What makes you think Mlalic is responsible for the insanifications? What if the insanifier is a civ?LoRab wrote:2 people seemed to be cursed in some way day 2. 3 people seemed to be cursed in some way day 3. I think.Quin wrote:How many people were insanified each day? The number of people they're able to target might be increasing periodically.
We also don't know if there were other people who could have been cursed more subtly; were cursed and did not post; or (least likely) were cursed and were killed the same night.
On day 2, I speculated there was a curser on the civ team and a curser on the bad team. I still think that is logical, because balance. Having a third player apparently cursed on the last day cycle just makes me believe that one of the players in the game has some sort of mimicing ability within their role. I still think there is a civ curser and an evil curser.
It seems entirely too imbalanced for the baddie team to be able to stop at least 3 players from effectively posting in any given day cycle (if sleep were to silence someone and Mladic were able to curse 2 people at a time. That doesn't make sense to me as a game set up.
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Re: [Night 4] GY!BE Mafia
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Re: [Night 4] GY!BE Mafia
I was answering Trice's speculation.Quin wrote:What makes you think Mlalic is responsible for the insanifications? What if the insanifier is a civ?LoRab wrote:2 people seemed to be cursed in some way day 2. 3 people seemed to be cursed in some way day 3. I think.Quin wrote:How many people were insanified each day? The number of people they're able to target might be increasing periodically.
We also don't know if there were other people who could have been cursed more subtly; were cursed and did not post; or (least likely) were cursed and were killed the same night.
On day 2, I speculated there was a curser on the civ team and a curser on the bad team. I still think that is logical, because balance. Having a third player apparently cursed on the last day cycle just makes me believe that one of the players in the game has some sort of mimicing ability within their role. I still think there is a civ curser and an evil curser.
It seems entirely too imbalanced for the baddie team to be able to stop at least 3 players from effectively posting in any given day cycle (if sleep were to silence someone and Mladic were able to curse 2 people at a time. That doesn't make sense to me as a game set up.
Regardless, it would still be unbalanced. Less so, but still unbalanced.
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Re: [Night 4] GY!BE Mafia
This conversation gives me inspiration for a game in which everyone is an insanifier and it's just literally what the fuckLoRab wrote:I was answering Trice's speculation.Quin wrote:What makes you think Mlalic is responsible for the insanifications? What if the insanifier is a civ?LoRab wrote:2 people seemed to be cursed in some way day 2. 3 people seemed to be cursed in some way day 3. I think.Quin wrote:How many people were insanified each day? The number of people they're able to target might be increasing periodically.
We also don't know if there were other people who could have been cursed more subtly; were cursed and did not post; or (least likely) were cursed and were killed the same night.
On day 2, I speculated there was a curser on the civ team and a curser on the bad team. I still think that is logical, because balance. Having a third player apparently cursed on the last day cycle just makes me believe that one of the players in the game has some sort of mimicing ability within their role. I still think there is a civ curser and an evil curser.
It seems entirely too imbalanced for the baddie team to be able to stop at least 3 players from effectively posting in any given day cycle (if sleep were to silence someone and Mladic were able to curse 2 people at a time. That doesn't make sense to me as a game set up.
Regardless, it would still be unbalanced. Less so, but still unbalanced.
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Re: [Night 4] GY!BE Mafia
Not sure if you've played a game yet with Long Con, but you guys are going to get along, I have a feeling. If you have nothing to do and want a rabbit hole to go down, go to this (really) old mafia game starting with day 2: http://forum.lostpedia.com/showthread.p ... ost1425751. It's the game where LC first used his insanifier (and the first seemer, incidentally), and 2 players were insanified. Too funny to watch all of us figure out what the ef was going on with the posts. And then a few pages in, the 2 of them start to have a conversation. I miss the insanity generator. He also evolved it over the years so it came to include a variety of roles from different games and new players' names and became more and less complicated at times (and more and less hard to decipher. Good times.Quin wrote:This conversation gives me inspiration for a game in which everyone is an insanifier and it's just literally what the fuckLoRab wrote:I was answering Trice's speculation.Quin wrote:What makes you think Mlalic is responsible for the insanifications? What if the insanifier is a civ?LoRab wrote:2 people seemed to be cursed in some way day 2. 3 people seemed to be cursed in some way day 3. I think.Quin wrote:How many people were insanified each day? The number of people they're able to target might be increasing periodically.
We also don't know if there were other people who could have been cursed more subtly; were cursed and did not post; or (least likely) were cursed and were killed the same night.
On day 2, I speculated there was a curser on the civ team and a curser on the bad team. I still think that is logical, because balance. Having a third player apparently cursed on the last day cycle just makes me believe that one of the players in the game has some sort of mimicing ability within their role. I still think there is a civ curser and an evil curser.
It seems entirely too imbalanced for the baddie team to be able to stop at least 3 players from effectively posting in any given day cycle (if sleep were to silence someone and Mladic were able to curse 2 people at a time. That doesn't make sense to me as a game set up.
Regardless, it would still be unbalanced. Less so, but still unbalanced.
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Re: [Night 4] GY!BE Mafia
LoRab wrote:Not sure if you've played a game yet with Long Con, but you guys are going to get along, I have a feeling. If you have nothing to do and want a rabbit hole to go down, go to this (really) old mafia game starting with day 2: http://forum.lostpedia.com/showthread.p ... ost1425751. It's the game where LC first used his insanifier (and the first seemer, incidentally), and 2 players were insanified. Too funny to watch all of us figure out what the ef was going on with the posts. And then a few pages in, the 2 of them start to have a conversation. I miss the insanity generator. He also evolved it over the years so it came to include a variety of roles from different games and new players' names and became more and less complicated at times (and more and less hard to decipher. Good times.Quin wrote:This conversation gives me inspiration for a game in which everyone is an insanifier and it's just literally what the fuckLoRab wrote:I was answering Trice's speculation.Quin wrote:What makes you think Mlalic is responsible for the insanifications? What if the insanifier is a civ?LoRab wrote:2 people seemed to be cursed in some way day 2. 3 people seemed to be cursed in some way day 3. I think.Quin wrote:How many people were insanified each day? The number of people they're able to target might be increasing periodically.
We also don't know if there were other people who could have been cursed more subtly; were cursed and did not post; or (least likely) were cursed and were killed the same night.
On day 2, I speculated there was a curser on the civ team and a curser on the bad team. I still think that is logical, because balance. Having a third player apparently cursed on the last day cycle just makes me believe that one of the players in the game has some sort of mimicing ability within their role. I still think there is a civ curser and an evil curser.
It seems entirely too imbalanced for the baddie team to be able to stop at least 3 players from effectively posting in any given day cycle (if sleep were to silence someone and Mladic were able to curse 2 people at a time. That doesn't make sense to me as a game set up.
Regardless, it would still be unbalanced. Less so, but still unbalanced.
I'll have to sign up to the next Long Con game. I love games where the roles and mechanics make everyone forget about the game itself for a minute just to figure out what the hell is going on.

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Re: [Night 4] GY!BE Mafia
Back to on topic, I think the SK could be a third curser--it's possible there was a third person cursed on day 2, and it went unnoticed or something? Or the SK mimics other characters (being a recording, that could make sense maybe)--and then there could be a civ, a bad, and an indy, going back to my theory of balance.
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Re: [Night 4] GY!BE Mafia
I've got a lot going on today, so my presence may be scarce.
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Re: [Night 4] GY!BE Mafia
That's a decent point. But who the hell would stop the lynch? I don't know why any townie would do it if they didn't have info on both MM and Trice.timmer wrote:My gut tells me that it involved a third party, tbh. Trice absolutely did not post like someone who knew he was safe, he was frantic, and oddly enough I feel like MM didn't act right either because he would have been looser than he was. He actually seemed to be hamstrung in retrospect.MovingPictures07 wrote:MM, at some point earlier in the game you seemed a bit more resigned to being lynched. Today either you or trice survived the lynch. Would you fault me for finding it more plausible that you are the player that survived?
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Re: [Night 4] GY!BE Mafia
I suppose a mafia-aligned player could have stopped the lynch if they thought we'd waste our time on mislynching MM and Trice the next two Day phases. Something to think about.
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Re: [Day 4] GY!BE Mafia
No, I think the two who had to post in random capslock were from 1 src and the 3 with weird rules were from another (last sentence of my post)LoRab wrote:To clarify: You believe that all of the curses come from one role/player and not from multiple sources?triceratopzeuhl wrote:This is still what I believe regarding the cursestriceratopzeuhl wrote:I'm pretty sure when roles are finally revealed at the end of the game, Mladic will be rather complication mechanics for cursing people and I don't really know what to think on it. FWIW I didn't even realize Lorab was supposed to be cursed, but if he (she? sorry don't know) is, it's similar in nature to Marmot's (contrast this with random capslocks letters like JJJ/epi) and to Golden's curse earlier in the game. Leads me to believe that if there are 3 curses today, marmot and lorab both come from same source as Golden before, and epi comes from same source as JJJ did, and it's 2 separate sources.timmer wrote:Trice, we seem to have 3 people posting in some form of curse. Do you think all 3 are legit? If not, which do you think is lying, and why?
could be yeahQuin wrote:How many people were insanified each day? The number of people they're able to target might be increasing periodically.
sounds spookyMovingPictures07 wrote:That's a decent point. But who the hell would stop the lynch? I don't know why any townie would do it if they didn't have info on both MM and Trice.timmer wrote:My gut tells me that it involved a third party, tbh. Trice absolutely did not post like someone who knew he was safe, he was frantic, and oddly enough I feel like MM didn't act right either because he would have been looser than he was. He actually seemed to be hamstrung in retrospect.MovingPictures07 wrote:MM, at some point earlier in the game you seemed a bit more resigned to being lynched. Today either you or trice survived the lynch. Would you fault me for finding it more plausible that you are the player that survived?
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Re: [Night 4] GY!BE Mafia
I'm not going to spend too much tIme worrying about the possibilities regarding what happened, this game has to many secrets anyway. But I'm feeling like MM is civ and I'm not going to be repeating my vote against him. I was so focused on the lynch that I didn't properly weigh what he was trying to say while cursed. I'm still rereading trice atm.MovingPictures07 wrote:That's a decent point. But who the hell would stop the lynch? I don't know why any townie would do it if they didn't have info on both MM and Trice.timmer wrote:My gut tells me that it involved a third party, tbh. Trice absolutely did not post like someone who knew he was safe, he was frantic, and oddly enough I feel like MM didn't act right either because he would have been looser than he was. He actually seemed to be hamstrung in retrospect.MovingPictures07 wrote:MM, at some point earlier in the game you seemed a bit more resigned to being lynched. Today either you or trice survived the lynch. Would you fault me for finding it more plausible that you are the player that survived?
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Re: [Day 5] GY!BE Mafia
Vote birdwithteeth

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Re: [Day 5] GY!BE Mafia
RIP to the lovers. That's tragic.
I'm still five pages behind. Off the dome though, I would lynch MM and Trice again. And again and again and again.
I'm still five pages behind. Off the dome though, I would lynch MM and Trice again. And again and again and again.
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Re: [Day 5] GY!BE Mafia
Also, nijuu and Boomslang are gay according to their reports.
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Re: [Day 5] GY!BE Mafia
Nitpicking Will Bring You Swag, but Not SalvationEpignosis wrote:Also, nijuu and Boomslang are gay according to their reports.

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Re: [Day 5] GY!BE Mafia
I see what you did there.Epignosis wrote:Also, nijuu and Boomslang are gay according to their reports.
Why would you lynch me again and again and again? That sounds counterproductive.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: [Day 5] GY!BE Mafia
I guess he just really wants to make sure you're dead.Metalmarsh89 wrote:I see what you did there.Epignosis wrote:Also, nijuu and Boomslang are gay according to their reports.
Why would you lynch me again and again and again? That sounds counterproductive.
Re: [Day 5] GY!BE Mafia
Fake.Dom wrote:VLAKNI IXJDAK CXVQQMetalmarsh89 wrote:Vote birdwithteeth
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Re: [Day 5] GY!BE Mafia
My suspicions haven't changed since the last day cycle. I'm going to pop my vote onto Trice for now, at least. I'm trying to get used to and embrace this whole I can change my votes thing.
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Re: [Day 5] GY!BE Mafia
VLAKNI IXJDAK CXVQQM LPUZDJ IQIEHI XXPVPY TKQMTB WEpignosis wrote:Fake.Dom wrote:VLAKNI IXJDAK CXVQQMetalmarsh89 wrote:Vote birdwithteeth
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Re: [Day 5] GY!BE Mafia
Dom wrote:VLAKNI IXJDAK CXVQQM LPUZDJ IQIEHI XXPVPY TKQMTB WEpignosis wrote:Fake.Dom wrote:VLAKNI IXJDAK CXVQQMetalmarsh89 wrote:Vote birdwithteeth

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Re: [Day 5] GY!BE Mafia
True story: A long time ago I called someone out for faking a curse using seemingly random all capital letters, and the next Day, I was speaking in seemingly random all capital letters.
I forgot all about that nasty little thing. Damn sure did.
I forgot all about that nasty little thing. Damn sure did.
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Re: [Day 5] GY!BE Mafia
I feel like that's cheating.Dom wrote:Metalmarsh89 wrote:Vote birdwithteeth

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Re: [Day 5] GY!BE Mafia
A suspect of mine and an incapacitated person walk into a bar. They both want the birdwithteeth cocktail. That at once interests and disturbs me.
And no, I'm still not caught up.
And no, I'm still not caught up.
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Re: [Day 2] GY!BE Mafia
DBMNAHKbirdwithteeth11 wrote:Indeed. Anyone have an idea what the code for it is?MovingPictures07 wrote:This curse sucks.JaggedJimmyJay wrote:HETHZBEMADWDGFLMCECRSALOKYHNENMTEKTXEJSYVQOPXMHNCKBJRIBNJHBDITEUMGUBXUMDMovingPictures07 wrote:Fuck this game. Seriously. I don't even care if you other townies win anymore.
MovingPictures07
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Re: [Day 2] GY!BE Mafia
DBMNAHKbirdwithteeth11 wrote:Indeed. Anyone have an idea what the code for it is?MovingPictures07 wrote:This curse sucks.JaggedJimmyJay wrote:HETHZBEMADWDGFLMCECRSALOKYHNENMTEKTXEJSYVQOPXMHNCKBJRIBNJHBDITEUMGUBXUMDMovingPictures07 wrote:Fuck this game. Seriously. I don't even care if you other townies win anymore.
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Re: [Day 2] GY!BE Mafia
So what? Yes, it's a code. How does that make bird bad?Dom wrote:DBMNAHKbirdwithteeth11 wrote:Indeed. Anyone have an idea what the code for it is?MovingPictures07 wrote:This curse sucks.JaggedJimmyJay wrote:HETHZBEMADWDGFLMCECRSALOKYHNENMTEKTXEJSYVQOPXMHNCKBJRIBNJHBDITEUMGUBXUMDMovingPictures07 wrote:Fuck this game. Seriously. I don't even care if you other townies win anymore.
MovingPictures07
Okay. A long ass string of letters means yes. A short ass string of letters means no.
Do you think the role that cursed 3J, me and now you is a bad one?
Do you think bird slipped when he said that?
Are you adamant that bird should die?
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Re: [Day 2] GY!BE Mafia
Epignosis wrote:So what? Yes, it's a code. How does that make bird bad?Dom wrote:DBMNAHKbirdwithteeth11 wrote:Indeed. Anyone have an idea what the code for it is?MovingPictures07 wrote:This curse sucks.JaggedJimmyJay wrote:HETHZBEMADWDGFLMCECRSALOKYHNENMTEKTXEJSYVQOPXMHNCKBJRIBNJHBDITEUMGUBXUMDMovingPictures07 wrote:Fuck this game. Seriously. I don't even care if you other townies win anymore.
MovingPictures07
Okay. A long ass string of letters means yes.
IK
IKNIG
A short ass string of letters means no.
IBIGRHIAGVYF
Do you think the role that cursed 3J, me and now you is a bad one?
INKIG
Do you think bird slipped when he said that?
IK
Are you adamant that bird should die?
IKIG
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Re: [Day 5] GY!BE Mafia
You made that a lot more complicated than I had intended.
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Re: [Day 5] GY!BE Mafia
My brilliant plan to stop dom from NKing me for an extra night paid off
If Dom wasn't mafia, the mafia would have taken advantage of this tbhDom wrote: By saying that I will nightkill you, you are setting me up for a lynch whether you live or die. If you live, you're around to push my lynch. If you die, then you've set me up for a lynch. You don't seem to care about the consequences of your actions.
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Re: [Day 5] GY!BE Mafia
Why do you suspect me?Epignosis wrote:A suspect of mine and an incapacitated person walk into a bar. They both want the birdwithteeth cocktail. That at once interests and disturbs me.
And no, I'm still not caught up.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: [Day 5] GY!BE Mafia
I'm travelling tomorrow and Thursday so my activity will be sporadic, then I will be completely out of service Friday through part of Sunday (backpacking trip).

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: [Day 5] GY!BE Mafia
Going out on a limb to say that the medium sized string is a maybe.Epignosis wrote:You made that a lot more complicated than I had intended.
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Re: [Day 5] GY!BE Mafia
A thought I had about the potential balancing structure of this game:
In EST Mafia, Rico's alignment ratio was 10 civilians vs. 3 mafia. In Triskaidekaphobia, Rico's alignment ratio was 11 civilians vs. 3 mafia. In this game, the alignment ratio is 15 civilians vs. 3 mafia with 1 SK independent.
This means that Rico has given the civilians what would often be a decent numbers advantage from the start, whereas in those two heists his game was more traditionally arranged. Considering that, I think it's a reasonable assumption that there are balancing mechanisms in place to account for that disparity. Also consider the presence of the Motherfucker = Redeemer role which could have already eliminated a baddie too. One of the more obvious options a host has in a scenario like this is to employ a lynch immunity or save in the hands of the baddies. With this in mind, I think there's a better-than-typical chance that the non-lynch of Day 4 was driven by anti-town means.
A qualifier: it should be acknowledged that heist games are a more restrictive in their structure because of the power role limitations, so direct comparisons between those and side missions can be a bit muddy. I think the point holds though, because 15:3:1 is an atypical numbers arrangement no matter how you slice it.
In EST Mafia, Rico's alignment ratio was 10 civilians vs. 3 mafia. In Triskaidekaphobia, Rico's alignment ratio was 11 civilians vs. 3 mafia. In this game, the alignment ratio is 15 civilians vs. 3 mafia with 1 SK independent.
This means that Rico has given the civilians what would often be a decent numbers advantage from the start, whereas in those two heists his game was more traditionally arranged. Considering that, I think it's a reasonable assumption that there are balancing mechanisms in place to account for that disparity. Also consider the presence of the Motherfucker = Redeemer role which could have already eliminated a baddie too. One of the more obvious options a host has in a scenario like this is to employ a lynch immunity or save in the hands of the baddies. With this in mind, I think there's a better-than-typical chance that the non-lynch of Day 4 was driven by anti-town means.
This is a point worth considering. I do however have some doubt -- I think the majority of the time, perhaps the vast majority, baddies with this kind of power would want to save it for their most dire moment of need (when one of their own is about to be lynched). There can be exceptions, so I welcome everyone's thoughts on that point. In this case there'd be potential for both of these worlds to be half-true since it was a tied lynch. If one among trice and MM is bad but not both, we have no conclusive way of knowing which one.MovingPictures07 wrote:I suppose a mafia-aligned player could have stopped the lynch if they thought we'd waste our time on mislynching MM and Trice the next two Day phases. Something to think about.
A qualifier: it should be acknowledged that heist games are a more restrictive in their structure because of the power role limitations, so direct comparisons between those and side missions can be a bit muddy. I think the point holds though, because 15:3:1 is an atypical numbers arrangement no matter how you slice it.
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Re: [Night 4] GY!BE Mafia
Why do you doubt the mafia would have that ability, and why do you suggest I'd have more reason to target you than [whoever] would have to target you?Metalmarsh89 wrote:At this point, I'm willing to accept that trice is civilian and Jay is bad.
I doubt the mafia would have the ability to survive a lynch. Also, Jay is a clever person who I think would target me on Night 3.
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- JaggedJimmyJay
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Re: [Day 5] GY!BE Mafia
Dom, a suggestion:
2 letters = "no"
3 letters = "yes"
It doesn't really matter what the letters are. For anything more complex, you could try to use quotes. If you decide to do it this way I would recommend affirming it by quoting this post though, so I/people don't interpret you incorrectly.
2 letters = "no"
3 letters = "yes"
It doesn't really matter what the letters are. For anything more complex, you could try to use quotes. If you decide to do it this way I would recommend affirming it by quoting this post though, so I/people don't interpret you incorrectly.
Spoiler: show
- JaggedJimmyJay
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Re: [Day 5] GY!BE Mafia
BWT:
I think Marmot makes some fair points regarding your handling of the end of Day 4. Please expand on where your mind was at regarding both trice and MM, and why you eventually voted the the way you did. Also state why it concerned you how many votes MM had before you moved yours.
Also, when you declared trice's case against me (the one specifically featuring the set of links asserting I was suspecting people who suspected me first) to be awful -- what about it did you find awful?
I think Marmot makes some fair points regarding your handling of the end of Day 4. Please expand on where your mind was at regarding both trice and MM, and why you eventually voted the the way you did. Also state why it concerned you how many votes MM had before you moved yours.
Also, when you declared trice's case against me (the one specifically featuring the set of links asserting I was suspecting people who suspected me first) to be awful -- what about it did you find awful?
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Re: [Night 4] GY!BE Mafia
My suspicion of you is entirely circumstantial, I will admit. Consider this: Fifteen civilians to three mafia (plus an independent killer) swings things in favor of the civilians. One of the civilian roles is a massive role block, which effectively functions as an automatic protection, buying a free Day phase for the civilians. There is BTSC and potential BTSC. There is a 50% fail safe mafia kill and a 50% fail safe resurrection. Then add five civilian secrets to that.Metalmarsh89 wrote:At this point, I'm willing to accept that trice is civilian and Jay is bad.
I doubt the mafia would have the ability to survive a lynch. Also, Jay is a clever person who I think would target me on Night 3.
The three-man Mafia has a killer (who is out), and now the blocker / silencer / vote prevention aspect of the second role is out because the kill has passed down. There are secrets there, and I cannot help but believe that those two secrets consist of good stuff, and by "good," I mean "evil and terrifying." A built in protection would somewhat balance out the aforementioned abilities.
Unless the following is the case, which I don't really believe.
I don't believe that because there was a tie, and I didn't see anyone seriously contesting both options, and anyway even someone knowing he won't be lynched would still fight to keep that protection alive.timmer wrote:My gut tells me that it involved a third party, tbh. Trice absolutely did not post like someone who knew he was safe, he was frantic, and oddly enough I feel like MM didn't act right either because he would have been looser than he was. He actually seemed to be hamstrung in retrospect.MovingPictures07 wrote:MM, at some point earlier in the game you seemed a bit more resigned to being lynched. Today either you or trice survived the lynch. Would you fault me for finding it more plausible that you are the player that survived?
Addendum: I see 3J has beat me to it.
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