Page 6 of 27

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 7:31 pm
by Snow Dog
Matt F wrote:
thellama73 wrote:If I were to make a alliance with Matt, I would tell you guys. I'm not interested in playing this game deceitfully.
Exactly! Thank you!
Wow. solid proof.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 7:34 pm
by Matt
Snow Dog wrote:
Matt F wrote:
thellama73 wrote:If I were to make a alliance with Matt, I would tell you guys. I'm not interested in playing this game deceitfully.
Exactly! Thank you!
Wow. solid proof.
I really don't understand. Llama has been pretty straightforward so far, I think, so it's proof enough for me.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 7:34 pm
by thellama73
Snow Dog wrote:
Matt F wrote:
thellama73 wrote:If I were to make a alliance with Matt, I would tell you guys. I'm not interested in playing this game deceitfully.
Exactly! Thank you!
Wow. solid proof.
:haha:

A brilliant illustration of why sarcastic orange is unnecessary and stupid.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 8:16 pm
by Jigsaw
Sup guys

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 8:21 pm
by Matt
I just wanted to say, after my actions earlier in the game, I doubt anyone will form an alliance with me throughout the rest of it.

Also, even though I felt bad about lying to Llama, I see him as a possible suspect, and I may even vote for him tomorrow. So far, I'm undecided, it could be him or someone who voted A Person, I don't know yet. I will probably reread the A Person voters tonight, see if it looks like anyone jumped on the confusion that was admittedly, started by me. :(

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 8:27 pm
by Jigsaw
Matt F. From what I have read so far (2 pages because of school) I don't see you being a possible suspect. So therefore I will not be voting for you to parish.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 8:29 pm
by Matt
Give the whole thread a read, I'm sure you'll find me a suspect eventually. :p

What is your impression of Llama? So far I'm undecided, but leaning bad news.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 8:29 pm
by thellama73
Jigsaw wrote:Matt F. From what I have read so far (2 pages because of school) I don't see you being a possible suspect. So therefore I will not be voting for you to parish.
A suspect for what?

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 8:31 pm
by Matt
Hmmm

A suspect for having a NK. Not to say I will vote for you tomorrow, but it has crossed my mind.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 8:36 pm
by Jigsaw
Hmm I can see how you can be seen as a suspect...and llama seems to be kinda manipulative in trying to get rid of you..

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 8:38 pm
by Matt
Jigsaw wrote:Hmm I can see how you can be seen as a suspect...and llama seems to be kinda manipulative in trying to get rid of you..
I keep going back and forth on that. If he is being manipulative, as you say, or if he is genuinely thinking I should be voted off the island.

I honestly think there is more stock in looking at the A Person voters, though. They jumped on the confusion and rode it all the way to A Person's lynch. Llama can probably be dealt with later.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 8:48 pm
by thellama73
You guys sure are worried about that NKer. If I were in your shoes, I'd be more worried about the lynches.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 8:50 pm
by Matt
thellama73 wrote:You guys sure are worried about that NKer. If I were in your shoes, I'd be more worried about the lynches.
I'm way more worried about the NKer. If the players want to lynch me, that's fair, but I'm prepared for it. A NK just comes out of nowhere! Bam!

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 10:50 pm
by nutella
who's this jigsaw person?

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Wed Aug 21, 2013 11:51 pm
by Spacedaisy
A new player!

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 12:20 am
by Matt
Before the lynch tomorrow, or before I get deaded tonight...

I'm going to warn you all to look out for Bullz, DH, and Llama voting together in future polls. Take my word or don't, I know I'm dying soon, so just wanted ya all to know to watch out!

No doubt they will vote for me tomorrow in the lynch, and that's okay, I'm sure everyone will after my craziness, but AFTER tomorrow's lynch, watch out for those three voting together!

I also seriously doubt they will ever suspect one another in the thread! Be careful! Break up their alliance before it's too late!

Gaah! Gaah!

Btw, INH, this is one of the funnest games I've ever been a part of, even though I've been backstabbed by my Bullzy. Just wanted to let you know. :p

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 7:50 am
by Snow Dog
I've been looking through the roles and I see only three potential killers. Moriarty seems to have only one NK and the Cabby has a maximum of two and a minimum of zero. Also the general can potentially kill 3 times if one fails his puzzles.

When Moriarty kills we can breathe a sigh of relief.
Cabby is a flip of a coin it seems, maybe..idk
The general...well let's hope these puzzles aren't too blinkin' hard.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 7:54 am
by Bullzeye
Matt F wrote:Before the lynch tomorrow, or before I get deaded tonight...

I'm going to warn you all to look out for Bullz, DH, and Llama voting together in future polls. Take my word or don't, I know I'm dying soon, so just wanted ya all to know to watch out!

No doubt they will vote for me tomorrow in the lynch, and that's okay, I'm sure everyone will after my craziness, but AFTER tomorrow's lynch, watch out for those three voting together!

I also seriously doubt they will ever suspect one another in the thread! Be careful! Break up their alliance before it's too late!

Gaah! Gaah!

Btw, INH, this is one of the funnest games I've ever been a part of, even though I've been backstabbed by my Bullzy. Just wanted to let you know. :p
I've not backstabbed you at all. If anything you betrayed me, though it was more of a frontstab than a back one.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 9:27 am
by DharmaHelper
More name dragging on Matt's part doesn't surprise me.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 10:09 am
by thellama73
Snow Dog wrote:I've been looking through the roles and I see only three potential killers. Moriarty seems to have only one NK and the Cabby has a maximum of two and a minimum of zero. Also the general can potentially kill 3 times if one fails his puzzles.

When Moriarty kills we can breathe a sigh of relief.
Cabby is a flip of a coin it seems, maybe..idk
The general...well let's hope these puzzles aren't too blinkin' hard.
This is a very good observation. It hadn't occurred to me that Moriarity would have only one kill, but upon rereading the roles, it appears you are right. That makes him much less scary. (not that I was particularly worried anyway.)

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 10:57 am
by Hedgeowl
Snow Dog wrote:I've been looking through the roles and I see only three potential killers. Moriarty seems to have only one NK and the Cabby has a maximum of two and a minimum of zero. Also the general can potentially kill 3 times if one fails his puzzles.

When Moriarty kills we can breathe a sigh of relief.
Cabby is a flip of a coin it seems, maybe..idk
The general...well let's hope these puzzles aren't too blinkin' hard.
So 6 possible NKs and 5 not guaranteed. I agree that these are something to be worried about, but they also seem useful as bargaining tools for alliances. Limited number etc. i would imagine they will come into play later in the game. Except maybe for the 3 day ones since those take so long.

I am interested to see how court works, but agree that right now except for the teammate or alliance of A Person, there is no reason not to vote to lynch AP. (sorry matt) It basically seems we will all kill each other ro get to the final glory of winning.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 2:24 pm
by DharmaHelper
Anybody out there?

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 3:27 pm
by thellama73
I worry about our host's safety when he's absent like this.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 3:29 pm
by Bullzeye
thellama73 wrote:I worry about our host's safety when he's absent like this.
Maybe he got NKed? :eek:

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 3:31 pm
by DharmaHelper
I seriously hope everything's ok :)

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 3:52 pm
by Mongoose
Take your time!

(He's probably got stuff to do).

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 4:00 pm
by Snow Dog
This place has calmed down since the hgectic stat

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 4:02 pm
by Matt
The calm before the storm...

:eek:

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 4:14 pm
by insertnamehere
Still need some PMs.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 4:31 pm
by thellama73
insertnamehere wrote:Still need some PMs.
Don't let people send in late PMs. It sets a bad precedent.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 4:34 pm
by Bullzeye
thellama73 wrote:
insertnamehere wrote:Still need some PMs.
Don't let people send in late PMs. It sets a bad precedent.
I concur. Deadline was 24 hours, it's been nearly 26. If people want their actions to go through so badly they should send them in on time and not make the rest of us wait.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 4:43 pm
by Hedgeowl
I wonder how many PMs are missing? That might be the issue.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 4:44 pm
by insertnamehere
Image
...many are actually long dead, exploded into supernovas...


CAIRNS: Tom? Is that you?
NARRATOR: ... exploded into supernovas.
(She turns back to the desk. Behind her a long arm reaches out towards her.)
NARRATOR: ... discovered by Urbain Le Verrier in eighteen forty-six.
(A tall figure steps up behind Cairns and clamps one hand over her mouth and nose, pulling her backwards.)
CAIRNS (muffled): Oh my God!
(As she claws at the hand, crying out in muffled panic, her other hand flails out and drags several of the sliders down the mixing desk. The footage begins to jump randomly as Cairns’ attacker continues to suffocate her.)
NARRATOR: ... composed mainly of hydrogen. Their light takes so long to reach us ...
(Sherlock and John race into the theater through another door. As John stops and aims his pistol towards the attacker, Sherlock yells at the top of his voice.)
SHERLOCK: Golem!
NARRATOR ... many are actually long-dead, exploded into supernovas.
(The Golem looks up, grunts in surprise, then snaps Cairns’ neck and drops her to the floor. Her fingers drag along the mixing desk and the footage goes into fast-forward again, plunging the theatre into darkness. The Golem ducks down out of sight.)
JOHN: I can’t see him. I’ll go round. I’ll go!
(As the footage continues spooling and then stopping and playing before spooling again, light comes and goes in the room. Sherlock stares around as John hurries off.)
SHERLOCK (loudly): Who are you working for this time, Dzundza?
(Behind him, the Golem steps out of the fluctuating darkness and clamps one hand around Sherlock’s mouth and nose while gripping his neck with the other. Sherlock grabs at the hand on his face, struggling to pull it free as he is slowly suffocated. John races over and stops in front of them, his pistol held in both hands.)
JOHN: Golem!
(He cocks the gun and points it at the Golem’s face, his hands and voice steady.)
JOHN: Let him go, or I will kill you.
(Sherlock, whimpering in his efforts, continues trying to pull the man’s hand from his face. The Golem swings him around to the left and lashes out with his long right leg during a moment of darkness, kicking the pistol from John’s hands. Dropping Sherlock to the ground, he surges forward and wrestles with John. As Sherlock gets to his feet, the Golem shoves John into him, sending both of the boys tumbling to the floor. Sherlock scrambles up again and takes up a boxing stance in front of him, holding his fists up. He swings a punch at the man but he grabs his hand and swings his other arm down heavily onto Sherlock’s shoulder, dropping him to the floor yet again. The Golem follows him down and clamps both hands onto his face, leaning his weight onto them. Behind him, John throws himself onto his back. The Golem roars, releasing Sherlock as he claws at the hobbit on his back. He stands up with John still clinging to his back and spins around several times before finally managing to shake him off onto the floor. As John groggily tries to get up, the Golem turns, picks up Sherlock and skims him across the floor towards John. As Sherlock slides across the floor he grabs at the pistol and manages to pick it up. The Golem runs for the doors. Sherlock rolls over onto his back and fires twice towards him but the Golem makes it to the doors and disappears through them.)
NARRATOR: ... long dead, exploded into supernovas.
(As the image of a supernova dramatically explodes on the screen behind him, Sherlock angrily slams his hand down on the floor in front of him.)

Image
thellama73 was killed by The Golem. It is now Day 2, you have 24 hours.

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 4:46 pm
by thellama73
Well, I have to say I was not expecting that.

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 4:48 pm
by insertnamehere
Image

Re: MM6: Sherlock Mafia {NIGHT 1}

Posted: Thu Aug 22, 2013 4:49 pm
by Snow Dog
thellama73 wrote:Well, I have to say I was not expecting that.
Me neither. it wasn't me I swear to you.

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 4:50 pm
by Snow Dog
insertnamehere wrote:Image
So Jigsaw is.......who is that?

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 4:53 pm
by Matt
RIP Llama. Can't say I'm happy or sad that you were deaded, this makes me feel uneasy. I'm going to use WIFOM immediately, and despite Llama going after me throughout most of his posts, I did not do this.

INH - What about A Person?

Also, does anyone know who are in the pictures for Llama and Jigsaw? I suppose I could google the role list, and see if I could come up with answers that way.

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 4:54 pm
by insertnamehere
Matt F wrote:RIP Llama. Can't say I'm happy or sad that you were deaded, this makes me feel uneasy. I'm going to use WIFOM immediately, and despite Llama going after me throughout most of his posts, I did not do this.

INH - What about A Person?

Also, does anyone know who are in the pictures for Llama and Jigsaw? I suppose I could google the role list, and see if I could come up with answers that way.
A Person was not eliminated. How, I'm not going to say.

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 4:54 pm
by Mongoose
Snow Dog wrote:
insertnamehere wrote:Image
So Jigsaw is.......who is that?
I did a google image search -- Sally Donovan

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 4:55 pm
by Matt
Congrats on still being alive, A Person!

*waves at Bullz and DH*

Interesting.

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 4:56 pm
by Epignosis
That would be a picture of Sally Donovan.

I think llama's picture is a generic image indicating his death, but I could be wrong.

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 4:56 pm
by Hedgeowl
RIP Llama! Whoa. I thought the Golem could only silence people for the day, as in no talking. I didn't realize that was actually silence them. :(

So Matt F, yeah NK's are now scary business. Does this mean Golem kills every night?

Linki - So is this Moriarty outing Jigsaw in the thread?

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 4:58 pm
by Bullzeye
Epignosis wrote:That would be a picture of Sally Donovan.

I think llama's picture is a generic image indicating his death, but I could be wrong.
I noticed Llama's role was revealed on the front page. Mycroft Holmes. Perhaps he released AP? Perhaps AP even killed him in return? I'm thinking not though, I think he was killed either by or to frame Matt.

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 4:59 pm
by DharmaHelper
RIP TheLlama, Welcome back A Person.

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 5:00 pm
by Epignosis
Yeah, that's definitely a picture of Mycroft Holmes.

Image

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 5:00 pm
by A Person
RIP Llama, I hope you didn't die in my place :(

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 5:01 pm
by Matt
Bullzeye wrote:
Epignosis wrote:That would be a picture of Sally Donovan.

I think llama's picture is a generic image indicating his death, but I could be wrong.
I noticed Llama's role was revealed on the front page. Mycroft Holmes. Perhaps he released AP? Perhaps AP even killed him in return? I'm thinking not though, I think he was killed either by or to frame Matt.
Don't outright lie in the thread, Bullz. You and I both know I didn't do this. :)

Also, in the rules, it is allowed and encouraged to out roles. I would, as Walter White would say, tread lightly.

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 5:02 pm
by Snow Dog
Of course it's Mycroft, that is Mark Gatiss

Re: MM6: Sherlock Mafia {DAY 2}

Posted: Thu Aug 22, 2013 5:05 pm
by Hedgeowl
Well that was a useful role to lose. He can save someone from court 3 times. I wonder about AP now.