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Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 8:57 pm
by Boomslang
Well crap. Game over man, game over!,
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 9:06 pm
by AceofSpaces
Dom wrote:So... is there a point in waiting to vote????? I am confuse
Just don't wait too long. Or you'll be joining Spaghetti in his one man band.
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 9:19 pm
by Dom
so... i hope he's bad... considering this would pretty much fuck the civvies.
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 9:26 pm
by Kate
Well I guess I"ll go ahead and vote spaghetti.
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 9:33 pm
by Nevinera
I think I see a bandwagon forming. All of you voting the same way, this early?
Well I'm not buying it. I'm going to vote for spaghetti instead of spaghetti,
And I hope others will join me!
Seriously though, this is kind of rough on people with no nk :-/
I guess this way we will get to see who he is?
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 9:38 pm
by Mongoose
Nevinera wrote:I think I see a bandwagon forming. All of you voting the same way, this early?
Well I'm not buying it. I'm going to vote for spaghetti instead of spaghetti,
And I hope others will join me!
Seriously though, this is kind of rough on people with no nk :-/
I guess this way we will get to see who he is?
I think it's pretty suspicious that you refuse to vote with all of us, Nev. What made you choose the different Spaghetti option?
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 9:39 pm
by Mongoose
I am 1000% kidding.
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 9:41 pm
by Tangrowth
I can end the day early if I receive all votes before the poll ending time. However, it will have to work around my schedule, so it obviously won't end early if I'm at work (especially since I'm out in the field on audit this week).
If I do end it early, keep in mind that gives you less time to submit your requests to activate plasmids for this period, so if you want to do so, submit them sooner rather than later!
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 9:46 pm
by nutella
do I really have to vote the deadie option??? 
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 9:53 pm
by Tangrowth
nutella wrote:do I really have to vote the deadie option??? 
I don't know, do you?
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 10:38 pm
by Draconus
I have been swamped all day today and my brain is no mood for a socky-mind-fuck right now so I'm going to vote with the bandwagon.
Oh and half of this post is in green.
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 10:46 pm
by Draconus
By the way this^ post came with no ill will 
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 11:02 pm
by Mongoose
Devin the Omniscient wrote:By the way this^ post came with no ill will 
Fun fact: Our Ill Wills is my second-favorite Shout Out Louds CD. Someone come to the OT forums and play with me.
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 11:18 pm
by >SpaghettiEverywhere
Oh alex. I think you'll finally teach me to never miss a vote again. Sorry civs, I goofed :/
Re: [DAY 10] Bioshock Mafia
Posted: Mon Jul 15, 2013 11:35 pm
by >SpaghettiEverywhere
i figure i might as well not miss this vote too. votes for myself
Re: [DAY 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 12:48 am
by DisgruntledPorcupine
I choose door #2.
Re: [DAY 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 2:02 am
by Spacedaisy
I suppose it is in poorformto drive by vote so I am here to inform you all that I voted for Spaghetti...
Re: [DAY 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 6:49 am
by Tangrowth
Just waiting for one more vote!
I imagine I'll be ending the day when I arrive home from work then, just a heads up for you plasmid users out there!
Re: [DAY 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 7:10 am
by Epignosis
Voted first option.
Sorry for any holdup.
Re: [DAY 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 7:36 am
by Bullzeye
I'm on the edge of my seat here, this looks like it'll be a really close lynch!
Re: [DAY 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 2:58 pm
by indiglo
I wonder if SE #5 has a lynch block or switch, will the lynch then slip over to SE #1? This is going to be a nail biter for sure!
Re: [DAY 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 3:13 pm
by Kate
indiglo wrote:I wonder if SE #5 has a lynch block or switch, will the lynch then slip over to SE #1? This is going to be a nail biter for sure!
Crap! I hadn't even thought of that possibility. I really think SE 1 is a civvie.

Re: [DAY 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 3:17 pm
by Draconus
I swear to God, Alex, if I turn out to be under SE # 5....

Re: [DAY 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 4:06 pm
by bea
That was some well played banter up there, but I think the award goes to Devin this round. 
Re: [DAY 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 4:58 pm
by Hedgeowl
bea wrote:That was some well played banter up there, but I think the award goes to Devin this round. 
Agreed. I'll toast my zombie wine to that. 
Re: [DAY 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 5:55 pm
by Draconus
I hope to make up for my lack of wiTty banter earlier in the thread

Re: [DAY 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 6:10 pm
by Tangrowth
Day 10: Spaghetti EVERYWHERE
There was spaghetti everywhere. EVERYWHERE. Yes, >SpaghettiEverywhere has died, and it turns out he's in reality something much closer to a Flying Spaghetti Monster than a human.
That is all.

>SpaghettiEverywhere has been lynched. He was Security Chief Sullivan.
It is now Night 10. You have 24 hours to send in your night PMs.
Re: [NIGHT 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 6:12 pm
by Mongoose
Well crap on a canker sore. He was indeed civ and a powerful one. Most of his kills had a 75% success rate!
Re: [NIGHT 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 6:26 pm
by Draconus
But he only killed once. I wonder if that was by choice or lack of participation.
Re: [NIGHT 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 6:34 pm
by Mongoose
Devin the Omniscient wrote:But he only killed once. I wonder if that was by choice or lack of participation.
Honestly, if you are missing out on votes, yeah, you are probably having to miss out on a lot of the other mechanics too.
Re: [NIGHT 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 6:34 pm
by Dom
. . . . .that really hurt us. :/
Re: [NIGHT 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 6:47 pm
by Draconus
Mongoose wrote:Devin the Omniscient wrote:But he only killed once. I wonder if that was by choice or lack of participation.
Honestly, if you are missing out on votes, yeah, you are probably having to miss out on a lot of the other mechanics too.
True. I don't think he was able to kill anymore with Ryan dead anyway. I could be wrong, though.
Re: [NIGHT 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 7:21 pm
by Flyin' High
What a bummer result.

Re: [NIGHT 10] Bioshock Mafia
Posted: Tue Jul 16, 2013 7:35 pm
by Dom
Has anyone looked at the people who Hedge may have been showing an allegiance for?
Re: [POLLS] Bioshock Mafia
Posted: Tue Jul 16, 2013 8:12 pm
by Tangrowth
DAY 10
Poll runs till Wed Jul 17, 2013 7:17 pm
>SpaghettiEverywhere
2
>SpaghettiEverywhere (16), Epignosis (21) 9%
>SpaghettiEverywhere
1
DisgruntledPorcupine (18) 5%
>SpaghettiEverywhere
0
No votes
>SpaghettiEverywhere
1
Nevinera (4) 5%
>SpaghettiEverywhere
7
Mongoose (2), AceofSpaces (5), Dom (8), Kate (9), Devin the Omniscient (12), Spacedaisy (15), Flyin' High (17) 32%
>SpaghettiEverywhere
0
No votes
>SpaghettiEverywhere
1
Matahari (7) 5%
This is what happens when you miss votes (host, deadies, non-players)
10
MovingPictures07 (1), bea (3), Boomslang (6), nutella (10), birdwithteeth11 (11), S~V~S (13), indiglo (14), Zany Dex (19), Snow Dog (20), Bullzeye (22) 45%
Total votes : 22
Missed the vote: No one!
Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 2:07 am
by DisgruntledPorcupine
RIP. Definitely gonna be looking at those who voted for him that day.

;D
Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 2:48 am
by Dom
I'm glad we're really taking this seriously. :/
Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 3:53 am
by DisgruntledPorcupine
If I took games too seriously they wouldn't be any fun.

Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 11:22 am
by Mongoose
Does anyone know roughly how many baddies/rogues we have circulating out there right now?
Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 11:31 am
by Kate
Mongoose wrote:Does anyone know roughly how many baddies/rogues we have circulating out there right now?
A lot.

Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 11:33 am
by Hedgeowl
Mongoose wrote:Does anyone know roughly how many baddies/rogues we have circulating out there right now?
Yes 
Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 11:37 am
by Draconus
Mongoose wrote:Does anyone know roughly how many baddies/rogues we have circulating out there right now?
We may find out shortly

Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 11:39 am
by Bullzeye
Mongoose wrote:Does anyone know roughly how many baddies/rogues we have circulating out there right now?
More than none, less than 150
Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 11:50 am
by Kate
DAY 9
Who is a killer?
Poll ended at Sun Jul 14, 2013 7:23 pm
AceofSpaces
0
No votes
Boomslang
0
No votes
Devin the Omniscient
0
No votes
DisgruntledPorcupine
0
No votes
Dom
0
No votes
Epignosis
0
No votes
Flyin' High
0
No votes
Hedgeowl
7
Nevinera (7), Matahari (10), Devin the Omniscient (11), Flyin' High (13), Epignosis (15), Dom (16), AceofSpaces (18) 39%
Kate
0
No votes
Matahari
0
No votes
Mongoose
0
No votes
Nevinera
3
Boomslang (8), Hedgeowl (14), Mongoose (17) 17%
Spacedaisy
0
No votes
>SpaghettiEverywhere
0
No votes
That damned host!!! (deadies, non-players, host)
8
MovingPictures07 (1), S~V~S (2), Lizzy (3), nutella (4), insertnamehere (5), birdwithteeth11 (6), Snow Dog (9), Bullzeye (12) 44%
Total votes : 18
Missed the vote: DisgruntledPorcupine, Kate, >SpaghettiEverywhere, Spacedaisy
Here's the poll from the Hedgeowl lynch.
Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 11:53 am
by Dom
Mongoose wrote:Does anyone know roughly how many baddies/rogues we have circulating out there right now?
OK
Here's my two cents.
I believe Tanenbaum to be alive, unless Boomslang was Tanenbaum. We know that both Big Daddies were alive as of night 8. However, in that blood bath, perhaps one of them died. We lynched a Little Sister and I don't think the other one is dead. It could be. So let's count that as a half. JAck? I can't remember if he's dead? Last I heard, he wasn't. So, that's 4-ish baddies? Which is pretty bad considering we have 11 people in teh game and still have rogues.
All of Fontaine's crew is dead.
We've discussed who Cohen might be... I think his dancers might be dead given they have no protection. But Cohen, as long as he doesn't receive votes, is not a threat per say... only a liability if he decides he'd rather play with the baddies.
Andrew Ryan is dead. Spider Splicer is likely dead considering we haven't seen a kill from it in a while (never).
Of the Ledhead, Thuggish, Houdini, Nitro Splicers... I'm thinking two to three of them are dead. That blood bath was bloody, and those people were suspicious as hell. Not for sure or anything, but some of them were definitely part of this group. If not, perhaps security bots, of which we only have two confirmed deaths for. I think more than that are dead, through NKs and incinerations (what is that anyway???). Let's say there's 2 SBs alive. Let's also say 2 spicers. That's 4. Combined with the other four baddies, that's eight. Plus Cohen. 9. Two civvies if this is reliable. Of course, my numbers are pure guesses, but I think we should have these discussions. We have to think about who to lynch and who they might be.
Don't quote me on these numbers. I'm not trying to scare anyone. Things could be better or worse! I don't know. But this is what I do know. My role doesn't let me gather any information at all, so this is based on a spreadsheet I just made and educated guesses.
Kate, who are you looking at? Do you think Mongoose is as civvie as we used to given the poll? What about Aces?
Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 12:03 pm
by Kate
Dom wrote:Mongoose wrote:Does anyone know roughly how many baddies/rogues we have circulating out there right now?
OK
Here's my two cents.
I believe Tanenbaum to be alive, unless Boomslang was Tanenbaum. We know that both Big Daddies were alive as of night 8. However, in that blood bath, perhaps one of them died. We lynched a Little Sister and I don't think the other one is dead. It could be. So let's count that as a half. JAck? I can't remember if he's dead? Last I heard, he wasn't. So, that's 4-ish baddies? Which is pretty bad considering we have 11 people in teh game and still have rogues.
All of Fontaine's crew is dead.
We've discussed who Cohen might be... I think his dancers might be dead given they have no protection. But Cohen, as long as he doesn't receive votes, is not a threat per say... only a liability if he decides he'd rather play with the baddies.
Andrew Ryan is dead. Spider Splicer is likely dead considering we haven't seen a kill from it in a while (never).
Of the Ledhead, Thuggish, Houdini, Nitro Splicers... I'm thinking two to three of them are dead. That blood bath was bloody, and those people were suspicious as hell. Not for sure or anything, but some of them were definitely part of this group. If not, perhaps security bots, of which we only have two confirmed deaths for. I think more than that are dead, through NKs and incinerations (what is that anyway???). Let's say there's 2 SBs alive. Let's also say 2 spicers. That's 4. Combined with the other four baddies, that's eight. Plus Cohen. 9. Two civvies if this is reliable. Of course, my numbers are pure guesses, but I think we should have these discussions. We have to think about who to lynch and who they might be.
Don't quote me on these numbers. I'm not trying to scare anyone. Things could be better or worse! I don't know. But this is what I do know. My role doesn't let me gather any information at all, so this is based on a spreadsheet I just made and educated guesses.
Kate, who are you looking at? Do you think Mongoose is as civvie as we used to given the poll? What about Aces?
I'd be more inclined to look at Aces since he put the last vote on Hedge, looks like a "oh well he's getting lynched anyway vote." I have also had my eye on Mongoose since she fought so hard to keep Bea alive but her vote for Nev doesn't seem all that suspicious since there was no way she was going to save Hedge by the time she voted. Why does everyone assume Mongoose is civ? I must have missed that.
Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 12:06 pm
by Dom
Kate wrote:Dom wrote:Mongoose wrote:Does anyone know roughly how many baddies/rogues we have circulating out there right now?
OK
Here's my two cents.
I believe Tanenbaum to be alive, unless Boomslang was Tanenbaum. We know that both Big Daddies were alive as of night 8. However, in that blood bath, perhaps one of them died. We lynched a Little Sister and I don't think the other one is dead. It could be. So let's count that as a half. JAck? I can't remember if he's dead? Last I heard, he wasn't. So, that's 4-ish baddies? Which is pretty bad considering we have 11 people in teh game and still have rogues.
All of Fontaine's crew is dead.
We've discussed who Cohen might be... I think his dancers might be dead given they have no protection. But Cohen, as long as he doesn't receive votes, is not a threat per say... only a liability if he decides he'd rather play with the baddies.
Andrew Ryan is dead. Spider Splicer is likely dead considering we haven't seen a kill from it in a while (never).
Of the Ledhead, Thuggish, Houdini, Nitro Splicers... I'm thinking two to three of them are dead. That blood bath was bloody, and those people were suspicious as hell. Not for sure or anything, but some of them were definitely part of this group. If not, perhaps security bots, of which we only have two confirmed deaths for. I think more than that are dead, through NKs and incinerations (what is that anyway???). Let's say there's 2 SBs alive. Let's also say 2 spicers. That's 4. Combined with the other four baddies, that's eight. Plus Cohen. 9. Two civvies if this is reliable. Of course, my numbers are pure guesses, but I think we should have these discussions. We have to think about who to lynch and who they might be.
Don't quote me on these numbers. I'm not trying to scare anyone. Things could be better or worse! I don't know. But this is what I do know. My role doesn't let me gather any information at all, so this is based on a spreadsheet I just made and educated guesses.
Kate, who are you looking at? Do you think Mongoose is as civvie as we used to given the poll? What about Aces?
I'd be more inclined to look at Aces since he put the last vote on Hedge, looks like a "oh well he's getting lynched anyway vote." I have also had my eye on Mongoose since she fought so hard to keep Bea alive but her vote for Nev doesn't seem all that suspicious since there was no way she was going to save Hedge by the time she voted. Why does everyone assume Mongoose is civ? I must have missed that.
She was incinerated and we brought her back the next night. We all thought she was civvie... but she could be bad. So, I think a nice Aces v. Mongoose dsuccsion is in order.
Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 12:13 pm
by Mongoose
You guys went with your gut several days ago when you voted me back. I told you all that you wouldn't regret it (and as long as you are a Civ), you won't. I'm at worst morally ambiguous. A lot of my compatriots are dead or seem to be dead, but I'm still hanging in there.
Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 12:19 pm
by Dom
Mongoose wrote:You guys went with your gut several days ago when you voted me back. I told you all that you wouldn't regret it (and as long as you are a Civ), you won't. I'm at worst morally ambiguous. A lot of my compatriots are dead or seem to be dead, but I'm still hanging in there.
Who would you advocate a lynch on?
Re: [NIGHT 10] Bioshock Mafia
Posted: Wed Jul 17, 2013 12:26 pm
by AceofSpaces
My hesitation to vote for Hedge had to do with the ethics of an infodump. I've been outed in multiple games, and I know how bad it sucks. That is where my sympathy ends for Hedge. I'm glad he was a little sister.