Dom wrote:I'd like to hear DH's thoughts on who we should lynch. (:
I dunno. Timmer seemed pretty content to falsely label me as a Resident using sloppy logic, and sloppy logic is historically a baddie tactic, but there's the no u aspect of it so I doubt people will follow that.
INH also seems pretty close minded in considering me over everyone else. Is it genuine, or is he scared that I plucked him out in the early game and doesn't want me to go back to putting him under the microscope now that things are starting to slow down again. These are the questions.
I'd also take a look at Boomslang, and stuff.
Explain Boomslang.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sat Feb 02, 2013 6:42 pm
by BoatsBoatsBoats
Looking through the last two pages, I still believe that something's up with timmer, but I can't seem to put my finger on it. Yes, his points made against DH are valid, but I still feel that as aggressive as he is, that he's a civ. And so, I feel that timmer knows this as well and is trying to rile up DH to make us vote for him. I dunno.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sat Feb 02, 2013 6:49 pm
by Illyria
Timmer's tone has been cricking my eyebrows as well, but I have not played with him in so long it is possible his game changed. My issue right now is that all I have on most people is tone. INH, Boomslang included.
Honestly, I am glad we are at 48 hours for this lynch, I want some more time before I make a call.
I am heading to throw a surprise party for my bg so I will be back later tonight.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sat Feb 02, 2013 7:37 pm
by reywaS
DharmaHelper wrote:
timmer wrote:But there are roles that block, and roles that redirect. You chose to ignore all of those possibilities. You made a grey situation black and white. it's not that you were wrong that makes me think you're bad, but that you refused to see the other facets of the Herman puzzle, you just flat out ignored them and stated unequivocally that it was Epig. For whatever reason it is, you needed us to be convinced it was him.
ETA: Oh. LOL, okay I clearly did not know that.
I refuse to see alot of things. Not because I'm a baddie, but because I'm an asshole.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sat Feb 02, 2013 8:04 pm
by DharmaHelper
Dom wrote:
DharmaHelper wrote:
Dom wrote:I'd like to hear DH's thoughts on who we should lynch. (:
I dunno. Timmer seemed pretty content to falsely label me as a Resident using sloppy logic, and sloppy logic is historically a baddie tactic, but there's the no u aspect of it so I doubt people will follow that.
INH also seems pretty close minded in considering me over everyone else. Is it genuine, or is he scared that I plucked him out in the early game and doesn't want me to go back to putting him under the microscope now that things are starting to slow down again. These are the questions.
I'd also take a look at Boomslang, and stuff.
Explain Boomslang.
Boomslang's not one of *my* suspects, I just meant I'd be willing to look at Boomslang should anyone bring anything substantial about him to the table (Epig for example I think was talking about Boom earlier)
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sat Feb 02, 2013 8:17 pm
by timmer
DharmaHelper wrote:He voted for *a* baddie.... In a game with many baddies.
Yes, but we're back to the blinders thing. Everyone looked at CBK's vote as one thing and one thing only; an attempt to save Bea. No one bothered to consider ANY other reason for that vote, in other words, no one considered that CBK may have actually been onto something with rabbit's play and voted accordingly. Again, I can't say, I can't know the thought process there. But no one ever considered it. But now we see that Rabbit was bad, and CBK was right in voting him, and still people are thinking only one thing... must have been to save Bea. Well, it wasn't, and the vote was a good one. Why no one wills ee that is frustrating to me.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sat Feb 02, 2013 9:03 pm
by Epignosis
timmer, I feel like you're grasping at straws there, and by straws, I mean, "shot in the dark circumstantial evidence of the sort that almost got me killed for Herman."
Can you defend yourself any better? Especially after night 5?
Again, not an accusation. It's just that presupposing CBK had a great reason to vote for rabbit8 on day 2 is a little baffling, and if you are on the block, it's a lousy defense.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sat Feb 02, 2013 9:08 pm
by timmer
Epignosis wrote:timmer, I feel like you're grasping at straws there, and by straws, I mean, "shot in the dark circumstantial evidence of the sort that almost got me killed for Herman."
Can you defend yourself any better? Especially after night 5?
Again, not an accusation. It's just that presupposing CBK had a great reason to vote for rabbit8 on day 2 is a little baffling, and if you are on the block, it's a lousy defense.
But what else can I say? I mean, this goes back to my first post in the entire game, what else can I say about CBK's vote? I know I'm not bad, and so she must have had good reason to vote him.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sat Feb 02, 2013 9:29 pm
by Epignosis
timmer wrote:
Epignosis wrote:timmer, I feel like you're grasping at straws there, and by straws, I mean, "shot in the dark circumstantial evidence of the sort that almost got me killed for Herman."
Can you defend yourself any better? Especially after night 5?
Again, not an accusation. It's just that presupposing CBK had a great reason to vote for rabbit8 on day 2 is a little baffling, and if you are on the block, it's a lousy defense.
But what else can I say? I mean, this goes back to my first post in the entire game, what else can I say about CBK's vote? I know I'm not bad, and so she must have had good reason to vote him.
You cannot know that. That's reaching.
Judge Judy would spank you for thinking you know another person's mind.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 2:58 am
by Spacedaisy
timmer wrote:
Boomslang wrote:
Maybe because I went after you based on the evidence accrued by your predecessor, CBK? I would like to point that I've called a lot of the lynches correctly; yeah, I went on the early bandwagons that got civs, but so did everyone.
My predecessor, who voted for rabbit8, who was... a baddie? It's time people realized that CBK has his reasons, whatever they were, and they were CORRECT. i can't honestly believe that vote is coming back into consideration AGAIN.
CBK is a she. Just for the record. And my sister. She will probably be back to play again in the summer when she is on break from college. The end.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 11:48 am
by Dom
I'm gonna go ahead and vote for timmer. Let's just say I have quite the day ahead of me here.
*homework and a beyonce concert*
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 12:29 pm
by Tangrowth
Thanks to those of you who have PMed me tribute submissions so far! Still about 6 and 1/2 hours to submit tributes to reywaS/The Mysterious Voice and DP/Herman the Planet Smasher!
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 12:32 pm
by Tangrowth
Day 11: Event
The host punched through the fourth wall once again. This time, he came bearing gifts. He threw a package into the hands of each of the players.
"There. Open it or don't open it." He vanished. The players looked down at their hands to see a very nicely wrapped present.
You must PM the host by the end of Night 11, choosing to open the gift or not!
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 1:18 pm
by BoatsBoatsBoats
Going with my gut and voting timmer.
Oh, presents again. I wonder if they're just like last time or if everyone who doesn't choose a present dies.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 1:28 pm
by DharmaHelper
See, my thing with timmer is he pegged Epig as the Resident's Fanboy just to explain my fervor towards Epig and pin me as a Resident. Now, I'm forced to ask did he do this just to push attention towards someone else as being a resident? Surely (if he were a resident trying to divert attention) he would know he'd be tits up after pushing for a DH lynch that did not yield a resident, especially after using faulty intel.
I don't get it.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 2:08 pm
by Boomslang
DharmaHelper wrote:
Dom wrote:
DharmaHelper wrote:
Dom wrote:I'd like to hear DH's thoughts on who we should lynch. (:
I dunno. Timmer seemed pretty content to falsely label me as a Resident using sloppy logic, and sloppy logic is historically a baddie tactic, but there's the no u aspect of it so I doubt people will follow that.
INH also seems pretty close minded in considering me over everyone else. Is it genuine, or is he scared that I plucked him out in the early game and doesn't want me to go back to putting him under the microscope now that things are starting to slow down again. These are the questions.
I'd also take a look at Boomslang, and stuff.
Explain Boomslang.
Boomslang's not one of *my* suspects, I just meant I'd be willing to look at Boomslang should anyone bring anything substantial about him to the table (Epig for example I think was talking about Boom earlier)
Epig's claim on me was about the list of Herman suspects, which we showed to be incorrect as I had gotten votes before a Herman kill. The provocations towards DH are getting a little much, and the voting group analysis actually turned out somewhat useful. I'd like to think a baddie wouldn't go through all that trouble to guide good civvie decisions, unless we are being masterfully trolled.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 2:56 pm
by DharmaHelper
Went with Timmer... figure he got overanxious to try and divert Resident attention onto someone.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 3:13 pm
by Epignosis
Yeah, those rationalizations seem desperate to me. I'll vote for timmer too.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 4:02 pm
by Dom
I think it's likely that timmer overeagerly jumped on a train that no one was quite on yet.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 4:16 pm
by Boomslang
Yeah, gonna keep with the Timmer train as well.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 4:50 pm
by Illyria
DharmaHelper wrote:See, my thing with timmer is he pegged Epig as the Resident's Fanboy just to explain my fervor towards Epig and pin me as a Resident. Now, I'm forced to ask did he do this just to push attention towards someone else as being a resident? Surely (if he were a resident trying to divert attention) he would know he'd be tits up after pushing for a DH lynch that did not yield a resident, especially after using faulty intel.
I don't get it.
Me either, and his answers regarding CBK are odd.
Okay, since I don't trust my own instincts in this game at all anymore. I will go with you boys and *vote Timmer*
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 5:00 pm
by DisgruntledPorcupine
Eww the Red Wings!
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 5:52 pm
by BoatsBoatsBoats
Dear god, I hope we're right.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 5:53 pm
by Dom
I think we are.
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 6:00 pm
by timmer
Holy crapping crap, this isn't what I expected when I logged in, lol.
Uhm...
Well, it's useless but I'm sticking to my guns.
votes DH
Re: [DAY 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 6:56 pm
by Tangrowth
Day 11: I'm So Green
This was it. The crowd was unanimous. The supposed Captain Spectacular stood in front of them. "timmer, you are today's weakest link, goodbye." The players began to advance on him, but as soon as they got close, he vanished into thin air, DharmaHelper instead in his place. As the players began to beat the crap out of DharmaHelper, he screamed, "No, not me, you idiots!!"
So marked the beginning of the showdown between the civilians and the eyeballed infiltrators.
DharmaHelper has been lynched. He was Damo Suzuki.
It is now Night 11. You have 27 hours from this post to send in your night PMs and decide to open your gift or not.
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 6:56 pm
by Tangrowth
Alright, now for the two winners of the tribute contest! Thanks to all of you who submitted!
In the end, I decided to go with my two favorite submissions regardless of to whom they were giving tribute, instead of my favorite for reywaS/The Mysterious Voice and my favorite for DP/Herman.
And please note: the night will end at 8:56PM EST tomorrow for timing reasons as I have night class tomorrow night.
"This is my ode to rey, as someone who has been teamed up with him on many occasions and won games with him as a baddie in the past, crushed at the way he has tried to change his game:
It is sung to the tune of Adele's little-heard flop of a single, Someone Like You (you may not have even heard of it):
I heard that you've settled down
that you changed your style and you're quiet now-ow-ow
I heard that DP's with you
Guess he gave you kills i couldn't give to you-ou-ou
Old friend, why are you so shy?
Ain't like you to hold back or hide... from the fight
I hate to turn up out of the blue, uninvited
But I didn't like your style, I had to fight it
So I hope you'll see my face, and that you'll understand
That thanks to me... your game is over-r-r-r-r
Never mind, I found someone like you-u-u-u
I wish nothing but long death for you two
Don't forget how you played back before you were slayed
Sometimes playstyles can suck, and sometimes they make you dead
Sometimes playstyles can suck, and sometimes they make you dead
You know how the time flies
only yesterday was the time of our lives
We were meteor and testa in Boo's Viral Game
Killing with impunity in our glory days
I hate to turn up out of the blue, uninvited
But I didn't like your style, I had to fight it
So I hope you'll see my face, and that you'll understand
That thanks to me... your game is over-r-r-r-r
Never mind, I found someone like you-u-u-u
I wish nothing but long death for you two
Don't forget how you played back before you were slayed
Sometimes playstyles can suck, and sometimes they make you dead
Sometimes playstyles can suck, and sometimes they make you dead
Nothing compares, no gambits or dares
Night kills and lynches, they're memories made,
Who would have know how bittersweet killing you'd taste?
Never mind, I found someone like you-u-u-u
I wish nothing but long death for you two
Don't forget how you played back before you were slayed
Sometimes playstyles can suck, and sometimes they make you dead
Sometimes playstyles can suck, and sometimes they make you dead
Never mind, I found someone like you-u-u-u
I wish nothing but long death for you two
Don't forget how you played back before you were slayed
Sometimes playstyles can suck, and sometimes they make you dead
Sometimes playstyles can suck, and sometimes they make you dead"
Note: Submitted mp3 was converted to video format to facilitate ease of posting.
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 6:59 pm
by DharmaHelper
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 7:00 pm
by Epignosis
W...T...F...
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 7:04 pm
by S~V~S
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 7:08 pm
by timmer
i told you DH was bad.
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 7:08 pm
by reywaS
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 8:48 pm
by BoatsBoatsBoats
MOTHERFUCKER
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 9:56 pm
by insertnamehere
What the fupping fupp is this?
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Sun Feb 03, 2013 11:57 pm
by Illyria
timmer wrote:i told you DH was bad.
Um.. No, he wasn't. From what I understand of the roles and how the game has gone so far (feel free to correct me) it us civs vs Residents. He was not a Resident. Therefore he is not Evil. He was a civvie. A+B=C I dont know how to type exponents..
Am I incorrect epi?
Besides the fact that your vote seems to have killed him............. and
Oh and Rey.
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Mon Feb 04, 2013 12:06 am
by Dom
What the actual fuck....
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Mon Feb 04, 2013 6:26 pm
by Tangrowth
Night is now ending early as I have everything. Night post coming shortly...
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Mon Feb 04, 2013 6:31 pm
by Tangrowth
Night 11: The Return of the Grand Parade of Lifeless Packaging
Beer.
In the absence of the supposed Captain Spectacular's spaceship and any other portals, the players were stranded on the otherwise uninhabited planet. Out of paranoia, each player attempted to find an isolated location away from everyone else, but in doing so made it much easier for The Residents to strike.
Boomslang was lying on the ground, lamenting how he missed his cello, when he saw a shadow form on the ground in front of him. He looked up to see a man in a tuxedo sporting an eyeball mask. He froze. Without his cello bow (or cello) to attack, he had nothing else other than his present. He grabbed his present and prepared to throw it, but the eyeballed man turned to walk away. Boomslang was confused, as nothing seemingly happened. Within moments, however, he began to feel very sick to his stomach. He struggled to maintain consciousness as he began to puke up tongues repeatedly, until his body could no longer withstand it.
As the sun was about to rise, the players all gathered in one location, presents in hand. The host punched through their reality. "Hello. I see all of you have your presents. Excellent! Now..." The host used his otherworldly powers to move the players and separate them into two distinct groups. The host then encompassed each group in its own force field bubble.
"Now, those of you who wished to open your presents, do so." The players did and were shocked to find bombs! There was a giant button on each bomb, however, displaying "DEACTIVATE". Each of the players pressed that button to save their lives.
The players in the first group could hear a pronounced BOOM!!!!! shortly thereafter.
Boomslang has been killed by The Residents.
The presents exploded!
To be continued....
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Mon Feb 04, 2013 6:32 pm
by Tangrowth
Night 11.2: Ghosts - Second Variation
Boomslang's dead body was lying on the ground, when suddenly he felt himself gradually revived. He slowly stood up as he fully regained consciousness. "In your face, Mr. Reaper!" he declared triumphantly.
As he surveyed his surroundings, he heard the massive explosion. "No way...!" he thought. He waited for the sounds from the explosion to die down and he ran in that direction. He gradually met up with all of the surviving players.
The host interrupted the festivities. "No one died!?!?! What the hell is wrong with all of you? Why would you choose to OPEN the present?!?!" The host left the players angrily.
Boomslang has been resurrected by The Omnidimensional Creator!
No one has died as a result of the explosion!
It is now Day 12. You have 24 hours to lynch someone.
Re: [DAY 12] Avant-Garde Mafia 2
Posted: Mon Feb 04, 2013 6:33 pm
by Tangrowth
Please note that Day 12 lasts 24 hours instead of 48. I will also end early if I have all votes before that time, if I am available to.
Re: [DAY 12] Avant-Garde Mafia 2
Posted: Mon Feb 04, 2013 6:44 pm
by Illyria
WHOOT! No deaths!!!!!!!! *fist pump*
So did we all open them? I totally did.
Re: [DAY 12] Avant-Garde Mafia 2
Posted: Mon Feb 04, 2013 6:54 pm
by Epignosis
Reminds me of the Masters of the Universe Christmas Special:
Re: [NIGHT 11] Avant-Garde Mafia 2
Posted: Mon Feb 04, 2013 7:37 pm
by reywaS
Illyria wrote:
timmer wrote:i told you DH was bad.
Um.. No, he wasn't. From what I understand of the roles and how the game has gone so far (feel free to correct me) it us civs vs Residents. He was not a Resident. Therefore he is not Evil. He was a civvie. A+B=C I dont know how to type exponents..
Am I incorrect epi?
Besides the fact that your vote seems to have killed him............. and
Oh and Rey.
The dance was for the tributes.
Re: [DAY 12] Avant-Garde Mafia 2
Posted: Mon Feb 04, 2013 8:06 pm
by Dom
Good!
Re: [DAY 12] Avant-Garde Mafia 2
Posted: Mon Feb 04, 2013 8:21 pm
by timmer
Ya for no deaths! Now, to find some baddies.
Re: [DAY 12] Avant-Garde Mafia 2
Posted: Mon Feb 04, 2013 8:36 pm
by Dom
timmer wrote:Ya for no deaths! Now, to find some baddies.
Re: [DAY 12] Avant-Garde Mafia 2
Posted: Mon Feb 04, 2013 8:53 pm
by Boomslang
Don't fear the reeeeaper... MORE COWBELL!
That was a close one, seems like. And this whole "timmer not dying when it's a unanimous lynch" thing is really suspicious. Chaos and confusion, anyone?
Re: [DAY 12] Avant-Garde Mafia 2
Posted: Mon Feb 04, 2013 9:16 pm
by Epignosis
I agree. If this was a lynch redirection, and I think it was a clear case of one, then surely an evil player is not invincible to lynching (at this point, that would make the player invincible, yeah?).