Quin wrote: ↑Fri Nov 03, 2017 9:33 pm
anyone want to CFD ricochet for fun?
You need to pick someone who is lynch eligible to CFD them.
that's dumb. who came up with that rule?
Re: [DAY 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 9:41 pm
by G-Man
ZERO SUM GAME
Chicka Chicka 1, 2, 3
You couldn't just let Dom be?
His role was super-secret
Yet he gets the quick-sendoff treatment.
Disrespect the special stuff THE GAME brings?
This is why you can't have nice things.
Zero's death makes me sad, you see.
Chick Chicka 1, 2, 3
------------------------------
DOM HAS BEEN LYNCHED. HE WAS #0:
# 0 Alias: The Double-Secret Role Source: Zero can mean either nothing or, when added to the end of a number, it multiplies its value. Member Of:Independent Power Type: Nightly Power Role Description: On your first day in the game, you may choose to enhance or nullify another player’s powers the following night. From that point on, you will alternate back and forth between being a power enhancer or a power nullifier. You must submit your choice by the end of the day phase when enhancing, so your target can be notified. If you enhance or nullify a player with a daytime power, the effect will take place the following day. You can win with any team that you do not nullify, so long as you survive to the end of the game. If you fail to submit a power request, your power will be randomly assigned, potentially impacting your ability to win with certain teams. Use of your power is mandatory.
IT IS NOW NIGHT 23. IF YOUR TEAM IS ELIGIBLE FOR A KILL TONIGHT, YOU WILL BE NOTIFIED SHORTLY IN YOUR TEAM CHAT.
ALL NIGHT ROLE POWER REQUESTS MUST BE SUBMITTED BY PRIVATE MESSAGE TO ME. TEAM KILL REQUESTS MUST COME VIA PRIVATE MESSAGE FROM A DESIGNATED MEMBER OF YOUR TEAM. TEAMS MAY ASSIGN SPECIFIC PLAYERS TO CARRY OUT THE KILL OR THEY MAY LET ONE BE CHOSEN AT RANDOM.
NIGHT 23 WILL END AROUND 9:30 PM EASTERN STANDARD TIME TOMORROW. ROLE PM'S AND TEAM KILL REQUESTS ARE DUE TO ME BY 8:30 PM TOMORROW.
Kylemii wrote: ↑Fri Nov 03, 2017 9:08 pm
The D also stands for Dragon
The meaning of D is one of mankind's most guarded sectrets.
Dick.
It's definitely dick
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 9:44 pm
by Dragon D. Luffy
Since when are you under the impression roles go from 1 to 100?
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 9:46 pm
by Quin
I bet there are even decimal roles in this game.
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 9:48 pm
by Kylemii
I think at one point I said something like "we're all whole numbers let's work together" I guess I was wrong.
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 9:50 pm
by Quin
Where you at, 49.75?
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 10:05 pm
by Long Con
Well, I tried, I guess you got me this time, sorry Dom, you were my best bet.
There is no clique. The primes were formed at random, by people joining the prime team and making an effort to join the prime plan. Some folks who got on the primes team did not want to be part of the plan, and that's their choice, not ours. Everyone who became part of the Prime we're welcome, as long as they showed an interest in being part of the plan.
The primes had nothing to do with Rico's death. The reason I said I heard a rumor that number 13 ability was notified, was because I fucking heard a rumor that that was the case. Nothing we did.
As far as I understood, Rico, you had put yourself in a certain attitude towards the prime that made you happy, and was fun for you to play. I merely played along with that attitude, and I hope that it's still all for fun for you.
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 10:42 pm
by Long Con
EBWOP: nullified, not notified. And were, not we're.
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 10:52 pm
by insertnamehere
BANG BANG BANG ON THE DOOR BABY
BANG BANG BANG ON THE DOOR BABY
BANG BANG BANG ON THE DOOR BABY
ON THE DOOR
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 10:54 pm
by Long Con
Dragon D Luffy. You are #80.
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 10:54 pm
by Kylemii
Can someone who knows things explain the night poll?
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 10:55 pm
by insertnamehere
Long Con wrote: ↑Fri Nov 03, 2017 10:54 pm
Dragon D Luffy. You are #80.
ON THE DOOR BABY
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 11:03 pm
by Kylemii
I don't want to be an imposition but I would love to die.
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 11:10 pm
by Long Con
Kylemii wrote: ↑Fri Nov 03, 2017 11:03 pm
I don't want to be an imposition but I would love to die.
Dragon D. Luffy wrote: ↑Fri Nov 03, 2017 7:46 pm
I don't see why the primes would have any interest in killing 13, no matter who they were. It was their ticket to an easy victory.
Naw straw hat, you don't get iiiiit.
After the button switch, primes lost sig, and then they lost Marmot, nutella and Kyle to the flu, all on consecutive Days, and Chief Khon is like spazzing out in the Chatzy, thinking the Primes are being cherrypicked or something.
Then "their ticket to an easy victory" gets killed by a couldn't-care-less rogue player in the game and Chief Khon is acting "echhhh you were never a vero Prime anyway" (cuz I didn't kiss his godfather ring the day I arrived or something) and "some birdy told me it was a strategic kill, with no ill effects in the balance".
Such loss. The humanity.
Oh, I didn't kill you.
I merely facilitated the kill to ensure that nothing unfortunate happened to your killer.
Spacedaisy wrote: ↑Fri Nov 03, 2017 7:40 pm
The difference here is that it's not a popularity contest. It's a division between players who went hard after a particular strategy (one which might not help them win in the end, time will tell) or players who played along without a particularly defined strategy or with a strategy that leaves them now in a weaker position (or so they believe). Stop acting like the game is decided and play.
Seriously. If I win this game, it's not cause I'm part of a social clique. I came up with a strategy 20 phases ago and some players are still waiting for the game to start.
I may not win but nobody's losing based on likability, least of all INH, DDL or Sig.
insertnamehere wrote: ↑Fri Nov 03, 2017 7:35 pm
Chicka Chicka 1, 2, 3 has, in the absence of any permanent stability RE: teams, turned into that social dynamic purported by American high schools everywhere.
There's the cool, popular kids, the weirdo outcasts, and those that hover in the middle weakly insisting that the dynamic doesn't exist, and everyone should just be friends already.
Unfortunately, unlike in real life, if you want to win this game, you have to be one of the popular kids.
Ie
1) Syndicate/Piano oldies who've known each other forever
2) the random randos (meeeeeeee)
3) people like Rico, Wilgy, ect who'll be pawns of group 1.
Jack is one of our newer members. You've been here longer than him.
Stop breaking the fourth wall.
Re: [DAY 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 11:28 pm
by sig
Jackofhearts2005 wrote: ↑Fri Nov 03, 2017 9:10 pm
Maybe Sig complaining is a strategy. This is mafia after all. You're allowed to lie.
Or maybe Jack saying that the only reason I'm complaining is a strategy is because it's really his strategy to make people think I'm complaining since that would mean I had a different strategy then I do therefore his plan is to convince everyone that I have a plan when in reality I don't have the plan that he thinks I have.
Long Con wrote: ↑Fri Nov 03, 2017 10:05 pm
Well, I tried, I guess you got me this time, sorry Dom, you were my best bet.
There is no clique. The primes were formed at random, by people joining the prime team and making an effort to join the prime plan. Some folks who got on the primes team did not want to be part of the plan, and that's their choice, not ours. Everyone who became part of the Prime we're welcome, as long as they showed an interest in being part of the plan.
The primes had nothing to do with Rico's death. The reason I said I heard a rumor that number 13 ability was notified, was because I fucking heard a rumor that that was the case. Nothing we did.
As far as I understood, Rico, you had put yourself in a certain attitude towards the prime that made you happy, and was fun for you to play. I merely played along with that attitude, and I hope that it's still all for fun for you.
How did one hear this rumor?
Re: [DAY 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 11:32 pm
by Long Con
Epignosis wrote: ↑Fri Nov 03, 2017 11:15 pmI merely facilitated the kill to ensure that nothing unfortunate happened to your killer.
That jives with the rumour I heard.
Re: [DAY 23] Chicka Chicka 1, 2, 3
Posted: Fri Nov 03, 2017 11:35 pm
by Long Con
sig wrote: ↑Fri Nov 03, 2017 11:28 pmHow did one hear this rumor?
Imagine someone who was on the team performing the action died, and came back on my team. Something like that.
Jackofhearts2005 wrote: ↑Fri Nov 03, 2017 9:10 pm
Maybe Sig complaining is a strategy. This is mafia after all. You're allowed to lie.
Or maybe Jack saying that the only reason I'm complaining is a strategy is because it's really his strategy to make people think I'm complaining since that would mean I had a different strategy then I do therefore his plan is to convince everyone that I have a plan when in reality I don't have the plan that he thinks I have.
Stop giving away my strategy!
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Sat Nov 04, 2017 12:22 am
by Jackofhearts2005
Don't worry. Be happy.
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Sat Nov 04, 2017 12:44 am
by nutella
I am
So lost
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Sat Nov 04, 2017 12:47 am
by Kylemii
Long Con wrote: ↑Sat Nov 04, 2017 12:16 am
The thing is, I would not consider it to be a benefit as you do.
That sounds an awful lot like it would involve me being an imposition. :0
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Sat Nov 04, 2017 1:02 am
by colonialbob
Hey everybody, sorry I have been AWOL. Been super busy flipping cardboard the last couple days. What's new?
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Sat Nov 04, 2017 1:07 am
by Quin
I'd like a strategy if anyone has a spare.
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Sat Nov 04, 2017 1:21 am
by Jackofhearts2005
colonialbob wrote: ↑Sat Nov 04, 2017 1:02 am
Hey everybody, sorry I have been AWOL. Been super busy flipping cardboard the last couple days. What's new?
There are more than 100 roles.
The game will never end.
Re: [NIGHT 23] Chicka Chicka 1, 2, 3
Posted: Sat Nov 04, 2017 1:31 am
by Kylemii
[mention]Long Con[/mention] I would love to die tonight if it's on the table but I don't want you to sacrifice anything significant to make it happen. You don't owe me anything.