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Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 10:12 am
by DharmaHelper
I originally voted INH and swapped to sprityo when G-Man said there was a tie.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 10:13 am
by Dragon D. Luffy
I picked sprityo. Don't really remember why, I guess I liked the way he was trying to organize things.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 10:16 am
by ColinIsCool
DharmaHelper wrote: Fri Oct 19, 2018 9:59 am P.S Killing inactives particularly with this set-up is a great idea please do it.
Why particularly with this set-up?

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 10:16 am
by ColinIsCool
I voted sprit, he seemed to be in a good solvey mode that I wouldn’t expect out of scum right away.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 10:26 am
by DharmaHelper
ColinIsCool wrote: Fri Oct 19, 2018 10:16 am
DharmaHelper wrote: Fri Oct 19, 2018 9:59 am P.S Killing inactives particularly with this set-up is a great idea please do it.
Why particularly with this set-up?
Because there are no power roles meaning the only tools we have are in the thread, working together to suss out the assimilated. If someones NOT here doing that, they're weighing us down.

And if they happen to be bad and they miss a kill, we're not stuck wondering if a kill didn't go through because of an inactive or because of a friendly-fire scenario, which when THAT happens, dramatically shifts the game.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 10:32 am
by insertnamehere
Quin wrote: Fri Oct 19, 2018 10:09 am
Dragon D. Luffy wrote: Fri Oct 19, 2018 10:02 am So should we reveal who we nominated at Day 0?
could be useful. i voted INH.
DharmaHelper wrote: Fri Oct 19, 2018 10:12 am I originally voted INH and swapped to sprityo when G-Man said there was a tie.
:beer:

Thanks folks. I see my strategy of not acting like I wanted to win at all worked like gangbusters.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 10:36 am
by insertnamehere
ColinIsCool wrote: Fri Oct 19, 2018 9:45 am Kinda feel like speed was trying to get the flamethrower and do that democracy thing because he’s bad and wanted town cred for a long con
But Long Con isn't even playing this game? :confused:

Real talk tho: Speed's D0 campaigning strike me as exactly what civ Speed would do. He's my strongest read right now. All of my other opinions are clouded in ambiguity and he-said, she-said.

Re: Outpost 31- DAY 0

Posted: Fri Oct 19, 2018 10:55 am
by speedchuck
DharmaHelper wrote: Fri Oct 19, 2018 9:57 am I've decided to get my thoughts out there before the gym as I'm waiting for my ride.
Elohcin wrote: Thu Oct 18, 2018 3:23 pm Hey guys...checking in. Not sure who I'll vote for yet.

I wanted to note, because the kill rotates among the assimilated, they will know how many of theme there are which is an advantage to them. This was probably very clear to everyone but I thought it was worth mentioning.
Initial impression: Trying to seem useful to the town while presenting information that "was probably very clear to everyone". Strikes me as a bit off, but Eloh is so often Mega-Manned that I don't want to do that to her this game and I won't be voting for her Day 1 at least.


I'll explain this post now:
DharmaHelper wrote: Thu Oct 18, 2018 8:40 pm
Turnip Head wrote: Thu Oct 18, 2018 8:35 pm I have a feeling speedchuck's gonna be spittin fire on account of being the boring and sensible candidate... but I feel like we're gonna miss out on a fun wrinkle to the game
You better cross your fingers that I'm not as popular as everyone says I am.
"I have a feeling we're gonna lynch speedchuck even though I don't wanna" Is a semi-defeatist cop-out type of a statement. What makes chuck the sensible candidate :P Mucho suspecto.
I think he thought I was going to get elected.

Also Eloh's information is wrong, as I pointed out. As quin said, might even be a town slip. Not so useful.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 10:56 am
by speedchuck
For the record I voted DDL when there were no posts in the game and then never changed it.

Why you guys gave the fire gun to the person with the least knowledge of game setup, I'll never know. (Is it because he's probably town? It might be because he's probably town.)

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 10:57 am
by ColinIsCool
Speed very well could be good trying to win the game, I guess I was thinking of some recent games where he wasn’t acting like that as town (Hydra and U-Pick) but Courage he did, so, nevermind that.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 10:58 am
by speedchuck
ColinIsCool wrote: Fri Oct 19, 2018 10:57 am Speed very well could be good trying to win the game, I guess I was thinking of some recent games where he wasn’t acting like that as town (Hydra and U-Pick) but Courage he did, so, nevermind that.
Please do define what 'acting like that' means

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 10:59 am
by ColinIsCool
Coming in hot with a desire to lead the town

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 11:02 am
by speedchuck
Sprit and Eloh have both, to some degree, messed up information that scum probably would have. Plausible townslips. I'd rather not lynch either of them at this point.

I agree that killing inactives might be important because if we can't win anonymous elections during the day, we won't even have a 'lynch' to use.
Actually if we publicize our votes and stick together, it's not that different from a normal lynch. :shrug: I'd leave inactives, especially Macdougall, in the clear until tomorrow.

linki: thanks for the clarification

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 11:10 am
by poutanko
[mention]Elohcin[/mention] 1st game here, yep :bounce:
[mention]Dragon D. Luffy[/mention] I picked Speedchuck, I liked his proposal the most compared to other candidates. If he's picked he would execute the one with the most vote. Seems good for D1, a bit boring maybe but better than picking some random dude with no clear proposal on how they would use the flamethrower :tunes:

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 11:11 am
by poutanko
Ee yea, people usually call me pou/bunny :bounce:

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 11:13 am
by insertnamehere
I am officially upgrading Poutanko to GOOD VIBES status. I'm getting good vibes from them.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 11:17 am
by poutanko
speedchuck wrote: Fri Oct 19, 2018 11:02 am I agree that killing inactives might be important because if we can't win anonymous elections during the day, we won't even have a 'lynch' to use.
Actually if we publicize our votes and stick together, it's not that different from a normal lynch. :shrug: I'd leave inactives, especially Macdougall, in the clear until tomorrow.

linki: thanks for the clarification
Wilgy guy too, he's yet to make a post.
Novase hasn't posted this DP and Turnip's activity drop compared to D0 Image

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 11:24 am
by poutanko
insertnamehere wrote: Fri Oct 19, 2018 11:13 am I am officially upgrading Poutanko to GOOD VIBES status. I'm getting good vibes from them.
I like this dude Image

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 11:35 am
by poutanko
Is it normal for Lunalee to post something and then no continuation on whatever she posted before?

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 11:42 am
by Lunalee
ColinIsCool wrote: Fri Oct 19, 2018 9:54 am
Lunalee wrote: Fri Oct 19, 2018 8:42 am [VOTE: MacDougall] aubergine
because he hasn't shown up yet, so why not?
I was sort of thinking this too, but actually, I’ve only seen going after an inactive on D1 work once (Easter) and only once, I think. I’m not sure if it’s ever worked on another phase in a game I’ve played.
Elohcin wrote: Fri Oct 19, 2018 9:57 am
Lunalee wrote: Fri Oct 19, 2018 8:42 am [VOTE: MacDougall] aubergine
because he hasn't shown up yet, so why not?
And what if he ia civ? That's a stupid reason to vote him so soon. Give the guy a chance and go after someone you think is bad. Unless you are bad and are just trying to get rid of people you think could be civ. Maybe that's it
I mean I'm open to suggestions. I just really don't have a good idea of who to vote for on Day 1.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 11:43 am
by Lunalee
poutanko wrote: Fri Oct 19, 2018 11:35 am Is it normal for Lunalee to post something and then no continuation on whatever she posted before?
Hi poutanko! Welcome to the syndicate. I've recently updated my signature with a link to all my games if you're curious about my play style.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 11:46 am
by Lunalee
BTW, I voted speedchuck for flame thrower, in case anyone cares.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 11:57 am
by poutanko
Lunalee wrote: Fri Oct 19, 2018 11:43 am Hi poutanko! Welcome to the syndicate. I've recently updated my signature with a link to all my games if you're curious about my play style.
Ay, thank you ~ :bounce:
and thanks for the link but yea, if the games have tons of posts I'd rather ask the other players about you. I can be lazy like that :p

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 11:58 am
by DrWilgy
Hey this game started... let's not forget this one. Hello everyone. My name is DrWilgy and I am most definitely not a doctor.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 12:16 pm
by sprityo
My poor unfortunate soul voted for none other than the Head of Turnips

As an aside for mechanics involving the flamethrower, If there is a tie in the lynch poll i choose one of the people tied

or i just burn whoever i want.


I really need you guys to sell me on some lynches here

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 12:22 pm
by Lunalee
poutanko wrote: Fri Oct 19, 2018 11:57 am
Lunalee wrote: Fri Oct 19, 2018 11:43 am Hi poutanko! Welcome to the syndicate. I've recently updated my signature with a link to all my games if you're curious about my play style.
Ay, thank you ~ :bounce:
and thanks for the link but yea, if the games have tons of posts I'd rather ask the other players about you. I can be lazy like that :p
I totally understand. I don't think I've ever reviewed someone's old games either.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 12:27 pm
by speedchuck
I have people who I don't want burned. But not anyone I specifically want burned.

Townreads, no scumreads.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 12:30 pm
by Lunalee
insertnamehere wrote: Fri Oct 19, 2018 11:13 am I am officially upgrading Poutanko to GOOD VIBES status. I'm getting good vibes from them.
This reminds me of INH's "Hot Tub of Trust" thing he did in courage, where he was civ. But I'm still hesitant to make any correlations here and call him civ.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 12:31 pm
by Lunalee
[mention]sprityo[/mention] do we get to help you decide who gets torched?

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 12:58 pm
by Elohcin
Dragon D. Luffy wrote: Fri Oct 19, 2018 10:02 am Oh I just realized self-voting is forbidden.

Hmm

random.org gave me Dr. Wilgy.
Why so eager to go random or not try to find mafia? Sure it's day one, but at least try.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:01 pm
by Lunalee
[mention]speedchuck[/mention] why are you voting me?

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:09 pm
by speedchuck
[mention]Lunalee[/mention]

In your own words from your posts: You are hesitant and you want to avoid responsibility. It is that attitude that led you to vote for a lurker.
Lunalee wrote: Thu Oct 18, 2018 4:20 pm
Elohcin wrote: Thu Oct 18, 2018 3:23 pm Hey guys...checking in. Not sure who I'll vote for yet.

I wanted to note, because the kill rotates among the assimilated, they will know how many of theme there are which is an advantage to them. This was probably very clear to everyone but I thought it was worth mentioning.
Once they find out, can they subtly let the rest of us know?
I assume this post was a joke, but it has a weird tone.
Lunalee wrote: Fri Oct 19, 2018 12:30 pm
insertnamehere wrote: Fri Oct 19, 2018 11:13 am I am officially upgrading Poutanko to GOOD VIBES status. I'm getting good vibes from them.
This reminds me of INH's "Hot Tub of Trust" thing he did in courage, where he was civ. But I'm still hesitant to make any correlations here and call him civ.
Your hesitant observations look like scumhunting, but... they aren't.
Lunalee wrote: Fri Oct 19, 2018 12:31 pm sprityo do we get to help you decide who gets torched?
I don't know what this is. The whole game has been talking about this mechanic, and Sprityo has talked about how he'll handle the flamethrower.

I'll be the first to admit that I have no idea what your town game looks like, but what I've seen so far isn't great.

Re: Outpost 31- DAY 0

Posted: Fri Oct 19, 2018 1:27 pm
by DharmaHelper
speedchuck wrote: Fri Oct 19, 2018 10:55 am
DharmaHelper wrote: Fri Oct 19, 2018 9:57 am I've decided to get my thoughts out there before the gym as I'm waiting for my ride.
Elohcin wrote: Thu Oct 18, 2018 3:23 pm Hey guys...checking in. Not sure who I'll vote for yet.

I wanted to note, because the kill rotates among the assimilated, they will know how many of theme there are which is an advantage to them. This was probably very clear to everyone but I thought it was worth mentioning.
Initial impression: Trying to seem useful to the town while presenting information that "was probably very clear to everyone". Strikes me as a bit off, but Eloh is so often Mega-Manned that I don't want to do that to her this game and I won't be voting for her Day 1 at least.


I'll explain this post now:
DharmaHelper wrote: Thu Oct 18, 2018 8:40 pm
Turnip Head wrote: Thu Oct 18, 2018 8:35 pm I have a feeling speedchuck's gonna be spittin fire on account of being the boring and sensible candidate... but I feel like we're gonna miss out on a fun wrinkle to the game
You better cross your fingers that I'm not as popular as everyone says I am.
"I have a feeling we're gonna lynch speedchuck even though I don't wanna" Is a semi-defeatist cop-out type of a statement. What makes chuck the sensible candidate :P Mucho suspecto.
I think he thought I was going to get elected.

Also Eloh's information is wrong, as I pointed out. As quin said, might even be a town slip. Not so useful.
Oh then I misunderstood TH's fire remarks. Womp Womp. Also, the only really sensible option is me.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:28 pm
by DharmaHelper
Also Eloh's information is not wrong. The kill does rotate between Assimilated so if it takes Ass #1 two nights after their original kill to get another kill in, then Ass #1 knows there are 2 more mafia in the game. Eloh was correct.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:31 pm
by DharmaHelper
speedchuck wrote: Fri Oct 19, 2018 10:56 am For the record I voted DDL when there were no posts in the game and then never changed it.

Why you guys gave the fire gun to the person with the least knowledge of game setup, I'll never know. (Is it because he's probably town? It might be because he's probably town.)
Ayyy btw much bad viberinos from this posterino.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:37 pm
by speedchuck
DharmaHelper wrote: Fri Oct 19, 2018 1:28 pm Also Eloh's information is not wrong. The kill does rotate between Assimilated so if it takes Ass #1 two nights after their original kill to get another kill in, then Ass #1 knows there are 2 more mafia in the game. Eloh was correct.
I already addressed the post. They won't know until day four at the earliest. If there are four scum, push that to like day 8 for some of them.
It's not factually wrong, but it demonstrates a misconception of the time involved. The game could literally be over before some of them know how many assimilated there are.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:37 pm
by speedchuck
DharmaHelper wrote: Fri Oct 19, 2018 1:31 pm
speedchuck wrote: Fri Oct 19, 2018 10:56 am For the record I voted DDL when there were no posts in the game and then never changed it.

Why you guys gave the fire gun to the person with the least knowledge of game setup, I'll never know. (Is it because he's probably town? It might be because he's probably town.)
Ayyy btw much bad viberinos from this posterino.
First or second half? Because the second half was a joke.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:38 pm
by novaselinenever
Elohcin wrote: Fri Oct 19, 2018 9:57 am
Lunalee wrote: Fri Oct 19, 2018 8:42 am [VOTE: MacDougall] aubergine
because he hasn't shown up yet, so why not?
And what if he ia civ? That's a stupid reason to vote him so soon. Give the guy a chance and go after someone you think is bad. Unless you are bad and are just trying to get rid of people you think could be civ. Maybe that's it
It's just a vote though, and the only one on him. Over-reacting much?

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:39 pm
by DharmaHelper
speedchuck wrote: Fri Oct 19, 2018 1:37 pm
DharmaHelper wrote: Fri Oct 19, 2018 1:28 pm Also Eloh's information is not wrong. The kill does rotate between Assimilated so if it takes Ass #1 two nights after their original kill to get another kill in, then Ass #1 knows there are 2 more mafia in the game. Eloh was correct.
I already addressed the post. They won't know until day four at the earliest. If there are four scum, push that to like day 8 for some of them.
It's not factually wrong, but it demonstrates a misconception of the time involved. The game could literally be over before some of them know how many assimilated there are.
This seems like unnecessary semantics to me.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:40 pm
by novaselinenever
poutanko wrote: Fri Oct 19, 2018 11:17 am
speedchuck wrote: Fri Oct 19, 2018 11:02 am I agree that killing inactives might be important because if we can't win anonymous elections during the day, we won't even have a 'lynch' to use.
Actually if we publicize our votes and stick together, it's not that different from a normal lynch. :shrug: I'd leave inactives, especially Macdougall, in the clear until tomorrow.

linki: thanks for the clarification
Wilgy guy too, he's yet to make a post.
Novase hasn't posted this DP and Turnip's activity drop compared to D0 Image
I'm here now :grin:

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:43 pm
by novaselinenever
sprityo wrote: Fri Oct 19, 2018 12:16 pm My poor unfortunate soul voted for none other than the Head of Turnips

As an aside for mechanics involving the flamethrower, If there is a tie in the lynch poll i choose one of the people tied

or i just burn whoever i want.


I really need you guys to sell me on some lynches here
How about you sell us on some lynches? If you're intending on using the flamethrower in a democratic way (following the lynch poll), then this game shouldn't be any different of any other game where you would be trying to get the person you believe is bad lynched.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:44 pm
by speedchuck
DharmaHelper wrote: Fri Oct 19, 2018 1:39 pm
speedchuck wrote: Fri Oct 19, 2018 1:37 pm
DharmaHelper wrote: Fri Oct 19, 2018 1:28 pm Also Eloh's information is not wrong. The kill does rotate between Assimilated so if it takes Ass #1 two nights after their original kill to get another kill in, then Ass #1 knows there are 2 more mafia in the game. Eloh was correct.
I already addressed the post. They won't know until day four at the earliest. If there are four scum, push that to like day 8 for some of them.
It's not factually wrong, but it demonstrates a misconception of the time involved. The game could literally be over before some of them know how many assimilated there are.
This seems like unnecessary semantics to me.
Is that a problem?

If you look back earlier, I already addressed Eloh's comment, and she accepted the correction. I then used the word "wrong" in my later post instead of "wisleading/conveying a misunderstanding" and you jumped on that. That's you bringing up unnecessary semantics.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:44 pm
by novaselinenever
[VOTE: Elohcin] aubergine

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:47 pm
by DharmaHelper
speedchuck wrote: Fri Oct 19, 2018 1:44 pm
DharmaHelper wrote: Fri Oct 19, 2018 1:39 pm
speedchuck wrote: Fri Oct 19, 2018 1:37 pm
DharmaHelper wrote: Fri Oct 19, 2018 1:28 pm Also Eloh's information is not wrong. The kill does rotate between Assimilated so if it takes Ass #1 two nights after their original kill to get another kill in, then Ass #1 knows there are 2 more mafia in the game. Eloh was correct.
I already addressed the post. They won't know until day four at the earliest. If there are four scum, push that to like day 8 for some of them.
It's not factually wrong, but it demonstrates a misconception of the time involved. The game could literally be over before some of them know how many assimilated there are.
This seems like unnecessary semantics to me.
Is that a problem?

If you look back earlier, I already addressed Eloh's comment, and she accepted the correction. I then used the word "wrong" in my later post instead of "wisleading/conveying a misunderstanding" and you jumped on that. That's you bringing up unnecessary semantics.
:shrug: Just seemed like you were starting an argument to start one.

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:50 pm
by novaselinenever
DH is good

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 1:51 pm
by speedchuck
DharmaHelper wrote: Fri Oct 19, 2018 1:47 pm
speedchuck wrote: Fri Oct 19, 2018 1:44 pm
DharmaHelper wrote: Fri Oct 19, 2018 1:39 pm
speedchuck wrote: Fri Oct 19, 2018 1:37 pm
DharmaHelper wrote: Fri Oct 19, 2018 1:28 pm Also Eloh's information is not wrong. The kill does rotate between Assimilated so if it takes Ass #1 two nights after their original kill to get another kill in, then Ass #1 knows there are 2 more mafia in the game. Eloh was correct.
I already addressed the post. They won't know until day four at the earliest. If there are four scum, push that to like day 8 for some of them.
It's not factually wrong, but it demonstrates a misconception of the time involved. The game could literally be over before some of them know how many assimilated there are.
This seems like unnecessary semantics to me.
Is that a problem?

If you look back earlier, I already addressed Eloh's comment, and she accepted the correction. I then used the word "wrong" in my later post instead of "wisleading/conveying a misunderstanding" and you jumped on that. That's you bringing up unnecessary semantics.
:shrug: Just seemed like you were starting an argument to start one.
:sigh: I think I assumed it was some sort of accusation since it was right next to your negative vibes post.

linki: yeah

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 2:09 pm
by Jackofhearts2005
Elohcin wrote: Fri Oct 19, 2018 9:57 am
Lunalee wrote: Fri Oct 19, 2018 8:42 am [VOTE: MacDougall] aubergine
because he hasn't shown up yet, so why not?
And what if he ia civ? That's a stupid reason to vote him so soon. Give the guy a chance and go after someone you think is bad.
Agreed

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 2:09 pm
by Jackofhearts2005
Elohcin wrote: Fri Oct 19, 2018 9:57 am
Lunalee wrote: Fri Oct 19, 2018 8:42 am [VOTE: MacDougall] aubergine
because he hasn't shown up yet, so why not?
And what if he ia civ? That's a stupid reason to vote him so soon. Give the guy a chance and go after someone you think is bad.
Agreed

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 2:12 pm
by Turnip Head
Speedchuck hunting Luna is very spicy :smoky:

Re: Outpost 31- DAY 1

Posted: Fri Oct 19, 2018 2:15 pm
by Turnip Head
Quin deserves some shit for being a crybaby but he sells it so good