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Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 3:52 pm
by Jackofhearts2005
To clarify, neither Lap nor Rabbit has actual content before Night 2.

You (and Kyle) can complain about being looped into "quiet" but the fact remains reading say Jimmy, Kyle, Dunya, Speed, Quin etc is much less subjective. This is why I'm asking others about these players.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 3:52 pm
by Jackofhearts2005
Simon super bad tho. :p

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 3:54 pm
by Jackofhearts2005
And I already figured out Tony and LC are town because I can flipping read their very souls so I don't care what anybody has to say about them.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 3:57 pm
by Jackofhearts2005
dunya wrote: Fri Jan 19, 2018 3:48 pm I notice in America you don't use defence as the noun and defense as the verb, do you?
Nah. We don't language efficiently here.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 3:57 pm
by dunya
Jackofhearts2005 wrote: Fri Jan 19, 2018 3:54 pm And I already figured out Tony and LC are town because I can flipping read their very souls so I don't care what anybody has to say about them.
GTH: novaselinenever

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 3:59 pm
by Kylemii
Jackofhearts2005 wrote: Fri Jan 19, 2018 3:52 pm To clarify, neither Lap nor Rabbit has actual content before Night 2.

You (and Kyle) can complain about being looped into "quiet" but the fact remains reading say Jimmy, Kyle, Dunya, Speed, Quin etc is much less subjective. This is why I'm asking others about these players.
It wasn't a complaint, I'm glad you had me read Lap, I meant to do an iso for them during the chaos day but I didn't get around to it.
Jackofhearts2005 wrote: Fri Jan 19, 2018 3:52 pmSimon super bad tho. :p
tell me about simon

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 3:59 pm
by Kylemii
was street fighter a job, heist, burglary or a side mission?

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:01 pm
by Jackofhearts2005
Somebody research the "bad replacements first" theory.

Between Street Fighter, Pirates and Miuntsins we ought to have a fair dataset.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:01 pm
by dunya
Kylemii wrote: Fri Jan 19, 2018 3:59 pm was street fighter a job, heist, burglary or a side mission?
http://www.mafiathesyndicate.com/viewto ... et+fighter

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:03 pm
by dunya
Jackofhearts2005 wrote: Fri Jan 19, 2018 4:01 pm Somebody research the "bad replacements first" theory.

Between Street Fighter, Pirates and Miuntsins we ought to have a fair dataset.
Pirates, you were subbed in (bad) then colonialbob.

Mountains, Jay (bad), then me, then malakim (both good), then nijuu (bad)

I make this case sometimes, so I have no problem assisting you with more reasons why I'm bad.

I'm not sure about SF, after I was night killed I didn't really follow the game.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:03 pm
by Kylemii
Jackofhearts2005 wrote: Fri Jan 19, 2018 4:01 pm Somebody research the "bad replacements first" theory.

Between Street Fighter, Pirates and Miuntsins we ought to have a fair dataset.
it might be better to use a dataset composed only of Epignosis games.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:07 pm
by Jackofhearts2005
dunya wrote: Fri Jan 19, 2018 3:57 pm
Jackofhearts2005 wrote: Fri Jan 19, 2018 3:54 pm And I already figured out Tony and LC are town because I can flipping read their very souls so I don't care what anybody has to say about them.
GTH: novaselinenever
Null. Like seriously I think the "I don't know how to put together reads and I make excuses for it cause I'm bad" theory makes sense on paper but in execution doesn't tend to find baddies more than weak townies.

See: Grinner for Realm's absolute worst example of this. (If you see this, I love you Grinner but after 100+ games, why do you refuse to give opinions on other players?)

But he's given me no reason to think he's good either.

I'm also nowhere near POE. I'll have an opinion on him when he gets in the game or when the player list gets smaller, particularly as my scum reads start proving themselves town or start flipping bad so I know if I need to find a couple more townies or baddies to make it all fit. He gets a pass for now.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:08 pm
by dunya
specifically: here are simon's Street Fighter Baddie posts: http://www.mafiathesyndicate.com/search ... sf=msgonly

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:09 pm
by Jackofhearts2005
Kylemii wrote: Fri Jan 19, 2018 4:03 pm
Jackofhearts2005 wrote: Fri Jan 19, 2018 4:01 pm Somebody research the "bad replacements first" theory.

Between Street Fighter, Pirates and Miuntsins we ought to have a fair dataset.
it might be better to use a dataset composed only of Epignosis games.
Smaller dataset. People change style over time.

Street Fighter is a start.

I actually don't care much for trying to meta alignment out of the mod because it doesn't seem to be in the spirit of the game. Also I'm too lazy to check.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:11 pm
by dunya
Jackofhearts2005 wrote: Fri Jan 19, 2018 4:09 pm
Kylemii wrote: Fri Jan 19, 2018 4:03 pm
Jackofhearts2005 wrote: Fri Jan 19, 2018 4:01 pm Somebody research the "bad replacements first" theory.

Between Street Fighter, Pirates and Miuntsins we ought to have a fair dataset.
it might be better to use a dataset composed only of Epignosis games.
Smaller dataset. People change style over time.

Street Fighter is a start.

I actually don't care much for trying to meta alignment out of the mod because it doesn't seem to be in the spirit of the game. Also I'm too lazy to check.
I know Jay was scum in that game, and asked for an early replacement. I don't recall any other replacements.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:11 pm
by Jackofhearts2005
Kylemii wrote: Fri Jan 19, 2018 3:59 pm
Jackofhearts2005 wrote: Fri Jan 19, 2018 3:52 pm To clarify, neither Lap nor Rabbit has actual content before Night 2.

You (and Kyle) can complain about being looped into "quiet" but the fact remains reading say Jimmy, Kyle, Dunya, Speed, Quin etc is much less subjective. This is why I'm asking others about these players.
It wasn't a complaint, I'm glad you had me read Lap, I meant to do an iso for them during the chaos day but I didn't get around to it.
Jackofhearts2005 wrote: Fri Jan 19, 2018 3:52 pmSimon super bad tho. :p
tell me about simon
He rully bad. Votes for townies with no reasoning or even calling votes. Does no hunting on his own. Gives no opinions when asked.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:12 pm
by dunya
Jackofhearts2005 wrote: Fri Jan 19, 2018 4:11 pm
Kylemii wrote: Fri Jan 19, 2018 3:59 pm
Jackofhearts2005 wrote: Fri Jan 19, 2018 3:52 pmSimon super bad tho. :p
tell me about simon
He rully bad. Votes for townies with no reasoning or even calling votes. Does no hunting on his own. Gives no opinions when asked.
He was busy playing chess last night. :shifty:

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:13 pm
by Jackofhearts2005
I wish Mal would play with us.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:16 pm
by Jackofhearts2005
dunya wrote: Fri Jan 19, 2018 4:12 pm
Jackofhearts2005 wrote: Fri Jan 19, 2018 4:11 pm
Kylemii wrote: Fri Jan 19, 2018 3:59 pm
Jackofhearts2005 wrote: Fri Jan 19, 2018 3:52 pmSimon super bad tho. :p
tell me about simon
He rully bad. Votes for townies with no reasoning or even calling votes. Does no hunting on his own. Gives no opinions when asked.
He was busy playing chess last night. :shifty:
To clarify, he gives responses when asked. Just no answers.

Dave or Nova might take a bit to figure out how we work here. Simon knows.

I got no problems lynching 10 year olds.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:16 pm
by dunya
It should be noted though in Mountains and SF: the two active scummies asked to be replaced very early in the game and the replacements replaced those players fist accordingly. A mod won't actively try to replace a player on Day 0- Day 1 as they might show up. Pirates was a different case, but Sloonei randomized it, he said.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:17 pm
by Kylemii
Jackofhearts2005 wrote: Fri Jan 19, 2018 4:09 pm
Kylemii wrote: Fri Jan 19, 2018 4:03 pm
Jackofhearts2005 wrote: Fri Jan 19, 2018 4:01 pm Somebody research the "bad replacements first" theory.

Between Street Fighter, Pirates and Miuntsins we ought to have a fair dataset.
it might be better to use a dataset composed only of Epignosis games.
Smaller dataset. People change style over time.

Street Fighter is a start.

I actually don't care much for trying to meta alignment out of the mod because it doesn't seem to be in the spirit of the game. Also I'm too lazy to check.
yeah same. replaced me in for spacedaisy in vocaroo first and i was a civ. i don't think replacement logistics are a fun or effective way to read a player, i think we have to wait til Dom gets replaced or until we can figure him out by PoE.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:19 pm
by Jackofhearts2005
I gotta play the next Vocaroo mafia but I'll be way less active unless I'm working from home. Bosses not caring if I'm on my phone all day cause my numbers shine is one thing. Me recording my thoughts about lynching people at my desk is quite another.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:20 pm
by Jackofhearts2005
I'll probably just put "conference calls" on my calendar.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:29 pm
by JaggedJimmyJay
novaselinenever wrote: Fri Jan 19, 2018 3:10 pm But you've also been active this day phase before he/she reminded you. Are you telling me you started this day phase having forgotten about your top suspect ?
I was indeed active this day phase before that and during the night, such as the time I called you a suspect. There was also the other time I called you a suspect. It's nice to come in here with an itch to vote for someone though and have the best name presented to me by someone else. :grin:

If not you, then who? Give me three suspects.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:30 pm
by dunya
opening Simon's ISO here and Street Fighter ISO is not a good look for Simon. The resemblance between his two post histories is alarming.

He was Town in Vocaroo. Can someone tell me a written mafia game where Simon was town in, please?

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:31 pm
by dunya
I mean, I hate to base a case entirely on meta but Simon is such a low contributor, I also can't not case him because a case doesn't exist.... soooooo....I need Town Simon examples.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:36 pm
by speedchuck
dunya wrote: Fri Jan 19, 2018 4:31 pm I mean, I hate to base a case entirely on meta but Simon is such a low contributor, I also can't not case him because a case doesn't exist.... soooooo....I need Town Simon examples.
Simon was town in Vocaroo

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:36 pm
by speedchuck
Ha I really need to catch up before replying

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:36 pm
by JaggedJimmyJay
Jackofhearts2005 wrote: Fri Jan 19, 2018 4:19 pm I gotta play the next Vocaroo mafia but I'll be way less active unless I'm working from home. Bosses not caring if I'm on my phone all day cause my numbers shine is one thing. Me recording my thoughts about lynching people at my desk is quite another.
*Jack finishes conference call with the team, kicks back, and heads to The Syndicate for a bit -- he forgot to turn off speakerphone. Coworker Jill hears the motion and continues listening curiously.*

"No way, Chuck. I'm done bullshitting with you. I haven't asked you for much, and you have still given me nothing. These excuses do nothing for me, and it's high time you get lynched. You're going to die. Got me?"

*Jill's eyes go wide, and she immediately dials the police.*

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:38 pm
by nutellaphant
dunya wrote: Fri Jan 19, 2018 10:42 am
Ermac wrote: Fri Jan 19, 2018 7:40 am As we said, we are committed totally to The Order of Light. We believe that we know the identity of the Outworld’s target last night and if correct, we know the identity of the brave member of the Order of Light who disrupted their evil machinations. You are correct though, that knowledge may not be so useful.

We also may possess other knowledge that may ultimately prove beneficial to the Order but that is not for us to reveal now.
are you town-aligned or mafia-aligned, Ermac?
Spoiler: show
Ermac wrote: Fri Jan 19, 2018 5:56 am
nutella wrote: Fri Jan 19, 2018 5:36 am Wait Ermac is a role. I feel dumb.

Ermac, you keep saying "we." Are you one person, or more? Are you the person with the role Ermac, or someone else somehow affected by that role?
We don’t know what we are. We are lost in this nether-world between life and death. Our sole purpose is to further the cause of the Order of Light to the exclusion of all else in the time we are here.

when will you reveal this knowledge? in this day phase?
We are inhabitants of this realm. When you leave here, we expect that you will leave us to remain. Hence we will discharge what we know for certain before nightfall.

is your appearance the reason why the nightkill was hidden?
Perhaps. We don’t know that with any certainty but we believe the events to be connected in some way even if indirectly.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:38 pm
by JaggedJimmyJay
dunya wrote: Fri Jan 19, 2018 4:30 pm opening Simon's ISO here and Street Fighter ISO is not a good look for Simon. The resemblance between his two post histories is alarming.

He was Town in Vocaroo. Can someone tell me a written mafia game where Simon was town in, please?
Romance of the Three Kingdoms

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:39 pm
by novaselinenever
JaggedJimmyJay wrote: Fri Jan 19, 2018 4:29 pm
novaselinenever wrote: Fri Jan 19, 2018 3:10 pm But you've also been active this day phase before he/she reminded you. Are you telling me you started this day phase having forgotten about your top suspect ?
I was indeed active this day phase before that and during the night, such as the time I called you a suspect. There was also the other time I called you a suspect. It's nice to come in here with an itch to vote for someone though and have the best name presented to me by someone else. :grin:

If not you, then who? Give me three suspects.
Here you go : Dunya, TonyStarkPrime and JaggedJimmyJay

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:39 pm
by speedchuck
JaggedJimmyJay wrote: Fri Jan 19, 2018 4:36 pm
Jackofhearts2005 wrote: Fri Jan 19, 2018 4:19 pm I gotta play the next Vocaroo mafia but I'll be way less active unless I'm working from home. Bosses not caring if I'm on my phone all day cause my numbers shine is one thing. Me recording my thoughts about lynching people at my desk is quite another.
*Jack finishes conference call with the team, kicks back, and heads to The Syndicate for a bit -- he forgot to turn off speakerphone. Coworker Jill hears the motion and continues listening curiously.*

"No way, Chuck. I'm done bullshitting with you. I haven't asked you for much, and you have still given me nothing. These excuses do nothing for me, and it's high time you get lynched. You're going to die. Got me?"

*Jill's eyes go wide, and she immediately dials the police.*
"I've been accused of many things, but never of providing nothing. I've given you everything, Jack. Everything but a bullet in your damn neck. Kinda wishing I got around to that."

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:40 pm
by JaggedJimmyJay
novaselinenever wrote: Fri Jan 19, 2018 4:39 pm
JaggedJimmyJay wrote: Fri Jan 19, 2018 4:29 pm
novaselinenever wrote: Fri Jan 19, 2018 3:10 pm But you've also been active this day phase before he/she reminded you. Are you telling me you started this day phase having forgotten about your top suspect ?
I was indeed active this day phase before that and during the night, such as the time I called you a suspect. There was also the other time I called you a suspect. It's nice to come in here with an itch to vote for someone though and have the best name presented to me by someone else. :grin:

If not you, then who? Give me three suspects.
Here you go : Dunya, TonyStarkPrime and JaggedJimmyJay
Please tell me about the things that make you suspicious of dunya and TSP.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:42 pm
by dunya
JaggedJimmyJay wrote: Fri Jan 19, 2018 4:40 pm
novaselinenever wrote: Fri Jan 19, 2018 4:39 pm
JaggedJimmyJay wrote: Fri Jan 19, 2018 4:29 pm
novaselinenever wrote: Fri Jan 19, 2018 3:10 pm But you've also been active this day phase before he/she reminded you. Are you telling me you started this day phase having forgotten about your top suspect ?
I was indeed active this day phase before that and during the night, such as the time I called you a suspect. There was also the other time I called you a suspect. It's nice to come in here with an itch to vote for someone though and have the best name presented to me by someone else. :grin:

If not you, then who? Give me three suspects.
Here you go : Dunya, TonyStarkPrime and JaggedJimmyJay
Please tell me about the things that make you suspicious of dunya and TSP.
he has no obligation to respond to you, cos you're scum to him.

someone else should ask him. :meany:

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:43 pm
by Jackofhearts2005
[mention]novaselinenever[/mention]

We're pals, right?

Tell me about Tony and Dunya.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:45 pm
by JaggedJimmyJay
dunya, can you describe the similarities you perceive between SFII Simon and MK Simon? I'm looking at each ISO now and it's not immediately apparent.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:48 pm
by speedchuck
novaselinenever wrote: Fri Jan 19, 2018 4:39 pm
JaggedJimmyJay wrote: Fri Jan 19, 2018 4:29 pm
novaselinenever wrote: Fri Jan 19, 2018 3:10 pm But you've also been active this day phase before he/she reminded you. Are you telling me you started this day phase having forgotten about your top suspect ?
I was indeed active this day phase before that and during the night, such as the time I called you a suspect. There was also the other time I called you a suspect. It's nice to come in here with an itch to vote for someone though and have the best name presented to me by someone else. :grin:

If not you, then who? Give me three suspects.
Here you go : Dunya, TonyStarkPrime and JaggedJimmyJay
Please tell me about the things that make you suspicious of dunya and TSP.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 4:56 pm
by dunya
JaggedJimmyJay wrote: Fri Jan 19, 2018 4:45 pm dunya, can you describe the similarities you perceive between SFII Simon and MK Simon? I'm looking at each ISO now and it's not immediately apparent.
yea.

if you look a little down in SFII, you'll notice very sharp, to the point posts. No natural progressive ideas, nothing offered on his own.

The town game you just sent me, was a weird fucking game btw judging by his ISO alone, but there were some comments in there that were given on his own merit, like Scotty asking "why SVS" and Simon responded then added something different and more without even having to.

"Scotty wrote:
Also, what's up? Why SVS?
I think she has the coolest name to be second-in-command.

I picked JaggedJimmyJay and Boomslang to fight because I think Russ is a good guy."

Here, and in SFII, you had to direct the question to him specifically or he wouldn't answer or give any responses to game development.

He even bullied you itt because of your "noob username". That was super cool and super out of character for what I think Simon was like in Street Fighter. In Street Fighter, he complimented MP...he buddied speedchuck. I don't know. I mean he buddied with speed in vocaroo too, but I'm leaving vocaroo out of it and speed, cos he's so impressionable.

I feel bad now for revealing this on Day 3 and he has time to change his meta easily, but that's what I got when I compared ISOs.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 5:03 pm
by dunya
I should do nutella next but I keep getting side tracked by other ppl. And we have 48 hours so I'm taking advantage of that and doing whatever comes to me.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 5:09 pm
by sig
I'm here have some catching up to do, now my first impression was to go after dunya in a NO U sense, but I thought about it a bit more and I think it's more likely that people on my wagon was mafia.

I do like Rabbit's posts so far and from what I read I'm actually kind of agreeing with him on JJJ. I was slightly suspicious of him last phase, but figured going for an inactive was better especially when we couldn't talk. I'm going to finish catching up and then pull up some quotes and see from there.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 5:10 pm
by lapluie
Jackofhearts2005 wrote: Fri Jan 19, 2018 3:52 pm To clarify, neither Lap nor Rabbit has actual content before Night 2.

You (and Kyle) can complain about being looped into "quiet" but the fact remains reading say Jimmy, Kyle, Dunya, Speed, Quin etc is much less subjective. This is why I'm asking others about these players.
You're kidding right ?

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 5:11 pm
by dunya
hi [mention]sig[/mention], i'm glad you're back. we missed you. i missed you. remember the last 2 games we played in together and everyone scum read you and I defended you till my dying breath? yeah, I miss those days.

can you tell us if dead players are allowed to vote and if their voting is counted? do you and sloonei and macdouall have btsc?

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 5:14 pm
by dunya
also [mention]sig[/mention]

after you died ITT, did epi PM you to tell you that you're not completely out of the game?

just totes curious about that and how far ahead the mod is or if this was player initiated.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 5:14 pm
by lapluie
dunya wrote: Fri Jan 19, 2018 5:11 pm hi @sig, i'm glad you're back. we missed you. i missed you. remember the last 2 games we played in together and everyone scum read you and I defended you till my dying breath? yeah, I miss those days.

can you tell us if dead players are allowed to vote and if their voting is counted? do you and sloonei and macdouall have btsc?
Girl you killed him

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 5:15 pm
by dunya
also [mention]MacDougall[/mention] and [mention]Sloonei[/mention]

after you died ITT, did epi PM you to tell you that you're not completely out of the game?

just totes curious about that and how far ahead Epignosis is with the setup or if this was player initiated.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 5:18 pm
by dunya
lapluie wrote: Fri Jan 19, 2018 5:14 pm
dunya wrote: Fri Jan 19, 2018 5:11 pm hi sig, i'm glad you're back. we missed you. i missed you. remember the last 2 games we played in together and everyone scum read you and I defended you till my dying breath? yeah, I miss those days.

can you tell us if dead players are allowed to vote and if their voting is counted? do you and sloonei and macdouall have btsc?
Girl you killed him
Image

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 5:20 pm
by Sloonei
dunya wrote: Fri Jan 19, 2018 5:15 pm also @MacDougall and @Sloonei

after you died ITT, did epi PM you to tell you that you're not completely out of the game?

just totes curious about that and how far ahead Epignosis is with the setup or if this was player initiated.
We are resurrected today because we're in the netherrealm today, as far as I understand. We'll disappear from the game, of rather you'll all leave our realm, once this day phase is over. So this was definitely a setup thing and not a player-activated mechanic, from my understanding.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 5:27 pm
by nutella
dunya wrote: Fri Jan 19, 2018 5:03 pm I should do nutella next but I keep getting side tracked by other ppl. And we have 48 hours so I'm taking advantage of that and doing whatever comes to me.
Yet your vote is on me, and you haven't explained why you find me suspicious. Except that you claim to see some parallel to my play in Search For Quin but have not elaborated on the similarity so I don't know what you're seeing.

Re: Mortal Kombat Mafia [Day 3]

Posted: Fri Jan 19, 2018 5:27 pm
by nutellaphant
sig wrote: Fri Jan 19, 2018 5:09 pm I'm here have some catching up to do, now my first impression was to go after dunya in a NO U sense, but I thought about it a bit more and I think it's more likely that people on my wagon was mafia.

I do like Rabbit's posts so far and from what I read I'm actually kind of agreeing with him on JJJ. I was slightly suspicious of him last phase, but figured going for an inactive was better especially when we couldn't talk. I'm going to finish catching up and then pull up some quotes and see from there.
[mention]sig[/mention] Tell us, was your demise sudden or protracted? Did it happen very near to the end of the day you were lynched? If it WAS sudden and occurred towards the end of the day, were there prevailing wagons before the wagon on you commenced and who were those wagons?