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Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 5:57 pm
by a2thezebra
But now you do understand the point of the post. So what exactly are you trying to learn?

Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 6:00 pm
by Bullzeye
Rbzmncaeaei wrote: linki @Bullzeye - So why do I often see players discuss games that have been over for months discussing their SK roles and claiming that at least in their minds, they were pro-civvie? I don't agree with "the enemy of my enemy is my friend" mentality myself, but picking a side is in the SK's best interest. Whether that side is good or bad is relative, and no alliance is eternal.
I don't believe such a role can be pro-civvie, or pro-baddie for that matter. The SK is inherently alone and nobody should assume to have its allegiance. An SK will kill whoever they perceive to be the biggest threat to them, just like the baddies will. They aren't going to be looking out for the interests of people who they can't win with.

Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 6:02 pm
by Golden
Rbzmncaeaei wrote:But now you do understand the point of the post. So what exactly are you trying to learn?
Golden wrote:@zebra - my horse is the perfect height. It's you who keeps claiming I think everything revolves around me, but what is it about that lynch that you see so many explanations for? I didn't see your explanation for that post before my two posts about it, but now that I have - I'd like to know more. Because I agree with you that there is a lot of material around it to analyse, and I think that's a good thing.
I think it's pretty clear?

Lets go back to your original quote...
Rbzmncaeaei wrote:This lynch is frustrating me because there's so many ways to interpret what happened.
You see so many ways to interpret [stuff other than bea dying]. I'm interested in hearing your ideas.

Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 6:08 pm
by Choutas
Golden wrote:
Rbzmncaeaei wrote:This lynch is frustrating me because there's so many ways to interpret what happened.
This is ludicrous.

There is only one way to interpret what happened, you know exactly what it is, and everyone who says they want to vote for me tomorrow should be treated with utmost suspicion.
I have no idea why infodumping is forbidden. On mafiascum it's allowed, you've never had a public roleclaiming procedure on TS?
You could all work around such town advantage by enforcing other pro-antitown rules. OK enough complainin' this isn't my site just sayin'.
I'm off to sleep :offtobed: . This week isn't as bad as the next one when I'll begin some lessons two days a week and I'll need to work my ass off reading a manual.

Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 6:12 pm
by Golden
@choutas - no infodumping is a big part of our culture, but each host in each game gets to set its own rules. Generally speaking, in open setups, outright infodumping would give the civs far too large an advantage. I'm not sure what other pro-antitown measures you are thinking of? Might be an interesting discussion about game construction over in our lounge section!

Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 6:13 pm
by Bullzeye
Choutas wrote:
Golden wrote:
Rbzmncaeaei wrote:This lynch is frustrating me because there's so many ways to interpret what happened.
This is ludicrous.

There is only one way to interpret what happened, you know exactly what it is, and everyone who says they want to vote for me tomorrow should be treated with utmost suspicion.
I have no idea why infodumping is forbidden. On mafiascum it's allowed, you've never had a public roleclaiming procedure on TS?
You could all work around such town advantage by enforcing other pro-antitown rules. OK enough complainin' this isn't my site just sayin'.
I'm off to sleep :offtobed: . This week isn't as bad as the next one when I'll begin some lessons two days a week and I'll need to work my ass off reading a manual.
Infodumping is a weak strategy. It's also really nasty IMO, it completely screws a person over and shows a lack of respect or desire for them to have a fair chance at playing the game. I almost quit mafia entirely (twice) because of how much it kept happening to me and how many games I had ruined because of it.

Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 7:08 pm
by Choutas
Golden wrote:@choutas - no infodumping is a big part of our culture, but each host in each game gets to set its own rules. Generally speaking, in open setups, outright infodumping would give the civs far too large an advantage. I'm not sure what other pro-antitown measures you are thinking of? Might be an interesting discussion about game construction over in our lounge section!
Well a classic moment of mafia is two players claiming the same role. On rym we had three vigs in a closed setup made everyone go paranoid, fun moments. Of course it's bad for open setups but on rym we do mostly closed setups. A scum making a fakeclaim could make him survive in a situation where they would bite the dust.
I generally like your set of rules but there needs to be a degree of infodumping to get the bigger mafia experience. Also I'm not a fan of open setups. In fact I'd consider myself really anti-open-setups. It decreases bullshit and gambits, weaker players get lynched easier imo.

Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 7:15 pm
by Golden
Well, I couldn't have pulled the gambit I did in this game with a closed setup.

On the other hand, I pulled a gambit in RYM87 that I couldn't have done with an open setup.

I think each has it's different aspects which make it fun figuring out how to use them best.

Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 7:39 pm
by Tangrowth
Only 20 minutes remaining to submit Night 3 PMs.

Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 7:58 pm
by Matt
:omg:

Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:00 pm
by a2thezebra
I'll tell you what inspired me to say what I said about the lynch being open to interpretation. espers' vote. There are many, many ways to look at what espers' last-second vote means. Also, I present to you this.

Elohcin
bcornett24

Strawhenge
Choutas
Matt F

rundontwalk
Golden
RadicalFuzz

Diiny
MacDougall
FZ
Black Rock

seaside
TheFloyd73
Epignosis
motel room
Metalmarsh89
Bullzeye

Russtifinko
Roxy
DrWilgy

sig
thellama73
Sorsha
Devin the Omniscient

espers
Ricochet
JaggedJimmyJay


No, I'm not kidding about the bottom one. JJJ really is my most confident scum read at the moment. That's all for now.

Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:01 pm
by Tangrowth
Night 3: Moon Rocks



Night 3 has ended.

a2thezebra has been killed by Making Flippy Floppy.
FZ. has been killed by Psycho Killer.

It is now Day 4. You have 48 hours to lynch someone.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:03 pm
by a2thezebra
Or not. :P

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:04 pm
by TheFloyd73
Day Four:
They still don't realise who is the person on my profile picture.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:11 pm
by TheFloyd73
Can someone explain to me how to play this game? I actually have no idea.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:12 pm
by Tangrowth
All Night 3 PMs have been sent.

If you were expecting a PM and didn't get one, then let me and Sloonei know.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:25 pm
by Matt
TheFloyd73 wrote:Can someone explain to me how to play this game? I actually have no idea.
It can only be explained if you tell us your role.

RIP RBZ/FZ

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:26 pm
by Tangrowth
Effective immediately, fingersplints is replacing thellama73.

Sloonei and I are now all out of replacements. Considering it's now Day 4, the sheer volume of posts in the thread, and the efforts we have made to build a replacement base already, we will not be looking for other replacements.

Future non-participation will be dealt with via modkills. Cast your votes. Send in your PMs. Post in the thread. Or else. :feb:

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:27 pm
by Epignosis
MovingPictures07 wrote:Effective immediately, fingersplints is replacing thellama73.

Sloonei and I are now all out of replacements. Considering it's now Day 4, the sheer volume of posts in the thread, and the efforts we have made to build a replacement base already, we will not be looking for other replacements.

Future non-participation will be dealt with via modkills. Cast your votes. Send in your PMs. Post in the thread. Or else. :feb:
Never.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:28 pm
by Elohcin
TheFloyd73 wrote:Can someone explain to me how to play this game? I actually have no idea.
Find baddies. Lynch baddies.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:36 pm
by Matt
Btw, and I know he's a noob, but I'm having a hard time reconciling this...
TheFloyd73 wrote:Can someone explain to me how to play this game? I actually have no idea.
Despite in pre-game him saying this...
TheFloyd73 wrote:I think I've got the gist of it.
Also, why not ask this when we first started? You've been casting votes every day, I thought?

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:39 pm
by MacDougall
TheFloyd73 wrote:Can someone explain to me how to play this game? I actually have no idea.
I also have no idea.

Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:46 pm
by espers
Matt F wrote:Elohcin

After looking at the roles, trying to find out wth Golden and RBZ are talking about, I noticed something and now think...

You are civvie.

:beer:
if possible without infodumping, could you explain this? i don't see it.

Re: [NIGHT 3] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:48 pm
by Matt
espers wrote:
Matt F wrote:Elohcin

After looking at the roles, trying to find out wth Golden and RBZ are talking about, I noticed something and now think...

You are civvie.

:beer:
if possible without infodumping, could you explain this? i don't see it.
Can't sorry. After pretty much confirming Golden's role because of my asshattery in the thread, I'd rather not paint a target on Elohcin's back anyway. But trust me, if you read Elohcin, you should be able to figure it out. Along with the fact that absolutely NOBODY has called her out on it.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:55 pm
by Golden
I think it is hilarious that my reaction to bea being civ is to feel a bit better about rico and JJJ, and then zebra feels the opposite.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:57 pm
by seaside
Why is Rico not on the poll?
Error or game related?

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 8:58 pm
by Matt
Golden wrote:I think it is hilarious that my reaction to bea being civ is to feel a bit better about rico and JJJ, and then zebra feels the opposite.
FYI, in case anyone is interested, I feel 100% positive about Golden, despite my earlier misgivings.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 9:05 pm
by Golden
seaside wrote:Why is Rico not on the poll?
Error or game related?
Just a guess/assumption:

Take Me to the River – Takes two players to the river every night, one from each forum, and pushes them in the water. One of them will be blocked for the night; the other will be removed from the subsequent day's lynch poll. The fates of both players are randomly determined.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 9:14 pm
by Strawhenge
seaside wrote:Why is Rico not on the poll?
Error or game related?
My guess is game-related. Zebra wasn't on the poll the previous day. The role Take Me to the River corresponds to this. I'd put my money on that.

Man, the whole no-flip-on-the-nightkill rule is a bogus bummer, dudes. It'd be rad to know if scum kill Psycho Killer, or vice versa. Or just to know what roles might still be in play.

:C

I don't have an incredible amount of time this afternoon; I'll be hitting the Mafia hard tonight. I think I'll take me a good ol' gander at JimmiedJaggyJay next. Zebra was probably town (chance is noted that he may have been the SK), and Golden is looking town in the wake of bea's unfortunate demise. And they were both susfuckingpicious of the Jagged one. Might as well, right?

linki: Jinx!

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 9:22 pm
by Matt
My feelings on RBZ being offed by the Mafia are pretty much as follows...

Imagevia Imgflip Meme Maker

:sigh:

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 9:27 pm
by Strawhenge
What in the world?

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 9:28 pm
by Matt
Strawhenge wrote:What in the world?
My artistic expression known no bounds. Let me weep for Zebra :(

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 9:29 pm
by Matt
Matt F wrote:
Strawhenge wrote:What in the world?
My artistic expression known no bounds. Let me weep for Zebra :(
knows*

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 9:33 pm
by Golden
@Floyd - just do the best you can. As far as a first time goes, this game is incredibly intense, but it will ease off as it goes on.

Really, the key thing is that if you are civ you have to see if you can catch which people are baddies. How might you do it? Do peoples motives seem honesT? Do they seem like they were defending other known baddies? It's more an art form than a science, or sort of a mix between the two.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 9:42 pm
by Matt
Golden wrote:@Floyd - just do the best you can. As far as a first time goes, this game is incredibly intense, but it will ease off as it goes on.

Really, the key thing is that if you are civ you have to see if you can catch which people are baddies. How might you do it? Do peoples motives seem honesT? Do they seem like they were defending other known baddies? It's more an art form than a science, or sort of a mix between the two.
Do you think he really doesn't get it? Did you see the post where I quoted him "having the gist of it" in pre-game?

He's also voted several times, and tbh, I think if a noob is going to ask the question he did, you'd figure it would be on Day 0 or Day 1.

:eye: on Floyd

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 9:57 pm
by Golden
It's completely possible he is part of the scum team, but I won't leave someone new out in the cold in case they are really struggling.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 10:01 pm
by Matt
Golden wrote:It's completely possible he is part of the scum team, but I won't leave someone new out in the cold in case they are really struggling.
I hear that. On Day 0 or Day 1, I would've been right there with you.

But on Day 4...after voting several times...after "having the gist of it" in pre-game...

:ponder:

At the same time, I don't want to railroad a new guy if he is being genuine. Weird, though.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 10:26 pm
by Black Rock
Matt F wrote:
Golden wrote:It's completely possible he is part of the scum team, but I won't leave someone new out in the cold in case they are really struggling.
I hear that. On Day 0 or Day 1, I would've been right there with you.

But on Day 4...after voting several times...after "having the gist of it" in pre-game...

:ponder:

At the same time, I don't want to railroad a new guy if he is being genuine. Weird, though.
I'm more inclined to believe he is a lost civvie. I feel if he was on a Mafia team he would have some peeps to talk him through it.

I know it's no excuse for my slow catch up but I started this game going into Thanksgiving weekend and as a caterer my hours have been long. Tomorrow is our family TG dinner and also two different celebrations of my sons 3rd Bday. It's not going to get easier for me until Tuesday.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 10:34 pm
by Matt
Black Rock wrote:
Matt F wrote:
Golden wrote:It's completely possible he is part of the scum team, but I won't leave someone new out in the cold in case they are really struggling.
I hear that. On Day 0 or Day 1, I would've been right there with you.

But on Day 4...after voting several times...after "having the gist of it" in pre-game...

:ponder:

At the same time, I don't want to railroad a new guy if he is being genuine. Weird, though.
I'm more inclined to believe he is a lost civvie. I feel if he was on a Mafia team he would have some peeps to talk him through it.
If Floyd was on my Mafia team, and he had been rarely posting but making votes without explanation, I would absolutely tell him to start asking questions in thread to avoid suspicion.

In fact, I'm pretty sure I was taught this in my first game ever (I was Mafia my first game).

Does anyone agree this is possible?

(expecting Roxy to vote me again for questioning the new guy) :P

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 10:49 pm
by Black Rock
Matt F wrote:
Black Rock wrote:
Matt F wrote:
Golden wrote:It's completely possible he is part of the scum team, but I won't leave someone new out in the cold in case they are really struggling.
I hear that. On Day 0 or Day 1, I would've been right there with you.

But on Day 4...after voting several times...after "having the gist of it" in pre-game...

:ponder:

At the same time, I don't want to railroad a new guy if he is being genuine. Weird, though.
I'm more inclined to believe he is a lost civvie. I feel if he was on a Mafia team he would have some peeps to talk him through it.
If Floyd was on my Mafia team, and he had been rarely posting but making votes without explanation, I would absolutely tell him to start asking questions in thread to avoid suspicion.

In fact, I'm pretty sure I was taught this in my first game ever (I was Mafia my first game).

Does anyone agree this is possible?

(expecting Roxy to vote me again for questioning the new guy) :P
I never thought of it that way. I guess that is the other possibility. If he was on my team I wouldn't want him to come in at this point feigning ignorance, so that's not how I saw it.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 10:50 pm
by Matt
http://forum.lostpedia.com/showthread.p ... fia/page14

Looking through my first game to see if I was feigning asking questions (pretty sure I was), and ran across my first post ever in Mafia that created the legend...
MR F wrote:Whoa.

I had no idea the game started, I have to get ready for work in like 20 min., I have like 6 different PMs and there's already 14 pages to this thread.

LOL

Anywho, ummmm like I said before I know next to nothing about the Beatles, but people seem to be making sense about Penny Lane being an actual road, so boom.

Hopefully there won't be 30 pages by the time I get off work lol
After letting everyone know I received 6 PMs at the start of the game, I was pretty much fucked, though. Haha!

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 10:52 pm
by Black Rock
Black Rock wrote:
Matt F wrote:
Black Rock wrote:
Matt F wrote:
Golden wrote:It's completely possible he is part of the scum team, but I won't leave someone new out in the cold in case they are really struggling.
I hear that. On Day 0 or Day 1, I would've been right there with you.

But on Day 4...after voting several times...after "having the gist of it" in pre-game...

:ponder:

At the same time, I don't want to railroad a new guy if he is being genuine. Weird, though.
I'm more inclined to believe he is a lost civvie. I feel if he was on a Mafia team he would have some peeps to talk him through it.
If Floyd was on my Mafia team, and he had been rarely posting but making votes without explanation, I would absolutely tell him to start asking questions in thread to avoid suspicion.

In fact, I'm pretty sure I was taught this in my first game ever (I was Mafia my first game).

Does anyone agree this is possible?

(expecting Roxy to vote me again for questioning the new guy) :P
I never thought of it that way. I guess that is the other possibility. If he was on my team I wouldn't want him to come in at this point feigning ignorance, so that's not how I saw it.
I just wanted to add that I am so sorry for missing the vote, I am a horrible person and deserve to die.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 10:54 pm
by Black Rock
Black Rock wrote:
Matt F wrote:
Golden wrote:It's completely possible he is part of the scum team, but I won't leave someone new out in the cold in case they are really struggling.
I hear that. On Day 0 or Day 1, I would've been right there with you.

But on Day 4...after voting several times...after "having the gist of it" in pre-game...

:ponder:

At the same time, I don't want to railroad a new guy if he is being genuine. Weird, though.
I'm more inclined to believe he is a lost civvie. I feel if he was on a Mafia team he would have some peeps to talk him through it.

I know it's no excuse for my slow catch up but I started this game going into Thanksgiving weekend and as a caterer my hours have been long. Tomorrow is our family TG dinner and also two different celebrations of my sons 3rd Bday. It's not going to get easier for me until Tuesday.
Edit for truth: I am a bad, bad lady and deserve to die. I should be punished for posting like nothing happened when really I missed the vote. Missing votes is a capital offense and if you're not careful you will die, like I deserve to.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 10:58 pm
by Black Rock
Matt F wrote:http://forum.lostpedia.com/showthread.p ... fia/page14

Looking through my first game to see if I was feigning asking questions (pretty sure I was), and ran across my first post ever in Mafia that created the legend...
MR F wrote:Whoa.

I had no idea the game started, I have to get ready for work in like 20 min., I have like 6 different PMs and there's already 14 pages to this thread.

LOL

Anywho, ummmm like I said before I know next to nothing about the Beatles, but people seem to be making sense about Penny Lane being an actual road, so boom.

Hopefully there won't be 30 pages by the time I get off work lol
After letting everyone know I received 6 PMs at the start of the game, I was pretty much fucked, though. Haha!
Awww... I wish I had witnessed such newbieness. That is so cute.

I once witnesswed (while I hosted), a long time player claim vanilla civvie when there was no such thing. I miss Illyria so much.

She would have punished me for disrespecting my hosts by not voting. I deserve to die.......... good thing my hosts love me.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 11:01 pm
by Matt
Looking through my first game, and here is noob mafia MR F "asking questions"...
MR F wrote:It was more like 3 PMs and all from DFaraday. Does that mean I'm a baddie?
Look at me, second post, and already "asking questions".

My fourth post...
MR F wrote:I am so confused right now.

I thought as a Mafia player, I didn't want to out myself either way, as a good guy or a bad guy?
My fifth post...
MR F wrote:If I share any info about the PMs then you guys will likely guess my role. What's a btsc parter?
And on and on and on...you all get my point, I hope.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Sun Oct 11, 2015 11:06 pm
by Marmot
MovingPictures07 wrote:Effective immediately, fingersplints is replacing thellama73.

Sloonei and I are now all out of replacements. Considering it's now Day 4, the sheer volume of posts in the thread, and the efforts we have made to build a replacement base already, we will not be looking for other replacements.

Future non-participation will be dealt with via modkills. Cast your votes. Send in your PMs. Post in the thread. Or else. :feb:
Stop skipping phases. :meany:

There's nothing I can do if I go on a climbing trip to a place that has zero reception. Literally nothing.

But death is surely coming for me because I deserve it.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Mon Oct 12, 2015 1:13 am
by MacDougall
Floyd has been going through some shit. Let him figure out the game and learn how to play before you make him regret playing dude.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Mon Oct 12, 2015 1:18 am
by Matt
MacDougall wrote:Floyd has been going through some shit. Let him figure out the game and learn how to play before you make him regret playing dude.
So you believe I should let him be?

Oh shit, I just came out from the clouds again. Sorry bro. :beer:

Anyway, I'm out for a few hours. I may check the thread out when I get home, if not, see ya all tomorrow!

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Mon Oct 12, 2015 1:23 am
by MacDougall
Matt F wrote:
MacDougall wrote:Floyd has been going through some shit. Let him figure out the game and learn how to play before you make him regret playing dude.
So you believe I should let him be?

Oh shit, I just came out from the clouds again. Sorry bro. :beer:

Anyway, I'm out for a few hours. I may check the thread out when I get home, if not, see ya all tomorrow!
Defensive when no need to be.

He's barely played on the first four days and making votes is about the easiest thing to imitate. He might be scum, but it'd be impossible to tell. Your reasons for thinking so are based on your own meta.

We should lynch sorsha today based on the fact that sorsha got unlynched yesterday and golden (who is basically confirmed town) was the other candidate along with rico who is apparently unlynchable today.

Sorsha is my vote.

Re: [DAY 4] Talking Heads Mafia (RYM #90)

Posted: Mon Oct 12, 2015 3:10 am
by FZ.
:( Bye. Thanks for the game MP and Sloonei