klingon
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:30 pm
by indiglo
Also, vomps wouldn't count anyway, because there is no D12. I think vomps is just being... vompy.

Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:30 pm
by ika
indiglo wrote:ika wrote:Anyways heading home now that Imoff work I can cover the next 2 days worth of cycles
NO. Do not do this please. Stick to the schedule, for you have already screwed up the next cycle.
Lord-a-mercy, is this all in Chinese???
requote the scedule i can cover the next two days
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:31 pm
by indiglo
ika wrote:indiglo wrote:ika wrote:Anyways heading home now that Imoff work I can cover the next 2 days worth of cycles
NO. Do not do this please. Stick to the schedule, for you have already screwed up the next cycle.
Lord-a-mercy, is this all in Chinese???
requote the scedule i can cover the next two days
NO. THEY ARE ALREADY COVERED BY A VARIETY OF VOLUNTEERS.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:32 pm
by Scotty
I'm expectin some dank dank host post that details the ship had been blown up with A3.
Das rite.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:33 pm
by ika
indiglo wrote:ika wrote:indiglo wrote:ika wrote:Anyways heading home now that Imoff work I can cover the next 2 days worth of cycles
NO. Do not do this please. Stick to the schedule, for you have already screwed up the next cycle.
Lord-a-mercy, is this all in Chinese???
requote the scedule i can cover the next two days
NO. THEY ARE ALREADY COVERED BY A VARIETY OF VOLUNTEERS.
shame im gonna do it anways if they are not here
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:35 pm
by Long Con
Well, indi, I was the only one posting at the appointed minute. It seems as though that should be the MOST important thing, because although the mission times can slip, lynch times may not. If I or anyone else is present at the appointed minute, then that person should just give the next planned coordinates. It doesn't matter WHO gives them, as much as making sure they are on as tight a schedule as possible.
Linki: ika nailed it exactly. It's not about being polite, it's about being prompt.
Re: Battlestar Galactica Mafia - Day One
Posted: Mon May 09, 2016 1:36 pm
by Scotty
Long Con wrote:Well, indi, I was the only one posting at the appointed minute. It seems as though that should be the MOST important thing, because although the mission times can slip, lynch times may not. If I or anyone else is present at the appointed minute, then that person should just give the next planned coordinates. It doesn't matter WHO gives them, as much as making sure they are on as tight a schedule as possible.
Linki: ika nailed it exactly. It's not about being polite, it's about being prompt.
It's also about working as a team. I still don't agree with you selecting out of the checkerboard pattern. That seems like a major tactical mistake unless you know something.