Re: WWE MAFIA - Day 1
Posted: Mon Dec 16, 2013 11:36 pm
What difference does it make where it was played?
I just figured more people would have been in the game in question and would have firsthand knowledge thereof instead of just taking my word for it.S~V~S wrote:What difference does it make where it was played?
I never said it was bad, per se. Just that there is a big upside to not having a lynch at all. IT's not that I was saying there was a brightside to a civ lynch, but the upside. I think the information from a baddie lynch on day 1 can be somewhat dubious. It's really easy to lose focus.Epignosis wrote:I'm sorry- your comment about finding a bad guy day one is just absurd. When you find a bad guy day 1, that is time for rejoicing. You get information AND you net a kill. That remark makes no sense to me.
Whatever the case, it's between you and her, sister.kneel4justice wrote:So are these the type of things (Mongoose's comment) generally considered evidence?
I didn't really understand, but I just figured it's another thing that I just view differently, but now I am seeing others find her comment suspicious. I mean, it is weird for someone to kind of negatively paint the idea of catching a scum, but who in the world would do that as scum?! Is Mongoose usually more careful than this as scum?
Mongoose is the current game at KSITE one that you would categorize under this idea you've brought up?
Whatever.Epignosis wrote:Whatever the case, it's between you and her, sister.kneel4justice wrote:So are these the type of things (Mongoose's comment) generally considered evidence?
I didn't really understand, but I just figured it's another thing that I just view differently, but now I am seeing others find her comment suspicious. I mean, it is weird for someone to kind of negatively paint the idea of catching a scum, but who in the world would do that as scum?! Is Mongoose usually more careful than this as scum?
Mongoose is the current game at KSITE one that you would categorize under this idea you've brought up?
I was talking to Nicki Minaj.kneel4justice wrote:Whatever.Epignosis wrote:Whatever the case, it's between you and her, sister.kneel4justice wrote:So are these the type of things (Mongoose's comment) generally considered evidence?
I didn't really understand, but I just figured it's another thing that I just view differently, but now I am seeing others find her comment suspicious. I mean, it is weird for someone to kind of negatively paint the idea of catching a scum, but who in the world would do that as scum?! Is Mongoose usually more careful than this as scum?
Mongoose is the current game at KSITE one that you would categorize under this idea you've brought up?
I'm a guy.
Oh actually, it was Day 2 but the first lynch. And after that, only town lynches followed, so that's what I was trying to understand if you meant that by chaos, or whatever.Mongoose wrote:And we can agree to disagree. This is philosophy and something I take from game to game. It's not limited to this specific game or something I just started espousing. Let's not get my alignment mixed into this or we will all be sad pandas.
There have been a lot of quiet Quincys here today. I'm trying to contribute, even if you find my opinions intrinsically flawed.
linki Guru
That's why I only gave one example as evidence and invited others to correct me if I was recollecting it incorrectly or coloring it with my paintbrush too heavily.
I've said this historically, and that scenario didn't even happen here. It's just an upside, not a preference. I'd always prefer a baddie kill over anything else.
And yes, I think we did get a baddie on Day 1 of that game, didn't we? It was a bit hurly-burly for a while afterward.
I may have been counting Minimalism too, which doesn't really count since it ended after Day 1.
I can't see when you bold stuff for some reason, so when you make points about certain... mmmm... Points... the POInT is lost on me...FZ. wrote:I was thinking the exact same thing as the boldedDom wrote:This.Devin the Omniscient wrote:Ok. ksiters, slow down a bit on your MP suspicions and give him a chance to show his play style. He gets lynched A LOT as a civ because of his aggressive mannerisms and I'd hate to lose a potentially valuable civ this early because new people aren't used to him. If you find my defense of him suspicious, go ahead vote for me and see where that gets you![]()
But as I said before, if nothing else catches mythen I'm going to vote MP just to piss him off. I see I've already caught his GF's attention
![]()
Although, I find the discussions about the differences in culture interesting, I find them very unnecessary to this game in particular.I'm going to be looking at those perseverating on the cultural differences.
The thread is moving quickly and I'm singed up for a goal of like 5 games, so bear with me
Well if you end up voting her, I may have to ask my mafia to kill you.Epignosis wrote:I was talking to Nicki Minaj.kneel4justice wrote:Whatever.Epignosis wrote:Whatever the case, it's between you and her, sister.kneel4justice wrote:So are these the type of things (Mongoose's comment) generally considered evidence?
I didn't really understand, but I just figured it's another thing that I just view differently, but now I am seeing others find her comment suspicious. I mean, it is weird for someone to kind of negatively paint the idea of catching a scum, but who in the world would do that as scum?! Is Mongoose usually more careful than this as scum?
Mongoose is the current game at KSITE one that you would categorize under this idea you've brought up?
I'm a guy.
Why didn't you vote asap like you originally claimed you would?Epignosis wrote:Home girl, that's the most ridiculous thing I've ever heard you say.Mongoose wrote:I feel like when we do lynch a baddie on Day 1, it nearly always spirals the game out of control for days on end. Day 1 is nearly always lose/lose/lose situation. I guess it's about mitigating the damage more than anything.
I get what Llama's saying about the lynch being the tool of the civs, but I can't help thinking it's bought all the civs another day to get sealegs.
First, how often is it that a bad person is lynched Day 1?
Second, how many of those games have you been in?
Third, what does "spirals...our of control for days on end" mean?
Vote for whom?Mister Rearranger wrote:Why didn't you vote asap like you originally claimed you would?Epignosis wrote:Home girl, that's the most ridiculous thing I've ever heard you say.Mongoose wrote:I feel like when we do lynch a baddie on Day 1, it nearly always spirals the game out of control for days on end. Day 1 is nearly always lose/lose/lose situation. I guess it's about mitigating the damage more than anything.
I get what Llama's saying about the lynch being the tool of the civs, but I can't help thinking it's bought all the civs another day to get sealegs.
First, how often is it that a bad person is lynched Day 1?
Second, how many of those games have you been in?
Third, what does "spirals...our of control for days on end" mean?
Change of mind?
Change of heart?
Change of strategy?
Changing the tap?
That was my manipulation strategy in Super MeatBoy Mafia!!! Look how that turned out!Matahari wrote:I have a question for the ksiters. We used to play the aggressive day 1&2 thing at Stv too, but we almost always wound up lynching civvies. Then, the people who led the lynches would get lynched the next day, and most always, they were civvies too. It was awfully predictable, and eventually, people started slowing down in their scum-hunting a bit. My question is how successful are you guys at getting scum lynched on day 1?
K4J, I believe. But maybe I should have quoted the right post of yours.Epignosis wrote:Vote for whom?Mister Rearranger wrote:Why didn't you vote asap like you originally claimed you would?Epignosis wrote:Home girl, that's the most ridiculous thing I've ever heard you say.Mongoose wrote:I feel like when we do lynch a baddie on Day 1, it nearly always spirals the game out of control for days on end. Day 1 is nearly always lose/lose/lose situation. I guess it's about mitigating the damage more than anything.
I get what Llama's saying about the lynch being the tool of the civs, but I can't help thinking it's bought all the civs another day to get sealegs.
First, how often is it that a bad person is lynched Day 1?
Second, how many of those games have you been in?
Third, what does "spirals...our of control for days on end" mean?
Change of mind?
Change of heart?
Change of strategy?
Changing the tap?
Where do you live, Lou?Loulou26 wrote: Lol well mine says it ends at 5am on Wednesday morning.
Who should get my vote? Tell me. And I will vote for that person right now.Mister Rearranger wrote:K4J, I believe. But maybe I should have quoted the right post of yours.Epignosis wrote:Vote for whom?Mister Rearranger wrote:Why didn't you vote asap like you originally claimed you would?Epignosis wrote:Home girl, that's the most ridiculous thing I've ever heard you say.Mongoose wrote:I feel like when we do lynch a baddie on Day 1, it nearly always spirals the game out of control for days on end. Day 1 is nearly always lose/lose/lose situation. I guess it's about mitigating the damage more than anything.
I get what Llama's saying about the lynch being the tool of the civs, but I can't help thinking it's bought all the civs another day to get sealegs.
First, how often is it that a bad person is lynched Day 1?
Second, how many of those games have you been in?
Third, what does "spirals...our of control for days on end" mean?
Change of mind?
Change of heart?
Change of strategy?
Changing the tap?
Well, I can see where you're coming from. Lynching a baddie is a big data point, and everybody latches onto that as a way to interpret all the other things that happened Day 1, which may or may not be accurate. Lynching civs is more common, so I think what you're saying is that a civ lynch has less of an impact on the game, for better or worse?Mongoose wrote:I never said it was bad, per se. Just that there is a big upside to not having a lynch at all. IT's not that I was saying there was a brightside to a civ lynch, but the upside. I think the information from a baddie lynch on day 1 can be somewhat dubious. It's really easy to lose focus.Epignosis wrote:I'm sorry- your comment about finding a bad guy day one is just absurd. When you find a bad guy day 1, that is time for rejoicing. You get information AND you net a kill. That remark makes no sense to me.
Has no one else in this entire game seen a Day 1 Baddie Lynch turn the game into a temporary tempest / poopstorm/clusterhump that would like to sit on the couch and share the experience.
DFaraday wrote:Where do you live, Lou?Loulou26 wrote: Lol well mine says it ends at 5am on Wednesday morning.
So everyone is clear, the poll ends 26 hours from me posting this comment.
What can I say? I'm strangeLoulou26 wrote:Devin the Omniscient wrote:Ok. ksiters, slow down a bit on your MP suspicions and give him a chance to show his play style. He gets lynched A LOT as a civ because of his aggressive mannerisms and I'd hate to lose a potentially valuable civ this early because new people aren't used to him. If you find my defense of him suspicious, go ahead vote for me and see where that gets you![]()
But as I said before, if nothing else catches mythen I'm going to vote MP just to piss him off. I see I've already caught his GF's attention
![]()
Isn't this slightly contradictory? In one breath you're telling us not to suspect him so early because you don't want him lynched, yet you're willing to vote him to just piss him off? I'm not sure if you're serious or not but that feels strange to me.
Bioshock after Day 2Epignosis wrote:Home girl, that's the most ridiculous thing I've ever heard you say.Mongoose wrote:I feel like when we do lynch a baddie on Day 1, it nearly always spirals the game out of control for days on end. Day 1 is nearly always lose/lose/lose situation. I guess it's about mitigating the damage more than anything.
I get what Llama's saying about the lynch being the tool of the civs, but I can't help thinking it's bought all the civs another day to get sealegs.
First, how often is it that a bad person is lynched Day 1?
Second, how many of those games have you been in?
Third, what does "spirals...our of control for days on end" mean?
Well, I was Big Daddy, so that one was awesome.Devin the Omniscient wrote:Bioshock after Day 2Epignosis wrote:Home girl, that's the most ridiculous thing I've ever heard you say.Mongoose wrote:I feel like when we do lynch a baddie on Day 1, it nearly always spirals the game out of control for days on end. Day 1 is nearly always lose/lose/lose situation. I guess it's about mitigating the damage more than anything.
I get what Llama's saying about the lynch being the tool of the civs, but I can't help thinking it's bought all the civs another day to get sealegs.
First, how often is it that a bad person is lynched Day 1?
Second, how many of those games have you been in?
Third, what does "spirals...our of control for days on end" mean?
Well, just for clarification, the odds of a civ lynch are (18/30)*100%, or 60%. If you include the independents, the chances go up to 70%, but as the role descriptions lead me to believe that at least two indies are last man standing roles, I don't think that's accurate. So it's not quite as hopeless!Mongoose wrote:If we lynch any, I promise not to look them in the mouth!
And yes, I agree that a civ lynch has less impact on the game. The chances are SO high we will lynch a civ on Day 1 (I mean so, so high. 80%?) that I feel like a no-lynch is a nice respite. A chance to take a deep breath before being plunged in to icy cold water again for another day of The Tumble Cycle. (I wish I could narrate this for you).
We get one more day to get our bearings. Cause then if we do lynch a baddie on Day 2, we have enough info for the intel we gained from it to actually be meaningful and helpful.
That's a very...erm...not you thing to do.Epignosis wrote: Who should get my vote? Tell me. And I will vote for that person right now.
Oooh, math'd! Thanks, that was cool, Boomslang. I'm visual, so it helped to see that.Boomslang wrote:Well, just for clarification, the odds of a civ lynch are (18/30)*100%, or 60%. If you include the independents, the chances go up to 70%, but as the role descriptions lead me to believe that at least two indies are last man standing roles, I don't think that's accurate. So it's not quite as hopeless!Mongoose wrote:If we lynch any, I promise not to look them in the mouth!
And yes, I agree that a civ lynch has less impact on the game. The chances are SO high we will lynch a civ on Day 1 (I mean so, so high. 80%?) that I feel like a no-lynch is a nice respite. A chance to take a deep breath before being plunged in to icy cold water again for another day of The Tumble Cycle. (I wish I could narrate this for you).
We get one more day to get our bearings. Cause then if we do lynch a baddie on Day 2, we have enough info for the intel we gained from it to actually be meaningful and helpful.
Oh it's quite a me thing to do. You posted, and I gave you an opportunity, and you say "I'm not at work." You don't work at work? You do Mafia?Mister Rearranger wrote:That's a very...erm...not you thing to do.Epignosis wrote: Who should get my vote? Tell me. And I will vote for that person right now.![]()
I'm not at work, so I haven't even done my reread yet. With all the no-posters so far, I'm actually very unsure.
You act as if those things are mutually exclusive.Epignosis wrote:You don't work at work? You do Mafia?
It's a looong shift.Epignosis wrote:Oh it's quite a me thing to do. You posted, and I gave you an opportunity, and you say "I'm not at work." You don't work at work? You do Mafia?Mister Rearranger wrote:That's a very...erm...not you thing to do.Epignosis wrote: Who should get my vote? Tell me. And I will vote for that person right now.![]()
I'm not at work, so I haven't even done my reread yet. With all the no-posters so far, I'm actually very unsure.
Well that made my head spin into triple takekneel4justice wrote:Whatever.Epignosis wrote:Whatever the case, it's between you and her, sister.kneel4justice wrote:So are these the type of things (Mongoose's comment) generally considered evidence?
I didn't really understand, but I just figured it's another thing that I just view differently, but now I am seeing others find her comment suspicious. I mean, it is weird for someone to kind of negatively paint the idea of catching a scum, but who in the world would do that as scum?! Is Mongoose usually more careful than this as scum?
Mongoose is the current game at KSITE one that you would categorize under this idea you've brought up?
I'm a guy.
Epignosis wrote:I voted Mongoose. Rest easy k4j.
Well you're lucky I forgot about it, aren't you?Mister Rearranger wrote:Ebwop: Also, that's nearly what I did. You posted long ago, I asked a question, gave you an opportunity to answer it, and you give me an ultimatum.
At first, I wasn't buying the Mongoose case...Devin the Omniscient wrote:Now that I am caught up!!! I'm not sure about Mongoose. I feel like every time this happens with her we end up roasting a civ goose... But go ahead. I'd be interested in seeing the result
Do you still find k4j suspicious?Epignosis wrote:I voted Mongoose. Rest easy k4j.
Not exactly the term I'd use; but sure, let's go with that.Epignosis wrote:Well you're lucky I forgot about it, aren't you?Mister Rearranger wrote:Ebwop: Also, that's nearly what I did. You posted long ago, I asked a question, gave you an opportunity to answer it, and you give me an ultimatum.
LawlzDom wrote:Do you still find k4j suspicious?Epignosis wrote:I voted Mongoose. Rest easy k4j.
Does anyone else think this sounded a little too....helpful?Mongoose wrote:Oooh, math'd! Thanks, that was cool, Boomslang. I'm visual, so it helped to see that.Boomslang wrote:Well, just for clarification, the odds of a civ lynch are (18/30)*100%, or 60%. If you include the independents, the chances go up to 70%, but as the role descriptions lead me to believe that at least two indies are last man standing roles, I don't think that's accurate. So it's not quite as hopeless!Mongoose wrote:If we lynch any, I promise not to look them in the mouth!
And yes, I agree that a civ lynch has less impact on the game. The chances are SO high we will lynch a civ on Day 1 (I mean so, so high. 80%?) that I feel like a no-lynch is a nice respite. A chance to take a deep breath before being plunged in to icy cold water again for another day of The Tumble Cycle. (I wish I could narrate this for you).
We get one more day to get our bearings. Cause then if we do lynch a baddie on Day 2, we have enough info for the intel we gained from it to actually be meaningful and helpful.
At this rate, they can roast a civ goose again just in time for Christmas.Devin the Omniscient wrote:Now that I am caught up!!! I'm not sure about Mongoose. I feel like every time this happens with her we end up roasting a civ goose... But go ahead. I'd be interested in seeing the result
Matahari wrote:I have a question for the ksiters. We used to play the aggressive day 1&2 thing at Stv too, but we almost always wound up lynching civvies. Then, the people who led the lynches would get lynched the next day, and most always, they were civvies too. It was awfully predictable, and eventually, people started slowing down in their scum-hunting a bit. My question is how successful are you guys at getting scum lynched on day 1?
Matahari's last two posts do not read right to me. Could be either a very rehearsed or subtly enticing/warming question & answer session.Matahari wrote:Thank you ksiters. I'm not super comfy with lead-footers on day 1, but having a no lynch option puts a much better perspective on it. I wish we had something like that.
Mongooses comment made me do a double take, because I think no matter who gets lynched, the mafia will find a way to manipulate it. I can't come up with any reason for wanting to avoid a baddie lynch. Then I reread her post, and I got the impression that she wasn't comparing a baddie vs. civvie lynch, but rather a baddie vs. no lynch. I guess that sounds betterbut its still kinda odd.
And it seems baity to I. FZ throws out some accusations at an idea, wanting someone else to do the research to tie supposed baddie behavior with a player. I don't really know how to explain how this post came off to me, but the word "manipulative" definitely comes to mind, which is not a word I associate with civvieness. Did anyone fall for it? Did anyone find what FZ was talking about? Does anyone else think it's weird that FZ didn't go back and look for himself?FZ. wrote:Before I leave for bed, there was one person, who I can't remember the name who was posting a lot of fluff (off topic) back and forth with A person (I think that was him, not sure). I remember expecting that person to be done with the fluff and start saying something with meat, but it didn't come. Now I don't remember who it was. Does anyone remember that? I think they were talking about names in another site, or something like that.
Devin has seen with his omnipotent mind that Mongoose gets lynched as a civvie for whatever reasons she's being suspected now, but Devin has no qualms with this potentially happening again. Devin only wants results. He doesn't seem to care what those results are. This seems to me an uneasy amount of curiosity.Devin the Omniscient wrote:Now that I am caught up!!! I'm not sure about Mongoose. I feel like every time this happens with her we end up roasting a civ goose... But go ahead. I'd be interested in seeing the result