Page 30 of 81
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:18 pm
by Benson
Hally wrote: ↑Thu Jul 23, 2020 9:16 pm
hard claim town redirector
i redirected radishes to long con last night. radishes was mafia and i jacked his kill
GOTTEM
LMAO
Town redirector
Could you imagine.
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:19 pm
by tutuu
TonyStarkPrime wrote: ↑Thu Jul 23, 2020 9:18 pm
*insert flavor here*
ColonialBob has been dayvigged! He was Plato( MAFIA), a member of the School of Athens!

Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:19 pm
by Hally
i wolf read both bob and radishes correctly D1
i jacked radishes kill and made him target lc
i am the goat
i am lock clear
how does my dab taste haters
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:19 pm
by Timsup2nothin
tutuu wrote: ↑Thu Jul 23, 2020 9:17 pm
there are some small caveats that could lead to caveat being town
1) redirector / busdriver
2) him being "miller" in the sense that all mafia having the same geographical location / nationality is NOT CONTRADICTORY with the possibility of a town having the same nationality (greek)
like, its not a contradiction, both statemetns are correct at the same time
but if thats the case, after we misyeet colonialbob, i am going to PERSONALLY yeet TONY stark PRIME IRL if he did this so dont WORRY guys
I'm German, so not EVERYBODY is Greek.
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:19 pm
by NANOOKTHEGREATANDFEARSOME
So that’s like what
5 clears I think? Maybe more if I’m forgetting someone
Lmao this game
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:19 pm
by WerewolfHunter
nutella wrote: ↑Thu Jul 23, 2020 9:17 pm
Hally wrote: ↑Thu Jul 23, 2020 9:16 pm
hard claim town redirector
i redirected radishes to long con last night. radishes was mafia and i jacked his kill
GOTTEM
holY SHIT
thats amazing oh my god
8
That's amazing!
The question is who were they planning on killing
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:19 pm
by iaafr
what the fuck your guys' roles are so good what the fuck
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:20 pm
by nutella
tutuu wrote: ↑Thu Jul 23, 2020 9:18 pm
Timsup2nothin wrote: ↑Thu Jul 23, 2020 9:16 pm
I have one problem Tutuu.
What if the School of Athens are the wolves, and Bob turns out to be like School of Sparta or something?
NO dude
GEOGRAPHICAL LOCATION
NATIONALITY
capiche?
GREEK
GREEK
GREECE
FROM GREECE
yeah what hes saying is there could be more differentiation within greece that doesnt line up with alignment
but im taking occam for now, bob is prob just a wolf anyway
......linki ohH NICE LMAOOOOOO
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:20 pm
by Benson
HAHAHAHHAHAHA
If the claims are all from town then we just win.
Is this actually going to be that easy?
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:20 pm
by Hally
TonyStarkPrime wrote: ↑Thu Jul 23, 2020 9:18 pm
*insert flavor here*
ColonialBob has been killed! He was Plato (MAFIA), a member of the School of Athens!
GOTTEM
tutu lock clear
nut lock clear
lc lock clear
nanook lock clear
me lock clear
we’re rollin folks
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:20 pm
by NANOOKTHEGREATANDFEARSOME
(I’m claiming the bob shot in case that wasn’t abundantly clear!)
I expect we’re looking at a fair bit of defensive power given town’s KP
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:21 pm
by NANOOKTHEGREATANDFEARSOME
Clearly not enough defensive power tho lmao
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:21 pm
by Benson
Hally wrote: ↑Thu Jul 23, 2020 9:20 pm
TonyStarkPrime wrote: ↑Thu Jul 23, 2020 9:18 pm
*insert flavor here*
ColonialBob has been killed! He was Plato (MAFIA), a member of the School of Athens!
GOTTEM
tutu lock clear
nut lock clear
lc lock clear
nanook lock clear
me lock clear
we’re rollin folks
*lonely whale noises*
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:21 pm
by Long Con
It was clear.

Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:21 pm
by Timsup2nothin
iaafr wrote: ↑Thu Jul 23, 2020 9:19 pm
what the fuck your guys' roles are so good what the fuck
I clearly got shortchanged.
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:21 pm
by tutuu
[mention]ColinIsCool[/mention] what are your last words, you cowardly member of the mafia
you dare stand in our town lying to us in our face, as if we would accept u furry werewolf into our kind, eating a townsfolk every night?
think again, fool.
you're going vegan from now on and im not backing down. never will u eat another villager again
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:21 pm
by WerewolfHunter
Benson wrote: ↑Thu Jul 23, 2020 9:20 pm
HAHAHAHHAHAHA
If the claims are all from town then we just win.
Is this actually going to be that easy?
9
I sure hope so but we need to use the discussion to our advantage because it may not be as easy as we think
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:22 pm
by NANOOKTHEGREATANDFEARSOME
K, I’m gonna go bask in my glory* for a hot minute, I’ll come back and try again later
Let’s get that fucking sweep
*preemptive shut up tutuu I know this is your kill just let me have my moment

Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:22 pm
by nutella
still have tinfoil on iaafr lol
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:23 pm
by Long Con
nutella wrote: ↑Thu Jul 23, 2020 9:22 pm
still have tinfoil on iaafr lol
He's voting for you.
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:23 pm
by Hally
i love how i somehow redirected the maf kill to the one town with a vest
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:23 pm
by WerewolfHunter
10
I'm really glad for that shot. Now we just need to figure out where to go
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:23 pm
by nutella
theres also like an edge case here where hally and lc concocted a joint claim upon seeing the kill failed but that seems p unlikely
prob just
[VOTE:
colin] aubergine
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:24 pm
by Long Con
Hally wrote: ↑Thu Jul 23, 2020 9:23 pm
i love how i somehow redirected the maf kill to the one town with a vest
Yeah, we'll have words later.

Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:24 pm
by Alison
Hally wrote: ↑Thu Jul 23, 2020 2:22 pm
i feel like all alison has done since i’ve been in the game is tunnel me
i don’t actually remember any takes she’s given on anyone else except me? but this might be my own biased view as the subject of her tunnel. would need to check her iso to see if that’s in fact true
idk i don’t think tunneling is really like... wolfy for alison? she can easily do it as town. but she’s aware enough of this and also definitely does it as wolf too when she thinks it fits her agenda
when did alison make that post like “sheep me on hally i will take responsibility for being wrong”? was that after the kza wagon grew? if so i can see that being powerwolfing but it also kinda seems twtbaw for alison idk
its hard for me to evaluate her knowing she is tunneling town nonstop but maybe others have a better perspective
No sentence in this post is true.
1) I have done way more than "just tunnel" you. My last two posts was literally about reaching out to people I trust to hammer out a consensus vote.
2) I tunnel more as wolf than as town. For an example of this: see my Space Invaders stance on Carotenoid where I refused to budge, vs Lion King where I flipped on Michelle and Jack Attack where I flipped on you and Funnygurl. Tunnelling is anti-town, which is why I do it more as scum.
3) TWTBAW is a fake concept. I often openwolf if I think it will help my cause.
4) Asking people to sheep your reads on someone you think is scum isn't wolfy and you should stop pretending that it is. Even if you're approaching this with the perspective that you're town, I obviously don't agree, so I have no idea why you think pushing you is scummy.
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:24 pm
by NANOOKTHEGREATANDFEARSOME
Is the rabbit/nutella CC real btw? I haven’t paid much attention outside of the red check, idk if rabbit is memeing or not
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:24 pm
by tutuu
NANOOKTHEGREATANDFEARSOME wrote: ↑Thu Jul 23, 2020 9:22 pm
K, I’m gonna go bask in my glory* for a hot minute, I’ll come back and try again later
Let’s get that fucking sweep
*preemptive shut up tutuu I know this is your kill just let me have my moment
i dont CARE about the colonial BOB kill DUDE i am ALREADY burying the LAST
WOLF
u're STUCK thinking in the PAST while i think FIVE moves AHEAD in the FUTURE
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:25 pm
by Hally
[VOTE:
colin] aubergine
pretty sure game is locked
we have five clears and there’s only one mafia left sooooo
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:25 pm
by WerewolfHunter
Benson wrote: ↑Thu Jul 23, 2020 9:21 pm
Hally wrote: ↑Thu Jul 23, 2020 9:20 pm
TonyStarkPrime wrote: ↑Thu Jul 23, 2020 9:18 pm
*insert flavor here*
ColonialBob has been killed! He was Plato (MAFIA), a member of the School of Athens!
GOTTEM
tutu lock clear
nut lock clear
lc lock clear
nanook lock clear
me lock clear
we’re rollin folks
*lonely whale noises*
10
So this helps. We need to figure out of who is not clear who we will vote for now
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:25 pm
by iaafr
my tinfoil is tim
esp with that greencheck
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:25 pm
by NANOOKTHEGREATANDFEARSOME
Hally wrote: ↑Thu Jul 23, 2020 9:23 pm
i love how i somehow redirected the maf kill to the one town with a vest
I mean uh
Given amount of town KP around having a vest isn’t necessarily clearing imo
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:25 pm
by iaafr
also lol @ tim making that speech about not autoyeeting radishes and radishes just getting shot
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:25 pm
by nutella
alison is out of touch with the ~mood~ lol
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:26 pm
by iaafr
NANOOKTHEGREATANDFEARSOME wrote: ↑Thu Jul 23, 2020 9:25 pm
Hally wrote: ↑Thu Jul 23, 2020 9:23 pm
i love how i somehow redirected the maf kill to the one town with a vest
I mean uh
Given amount of town KP around having a vest isn’t necessarily clearing imo
ya this
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:26 pm
by WerewolfHunter
[VOTE:
Colonial ] aubergine since the players who are town cleared I will sheep some of them
11
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:26 pm
by NANOOKTHEGREATANDFEARSOME
tutuu wrote: ↑Thu Jul 23, 2020 9:24 pm
NANOOKTHEGREATANDFEARSOME wrote: ↑Thu Jul 23, 2020 9:22 pm
K, I’m gonna go bask in my glory* for a hot minute, I’ll come back and try again later
Let’s get that fucking sweep
*preemptive shut up tutuu I know this is your kill just let me have my moment
i dont CARE about the colonial BOB kill DUDE i am ALREADY burying the LAST
WOLF
u're STUCK thinking in the PAST while i think FIVE moves AHEAD in the FUTURE
I legit love you

Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:26 pm
by Timsup2nothin
NANOOKTHEGREATANDFEARSOME wrote: ↑Thu Jul 23, 2020 9:24 pm
Is the rabbit/nutella CC real btw? I haven’t paid much attention outside of the red check, idk if rabbit is memeing or not
He's made at least two counterclaims so I'm guessing meme.
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:26 pm
by NANOOKTHEGREATANDFEARSOME
iaafr wrote: ↑Thu Jul 23, 2020 9:25 pm
also lol @ tim making that speech about not autoyeeting radishes and radishes just getting shot
I was fully preparing to shoot him 5 minutes in

Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:27 pm
by Benson
Hally wrote: ↑Thu Jul 23, 2020 9:23 pm
i love how i somehow redirected the maf kill to the one town with a vest
Town redirector sounds so OP. Like isn't that just a wolf role usually.
Not calling you a liar (yet), but that role is whack to give to the town.
So does this mean that MR could only have submitted the kill? Like he couldn't be a PR otherwise that would've been redirected in stead, yeah? Perplexing.
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:27 pm
by WerewolfHunter
12
Back later everyone
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:27 pm
by tutuu
WerewolfHunter wrote: ↑Thu Jul 23, 2020 9:26 pm
[VOTE:
Colonial ] aubergine since the players who are town cleared I will sheep some of them
11
ZED'S BOB'S DEAD BABY,
ZED'S BOB'S DEAD
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:27 pm
by Hally
NANOOKTHEGREATANDFEARSOME wrote: ↑Thu Jul 23, 2020 9:25 pm
Hally wrote: ↑Thu Jul 23, 2020 9:23 pm
i love how i somehow redirected the maf kill to the one town with a vest
I mean uh
Given amount of town KP around having a vest isn’t necessarily clearing imo
it’s clearing because my role specifies that if i try to redirect mafia to another mafia my action will fail
my action went through, thus lc is town because radishes was not
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:28 pm
by Timsup2nothin
iaafr wrote: ↑Thu Jul 23, 2020 9:25 pm
my tinfoil is tim
esp with that greencheck
The thanks I get.
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:28 pm
by NANOOKTHEGREATANDFEARSOME
I may be an idiot but I think I’m starting at LC
I could probably be convinced otherwise tbh
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:28 pm
by nutella
iaafr wrote: ↑Thu Jul 23, 2020 9:26 pm
NANOOKTHEGREATANDFEARSOME wrote: ↑Thu Jul 23, 2020 9:25 pm
Hally wrote: ↑Thu Jul 23, 2020 9:23 pm
i love how i somehow redirected the maf kill to the one town with a vest
I mean uh
Given amount of town KP around having a vest isn’t necessarily clearing imo
ya this
i had this thought yeah
WerewolfHunter wrote: ↑Thu Jul 23, 2020 9:26 pm
[VOTE:
Colonial ] aubergine since the players who are town cleared I will sheep some of them
11
he ded tho
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:28 pm
by Benson
NANOOKTHEGREATANDFEARSOME wrote: ↑Thu Jul 23, 2020 9:25 pm
Hally wrote: ↑Thu Jul 23, 2020 9:23 pm
i love how i somehow redirected the maf kill to the one town with a vest
I mean uh
Given amount of town KP around having a vest isn’t necessarily clearing imo
This.
We just have to assume the wolves are fairly compensated and can do damage. Right now everything is far too easy with the unverifiable claims.
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:29 pm
by NANOOKTHEGREATANDFEARSOME
Hally wrote: ↑Thu Jul 23, 2020 9:27 pm
NANOOKTHEGREATANDFEARSOME wrote: ↑Thu Jul 23, 2020 9:25 pm
Hally wrote: ↑Thu Jul 23, 2020 9:23 pm
i love how i somehow redirected the maf kill to the one town with a vest
I mean uh
Given amount of town KP around having a vest isn’t necessarily clearing imo
it’s clearing because my role specifies that if i try to redirect mafia to another mafia my action will fail
my action went through, thus lc is town because radishes was not
Oh shit that’s nice as hell
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:29 pm
by Hally
Benson wrote: ↑Thu Jul 23, 2020 9:27 pm
Hally wrote: ↑Thu Jul 23, 2020 9:23 pm
i love how i somehow redirected the maf kill to the one town with a vest
Town redirector sounds so OP. Like isn't that just a wolf role usually.
Not calling you a liar (yet), but that role is whack to give to the town.
So does this mean that MR could only have submitted the kill? Like he couldn't be a PR otherwise that would've been redirected in stead, yeah? Perplexing.
how could i be lying
lc says his vest broke. i made radishes target him. radishes was carrying the kill and i made him kill lc
i’m literally lock clear
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:29 pm
by nutella
Benson wrote: ↑Thu Jul 23, 2020 9:27 pm
Hally wrote: ↑Thu Jul 23, 2020 9:23 pm
i love how i somehow redirected the maf kill to the one town with a vest
Town redirector sounds so OP. Like isn't that just a wolf role usually.
Not calling you a liar (yet), but that role is whack to give to the town.
So does this mean that MR could only have submitted the kill? Like he couldn't be a PR otherwise that would've been redirected in stead, yeah? Perplexing.
town redirector is very much not a new concept for tsp
Re: Philosophers' Mafia [DAY 1]
Posted: Thu Jul 23, 2020 9:30 pm
by NANOOKTHEGREATANDFEARSOME
It’s kind of an OP claim tbh but I’m ignoring that!
Also uh chances that there are five wolves with the amount of town power seemingly around? Nonzero right?