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Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:19 am
by Nerolunar
Long Con wrote:
Nerolunar wrote:Its not too farfetched to believe that Golden included Cally´s ability specifically for this purpose. What do ya´ll think?
On one hand, if that idea is wrong, we lose a Boomer-search. On the other hand, it's pretty unlikely that Cally will actually find Boomer, so probably no great loss.

I don't think Epi wanted to get lynched (to appear as Athena and get... Civ cred? :disappoint: ), so I don't have the feeling that he is really Boomer. I've been wrong the most out of anyone though, so I give the nod to Cally with an Epi search, to be safe.
The only problem I see is the fact that we don´t know if we need to find more Rezz Ships.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:21 am
by Long Con
Silverwolf wrote:
a2thezebra wrote:
Spacedaisy wrote:
JaggedJimmyJay wrote:
Spacedaisy wrote:Lynch me. You are all fraking wrong about me, I'm very much human. But please do lynch me, I have zero desire to play this anymore. And I would like to see Silverwolfs smug comments she will scramble to make when it's proven to be the case. So lynch me next.
:huh:

We're twenty minutes into the night phase. It's not as though lynching you is a foregone conclusion. What is all this?
Having to listen to Silverwolfs bullsuit about me for the next 72 hours is a foregone conclusion. I'm just over this.
If this is just frustration over her then forget about it, I'm not contributing to your lynch over that. She and ika (especially ika) are extremely stubborn with their opinions, this is just something that you accept and get used to over time.
Her response to me was over the top. I have barely interacted with her at all. And yeah, aren't you the one who argued with ika for hours in that last heist game where you were both town. I don't see any evidence of me harassing Daisy in any way this game or any evidence that I'm going to do so for the next 72 hours. I won't be emotionally bullied into not suspecting her though but she won't be the only one I look at. Hell, today I won't even be here most of the day as I already said I'm undergoing a minor surgical procedure. But whatever, there is no cause for Daisy to act this way to me and I hope she feels better soon. I know what it's like to get upset in a game but I never did anything to draw her ire except make a comment I thought she was bad which Black Rock agree'd with. I"m bothered that you would just agree with her without investigating this further or make yet another comment about ika/myself playstyle which we get so much crap about both of us have considered leaving this site before. Luckily, I'm really liking this game, so I'm here.
I wholeheartedly believe that you are an accurate judge of over-the-top responses. :haha: I agree about Spacedaisy - I didn't see any indication that you had been riling her up. My assumption is that she is stressed about some outside the game stuff and it spilled over into the game. She is certainly not known for this kind of outburst, I think all players who know her would agree. If she needs some time away from the thread, then that's cool with me.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:22 am
by bea
I should be ok today. But I will have to do it from my phone.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:23 am
by Long Con
Nerolunar wrote:
Long Con wrote:
Nerolunar wrote:Its not too farfetched to believe that Golden included Cally´s ability specifically for this purpose. What do ya´ll think?
On one hand, if that idea is wrong, we lose a Boomer-search. On the other hand, it's pretty unlikely that Cally will actually find Boomer, so probably no great loss.

I don't think Epi wanted to get lynched (to appear as Athena and get... Civ cred? :disappoint: ), so I don't have the feeling that he is really Boomer. I've been wrong the most out of anyone though, so I give the nod to Cally with an Epi search, to be safe.
The only problem I see is the fact that we don´t know if we need to find more Rezz Ships.
That's not a problem. We keep searching Rez Ships until all squares are taken, and we play the game as we would if the concept doesn't exist.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:28 am
by Nerolunar
My point is that Epignosis/Boomer maybe wouldnt die to Cally if there are Rezz Ships left.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:29 am
by Epignosis
Nerolunar wrote:My point is that Epignosis/Boomer maybe wouldnt die to Cally if there are Rezz Ships left.
Wouldn't I die and come back? :grin:

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:30 am
by Nerolunar
Epignosis wrote:
Nerolunar wrote:My point is that Epignosis/Boomer maybe wouldnt die to Cally if there are Rezz Ships left.
Wouldn't I die and come back? :grin:
Yeah. If you are Boomer we want you to stay dead.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:33 am
by Epignosis
Nerolunar wrote:
Epignosis wrote:
Nerolunar wrote:My point is that Epignosis/Boomer maybe wouldnt die to Cally if there are Rezz Ships left.
Wouldn't I die and come back? :grin:
Yeah. If you are Boomer we want you to stay dead.
If.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:39 am
by Marmot
Why do they want you dead Athena?

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:45 am
by Nerolunar
Metalmarsh89 wrote:Why do they want you dead Athena?
I want Boomer dead, and it wouldnt surprise me if she had a mechanic that allows her to appear as Athena. Im 100% sure Athena is good, but Epignosis might not be Athena after all.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:50 am
by Marmot
Nerolunar wrote:
Metalmarsh89 wrote:Why do they want you dead Athena?
I want Boomer dead, and it wouldnt surprise me if she had a mechanic that allows her to appear as Athena. Im 100% sure Athena is good, but Epignosis might not be Athena after all.
I would be willing to hold that thought until later in the game. It's not like Epignosis is going anywhere, and if he isn't Boomer, we might find the real Boomer in the process.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:52 am
by Nerolunar
I agree. It depends on the mechanic of the Rezz Ships too, mostly.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:54 am
by S~V~S
Metalmarsh89 wrote:
Nerolunar wrote:
Metalmarsh89 wrote:Why do they want you dead Athena?
I want Boomer dead, and it wouldnt surprise me if she had a mechanic that allows her to appear as Athena. Im 100% sure Athena is good, but Epignosis might not be Athena after all.
I would be willing to hold that thought until later in the game. It's not like Epignosis is going anywhere, and if he isn't Boomer, we might find the real Boomer in the process.
This. If he is civ aligned, and there is no real reason to think not, then I don't want to lynch him on a "what if". What if he really IS Athena? We have a lot of solid leads, and a lot of names being brought up. I would rather follow up on those than maybe lynching someone (if he IS lynchable; Golden did not tell us to stop looking for ships) who is on our side.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:56 am
by Marmot
Plus, we don't even know if he can die right now, that bastard. :P

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 10:58 am
by Long Con
If we get a message he was resurrected, then he died. If we don't, then he did.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 11:00 am
by Marmot
Long Con wrote:If we get a message he was resurrected, then he died. If we don't, then he did.
Pedantic man strikes again.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 11:01 am
by Epignosis
I already said that.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 11:01 am
by bea
Unless anyone has an objrction, I think I'm going to go b6 for the sortie.

I know I'm missing game talk. I've just kinda skimmed this morning. I will go back and reread when I get done working.

I get you don't love my vote svs. Just please don't let that be the one thing that makes you think I'm bad. Cuz I'm not. Nub for sure but not bad.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 11:01 am
by Marmot
Epignosis I'm curious, how badly do you want to find and sink the rezz ship?

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 11:02 am
by Marmot
Nub bea.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 11:03 am
by Epignosis
Metalmarsh89 wrote:Epignosis I'm curious, how badly do you want to find and sink the rezz ship?
Not enough to bother. It appears to be a guessing game and there are plenty of hands on deck.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 11:06 am
by S~V~S
bea wrote:Unless anyone has an objrction, I think I'm going to go b6 for the sortie.

I know I'm missing game talk. I've just kinda skimmed this morning. I will go back and reread when I get done working.

I get you don't love my vote svs. Just please don't let that be the one thing that makes you think I'm bad. Cuz I'm not. Nub for sure but not bad.
You saw the revised time schedule, right?

And open mind kept.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 11:06 am
by Long Con
I think I meant to say "didn't" up there, but oh well. Here's the poll... Golden is doing it weird in the Poll Thread:

Image

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 11:09 am
by Long Con
Text version, for copy-pasters:

Who should die?

Poll ended at Wed May 11, 2016 11:24:16 pm

a2thezebra
4
Metalmarsh89 (5), Matt (13), Ricochet (21), DFaraday (28) 13%


Bea
0
No votes

Black Rock
0
No votes

DFaraday
0
No votes

DrumBeats
0
No votes

Epignosis
2
sig (16), DrWilgy (22) 6%


Glorfindel
0
No votes

G-Man
0
No votes

inawordyes
0
No votes

Indiglo
0
No votes

JaggedJimmyJay
0
No votes

juliets
0
No votes

Long Con
6
Nerolunar (8), indiglo (11), LoRab (12), Spacedaisy (24), nutella (27), Glorfindel (31) 19%


LoRab
1
bea (20) 3%


Marmot
0
No votes

Matt
0
No votes

Nerolunar
0
No votes

nutella
9
G-Man (7), S~V~S (14), Silverwolf (15), ObscureAllure (18), Scotty (19), juliets (25), Black Rock (26), JaggedJimmyJay (29), DrumBeats (30) 29%


ObscureAllure
0
No votes

Polo
0
No votes

Ricochet
1
a2thezebra (6) 3%


S~V~S
0
No votes

Scotty
0
No votes

sig
1
Long Con (17) 3%


Silverwolf
0
No votes

SokothQultuq
0
No votes

Spacedaisy
0
No votes

Vompatti
2
Vompatti (9), Polo (23) 6%


The Coward
5
MovingPictures07 (1), Golden (2), Dex (3), Bubbles (4), ika (10) 16%
Total votes : 31

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 11:10 am
by S~V~S
Maybe he is transcribing the thread votes? Since he said that was what would count.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 11:13 am
by Long Con
indiglo wrote:LC, my apologies. After reading what went down, I am sorry. You will now find my opinion on you amended. Shocked, ain't ya? :goofp: But seriously, do you have to use the sledgehammer to accomplish what a tap on the shoulder could have just as easily accomplished?

Also, to whoever said they want to ISO me, I understand that completely, and can respect that reaction. Being human/civ/town does not mean being right all the time. I stand by the vote I made at the time, with the info I had at the time. Had I been able to be around longer throughout the EoD, my vote would indeed have changed. That may not carry much weight though, as I understand it is easy to say that after the fact.

Honestly, anyone who was around at EoD, saw everything that happened and was said in the thread, and STILL voted LC is kind of suspish to me. Eventually it became very apparent what was going on, I think, after reading the roles. I won't say more than that.
Well, whatever it is you're talking about, you're wrong, but I'll take the relief anyway. :shrug: You probably won't even believe that. :haha: I seem to have bludgeoned my way through to the Other Side of Suspicious... is this nightkill territory?

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 11:14 am
by Long Con
S~V~S wrote:Maybe he is transcribing the thread votes? Since he said that was what would count.
I assume that's exactly what he's doing. I still call it weird. :D

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 12:14 pm
by Nerolunar
S~V~S wrote:
Metalmarsh89 wrote:
Nerolunar wrote:
Metalmarsh89 wrote:Why do they want you dead Athena?
I want Boomer dead, and it wouldnt surprise me if she had a mechanic that allows her to appear as Athena. Im 100% sure Athena is good, but Epignosis might not be Athena after all.
I would be willing to hold that thought until later in the game. It's not like Epignosis is going anywhere, and if he isn't Boomer, we might find the real Boomer in the process.
This. If he is civ aligned, and there is no real reason to think not, then I don't want to lynch him on a "what if". What if he really IS Athena? We have a lot of solid leads, and a lot of names being brought up. I would rather follow up on those than maybe lynching someone (if he IS lynchable; Golden did not tell us to stop looking for ships) who is on our side.
I meant in regards to get Cally to shoot him.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 12:34 pm
by indiglo
Ok, sorry to take over... but it's 22 minutes late...



Goldama, go to secto B6

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 12:35 pm
by indiglo
indiglo wrote:Ok, sorry to take over... but it's 22 minutes late...



Goldama, go to secto B6

And of course by secto, I meant sector. :rolleyes:

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 12:38 pm
by indiglo
>May 12 - 12:12 am EST - Scotty - D6
>May 12 - 12:12 12:34 pm EST - Bea indiglo - B6

May 13 - 12:12 12:34 am EST - Marmot
May 13 - 12:12 12:34 pm EST - G-Man
May 14 - 12:34 am EST -
May 14 - 12:34 pm EST -



A1 A2 A3 A4 A5 A6
B1 B2 B3 B4 B5 B6
C1 C2 C3 C4 C5 C6
D1 D2 D3 D4 D5 D6
E1 E2 E3 E4 E5 E6
F1 F2 F3 F4 F5 F6

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 12:44 pm
by indiglo
G-Man wrote:Awesome result! But I'm confused (and bear with me if I'm repeating anything that's already been discussed, I'll be catching up throughout the day). Nutella died as a Toaster instead of being rezzed like Epi. If we're still hunting rezz ships, why did Nutella die? I had wondered earlier about the possibility that some Toaster models are linked with a certain rezz ship (assuming that Golden the Coward ;) isn't just trolling us by allowing the grid search to continue needlessly).

Looking at the roles, Epi flipped as...
Sharon ‘Athena’ Agathon (number eight)
...and Nutella flipped as...
Simon O’Neill (number four)
Different colors, different locations, different lynch results? I can't remember what color goes with which location. Can someone refresh my memory please?
Got you for 12:12 pm tomorrow, thanks!

Also, ah, I wonder if that is the difference? Here's what the host post says Re: colors/locations:
Location: Those whose names are written in teal are stationed aboard the Battlestar Galactica. Those whose names are written in peach are not. This may change during the course of the game.
Maybe because Athena was on BSG, she was close enough to a Rezz Ship to be rezzed. (Also, can we just take a minute to enjoy the fact that I can call Epi a she? :shifty: )

And maybe because Simon wasn't, he was too far?

There has to be a reason Epi was rezzed and Simon wasn't. So it's either location of the cylon OR the fact that we had destroyed a Rezz ship during the night.

Do you think by end game we'll know which it was? :eek:

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 12:48 pm
by juliets
I came to the thread so ready to say "so say we all" but it wasn't needed. :(

yay we got a cylon that I think really was a bad guy (or girl). See you in the next game nutella and happy graduation!

indiglo I have a travel day tomorrow so I will be unable to send a sortie. I'm not sure about the next day (the 14th) yet but i will keep you posted.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 12:49 pm
by indiglo
S~V~S wrote:
indiglo wrote:Finally put it together.

Host post at 11:29pm EST saying we moved to a black hole, time is now doubled.

20 minutes later (11:49pm EST) Scotty posts his scheduled sortie. But time had just been doubled, so those 20 minutes turned into 40 minutes. Hence why Goldama said his sortie was 20 minutes early. The remaining time was doubled.

So Scotty's 2nd sortie was sent at 12:12am EST, and counted. So we can now schedule sorties every 12 hours from that time.
So I got up at 5:30 for nothing?

*Shakes fist at Goldama* not really
:haha: I thought about this last night as I laid in bed... how can I legally tell SVS she doesn't have to get up and come do her sortie in the AM? I couldn't come up with a way.

See, Goldama really is recreating the ambiance of the show. It's like our phone line was down, or some such.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 12:51 pm
by indiglo
No worries juliets! These 12 hour intervals are being much easier to cover. You'll catch another one when you're done traveling. :noble:

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 12:53 pm
by indiglo
indiglo wrote: Got you for 12:12 pm tomorrow, thanks!
Actually, 12:34 pm tomorrow G-Man. But I'm trusting you already had figured that out. :beer:

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 12:55 pm
by Epignosis
indiglo wrote:Maybe because Athena was on BSG, she was close enough to a Rezz Ship to be rezzed. (Also, can we just take a minute to enjoy the fact that I can call Epi a she? :shifty: )
You sure Missed out on Guess Who? Mafia.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 1:08 pm
by bea
indiglo wrote:>May 12 - 12:12 am EST - Scotty - D6
>May 12 - 12:12 12:34 pm EST - Bea indiglo - B6

May 13 - 12:12 12:34 am EST - Marmot
May 13 - 12:12 12:34 pm EST - G-Man
May 14 - 12:34 am EST -
May 14 - 12:34 pm EST -



A1 A2 A3 A4 A5 A6
B1 B2 B3 B4 B5 B6
C1 C2 C3 C4 C5 C6
D1 D2 D3 D4 D5 D6
E1 E2 E3 E4 E5 E6
F1 F2 F3 F4 F5 F6

I'm sorry. How was this late? I thought it was 1012 my time. 12 12. Est. It's only 10 08 right now....

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 1:10 pm
by bea
I am sorry for missing it. I am here now locked and loaded for what I thought was the right time?? I'm completely confused right now.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 1:11 pm
by Vompatti
Q9

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 1:19 pm
by indiglo
bea wrote:I am sorry for missing it. I am here now locked and loaded for what I thought was the right time?? I'm completely confused right now.
I thought your timezone was Mountain Time Zone, which is 2 hours behind Eastern?

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 1:21 pm
by bea
It's 10 21 right now. Did I eff up? It changed from 2 hours to 3 hours because of daylight savings. I thought it was 2 in the summer and 3 in the winter.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 1:22 pm
by bea
In any event, I'm really really sorry. :( :( :(. Now I do have to work 11th billion pizzas to be done by 1140

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 1:25 pm
by indiglo
bea wrote:It's 10 21 right now. Did I eff up? It changed from 2 hours to 3 hours because of daylight savings. I thought it was 2 in the summer and 3 in the winter.
Ok, well, it looks like you are currently 3 hours behind EST. As it is currently 1:22pm EST. I thought you were basic Mountain. You are some weird kind of special Mountain. :grin:

Sorry for the confusion. I'll try to remember this going forward. :noble:

And no, I had told you 10:12 am your time. It's not your fault. I'm sorry. So, maybe I don't do the time conversions anymore. :puppy:

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 1:27 pm
by Vompatti
Do you guys think time travel would be more or less difficult if there was only one (1) big time zone? Now you can move towards the past by going left and towards the future by going right, but how would you move towards either if there were no time zones?

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 1:30 pm
by indiglo
Image

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 1:30 pm
by Matt
So Say We All! (tho it's not needed, I guess? just in case)

RIH nutella. Figures.

Sorry peeps that neither F5 or B3 worked out. I'm rather disappointed in Goldama right now, tbh.

Spacedaisy meltdown - Wut? Feel better chica

Marmot's idea on nutella having a partner using "scum" I can totally buy. For those of you who don't know, Marmot accurately read me as scum in a game (GoC?) because I used the word "prolly" instead of "probably" in one of my posts. It was insane.

Okay okay okay...

DISCLAIMER - I am hesitant to bring up the following but WHATEVS cuz these are things that were brought in the thread, so I will use them to scum hunt...
Silverwolf wrote:Luckily, I'm really liking this game, so I'm here.
Lessee here, SW's soul mate was murdered Night 1, SW had an emotional breakdown in thread earlier, SW has apparently reported Epi at one point for being a meany...

Yet she's really liking the game. Hrm.

Fyi peeps, nutella was one of the folks who missed "So Say We All" once or twice. In fact, I'm not even sure if she ever said it. 3J is also a player who has missed saying it quite a few times (which bugs me, because I like to believe 3J pays attention).

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 1:40 pm
by Tangrowth
ObscureAllure wrote:
Black Rock wrote:
ObscureAllure wrote:
Black Rock wrote:
Spacedaisy wrote:Lynch me. You are all fraking wrong about me, I'm very much human. But please do lynch me, I have zero desire to play this anymore. And I would like to see Silverwolfs smug comments she will scramble to make when it's proven to be the case. So lynch me next.
Actually, I'm more interested in LoRab. I am also worried you have been hanging out with your husband too much. I expect a lot less emotional response from you. I find you to be a very level headed lady. Take the night.
SD's husband plays? How have I never known this?

You've been away, she married MovingPictures. It was beautiful.
OMG. That's so awesome! Mafia luv! Congrats you two!
Thanks, OA! :D

:beer:

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 1:41 pm
by indiglo
I thought that was an interesting find by Marms too. I'm not sure who to correlate it to, but it's interesting to note that this is the only game she's ever said it in. That has to mean something. Right?

Also, I think this last time was the first time JJJ missed "So say we all". It was my first time missing it (which, I didn't really miss it, as I posted at the exact same time as Goldama, but my post did show up after his, and did not have "So say we all" in it - so going by the letter of the law, I guess I flubbed it) and I am pretty certain it was JJJ's first time missing it too. I'm not sure if I can say more about that. Just trust me. (Ha, that's funny in a mafia game, isn't it?)

I stopped trying to figure out SW in Turf Wars. But if anyone else can, please do so. :nicenod:



Also, before the end of night, I'm going to post the complete sortie schedule, from beginning to end, and the updated sector map. I've decided to start doing that before the end of each night, that way, if I happen to die, it will be easy to find in the thread for someone else to take care of. :noble:

Popping off for a bit again.

Re: Battlestar Galactica Mafia - Night Two

Posted: Thu May 12, 2016 1:44 pm
by sig
Epi is green
Nutella was red.

Maybe we destroyed the red resurrection ship and not the green one?