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Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:04 pm
by TonyStarkPrime
There are two dead warriors

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:04 pm
by Jackofhearts2005
Tony shoots up the card into the townreads.

Gut still says HK town.

I feel very little about LP overall. Will have to fix that.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:04 pm
by TonyStarkPrime
Why didn’t Mac kill sig

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:05 pm
by Jackofhearts2005
TonyStarkPrime wrote: Tue Mar 15, 2022 11:04 pm There are two dead warriors
Who got blocked by 15 paladins. :nicenod:

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:06 pm
by TonyStarkPrime
Someone just claim if you tried to shoot Sig please

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:07 pm
by NotAnAxehole
Why would mafia kill sig?

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:09 pm
by NotAnAxehole
There's no minimum post count, so I assume Sig will just die at some point once there's a level 2 warrior.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:10 pm
by NotAnAxehole
I had to go check the OP to see if we could expect / hope for a modkill.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:13 pm
by TonyStarkPrime
NotAnAxehole wrote: Tue Mar 15, 2022 11:07 pm Why would mafia kill sig?
Free kill idk

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:13 pm
by Jackofhearts2005
Legit, probably players using death by cuts, figuring somebody else would kill Sig or he’d get modkilled.

Or whatever. Does Sig being alive do anything for anyone’s alignment or are we just expressing frustration?

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:13 pm
by TonyStarkPrime
]
NotAnAxehole wrote: Tue Mar 15, 2022 11:10 pm I had to go check the OP to see if we could expect / hope for a modkill.
ins line about people trying to get themselves detpclrared

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:13 pm
by TonyStarkPrime
Jackofhearts2005 wrote: Tue Mar 15, 2022 11:13 pm Legit, probably players using death by cuts, figuring somebody else would kill Sig or he’d get modkilled.

Or whatever. Does Sig being alive do anything for anyone’s alignment or are we just expressing frustration?
It possibly does something for Sig’s alignment

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:15 pm
by Jackofhearts2005
TonyStarkPrime wrote: Tue Mar 15, 2022 11:13 pm
Jackofhearts2005 wrote: Tue Mar 15, 2022 11:13 pm Legit, probably players using death by cuts, figuring somebody else would kill Sig or he’d get modkilled.

Or whatever. Does Sig being alive do anything for anyone’s alignment or are we just expressing frustration?
It possibly does something for Sig’s alignment
As in wolfs might kill him just because one less townie but they didn’t?

I have an argument against that but it’s not actually an argument for keeping Sig around.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:16 pm
by NotAnAxehole
The intentional & continuous dumbtelling by TSP seems weird, or maybe it's me who's dumbtelling.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:17 pm
by Jackofhearts2005
D&D is complicated. Ya’ll seen them squid head things? Totally derailing my BG2 playthrough.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:17 pm
by Jackofhearts2005
NotAnAxehole wrote: Tue Mar 15, 2022 11:16 pm The intentional & continuous dumbtelling by TSP seems weird, or maybe it's me who's dumbtelling.
D&D is complicated

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:19 pm
by LinearPoint
I knew taking a short break to bake a cake would end in 150 posts being made. :(

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:20 pm
by TonyStarkPrime
NotAnAxehole wrote: Tue Mar 15, 2022 11:16 pm The intentional & continuous dumbtelling by TSP seems weird, or maybe it's me who's dumbtelling.
Which of us is dumbtelling

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:20 pm
by TonyStarkPrime
I think it’s you I read the setup this time

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:20 pm
by TonyStarkPrime
Jackofhearts2005 wrote: Tue Mar 15, 2022 11:15 pm
TonyStarkPrime wrote: Tue Mar 15, 2022 11:13 pm
Jackofhearts2005 wrote: Tue Mar 15, 2022 11:13 pm Legit, probably players using death by cuts, figuring somebody else would kill Sig or he’d get modkilled.

Or whatever. Does Sig being alive do anything for anyone’s alignment or are we just expressing frustration?
It possibly does something for Sig’s alignment
As in wolfs might kill him just because one less townie but they didn’t?

I have an argument against that but it’s not actually an argument for keeping Sig around.
Yes that
Also like other things kinda but

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:21 pm
by NotAnAxehole
TonyStarkPrime wrote: Tue Mar 15, 2022 11:20 pm I think it’s you I read the setup this time
How do you propose Sig would have died?

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:21 pm
by TonyStarkPrime
NAA I think(?) you’re wrong

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:21 pm
by TonyStarkPrime
NotAnAxehole wrote: Tue Mar 15, 2022 11:21 pm
TonyStarkPrime wrote: Tue Mar 15, 2022 11:20 pm I think it’s you I read the setup this time
How do you propose Sig would have died?
Level 2 warrior

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:21 pm
by TonyStarkPrime
I accept your dumb tell in advance

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:22 pm
by NotAnAxehole
TonyStarkPrime wrote: Tue Mar 15, 2022 11:21 pm
NotAnAxehole wrote: Tue Mar 15, 2022 11:21 pm
TonyStarkPrime wrote: Tue Mar 15, 2022 11:20 pm I think it’s you I read the setup this time
How do you propose Sig would have died?
Level 2 warrior
I'm not aware of a way for anyone to have been level 2 warrior last night.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:23 pm
by LinearPoint
Yeah level 2 warrior couldn't kill anyone. They can only kill fewer than 10 posters.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:24 pm
by NotAnAxehole
LinearPoint wrote: Tue Mar 15, 2022 11:23 pm Yeah level 2 warrior couldn't kill anyone. They can only kill fewer than 10 posters.
:blush:

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:24 pm
by TonyStarkPrime
How many posters did Sog have smh

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:24 pm
by LinearPoint
I'm more concerned by the amount of poisons that will be happening tonight. Pretty much everyone who didn't roll poorly like Syn will have a poison lol.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:25 pm
by TonyStarkPrime
Ok NAA this counts as a dumb tell from you but it’s NAI because TBH I don’t understand how you’ve done it

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:25 pm
by Jackofhearts2005
TonyStarkPrime wrote: Tue Mar 15, 2022 11:24 pm How many posters did Sog have smh
Idk he's not on the poster list. :ponder:

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:25 pm
by TonyStarkPrime
LinearPoint wrote: Tue Mar 15, 2022 11:24 pm I'm more concerned by the amount of poisons that will be happening tonight. Pretty much everyone who didn't roll poorly like Syn will have a poison lol.
And all the people with poisons pick up a poison doctor using their CP

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:28 pm
by Jackofhearts2005
LinearPoint wrote: Tue Mar 15, 2022 11:24 pm I'm more concerned by the amount of poisons that will be happening tonight. Pretty much everyone who didn't roll poorly like Syn will have a poison lol.
I guess we need several players to multiclass to level 1 paladin?

I feel like I should have anticipated this being a thing.

Also, we should yeet a wolf today.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:28 pm
by Jackofhearts2005
Wait, can you poison heal yourself with level 1 pally?

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:28 pm
by TonyStarkPrime
Jackofhearts2005 wrote: Tue Mar 15, 2022 11:28 pm
LinearPoint wrote: Tue Mar 15, 2022 11:24 pm I'm more concerned by the amount of poisons that will be happening tonight. Pretty much everyone who didn't roll poorly like Syn will have a poison lol.
I guess we need several players to multiclass to level 1 paladin?

I feel like I should have anticipated this being a thing.

Also, we should yeet a wolf today.
Yeah

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:29 pm
by TonyStarkPrime
Jackofhearts2005 wrote: Tue Mar 15, 2022 11:28 pm Wait, can you poison heal yourself with level 1 pally?
I tried to poison heal mac yesterday but I couldn’t

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:29 pm
by LinearPoint
There is no way you can poison heal youself. That'd be busted.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:30 pm
by hollowkatt
it doesn't say you can't

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:31 pm
by TonyStarkPrime
I cast poison heal on myself

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:32 pm
by Jackofhearts2005
LinearPoint wrote: Tue Mar 15, 2022 11:29 pm There is no way you can poison heal youself. That'd be busted.
I mean....as busted as giving everyone in the game a poison N2? :haha:

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:34 pm
by LinearPoint
Well OK let's be fair. Some warriors wont level up just to get the Level 1 Warrior kill.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:35 pm
by NotAnAxehole
TonyStarkPrime wrote: Tue Mar 15, 2022 11:25 pm Ok NAA this counts as a dumb tell from you but it’s NAI because TBH I don’t understand how you’ve done it
I only had 1 CP at the start of N1 to my knowledge.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:35 pm
by LinearPoint
Based on how many people have said I'll die eventually I'm going to assume multiple people used it on me lol.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:35 pm
by Jackofhearts2005
I guess the poison has a fair chance to miss.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:36 pm
by TonyStarkPrime
NotAnAxehole wrote: Tue Mar 15, 2022 11:35 pm
TonyStarkPrime wrote: Tue Mar 15, 2022 11:25 pm Ok NAA this counts as a dumb tell from you but it’s NAI because TBH I don’t understand how you’ve done it
I only had 1 CP at the start of N1 to my knowledge.
Your knowledge is wrong read the setup

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:36 pm
by LinearPoint
The hilarious thing is so does the poison heal and that is comical.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:36 pm
by Jackofhearts2005
NotAnAxehole wrote: Tue Mar 15, 2022 11:35 pm
TonyStarkPrime wrote: Tue Mar 15, 2022 11:25 pm Ok NAA this counts as a dumb tell from you but it’s NAI because TBH I don’t understand how you’ve done it
I only had 1 CP at the start of N1 to my knowledge.
Yeah. And you could have used it to upgrade to warrior 2 if you started as warrior 1.

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:37 pm
by NotAnAxehole
NANOOKTHEGREATANDFEARSOME wrote: Thu Mar 10, 2022 4:11 pm Class Points (CP) are required to advance levels. Everyone starts the game with 1 CP. You gain one CP for successfully targeting someone (passing the Hit Rate check and not being roleblocked).
I stopped reading here tbh @TonyStarkPrime

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:37 pm
by TonyStarkPrime
Reading the next line would have helped

Re: RPG Mafia D2

Posted: Tue Mar 15, 2022 11:37 pm
by Jackofhearts2005
LinearPoint wrote: Tue Mar 15, 2022 11:36 pm The hilarious thing is so does the poison heal and that is comical.
I screw up casting Slow Poison/Poisona all the damn time.