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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:30 pm
by Kylemii
ColinIsCool wrote: Wed Jun 20, 2018 7:17 pm Golden, your arguments since I asked for more have been more persuasive, but I’m now hung up on this: if TH is indie, what reason do we have to believe keeping him is to our advantage (aside from numbers)? When do we get rid of him? LYLO?
this argument ignores the premise that if turnip head is telling the truth he's gonna go away on his own, and if he doesn't vanish then it's already in our best interest to lynch him. It's not even a dilemma.

the argument for keeping an indie turnip head isn't that it's to our advantage, it's that lynching him is a waste of resources and attention when we can just see if he vanishes or not.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:30 pm
by Quin
Turnip Head wrote: Wed Jun 20, 2018 8:27 pm I got cockblocked by Quin when I tried to say hi to Scotty and now my life is over
sorry i'll return him eventually

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:30 pm
by Scotty
Turnip Head wrote: Wed Jun 20, 2018 8:27 pm
Scotty wrote: Wed Jun 20, 2018 8:26 pm
Turnip Head wrote: Wed Jun 20, 2018 8:24 pm I hate my life
But you have so much to live for.

I guess?
Dude have you heard about my wincon
You mean the part where you achieve independence and leave early like my dad did?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:31 pm
by Quin
kyle who you gonna vote for today

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:33 pm
by Scotty
Quin wrote: Wed Jun 20, 2018 8:30 pm
Scotty wrote: Wed Jun 20, 2018 8:25 pm
Quin wrote: Wed Jun 20, 2018 8:23 pm
Scotty wrote: Wed Jun 20, 2018 8:22 pmhi
hey why don't i have an impression of you yet scotty? usually i have one by now.
I don’t know. Why don’t you?

If you’re not a stump what are you, since no one else asked?
I haven't decided yet. Any suggestions?
A water bottle.

You quench people’s thirst and you take centuries to break down in the ocean

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:33 pm
by MacDougall
Quin wrote: Wed Jun 20, 2018 8:23 pm
Scotty wrote: Wed Jun 20, 2018 8:22 pmhi
hey why don't i have an impression of you yet scotty? usually i have one by now.
Golden confirmed Scotty and Spacedaisy as civs
You confirmed sig and INH aren't teammates and then sig died and now we all assume he's bad and INH can't be if sig is
Epignosis confirmed that he has a micropenis and then I had to admit that I had one too in order to make him feel good
Sprityo is not Greek
Turnip Head confirmed to me in a DM that he's bad
Lapluie and Lunalee are both ladies that start with the letter L

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:34 pm
by Kylemii
Epignosis wrote: Wed Jun 20, 2018 7:55 pm Tables must be flipped, especially if they are
Spoiler: show
times tables :noble:
this is so much better than obscure baseball trivia

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:34 pm
by Turnip Head
[mention]Scotty[/mention] yeah exactly

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:35 pm
by ColinIsCool
Kylemii wrote: Wed Jun 20, 2018 8:30 pm
ColinIsCool wrote: Wed Jun 20, 2018 7:17 pm Golden, your arguments since I asked for more have been more persuasive, but I’m now hung up on this: if TH is indie, what reason do we have to believe keeping him is to our advantage (aside from numbers)? When do we get rid of him? LYLO?
this argument ignores the premise that if turnip head is telling the truth he's gonna go away on his own, and if he doesn't vanish then it's already in our best interest to lynch him. It's not even a dilemma.

the argument for keeping an indie turnip head isn't that it's to our advantage, it's that lynching him is a waste of resources and attention when we can just see if he vanishes or not.
He might not go away if we don’t let him, and he may not align in a pro-town manner. In AG, two indies aligned with the scumteam at endgame and it made all the difference.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:35 pm
by Quin
MacDougall wrote: Wed Jun 20, 2018 8:33 pm
Quin wrote: Wed Jun 20, 2018 8:23 pm
Scotty wrote: Wed Jun 20, 2018 8:22 pmhi
hey why don't i have an impression of you yet scotty? usually i have one by now.
Golden confirmed Scotty and Spacedaisy as civs
You confirmed sig and INH aren't teammates and then sig died and now we all assume he's bad and INH can't be if sig is
Epignosis confirmed that he has a micropenis and then I had to admit that I had one too in order to make him feel good
Sprityo is not Greek
Turnip Head confirmed to me in a DM that he's bad
Lapluie and Lunalee are both ladies that start with the letter L
yea but i don't trust golden so i'm not gonna just clear him blindly

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:36 pm
by Golden
Spacedaisy wrote: Wed Jun 20, 2018 7:36 pmBecause hey, I could be wrong to be suspicious of him.
I'm not saying you're wrong, I'm just saying that I don't believe this is an elaborate lie to survive today to become all-powerful tomorrow, so I don't think we are taking a big risk in letting it play out and seeing what happens, and dealing with it tomorrow if nothing pans out.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:37 pm
by MacDougall
Quin wrote: Wed Jun 20, 2018 8:35 pm
MacDougall wrote: Wed Jun 20, 2018 8:33 pm
Quin wrote: Wed Jun 20, 2018 8:23 pm
Scotty wrote: Wed Jun 20, 2018 8:22 pmhi
hey why don't i have an impression of you yet scotty? usually i have one by now.
Golden confirmed Scotty and Spacedaisy as civs
You confirmed sig and INH aren't teammates and then sig died and now we all assume he's bad and INH can't be if sig is
Epignosis confirmed that he has a micropenis and then I had to admit that I had one too in order to make him feel good
Sprityo is not Greek
Turnip Head confirmed to me in a DM that he's bad
Lapluie and Lunalee are both ladies that start with the letter L
yea but i don't trust golden so i'm not gonna just clear him blindly
Golden is the sort of player who would town clear townies who he believed were town just to make himself strong as a Mafia, so it's fair not to trust him. Tinfoily but fair.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:38 pm
by Golden
Spacedaisy wrote: Wed Jun 20, 2018 7:46 pm Mac's lying. The question is whether he is lying as a baddie or lying as a civ. People like MP and SVS have lied as civs about red peeks before to get someone lynched they strongly believed were bad. SVS did it successfully, MP did is unsucessfully. I am unsure which I believe about Mac here. Because it boils down to the fact he is lying.
I don't think it's even so lie as it is a joke or a reaction test.

Mac had you back out of his pool in his most recent rainbow list.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:39 pm
by Golden
Epignosis wrote: Wed Jun 20, 2018 7:55 pm Tables must be flipped, especially if they are
Spoiler: show
times tables :noble:
:clap:

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:43 pm
by Scotty
MacDougall wrote: Wed Jun 20, 2018 8:37 pm
Quin wrote: Wed Jun 20, 2018 8:35 pm
MacDougall wrote: Wed Jun 20, 2018 8:33 pm
Quin wrote: Wed Jun 20, 2018 8:23 pm
Scotty wrote: Wed Jun 20, 2018 8:22 pmhi
hey why don't i have an impression of you yet scotty? usually i have one by now.
Golden confirmed Scotty and Spacedaisy as civs
You confirmed sig and INH aren't teammates and then sig died and now we all assume he's bad and INH can't be if sig is
Epignosis confirmed that he has a micropenis and then I had to admit that I had one too in order to make him feel good
Sprityo is not Greek
Turnip Head confirmed to me in a DM that he's bad
Lapluie and Lunalee are both ladies that start with the letter L
yea but i don't trust golden so i'm not gonna just clear him blindly
Golden is the sort of player who would town clear townies who he believed were town just to make himself strong as a Mafia, so it's fair not to trust him. Tinfoily but fair.
That’s the thing. I would normally be very suspicious of someone just outright clearing me so vehemently as town if it weren’t for the fact that I have built into my role that someone is looking for me.

I don’t see the angle where mafia is looking for me and oh look they found me get fucked scotty

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:44 pm
by Golden
MacDougall wrote: Wed Jun 20, 2018 8:11 pm
Spacedaisy wrote: Wed Jun 20, 2018 8:02 pm Then it was a stupid joke in a game like this, with no indication that it was a joke. Especially since you've been coming after me. What in your post would ever indicate to me you are joking? Not a damn thing and you know it. it wasn't a joke, it was a fake red peek to get a rise out of me. And you did. you know why? Because I am civ! And hell yes I get mad when someone openly lies about me and a red peek.

No, I won't go away.
This post is a thing. The bolded in particular. Something about it. Someone smarter than me analyse this for clues.
Daisy’s job is to immediately put you down not to lol. If someone claims a fake red that’s what anyone should do. Reminds me wilgy.

It did strike me as a joke but then I wasn’t the one it was aimed at.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:46 pm
by MacDougall
Scotty wrote: Wed Jun 20, 2018 8:43 pm
MacDougall wrote: Wed Jun 20, 2018 8:37 pm
Quin wrote: Wed Jun 20, 2018 8:35 pm
MacDougall wrote: Wed Jun 20, 2018 8:33 pm
Quin wrote: Wed Jun 20, 2018 8:23 pm
Scotty wrote: Wed Jun 20, 2018 8:22 pmhi
hey why don't i have an impression of you yet scotty? usually i have one by now.
Golden confirmed Scotty and Spacedaisy as civs
You confirmed sig and INH aren't teammates and then sig died and now we all assume he's bad and INH can't be if sig is
Epignosis confirmed that he has a micropenis and then I had to admit that I had one too in order to make him feel good
Sprityo is not Greek
Turnip Head confirmed to me in a DM that he's bad
Lapluie and Lunalee are both ladies that start with the letter L
yea but i don't trust golden so i'm not gonna just clear him blindly
Golden is the sort of player who would town clear townies who he believed were town just to make himself strong as a Mafia, so it's fair not to trust him. Tinfoily but fair.
That’s the thing. I would normally be very suspicious of someone just outright clearing me so vehemently as town if it weren’t for the fact that I have built into my role that someone is looking for me.

I don’t see the angle where mafia is looking for me and oh look they found me get fucked scotty
It's very pro-town mechanism if it's just as clear as what has transpired.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:46 pm
by Kylemii
ColinIsCool wrote: Wed Jun 20, 2018 8:35 pm
Kylemii wrote: Wed Jun 20, 2018 8:30 pm
ColinIsCool wrote: Wed Jun 20, 2018 7:17 pm Golden, your arguments since I asked for more have been more persuasive, but I’m now hung up on this: if TH is indie, what reason do we have to believe keeping him is to our advantage (aside from numbers)? When do we get rid of him? LYLO?
this argument ignores the premise that if turnip head is telling the truth he's gonna go away on his own, and if he doesn't vanish then it's already in our best interest to lynch him. It's not even a dilemma.

the argument for keeping an indie turnip head isn't that it's to our advantage, it's that lynching him is a waste of resources and attention when we can just see if he vanishes or not.
He might not go away if we don’t let him, and he may not align in a pro-town manner. In AG, two indies aligned with the scumteam at endgame and it made all the difference.
that seems like a really good reason to just let him predict correctly then? I dont see what the problem there is. letting turnip head live but purposefully depriving him of his wincon is actually the worst option for everyone involved, I don't think anyone is suggesting we do that.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:46 pm
by MacDougall
Golden wrote: Wed Jun 20, 2018 8:44 pm
MacDougall wrote: Wed Jun 20, 2018 8:11 pm
Spacedaisy wrote: Wed Jun 20, 2018 8:02 pm Then it was a stupid joke in a game like this, with no indication that it was a joke. Especially since you've been coming after me. What in your post would ever indicate to me you are joking? Not a damn thing and you know it. it wasn't a joke, it was a fake red peek to get a rise out of me. And you did. you know why? Because I am civ! And hell yes I get mad when someone openly lies about me and a red peek.

No, I won't go away.
This post is a thing. The bolded in particular. Something about it. Someone smarter than me analyse this for clues.
Daisy’s job is to immediately put you down not to lol. If someone claims a fake red that’s what anyone should do. Reminds me wilgy.

It did strike me as a joke but then I wasn’t the one it was aimed at.
Point at the bad players for me.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:47 pm
by Kylemii
Quin wrote: Wed Jun 20, 2018 8:31 pm kyle who you gonna vote for today
idk probably lunalee, i want to review some shit before night dawn

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:47 pm
by Golden
MacDougall wrote: Wed Jun 20, 2018 8:37 pm
Quin wrote: Wed Jun 20, 2018 8:35 pm
MacDougall wrote: Wed Jun 20, 2018 8:33 pm
Quin wrote: Wed Jun 20, 2018 8:23 pm
Scotty wrote: Wed Jun 20, 2018 8:22 pmhi
hey why don't i have an impression of you yet scotty? usually i have one by now.
Golden confirmed Scotty and Spacedaisy as civs
You confirmed sig and INH aren't teammates and then sig died and now we all assume he's bad and INH can't be if sig is
Epignosis confirmed that he has a micropenis and then I had to admit that I had one too in order to make him feel good
Sprityo is not Greek
Turnip Head confirmed to me in a DM that he's bad
Lapluie and Lunalee are both ladies that start with the letter L
yea but i don't trust golden so i'm not gonna just clear him blindly
Golden is the sort of player who would town clear townies who he believed were town just to make himself strong as a Mafia, so it's fair not to trust him. Tinfoily but fair.
Mac is correct. This would totally be on my scum meta.

Told you I admit it when it’s true.

However, in Scotty’s case, his role will give him pretty good reasons to assume I’m civ. We’re a pair, like.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:47 pm
by ColinIsCool
Kylemii wrote: Wed Jun 20, 2018 8:46 pm
ColinIsCool wrote: Wed Jun 20, 2018 8:35 pm
Kylemii wrote: Wed Jun 20, 2018 8:30 pm
ColinIsCool wrote: Wed Jun 20, 2018 7:17 pm Golden, your arguments since I asked for more have been more persuasive, but I’m now hung up on this: if TH is indie, what reason do we have to believe keeping him is to our advantage (aside from numbers)? When do we get rid of him? LYLO?
this argument ignores the premise that if turnip head is telling the truth he's gonna go away on his own, and if he doesn't vanish then it's already in our best interest to lynch him. It's not even a dilemma.

the argument for keeping an indie turnip head isn't that it's to our advantage, it's that lynching him is a waste of resources and attention when we can just see if he vanishes or not.
He might not go away if we don’t let him, and he may not align in a pro-town manner. In AG, two indies aligned with the scumteam at endgame and it made all the difference.
that seems like a really good reason to just let him predict correctly then? I dont see what the problem there is. letting turnip head live but purposefully depriving him of his wincon is actually the worst option for everyone involved, I don't think anyone is suggesting we do that.
So it’s not possible to you, at all, that Turnip Head is lying about his wincon, and how fucking low of a threshold it is?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:48 pm
by Golden
MacDougall wrote: Wed Jun 20, 2018 8:46 pm
Golden wrote: Wed Jun 20, 2018 8:44 pm
MacDougall wrote: Wed Jun 20, 2018 8:11 pm
Spacedaisy wrote: Wed Jun 20, 2018 8:02 pm Then it was a stupid joke in a game like this, with no indication that it was a joke. Especially since you've been coming after me. What in your post would ever indicate to me you are joking? Not a damn thing and you know it. it wasn't a joke, it was a fake red peek to get a rise out of me. And you did. you know why? Because I am civ! And hell yes I get mad when someone openly lies about me and a red peek.

No, I won't go away.
This post is a thing. The bolded in particular. Something about it. Someone smarter than me analyse this for clues.
Daisy’s job is to immediately put you down not to lol. If someone claims a fake red that’s what anyone should do. Reminds me wilgy.

It did strike me as a joke but then I wasn’t the one it was aimed at.
Point at the bad players for me.
For today, I'll stick with Luna. I'll look for more tomorrow.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:48 pm
by Spacedaisy
Quin wrote: Wed Jun 20, 2018 8:21 pm Spacedaisy

I've decided to trust you. You don't want to lynch Lunalee. Got a better option for me?
I never said I don't want to lynch lunalee. I said I would rather lynch TH first.

I want to say I'm sorry for losing mycool and saying that to Mac. Not just to him but to everyone.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:50 pm
by Golden
MacDougall wrote: Wed Jun 20, 2018 8:46 pm
Scotty wrote: Wed Jun 20, 2018 8:43 pm
MacDougall wrote: Wed Jun 20, 2018 8:37 pm
Quin wrote: Wed Jun 20, 2018 8:35 pm
MacDougall wrote: Wed Jun 20, 2018 8:33 pm
Quin wrote: Wed Jun 20, 2018 8:23 pm
Scotty wrote: Wed Jun 20, 2018 8:22 pmhi
hey why don't i have an impression of you yet scotty? usually i have one by now.
Golden confirmed Scotty and Spacedaisy as civs
You confirmed sig and INH aren't teammates and then sig died and now we all assume he's bad and INH can't be if sig is
Epignosis confirmed that he has a micropenis and then I had to admit that I had one too in order to make him feel good
Sprityo is not Greek
Turnip Head confirmed to me in a DM that he's bad
Lapluie and Lunalee are both ladies that start with the letter L
yea but i don't trust golden so i'm not gonna just clear him blindly
Golden is the sort of player who would town clear townies who he believed were town just to make himself strong as a Mafia, so it's fair not to trust him. Tinfoily but fair.
That’s the thing. I would normally be very suspicious of someone just outright clearing me so vehemently as town if it weren’t for the fact that I have built into my role that someone is looking for me.

I don’t see the angle where mafia is looking for me and oh look they found me get fucked scotty
It's very pro-town mechanism if it's just as clear as what has transpired.
I mean, less pro-town than town masons in a game where you can make claims.

I got really lucky that I found scotty so early, which is important to note.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:50 pm
by MacDougall
Golden wrote: Wed Jun 20, 2018 8:48 pm
MacDougall wrote: Wed Jun 20, 2018 8:46 pm
Golden wrote: Wed Jun 20, 2018 8:44 pm
MacDougall wrote: Wed Jun 20, 2018 8:11 pm
Spacedaisy wrote: Wed Jun 20, 2018 8:02 pm Then it was a stupid joke in a game like this, with no indication that it was a joke. Especially since you've been coming after me. What in your post would ever indicate to me you are joking? Not a damn thing and you know it. it wasn't a joke, it was a fake red peek to get a rise out of me. And you did. you know why? Because I am civ! And hell yes I get mad when someone openly lies about me and a red peek.

No, I won't go away.
This post is a thing. The bolded in particular. Something about it. Someone smarter than me analyse this for clues.
Daisy’s job is to immediately put you down not to lol. If someone claims a fake red that’s what anyone should do. Reminds me wilgy.

It did strike me as a joke but then I wasn’t the one it was aimed at.
Point at the bad players for me.
For today, I'll stick with Luna. I'll look for more tomorrow.
I feel like you aren't being confrontational in this game. You are more agreeable than I am used to seeing. Making few provocative statements. Picking the easy outs?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:51 pm
by MacDougall
Golden wrote: Wed Jun 20, 2018 8:50 pm
MacDougall wrote: Wed Jun 20, 2018 8:46 pm
Scotty wrote: Wed Jun 20, 2018 8:43 pm
MacDougall wrote: Wed Jun 20, 2018 8:37 pm
Quin wrote: Wed Jun 20, 2018 8:35 pm
MacDougall wrote: Wed Jun 20, 2018 8:33 pm
Quin wrote: Wed Jun 20, 2018 8:23 pm

hey why don't i have an impression of you yet scotty? usually i have one by now.
Golden confirmed Scotty and Spacedaisy as civs
You confirmed sig and INH aren't teammates and then sig died and now we all assume he's bad and INH can't be if sig is
Epignosis confirmed that he has a micropenis and then I had to admit that I had one too in order to make him feel good
Sprityo is not Greek
Turnip Head confirmed to me in a DM that he's bad
Lapluie and Lunalee are both ladies that start with the letter L
yea but i don't trust golden so i'm not gonna just clear him blindly
Golden is the sort of player who would town clear townies who he believed were town just to make himself strong as a Mafia, so it's fair not to trust him. Tinfoily but fair.
That’s the thing. I would normally be very suspicious of someone just outright clearing me so vehemently as town if it weren’t for the fact that I have built into my role that someone is looking for me.

I don’t see the angle where mafia is looking for me and oh look they found me get fucked scotty
It's very pro-town mechanism if it's just as clear as what has transpired.
I mean, less pro-town than town masons in a game where you can make claims.

I got really lucky that I found scotty so early, which is important to note.
You found him via a night action right?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:52 pm
by Golden
Spacedaisy wrote: Wed Jun 20, 2018 8:48 pm
Quin wrote: Wed Jun 20, 2018 8:21 pm Spacedaisy

I've decided to trust you. You don't want to lynch Lunalee. Got a better option for me?
I never said I don't want to lynch lunalee. I said I would rather lynch TH first.

I want to say I'm sorry for losing mycool and saying that to Mac. Not just to him but to everyone.
I remember how much I flipped out on Wilgy for doing the same to me. Just as badly.

But Alex deleted all evidence so it never happened.

Once you've been on the end of a fake red peek from a civilian, you'd never do it to someone else as a civilian. Not even as a joke.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:52 pm
by Kylemii
ColinIsCool wrote: Wed Jun 20, 2018 8:47 pm
Kylemii wrote: Wed Jun 20, 2018 8:46 pm
ColinIsCool wrote: Wed Jun 20, 2018 8:35 pm
Kylemii wrote: Wed Jun 20, 2018 8:30 pm
ColinIsCool wrote: Wed Jun 20, 2018 7:17 pm Golden, your arguments since I asked for more have been more persuasive, but I’m now hung up on this: if TH is indie, what reason do we have to believe keeping him is to our advantage (aside from numbers)? When do we get rid of him? LYLO?
this argument ignores the premise that if turnip head is telling the truth he's gonna go away on his own, and if he doesn't vanish then it's already in our best interest to lynch him. It's not even a dilemma.

the argument for keeping an indie turnip head isn't that it's to our advantage, it's that lynching him is a waste of resources and attention when we can just see if he vanishes or not.
He might not go away if we don’t let him, and he may not align in a pro-town manner. In AG, two indies aligned with the scumteam at endgame and it made all the difference.
that seems like a really good reason to just let him predict correctly then? I dont see what the problem there is. letting turnip head live but purposefully depriving him of his wincon is actually the worst option for everyone involved, I don't think anyone is suggesting we do that.
So it’s not possible to you, at all, that Turnip Head is lying about his wincon, and how fucking low of a threshold it is?
Colin, if some spooky dude tells you you're gonna get visited by 3 ghosts later that night do you call the liar police immediately to send him to liars jail or do you wait til that night to find out if the thing about ghosts was true just in case? obviously you gotta wait for the ghosts.

it doesn't matter if what he's said seems true or not when his statement can be at least partially verified without extra work or resources

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:53 pm
by Golden
MacDougall wrote: Wed Jun 20, 2018 8:51 pm
Golden wrote: Wed Jun 20, 2018 8:50 pm
MacDougall wrote: Wed Jun 20, 2018 8:46 pm
Scotty wrote: Wed Jun 20, 2018 8:43 pm
MacDougall wrote: Wed Jun 20, 2018 8:37 pm
Quin wrote: Wed Jun 20, 2018 8:35 pm
MacDougall wrote: Wed Jun 20, 2018 8:33 pm

Golden confirmed Scotty and Spacedaisy as civs
You confirmed sig and INH aren't teammates and then sig died and now we all assume he's bad and INH can't be if sig is
Epignosis confirmed that he has a micropenis and then I had to admit that I had one too in order to make him feel good
Sprityo is not Greek
Turnip Head confirmed to me in a DM that he's bad
Lapluie and Lunalee are both ladies that start with the letter L
yea but i don't trust golden so i'm not gonna just clear him blindly
Golden is the sort of player who would town clear townies who he believed were town just to make himself strong as a Mafia, so it's fair not to trust him. Tinfoily but fair.
That’s the thing. I would normally be very suspicious of someone just outright clearing me so vehemently as town if it weren’t for the fact that I have built into my role that someone is looking for me.

I don’t see the angle where mafia is looking for me and oh look they found me get fucked scotty
It's very pro-town mechanism if it's just as clear as what has transpired.
I mean, less pro-town than town masons in a game where you can make claims.

I got really lucky that I found scotty so early, which is important to note.
You found him via a night action right?
I found him during the day, hence me halting his lynch.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:53 pm
by MacDougall
Let's all sing campfire songs and eat sausage on bread.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:54 pm
by ColinIsCool
Spacedaisy wrote: Wed Jun 20, 2018 8:48 pm
Quin wrote: Wed Jun 20, 2018 8:21 pm Spacedaisy

I've decided to trust you. You don't want to lynch Lunalee. Got a better option for me?
I never said I don't want to lynch lunalee. I said I would rather lynch TH first.

I want to say I'm sorry for losing mycool and saying that to Mac. Not just to him but to everyone.
Fuck you Daisy, let’s fight. Just kidding

also, I’ve been meaning to ask and this is an open question for anybody: did you post on HRWF way back when? I saw you hosted Homestar Runner Mafia here and that site is where I started playing in ... 2005 ....

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:55 pm
by Kylemii
[VOTE: lunalee] aubergine

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:55 pm
by Spacedaisy
It was my misinterpretation of what he said, and it was my rude response. Mac's just playing the game, I can't fault that. He wouldn't intentionally hurt someone. I should have walked away from the thread. He didn't deserve that.

LOL [mention]MacDougall[/mention] and [mention]ColinIsCool[/mention] Thanks for being so understanding guys.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:56 pm
by Golden
MacDougall wrote: Wed Jun 20, 2018 8:50 pm
Golden wrote: Wed Jun 20, 2018 8:48 pm
MacDougall wrote: Wed Jun 20, 2018 8:46 pm
Golden wrote: Wed Jun 20, 2018 8:44 pm
MacDougall wrote: Wed Jun 20, 2018 8:11 pm
Spacedaisy wrote: Wed Jun 20, 2018 8:02 pm Then it was a stupid joke in a game like this, with no indication that it was a joke. Especially since you've been coming after me. What in your post would ever indicate to me you are joking? Not a damn thing and you know it. it wasn't a joke, it was a fake red peek to get a rise out of me. And you did. you know why? Because I am civ! And hell yes I get mad when someone openly lies about me and a red peek.

No, I won't go away.
This post is a thing. The bolded in particular. Something about it. Someone smarter than me analyse this for clues.
Daisy’s job is to immediately put you down not to lol. If someone claims a fake red that’s what anyone should do. Reminds me wilgy.

It did strike me as a joke but then I wasn’t the one it was aimed at.
Point at the bad players for me.
For today, I'll stick with Luna. I'll look for more tomorrow.
I feel like you aren't being confrontational in this game. You are more agreeable than I am used to seeing. Making few provocative statements. Picking the easy outs?
Bullshit.

I immediately challenged epi and scotty on their zephyrus thing. That was the easy out, I didn't take it.
TH was the easy out today. I have fought aginst it and built the case on Luna from scratch.
I went nuclear on sig when I entered that day with a town read on sig and having gone after inh the day before.

"Picking the easy out" is not even slightly a thing.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:56 pm
by ColinIsCool
Kylemii wrote: Wed Jun 20, 2018 8:52 pm
ColinIsCool wrote: Wed Jun 20, 2018 8:47 pm
Kylemii wrote: Wed Jun 20, 2018 8:46 pm
ColinIsCool wrote: Wed Jun 20, 2018 8:35 pm
Kylemii wrote: Wed Jun 20, 2018 8:30 pm
ColinIsCool wrote: Wed Jun 20, 2018 7:17 pm Golden, your arguments since I asked for more have been more persuasive, but I’m now hung up on this: if TH is indie, what reason do we have to believe keeping him is to our advantage (aside from numbers)? When do we get rid of him? LYLO?
this argument ignores the premise that if turnip head is telling the truth he's gonna go away on his own, and if he doesn't vanish then it's already in our best interest to lynch him. It's not even a dilemma.

the argument for keeping an indie turnip head isn't that it's to our advantage, it's that lynching him is a waste of resources and attention when we can just see if he vanishes or not.
He might not go away if we don’t let him, and he may not align in a pro-town manner. In AG, two indies aligned with the scumteam at endgame and it made all the difference.
that seems like a really good reason to just let him predict correctly then? I dont see what the problem there is. letting turnip head live but purposefully depriving him of his wincon is actually the worst option for everyone involved, I don't think anyone is suggesting we do that.
So it’s not possible to you, at all, that Turnip Head is lying about his wincon, and how fucking low of a threshold it is?
Colin, if some spooky dude tells you you're gonna get visited by 3 ghosts later that night do you call the liar police immediately to send him to liars jail or do you wait til that night to find out if the thing about ghosts was true just in case? obviously you gotta wait for the ghosts.

it doesn't matter if what he's said seems true or not when his statement can be at least partially verified without extra work or resources
OK. You’re not seeing my position and haven’t attempted to do so. I do the same thing as Turnip Head without the super easy wincon. Mechanically, how does it make sense that he wins the game by doing something I am expected to do via my role with better-than-average frequency?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:57 pm
by Golden
ColinIsCool wrote: Wed Jun 20, 2018 8:56 pm
Kylemii wrote: Wed Jun 20, 2018 8:52 pm
ColinIsCool wrote: Wed Jun 20, 2018 8:47 pm
Kylemii wrote: Wed Jun 20, 2018 8:46 pm
ColinIsCool wrote: Wed Jun 20, 2018 8:35 pm
Kylemii wrote: Wed Jun 20, 2018 8:30 pm
ColinIsCool wrote: Wed Jun 20, 2018 7:17 pm Golden, your arguments since I asked for more have been more persuasive, but I’m now hung up on this: if TH is indie, what reason do we have to believe keeping him is to our advantage (aside from numbers)? When do we get rid of him? LYLO?
this argument ignores the premise that if turnip head is telling the truth he's gonna go away on his own, and if he doesn't vanish then it's already in our best interest to lynch him. It's not even a dilemma.

the argument for keeping an indie turnip head isn't that it's to our advantage, it's that lynching him is a waste of resources and attention when we can just see if he vanishes or not.
He might not go away if we don’t let him, and he may not align in a pro-town manner. In AG, two indies aligned with the scumteam at endgame and it made all the difference.
that seems like a really good reason to just let him predict correctly then? I dont see what the problem there is. letting turnip head live but purposefully depriving him of his wincon is actually the worst option for everyone involved, I don't think anyone is suggesting we do that.
So it’s not possible to you, at all, that Turnip Head is lying about his wincon, and how fucking low of a threshold it is?
Colin, if some spooky dude tells you you're gonna get visited by 3 ghosts later that night do you call the liar police immediately to send him to liars jail or do you wait til that night to find out if the thing about ghosts was true just in case? obviously you gotta wait for the ghosts.

it doesn't matter if what he's said seems true or not when his statement can be at least partially verified without extra work or resources
OK. You’re not seeing my position and haven’t attempted to do so. I do the same thing as Turnip Head without the super easy wincon. Mechanically, how does it make sense that he wins the game by doing something I am expected to do via my role with better-than-average frequency?
Would you reasonably expect a mason pair to endeavour to understand your perspective on their mason pair?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:59 pm
by ColinIsCool
Golden wrote: Wed Jun 20, 2018 8:57 pm
ColinIsCool wrote: Wed Jun 20, 2018 8:56 pm
Kylemii wrote: Wed Jun 20, 2018 8:52 pm
ColinIsCool wrote: Wed Jun 20, 2018 8:47 pm
Kylemii wrote: Wed Jun 20, 2018 8:46 pm
ColinIsCool wrote: Wed Jun 20, 2018 8:35 pm
Kylemii wrote: Wed Jun 20, 2018 8:30 pm

this argument ignores the premise that if turnip head is telling the truth he's gonna go away on his own, and if he doesn't vanish then it's already in our best interest to lynch him. It's not even a dilemma.

the argument for keeping an indie turnip head isn't that it's to our advantage, it's that lynching him is a waste of resources and attention when we can just see if he vanishes or not.
He might not go away if we don’t let him, and he may not align in a pro-town manner. In AG, two indies aligned with the scumteam at endgame and it made all the difference.
that seems like a really good reason to just let him predict correctly then? I dont see what the problem there is. letting turnip head live but purposefully depriving him of his wincon is actually the worst option for everyone involved, I don't think anyone is suggesting we do that.
So it’s not possible to you, at all, that Turnip Head is lying about his wincon, and how fucking low of a threshold it is?
Colin, if some spooky dude tells you you're gonna get visited by 3 ghosts later that night do you call the liar police immediately to send him to liars jail or do you wait til that night to find out if the thing about ghosts was true just in case? obviously you gotta wait for the ghosts.

it doesn't matter if what he's said seems true or not when his statement can be at least partially verified without extra work or resources
OK. You’re not seeing my position and haven’t attempted to do so. I do the same thing as Turnip Head without the super easy wincon. Mechanically, how does it make sense that he wins the game by doing something I am expected to do via my role with better-than-average frequency?
Would you reasonably expect a mason pair to endeavour to understand your perspective on their mason pair?
If the masons aren’t even of the same alignment allegedly? Yeah. I would. Sloonei’s entire role in U-Pick as scum was to be a mason with certain players.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 8:59 pm
by Quin
MacDougall wrote: Wed Jun 20, 2018 8:53 pm Let's all sing campfire songs and eat sausage on bread.
oh thank god

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 9:01 pm
by ColinIsCool
Wtf is “sausage on bread”

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 9:04 pm
by Golden
ColinIsCool wrote: Wed Jun 20, 2018 9:01 pm Wtf is “sausage on bread”
A hot dog.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 9:04 pm
by Quin
Golden wrote: Wed Jun 20, 2018 9:04 pm
ColinIsCool wrote: Wed Jun 20, 2018 9:01 pm Wtf is “sausage on bread”
A hot dog.
NO

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 9:04 pm
by ColinIsCool
[VOTE: MAC, QUIN & GOLDEN] aubergine

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 9:08 pm
by Golden
Quin wrote: Wed Jun 20, 2018 9:04 pm
Golden wrote: Wed Jun 20, 2018 9:04 pm
ColinIsCool wrote: Wed Jun 20, 2018 9:01 pm Wtf is “sausage on bread”
A hot dog.
NO
Yes, or else you should have been more specific.

Those Americans don't do sausage sizzles.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 9:09 pm
by Quin
Golden wrote: Wed Jun 20, 2018 9:08 pm
Quin wrote: Wed Jun 20, 2018 9:04 pm
Golden wrote: Wed Jun 20, 2018 9:04 pm
ColinIsCool wrote: Wed Jun 20, 2018 9:01 pm Wtf is “sausage on bread”
A hot dog.
NO
Yes, or else you should have been more specific.

Those Americans don't do sausage sizzles.
That's their fault.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 9:10 pm
by Kylemii
ColinIsCool wrote: Wed Jun 20, 2018 8:56 pm
Kylemii wrote: Wed Jun 20, 2018 8:52 pm
ColinIsCool wrote: Wed Jun 20, 2018 8:47 pm
Kylemii wrote: Wed Jun 20, 2018 8:46 pm
ColinIsCool wrote: Wed Jun 20, 2018 8:35 pm
Kylemii wrote: Wed Jun 20, 2018 8:30 pm
ColinIsCool wrote: Wed Jun 20, 2018 7:17 pm Golden, your arguments since I asked for more have been more persuasive, but I’m now hung up on this: if TH is indie, what reason do we have to believe keeping him is to our advantage (aside from numbers)? When do we get rid of him? LYLO?
this argument ignores the premise that if turnip head is telling the truth he's gonna go away on his own, and if he doesn't vanish then it's already in our best interest to lynch him. It's not even a dilemma.

the argument for keeping an indie turnip head isn't that it's to our advantage, it's that lynching him is a waste of resources and attention when we can just see if he vanishes or not.
He might not go away if we don’t let him, and he may not align in a pro-town manner. In AG, two indies aligned with the scumteam at endgame and it made all the difference.
that seems like a really good reason to just let him predict correctly then? I dont see what the problem there is. letting turnip head live but purposefully depriving him of his wincon is actually the worst option for everyone involved, I don't think anyone is suggesting we do that.
So it’s not possible to you, at all, that Turnip Head is lying about his wincon, and how fucking low of a threshold it is?
Colin, if some spooky dude tells you you're gonna get visited by 3 ghosts later that night do you call the liar police immediately to send him to liars jail or do you wait til that night to find out if the thing about ghosts was true just in case? obviously you gotta wait for the ghosts.

it doesn't matter if what he's said seems true or not when his statement can be at least partially verified without extra work or resources
OK. You’re not seeing my position and haven’t attempted to do so. I do the same thing as Turnip Head without the super easy wincon. Mechanically, how does it make sense that he wins the game by doing something I am expected to do via my role with better-than-average frequency?
i see your position, trust me, Colin, I've been debating the same exact question since he told me about his shit on day 0, none of these ideas are really new to me. the fact of the matter is that it doesn't matter if we think he's telling the truth or not. we don't need to trust him because we can just definitively learn if he's telling the truth as early as real life's tomorrow.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 9:11 pm
by Quin
I don't think Luna is the right vote. Intuition has to play a role given the lack of flips and mine is telling me this is so. I also don't have an alternative.

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 9:13 pm
by ColinIsCool
Quin wrote: Wed Jun 20, 2018 9:11 pm I don't think Luna is the right vote. Intuition has to play a role given the lack of flips and mine is telling me this is so. I also don't have an alternative.
Your intuition leads you to believe nobody is bad enough to get lynched instead? Even GTH?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 9:14 pm
by Spacedaisy
Why does your intuition lead you away from luna. What are you seeing?

Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

Posted: Wed Jun 20, 2018 9:15 pm
by Golden
Quin wrote: Wed Jun 20, 2018 9:11 pm I don't think Luna is the right vote. Intuition has to play a role given the lack of flips and mine is telling me this is so. I also don't have an alternative.
What do you think your intuition is pulling on?

Her silence could be interpreted as anti-spew or resignation.

The runaway vote could be interpreted as too easy or just too hard to argue against.