I think Sloonei has had an odd start to the game in terms of calling Guillo out for "logical fallacy" reasons being oddly defensive of HK for no real reason.
Scotty wrote: ↑Thu Feb 16, 2023 8:21 pm
Odds are good. But you not identifying one and just casting a net on [1] of me, nutella and iawy actually makes me think one of those is a wolf and you are the other.
This is not a drill
[VOTE:
Cape90] aubergine
you are being rather brazen so I thought it was you tbh
Brazen = bad, eh?
i consider it wolfy aggression for it being so early in the game. Like I get the vibe you are jumpy and opportunistic to push. I think "overeager" could be a better term then "opportunistic"
That’s fair in a general sense- I think we’ve played together before, tho I don’t remember.
I’m often a little over reaching and jumpy like that little Epson ink refill button that keeps popping up on the bottom of your desktop
we have, i dont remember how you play but i remember townreading you, in fact we townread each other i believe in the game i recall, could have played a couple games, but in 2 games i got day 1 voted out and i think one of those games you could have been in but i wouldn't remember anything from that.
Interesting. I wouldn’t say I’m ever a conservative player by any means with how I approach the game or talk with people, so you reading me as brazen and also saying you used to town read me in previous games doesn’t compute from my pov
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
Cape90 wrote: ↑Thu Feb 16, 2023 8:54 pm[VOTE:
Sloonei] aubergine
I think Sloonei has had an odd start to the game in terms of calling Guillo out for "logical fallacy" reasons being oddly defensive of HK for no real reason.
pyxxy wrote: ↑Thu Feb 16, 2023 8:35 pm
After weeks of fighting I have just defeated osquery, orbit, and fleetdm. Finding scum will be the easiest thing I do this month
PYXXY OMG HI
waddap
I haven't seen u in forever
I wanted to wait for this game before signing up for any other maf games, but then this got delayed, and here we are
Cape90 wrote: ↑Thu Feb 16, 2023 8:54 pm[VOTE:
Sloonei] aubergine
I think Sloonei has had an odd start to the game in terms of calling Guillo out for "logical fallacy" reasons being oddly defensive of HK for no real reason.
Guillo instructed me to look at his hk vote and describe what I saw. So I did that.
pyxxy wrote: ↑Thu Feb 16, 2023 8:49 pm
things I thought before the thread unlocked:
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
*defined as: statements that directly say or imply that something in the game is having a negative impact on someone’s out of game relationships or well-being.
oo nice finally a definition, no sarcasm, been a really vague term and hard for me to understand
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
Ties are determined by the group mafia. If no tiebreaker is submitted within 5-10 minutes of the day ending, the tie will be resolved in mafia’s favor (and/or randomized if the tie is between players of the same alignment).
oh that's funky, in a good way
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
If the group mafia team is eliminated, any lost mafia that may exist will inherit the factional kill and the tie break. If there are no lost mafia, it may be inherited by a third party, if they exist. There will be an announcement when any faction is completely eliminated from the game.
group what now?
hopefully someone has already brought up the group vs lost thingy and I get to read about it now
I haven’t seen anyone bring it up. I’m assuming by “lost mafia” it’s either someone who can be recruited/some form of trigger or a singular mafia member who knows their teammates but can’t communicate?
There’s also the potential for two mafia teams since that’s a hallmark of the early days in TS.
I've still pretty new to TS, anything you can link me or teach me about how having 2 maf teams works?
Sloonei wrote: ↑Thu Feb 16, 2023 8:53 pm
Lost mafia is not a new concept.
@Sloonei pyxxy is from my home community. Lost wolves aren't a thing there at all
What is lost mafia/wolves? Because I'm imagining the mafia in a car and there's the navigator who doesn't want to admit they have no clue where they are
And by that, I mean I have no clue what it means in mafia terms
pyxxy wrote: ↑Thu Feb 16, 2023 8:49 pm
things I thought before the thread unlocked:
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
*defined as: statements that directly say or imply that something in the game is having a negative impact on someone’s out of game relationships or well-being.
oo nice finally a definition, no sarcasm, been a really vague term and hard for me to understand
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
Ties are determined by the group mafia. If no tiebreaker is submitted within 5-10 minutes of the day ending, the tie will be resolved in mafia’s favor (and/or randomized if the tie is between players of the same alignment).
oh that's funky, in a good way
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
If the group mafia team is eliminated, any lost mafia that may exist will inherit the factional kill and the tie break. If there are no lost mafia, it may be inherited by a third party, if they exist. There will be an announcement when any faction is completely eliminated from the game.
group what now?
hopefully someone has already brought up the group vs lost thingy and I get to read about it now
I haven’t seen anyone bring it up. I’m assuming by “lost mafia” it’s either someone who can be recruited/some form of trigger or a singular mafia member who knows their teammates but can’t communicate?
There’s also the potential for two mafia teams since that’s a hallmark of the early days in TS.
I've still pretty new to TS, anything you can link me or teach me about how having 2 maf teams works?
It’s like playing pinball and you getting a multiball and swinging your flippers madly trying to catch them both
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
Cape90 wrote: ↑Thu Feb 16, 2023 8:54 pm[VOTE:
Sloonei] aubergine
I think Sloonei has had an odd start to the game in terms of calling Guillo out for "logical fallacy" reasons being oddly defensive of HK for no real reason.
Guillo instructed me to look at his hk vote and describe what I saw. So I did that.
It still is odd you had to be told to do so though as it was a suspicion that was one of the more laid out ones in the thread
Sloonei wrote: ↑Thu Feb 16, 2023 8:53 pm
Lost mafia is not a new concept.
@Sloonei pyxxy is from my home community. Lost wolves aren't a thing there at all
What is lost mafia/wolves? Because I'm imagining the mafia in a car and there's the navigator who doesn't want to admit they have no clue where they are
And by that, I mean I have no clue what it means in mafia terms
Lost mafia = members of the mafia team who are separated from the rest of the team. Usually the rest of the team is unaware of the lost mafia’s identities.
Lost Mafia = a game of mafia using the show Lost as its theme, hosted by Golden.
Cape90 wrote: ↑Thu Feb 16, 2023 8:54 pm[VOTE:
Sloonei] aubergine
I think Sloonei has had an odd start to the game in terms of calling Guillo out for "logical fallacy" reasons being oddly defensive of HK for no real reason.
Guillo instructed me to look at his hk vote and describe what I saw. So I did that.
It still is odd you had to be told to do so though as it was a suspicion that was one of the more laid out ones in the thread
pyxxy wrote: ↑Thu Feb 16, 2023 8:49 pm
things I thought before the thread unlocked:
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
*defined as: statements that directly say or imply that something in the game is having a negative impact on someone’s out of game relationships or well-being.
oo nice finally a definition, no sarcasm, been a really vague term and hard for me to understand
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
Ties are determined by the group mafia. If no tiebreaker is submitted within 5-10 minutes of the day ending, the tie will be resolved in mafia’s favor (and/or randomized if the tie is between players of the same alignment).
oh that's funky, in a good way
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
If the group mafia team is eliminated, any lost mafia that may exist will inherit the factional kill and the tie break. If there are no lost mafia, it may be inherited by a third party, if they exist. There will be an announcement when any faction is completely eliminated from the game.
group what now?
hopefully someone has already brought up the group vs lost thingy and I get to read about it now
I haven’t seen anyone bring it up. I’m assuming by “lost mafia” it’s either someone who can be recruited/some form of trigger or a singular mafia member who knows their teammates but can’t communicate?
There’s also the potential for two mafia teams since that’s a hallmark of the early days in TS.
I've still pretty new to TS, anything you can link me or teach me about how having 2 maf teams works?
It’s like playing pinball and you getting a multiball and swinging your flippers madly trying to catch them both
Sloonei wrote: ↑Thu Feb 16, 2023 8:53 pm
Lost mafia is not a new concept.
@Sloonei pyxxy is from my home community. Lost wolves aren't a thing there at all
What is lost mafia/wolves? Because I'm imagining the mafia in a car and there's the navigator who doesn't want to admit they have no clue where they are
And by that, I mean I have no clue what it means in mafia terms
ok
It’s like when you’re playing pinball and you’re doing great for a few hours and you have to pee so bad but you can’t leave so you owe yourself and then you wake up suddenly in class and realize you no longer need to pee
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
Sloonei wrote: ↑Thu Feb 16, 2023 8:53 pm
Lost mafia is not a new concept.
@Sloonei pyxxy is from my home community. Lost wolves aren't a thing there at all
What is lost mafia/wolves? Because I'm imagining the mafia in a car and there's the navigator who doesn't want to admit they have no clue where they are
And by that, I mean I have no clue what it means in mafia terms
Lost mafia = members of the mafia team who are separated from the rest of the team. Usually the rest of the team is unaware of the lost mafia’s identities.
Lost Mafia = a game of mafia using the show Lost as its theme, hosted by Golden.
pyxxy wrote: ↑Thu Feb 16, 2023 8:49 pm
things I thought before the thread unlocked:
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
*defined as: statements that directly say or imply that something in the game is having a negative impact on someone’s out of game relationships or well-being.
oo nice finally a definition, no sarcasm, been a really vague term and hard for me to understand
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
Ties are determined by the group mafia. If no tiebreaker is submitted within 5-10 minutes of the day ending, the tie will be resolved in mafia’s favor (and/or randomized if the tie is between players of the same alignment).
oh that's funky, in a good way
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
If the group mafia team is eliminated, any lost mafia that may exist will inherit the factional kill and the tie break. If there are no lost mafia, it may be inherited by a third party, if they exist. There will be an announcement when any faction is completely eliminated from the game.
group what now?
hopefully someone has already brought up the group vs lost thingy and I get to read about it now
I haven’t seen anyone bring it up. I’m assuming by “lost mafia” it’s either someone who can be recruited/some form of trigger or a singular mafia member who knows their teammates but can’t communicate?
There’s also the potential for two mafia teams since that’s a hallmark of the early days in TS.
I've still pretty new to TS, anything you can link me or teach me about how having 2 maf teams works?
I’ll preface this with saying we likely don’t have two teams buuuuut I’m a very tin foily player so imma say we do until it’s literally mathematically impossible
Now in the case we did it would look like the standard mafia team for a game this size just cut in half (thing 4-5 per team) with the factional kill rotating between the two teams. When one team is eliminated the other team inherits the kill.
Usually one mafia team needs to be totally eliminated for the other to win while it’s standard rules for towns they gotta eliminate both.
But like I said it’s doubtful this is the case here, but knowing nanook + the size of the game I’d say it’s a possibility like 20% chance.
Sloonei wrote: ↑Thu Feb 16, 2023 8:53 pm
Lost mafia is not a new concept.
@Sloonei pyxxy is from my home community. Lost wolves aren't a thing there at all
What is lost mafia/wolves? Because I'm imagining the mafia in a car and there's the navigator who doesn't want to admit they have no clue where they are
And by that, I mean I have no clue what it means in mafia terms
ok
It’s like when you’re playing pinball and you’re doing great for a few hours and you have to pee so bad but you can’t leave so you piss yourself and then you wake up suddenly in class and realize you no longer need to pee
Fixed
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
pyxxy wrote: ↑Thu Feb 16, 2023 8:49 pm
things I thought before the thread unlocked:
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
*defined as: statements that directly say or imply that something in the game is having a negative impact on someone’s out of game relationships or well-being.
oo nice finally a definition, no sarcasm, been a really vague term and hard for me to understand
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
Ties are determined by the group mafia. If no tiebreaker is submitted within 5-10 minutes of the day ending, the tie will be resolved in mafia’s favor (and/or randomized if the tie is between players of the same alignment).
oh that's funky, in a good way
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
If the group mafia team is eliminated, any lost mafia that may exist will inherit the factional kill and the tie break. If there are no lost mafia, it may be inherited by a third party, if they exist. There will be an announcement when any faction is completely eliminated from the game.
group what now?
hopefully someone has already brought up the group vs lost thingy and I get to read about it now
I haven’t seen anyone bring it up. I’m assuming by “lost mafia” it’s either someone who can be recruited/some form of trigger or a singular mafia member who knows their teammates but can’t communicate?
There’s also the potential for two mafia teams since that’s a hallmark of the early days in TS.
I've still pretty new to TS, anything you can link me or teach me about how having 2 maf teams works?
It’s like playing pinball and you getting a multiball and swinging your flippers madly trying to catch them both
Sloonei wrote: ↑Thu Feb 16, 2023 8:53 pm
Lost mafia is not a new concept.
@Sloonei pyxxy is from my home community. Lost wolves aren't a thing there at all
What is lost mafia/wolves? Because I'm imagining the mafia in a car and there's the navigator who doesn't want to admit they have no clue where they are
And by that, I mean I have no clue what it means in mafia terms
A lost wolf is a who knows they are wolf, but doesn't know their mafia members.
hollowkatt wrote: ↑Thu Feb 16, 2023 8:19 pm
Neon and guillo likely town. Neon by tone guillo by being upsetti spaghetti about not being able to shred someone's reads
[VOTE:
Hollowkatt] aubergine
Last time you gave me an easy townread for NAI reasons you were mafia.
You die, if you dont die then i will kill you with my big gun tonight.
I see what looks to be a logical fallacy of some sort.
Hollowkatt does not easily townread me like that as town and top it up, he just threatened to put me on ignore for pushing him which he never does as town, specially because we are friends, it's an overreaction.
pyxxy wrote: ↑Thu Feb 16, 2023 8:49 pm
things I thought before the thread unlocked:
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
*defined as: statements that directly say or imply that something in the game is having a negative impact on someone’s out of game relationships or well-being.
oo nice finally a definition, no sarcasm, been a really vague term and hard for me to understand
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
Ties are determined by the group mafia. If no tiebreaker is submitted within 5-10 minutes of the day ending, the tie will be resolved in mafia’s favor (and/or randomized if the tie is between players of the same alignment).
oh that's funky, in a good way
NANOOKTHEGREATANDFEARSOME wrote: ↑Wed Feb 15, 2023 12:26 pm
If the group mafia team is eliminated, any lost mafia that may exist will inherit the factional kill and the tie break. If there are no lost mafia, it may be inherited by a third party, if they exist. There will be an announcement when any faction is completely eliminated from the game.
group what now?
hopefully someone has already brought up the group vs lost thingy and I get to read about it now
I haven’t seen anyone bring it up. I’m assuming by “lost mafia” it’s either someone who can be recruited/some form of trigger or a singular mafia member who knows their teammates but can’t communicate?
There’s also the potential for two mafia teams since that’s a hallmark of the early days in TS.
I've still pretty new to TS, anything you can link me or teach me about how having 2 maf teams works?
It’s like playing pinball and you getting a multiball and swinging your flippers madly trying to catch them both
Guillotine wrote: ↑Thu Feb 16, 2023 8:26 pm
Does anyone have a day vig and do me the favor to kill Hollowkatt?
Are you going to be a skipping record all day? because jjj took away the ability to ignore so I gotta figure out if I'm coding my own extension to ignore you or can we coexist
Since when do you threaten to block me because i scum read you, that bravado is not gonna work on me.
Its decidedly unfun to have someone repeatedly shout, over literally a single post, "x is a wolf" and I'm here for a good time.
Basically you're annoying and boring and I don't have time for that
hollowkatt wrote: ↑Thu Feb 16, 2023 8:19 pm
Neon and guillo likely town. Neon by tone guillo by being upsetti spaghetti about not being able to shred someone's reads
[VOTE:
Hollowkatt] aubergine
Last time you gave me an easy townread for NAI reasons you were mafia.
You die, if you dont die then i will kill you with my big gun tonight.
I see what looks to be a logical fallacy of some sort.
Hollowkatt does not easily townread me like that as town and top it up, he just threatened to put me on ignore for pushing him which he never does as town, specially because we are friends, it's an overreaction.
Hollowkatt does whatever the fuck he wants to, outside relationships not withstanding.v
Cape90 wrote: ↑Thu Feb 16, 2023 8:54 pm[VOTE:
Sloonei] aubergine
I think Sloonei has had an odd start to the game in terms of calling Guillo out for "logical fallacy" reasons being oddly defensive of HK for no real reason.
clearly you’ve never played with the 3 of them
Sloonei is 3 people?
This isn't also a read on Guillo/HK
Like I have no idea what to really make of HK's contributions yet though they very easily towntell for me theoretically.
Guillo's contributions have felt EV+ for them with the aggression and suspecting people in the way Guillo usually does.
Sloonei, I have no idea about, never played a game with him
hollowkatt wrote: ↑Thu Feb 16, 2023 8:19 pm
Neon and guillo likely town. Neon by tone guillo by being upsetti spaghetti about not being able to shred someone's reads
[VOTE:
Hollowkatt] aubergine
Last time you gave me an easy townread for NAI reasons you were mafia.
You die, if you dont die then i will kill you with my big gun tonight.
I see what looks to be a logical fallacy of some sort.
Hollowkatt does not easily townread me like that as town and top it up, he just threatened to put me on ignore for pushing him which he never does as town, specially because we are friends, it's an overreaction.
"Happened once when he was mafia" =/= "never does as town"
I'm also not inclined to believe these sorts of "X player never/always does this as A alignment" within the opening moments of a game.