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Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:03 pm
by triceratopzeuhl
JaggedJimmyJay wrote:Everyone who hasn't already commented on this: I'd like to know what impact, if any, the failed lynch of Day 4 has on your reads of trice and MM.
I'm 99% sure the coin toss landed on MM because I don't know of any way I would have been protected (unless an anonymous civ decided to protect me)

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:04 pm
by JaggedJimmyJay
triceratopzeuhl wrote:
JaggedJimmyJay wrote:Everyone who hasn't already commented on this: I'd like to know what impact, if any, the failed lynch of Day 4 has on your reads of trice and MM.
I'm 99% sure the coin toss landed on MM because I don't know of any way I would have been protected (unless an anonymous civ decided to protect me)
What does that mean to you with regard to MM's alignment?

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:07 pm
by triceratopzeuhl
JaggedJimmyJay wrote:
triceratopzeuhl wrote:
JaggedJimmyJay wrote:Everyone who hasn't already commented on this: I'd like to know what impact, if any, the failed lynch of Day 4 has on your reads of trice and MM.
I'm 99% sure the coin toss landed on MM because I don't know of any way I would have been protected (unless an anonymous civ decided to protect me)
What does that mean to you with regard to MM's alignment?
I think a civ protect is more likely than baddie, I also think MM knew he was safe (he has at least twice this game taunted that he wants to get lynched iirc)

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:07 pm
by triceratopzeuhl
JaggedJimmyJay wrote:I think it's unlikely BWT is pretending to be silenced. The nature of the Sleep role, and the fact that we all know it has the killing power, makes that a strategy which only invites scrutiny. I'd say it's more likely that he is either actually silenced because of whatever other role or mechanic might be in play, or he simply hasn't been around to get involved. That circumstance can apply to any alignment. I think the cases available in the thread already are more pertinent.
"If Sleep kills, he cannot use his regular power during the same Night"

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:09 pm
by JaggedJimmyJay
triceratopzeuhl wrote:
JaggedJimmyJay wrote:
triceratopzeuhl wrote:
JaggedJimmyJay wrote:Everyone who hasn't already commented on this: I'd like to know what impact, if any, the failed lynch of Day 4 has on your reads of trice and MM.
I'm 99% sure the coin toss landed on MM because I don't know of any way I would have been protected (unless an anonymous civ decided to protect me)
What does that mean to you with regard to MM's alignment?
I think a civ protect is more likely than baddie, I also think MM knew he was safe (he has at least twice this game taunted that he wants to get lynched iirc)
Does the 15:3:1 ratio have any impact upon your mindset regarding the source of that protection?

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:10 pm
by JaggedJimmyJay
triceratopzeuhl wrote:
JaggedJimmyJay wrote:I think it's unlikely BWT is pretending to be silenced. The nature of the Sleep role, and the fact that we all know it has the killing power, makes that a strategy which only invites scrutiny. I'd say it's more likely that he is either actually silenced because of whatever other role or mechanic might be in play, or he simply hasn't been around to get involved. That circumstance can apply to any alignment. I think the cases available in the thread already are more pertinent.
"If Sleep kills, he cannot use his regular power during the same Night"
Right. That means Sleep can't have silenced anyone today barring some other unseen shenanigans. I am pretty sure BWT would be aware of that as a bad guy and to fake a silence anyway would be a bizarre move.

What is your read on BWT?

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:11 pm
by timmer
The results if the lynch have me believing mm to be good and Trice I'm 50/50.

The point about a role mimicking powers is worth considering re: BWT. I'm not sold 100% on trice being bad but the thoughts against him ate good enough I think if people want to lynch him instead. Sorry for typos on phone

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:12 pm
by triceratopzeuhl
triceratopzeuhl wrote: It's something I kinda tried to do but didn't have enough time and didn't reach any conclusions that weren't mentioned here already
that is to say, BWT's arbitrary requirement for more MM votes before he would move his yesterday is weird, boomslang didn't really do anything unusual since the timmer vote, scotty has been fairly inactive but I still haven't seen anything suspicious from him, Lorab I didn't have time to check yet (been out)

linki JJJ
Does the 15:3:1 ratio have any impact upon your mindset regarding the source of that protection?
not really because I think the baddies have been given other means to compensate, namely silence and insanifier to disrupt communications and make it easier for them to control discussion. I also think mladic must be an insanifier role and I have doubts that it would be both an insanifier AND a lynch protect.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:13 pm
by triceratopzeuhl
triceratopzeuhl wrote: I also think mladic must be an insanifier role and I have doubts that it would be both an insanifier AND a lynch protect.
& sleep already basically has 3 powers even before inheriting kill - silence, vote block, night power block

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:14 pm
by triceratopzeuhl
but it's really hard to tell with all the role secrets

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:15 pm
by Quin
Where did the assumption that some role can mimic powers begin? That's too specific for me to not want to look into.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:16 pm
by JaggedJimmyJay
Quin wrote:Where did the assumption that some role can mimic powers begin? That's too specific for me to not want to look into.
I can't recall the specific moment it originated if that's your meaning. The idea stems from the high prevalence of players being insanified in some way or another, often a varying amount each day phase. If there's not more than one role doing that as an origin power, it'd suggest there's a mimicking power of some kind.

It's pretty speculative.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:19 pm
by LoRab
triceratopzeuhl wrote:
triceratopzeuhl wrote: It's something I kinda tried to do but didn't have enough time and didn't reach any conclusions that weren't mentioned here already
that is to say, BWT's arbitrary requirement for more MM votes before he would move his yesterday is weird, boomslang didn't really do anything unusual since the timmer vote, scotty has been fairly inactive but I still haven't seen anything suspicious from him, Lorab I didn't have time to check yet (been out)

linki JJJ
Does the 15:3:1 ratio have any impact upon your mindset regarding the source of that protection?
not really because I think the baddies have been given other means to compensate, namely silence and insanifier to disrupt communications and make it easier for them to control discussion. I also think mladic must be an insanifier role and I have doubts that it would be both an insanifier AND a lynch protect.
And you know that the insanifier is on the baddie team how?

Also, you are assuming a lynch protection. Which I agree seems unlikely. However, "so and so survives the first attempt on his/her life," seems a lot more likely as an addition on any role, good or bad. On a 3 person mafia team, I'd say that it's actually quite likely that one of the 2 living players has that as part of their role description.

Re: [Night 4] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:20 pm
by Marmot
Metalmarsh89 wrote:Night 1, Vompatti was killed by an unknown cause. The most likely cause (based on Sleep making the most recent kill) is that he was Moya and the kill rebounded. It is also possible another player has an ability to "borrow" a power from another player, and Vompatti's kill on himself.

Night 3, it appears that more players were cursed than Night 1. Again, this points to the potential that somebody out there can "borrow" a power. This is compounded by the fact that LoRab's curse was a oft-used one on the Syndicate (run your text through an insanifier), so the power-borrower didn't get to choose it (Rico chose a simple one).

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:21 pm
by Quin
JaggedJimmyJay wrote:
Quin wrote:Where did the assumption that some role can mimic powers begin? That's too specific for me to not want to look into.
I can't recall the specific moment it originated if that's your meaning. The idea stems from the high prevalence of players being insanified in some way or another, often a varying amount each day phase. If there's not more than one role doing that as an origin power, it'd suggest there's a mimicking power of some kind.

It's pretty speculative.
Okay. I guess a mimicking role isn't such an out there assumption to make then.

I'm going to throw my vote on Scotty today. I hate myself for doing it but I just haven't done anything reading-wise that makes one lynch favorable to another, and I don't want to make a choice between the main wagons just because.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:22 pm
by triceratopzeuhl
BWT's other weird posts have been:
-"civilian minded info" whatever that means
-"I'm not seeing any contributions out of MM except for this one contribution which is basically more than I've done today"
-"I only want to vote for my so-called primary suspect if he's already got 2 votes for (insert reasons here)" as mentioned before
-bizarrely directing 90% of his posts at Timmer for some reason

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:25 pm
by timmer
I'm moving my vote to trice for thy moment.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:25 pm
by triceratopzeuhl
LoRab wrote: And you know that the insanifier is on the baddie team how?
assumption based on the targets
LoRab wrote:Also, you are assuming a lynch protection. Which I agree seems unlikely. However, "so and so survives the first attempt on his/her life," seems a lot more likely as an addition on any role, good or bad. On a 3 person mafia team, I'd say that it's actually quite likely that one of the 2 living players has that as part of their role description.
"so and so survives the first attempt on their life" is something I would consider a lynch protection, and you could be right & are entitled to believe anything you want about me and MM surviving the lynch without asking my permission (I don't know what really happened, I'm speculating)

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:26 pm
by Marmot
Epignosis wrote:
timmer wrote:Random question... Epig, you and MM seem to both be pretty much in sync on the Boomslang-was-very-much-a-civ train. Does MM's view of Boomslang matter to you at all? What I mean is, you've suggested iirc that you want to reattack the same lynch targets as yesterday, but I'm wondering if the fact that you both seem to be in sync on this point changes things at all, or if you think it matters not? I'm just not used to seeing people who semi-think alike go after one another, I suppose.

MM, what do you think of Epig? Same question.
MM's opinion of Boomslang doesn't really mean anything to me (most of MM's opinions in general sound loose and superficial to me anyway). As I mentioned, the suspicion I have of him is circumstantial based on the outcome of Day 4, and he couldn't defend against it.
Nope.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:27 pm
by LoRab
Real question, trice: Does weird mean baddie to you? Because I agree that aspects of BWT's posts are strange, but I'm not sure they are necessarily suspect.

linkitis: Why would I need your permission for anything?

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:28 pm
by Marmot
triceratopzeuhl wrote:
JaggedJimmyJay wrote:Everyone who hasn't already commented on this: I'd like to know what impact, if any, the failed lynch of Day 4 has on your reads of trice and MM.
I'm 99% sure the coin toss landed on MM because I don't know of any way I would have been protected (unless an anonymous civ decided to protect me)
We clearly have opposing views here.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:38 pm
by timmer
Im going with trice now. BWT earns a single day for potentially being silenced, I don't want to vote him if he truly can't pit.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:40 pm
by Dom
timmer wrote:Im going with trice now. BWT earns a single day for potentially being silenced, I don't want to vote him if he truly can't pit.
IK

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:40 pm
by JaggedJimmyJay
For what it's worth I don't recall seeing BWT or sig around here this phase, posting in this game or otherwise.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:42 pm
by Dom
JaggedJimmyJay wrote:For what it's worth I don't recall seeing BWT
VKB
JaggedJimmyJay wrote:or sig around here this phase, posting in this game or otherwise.
IK

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:45 pm
by timmer
JaggedJimmyJay wrote:For what it's worth I don't recall seeing BWT or sig around here this phase, posting in this game or otherwise.
I thought someone said they saw him lurking?

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:45 pm
by triceratopzeuhl
LoRab wrote:Real question, trice: Does weird mean baddie to you? Because I agree that aspects of BWT's posts are strange, but I'm not sure they are necessarily suspect.

linkitis: Why would I need your permission for anything?
not necessarily, I haven't even voted for BWT, I think he always posts weird (no offense bird)

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:47 pm
by triceratopzeuhl
timmer wrote:Im going with trice now. BWT earns a single day for potentially being silenced, I don't want to vote him if he truly can't pit.
He's not silenced, sleep killed last night

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:47 pm
by JaggedJimmyJay
timmer wrote:
JaggedJimmyJay wrote:For what it's worth I don't recall seeing BWT or sig around here this phase, posting in this game or otherwise.
I thought someone said they saw him lurking?
Yeah looks like Scotty said that. Could be.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:48 pm
by Scotty
timmer wrote:
JaggedJimmyJay wrote:For what it's worth I don't recall seeing BWT or sig around here this phase, posting in this game or otherwise.
I thought someone said they saw him lurking?
I did in fact see him lurking yesterday.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:49 pm
by Dom
JaggedJimmyJay wrote:
timmer wrote:
JaggedJimmyJay wrote:For what it's worth I don't recall seeing BWT or sig around here this phase, posting in this game or otherwise.
I thought someone said they saw him lurking?
Yeah looks like Scotty said that. Could be.
IK

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:49 pm
by Scotty
Quin wrote:
JaggedJimmyJay wrote:
Quin wrote:Where did the assumption that some role can mimic powers begin? That's too specific for me to not want to look into.
I can't recall the specific moment it originated if that's your meaning. The idea stems from the high prevalence of players being insanified in some way or another, often a varying amount each day phase. If there's not more than one role doing that as an origin power, it'd suggest there's a mimicking power of some kind.

It's pretty speculative.
Okay. I guess a mimicking role isn't such an out there assumption to make then.

I'm going to throw my vote on Scotty today. I hate myself for doing it but I just haven't done anything reading-wise that makes one lynch favorable to another, and I don't want to make a choice between the main wagons just because.
Then vote yourself or don't vote. Why is it on me

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:49 pm
by Dom
triceratopzeuhl wrote:
timmer wrote:Im going with trice now. BWT earns a single day for potentially being silenced, I don't want to vote him if he truly can't pit.
He's not silenced, sleep killed last night
VKB

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:50 pm
by Dom
PBRR

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 7:50 pm
by triceratopzeuhl
guess I'll move my vote to BWT though because 2 people I think are good voted for him (contrast with 2 of my top baddie suspects & the serial killer voting for me)

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 8:02 pm
by Scotty
Trice is in line to get lynched and I don't like it.

Where the rest of the votes at? We have 30 minutes and for once, I'm around for a hot second

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 8:03 pm
by Scotty
I think MM chose to let himself be lynched to show us that he had the power to stop it. I would think that is a more civ move. I don't find trice fishy at all right now.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 8:07 pm
by JaggedJimmyJay
Scotty wrote:I think MM chose to let himself be lynched to show us that he had the power to stop it. I would think that is a more civ move. I don't find trice fishy at all right now.
What do you mean by "let himself be lynched"? His last vote is what allowed the tie with trice to happen, otherwise he'd have had the lead on his own.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 8:09 pm
by triceratopzeuhl
Scotty wrote:Trice is in line to get lynched and I don't like it.

Where the rest of the votes at? We have 30 minutes and for once, I'm around for a hot second
mafia is really fun when half the civs are absentee

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 8:10 pm
by Quin
Scotty wrote:
Quin wrote:
JaggedJimmyJay wrote:
Quin wrote:Where did the assumption that some role can mimic powers begin? That's too specific for me to not want to look into.
I can't recall the specific moment it originated if that's your meaning. The idea stems from the high prevalence of players being insanified in some way or another, often a varying amount each day phase. If there's not more than one role doing that as an origin power, it'd suggest there's a mimicking power of some kind.

It's pretty speculative.
Okay. I guess a mimicking role isn't such an out there assumption to make then.

I'm going to throw my vote on Scotty today. I hate myself for doing it but I just haven't done anything reading-wise that makes one lynch favorable to another, and I don't want to make a choice between the main wagons just because.
Then vote yourself or don't vote. Why is it on me
1) Not after what happened in Monkey Island
2) I'd be punished
3) Because you're not being lynched today

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 9:00 pm
by Dom
K

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 9:03 pm
by LoRab
triceratopzeuhl wrote:
Scotty wrote:Trice is in line to get lynched and I don't like it.

Where the rest of the votes at? We have 30 minutes and for once, I'm around for a hot second
mafia is really fun when half the civs are absentee
3 players didn't vote. That isn't half the civs.

Assuming of the 12 living players, 2 mafia and 1 SK, that is 9 civs.

Also, you are assuming that they were all no shows and not somehow silenced, which given how many secrets are in this game, and given the tone of your post, is kind of rude.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 9:16 pm
by Quin
I just got butchered in Lost so I'm here now. I'll get onto my ISO's soon.

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 9:37 pm
by triceratopzeuhl
Quin wrote:I just got butchered in Lost so I'm here now. I'll get onto my ISO's soon.
start with dom and lorab

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 10:06 pm
by LoRab
triceratopzeuhl wrote:
Quin wrote:I just got butchered in Lost so I'm here now. I'll get onto my ISO's soon.
start with dom and lorab
Please do. I have no reason to fear someone reading my posts.

You keep saying you suspect me and I can't remember your saying why. Do you have a reason?

Re: [Day 5] GY!BE Mafia

Posted: Thu Dec 15, 2016 10:07 pm
by Epignosis
My vote was a rushed vote. I had to work 12 hours today and barely got my vote in on time.

Re: [Day 5] GY!BE Mafia

Posted: Fri Dec 16, 2016 12:29 am
by Epignosis
Metalmarsh89 wrote:
Epignosis wrote:
timmer wrote:Random question... Epig, you and MM seem to both be pretty much in sync on the Boomslang-was-very-much-a-civ train. Does MM's view of Boomslang matter to you at all? What I mean is, you've suggested iirc that you want to reattack the same lynch targets as yesterday, but I'm wondering if the fact that you both seem to be in sync on this point changes things at all, or if you think it matters not? I'm just not used to seeing people who semi-think alike go after one another, I suppose.

MM, what do you think of Epig? Same question.
MM's opinion of Boomslang doesn't really mean anything to me (most of MM's opinions in general sound loose and superficial to me anyway). As I mentioned, the suspicion I have of him is circumstantial based on the outcome of Day 4, and he couldn't defend against it.
Nope.
To be clear here, I meant, "he couldn't defend against it if he wanted to."

Re: [Day 5] GY!BE Mafia

Posted: Fri Dec 16, 2016 12:42 am
by Epignosis
Looks like a post is incoming. :martini:

[Day 6] GY!BE Mafia

Posted: Fri Dec 16, 2016 12:43 am
by Ricochet

Re: [Day 6] GY!BE Mafia

Posted: Fri Dec 16, 2016 12:50 am
by Epignosis
Well well well. I have a new EP. It's entitled 3J Bought to Die.
Ricochet wrote:Image
??? Casketjack The person who reported on social media to be in possession of the ALFOTHAD cassette, still alive after vanishing from the site. He actually got angered at the unreasonable requests from social media fans about distributing, leaking or sharing the content of ALFOTHAD. As such, he also does not want any player to know of Alfothad's (the player) identity.

Casketjack is listed as civilian, but
begins as independent and knows Alfothad’s identity; Alfothad does not know the identity of Casketjack, but will search for him every night, in order to recruit him and gain BTSC. From that point, they can win as the last team standing. If Alfothad is lynched after recruitment occurs, Casketjack can replace him as the serial killer and keep their share win con active. Casketjack's vote for Alfothad in a lynch poll will be worth 0. If Alfothad unknowingly targets an unrecruited Casketjack with a nightkill, the action will fail, but only the first time it occurs.

If Alfothad never finds Casketjack and dies before doing so, Casketjack then reverts to a vanilla civilian. Casketjack's role description will be exposed if Motherfucker = Redeemer checks him, upon recruitment or if he is lynched or if Alfothad dies.
That description sounds like Casketjack could have been recruited, presumably by the Mafia, which would explain one of their secrets.