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Re: A Mafia of Unfortunate Events [DAY 6]

Posted: Sat Jan 07, 2017 7:23 am
by Dragon D. Luffy
For a moment I thought you had infiltrated my forum with a fake account and played a game there.

Re: A Mafia of Unfortunate Events [DAY 6]

Posted: Sat Jan 07, 2017 7:25 am
by Golden
Dragon D. Luffy wrote:For a moment I thought you had infiltrated my forum with a fake account and played a game there.
Hey, if I'm going to infiltrate your forum on the sly, it won't be with a fake account. I'll just call myself Long Con.

Re: A Mafia of Unfortunate Events [DAY 6]

Posted: Sat Jan 07, 2017 7:31 am
by Dragon D. Luffy
Alright, I just finished everything. It all makes a little more sense.

I reckon mafia is between Sorsha, Epi and Dom. Everybody else I have a strong reason to believe they are civ/indie.

I like how Epi has been playing all game. I think he's a civ too and I'm okay with letting paranoia die for a while.

Dom has been giving me mixed vibes, but my gut says town.

Sorsha is just coasting all game and she is a good lynch.

Re: A Mafia of Unfortunate Events [DAY 6]

Posted: Sat Jan 07, 2017 9:56 am
by Epignosis
DFaraday wrote:Day 6 - The Beastly Backfire

There is a saying which goes, "The best laid plans of mice and men so often go awry." However, this is an inaccurate saying, as most mice are incapable of planning, and most plans of men that go awry are not the best ones. A very irresponsible man named Aesop was responsible for this and many other befuddling aphorisms (two words here meaning "confusing phrases"), sayings which continue to mislead young minds even to this day.

The best laid plans of the beachgoers so often went awry that they decided that the best course of action was to stop planning altogether. They decided to spend the day constructing a wheel containing the names of all the surviving beachgoers, then to spin it at random to decide whom to kill. Round, round, round, round, and round it went, finally landing on Quin. They circled him slowly, eyeing his frame with a vicious intensity. Ever so slowly the circle closed in around poor Quin, the bloodlust in the air truly and frighteningly palpable.

Suddenly, there was a loud crash behind them, and the group saw that Dom and Sig had pushed a bookcase on top of LC, crushing him.


LC has been lynched. He was Olivia Caliban, and a member of the Village of Fowl Devotees.

It is now Night 6. You have 24 hours to send in your PMs.
This is outrageous. I can't believe you would allow that. Truthfully, I've never before seen anything so disgraceful! What were you thinking? Does anybody ever pay attention to anything anymore? I mean my God. You should be ashamed.

Aesop never said that. Robert Burns did.

Re: A Mafia of Unfortunate Events [DAY 6]

Posted: Sat Jan 07, 2017 10:24 am
by Ricochet
Dragon D. Luffy wrote:
sig wrote: DDL = One piece isn't as good as Bleach therefore he can't be trusted
This is blasphemy.

Get the fuck out of my sight.
lmao

Re: A Mafia of Unfortunate Events [DAY 6]

Posted: Sat Jan 07, 2017 12:49 pm
by DFaraday
Epignosis wrote:
DFaraday wrote:Day 6 - The Beastly Backfire

There is a saying which goes, "The best laid plans of mice and men so often go awry." However, this is an inaccurate saying, as most mice are incapable of planning, and most plans of men that go awry are not the best ones. A very irresponsible man named Aesop was responsible for this and many other befuddling aphorisms (two words here meaning "confusing phrases"), sayings which continue to mislead young minds even to this day.

The best laid plans of the beachgoers so often went awry that they decided that the best course of action was to stop planning altogether. They decided to spend the day constructing a wheel containing the names of all the surviving beachgoers, then to spin it at random to decide whom to kill. Round, round, round, round, and round it went, finally landing on Quin. They circled him slowly, eyeing his frame with a vicious intensity. Ever so slowly the circle closed in around poor Quin, the bloodlust in the air truly and frighteningly palpable.

Suddenly, there was a loud crash behind them, and the group saw that Dom and Sig had pushed a bookcase on top of LC, crushing him.


LC has been lynched. He was Olivia Caliban, and a member of the Village of Fowl Devotees.

It is now Night 6. You have 24 hours to send in your PMs.
This is outrageous. I can't believe you would allow that. Truthfully, I've never before seen anything so disgraceful! What were you thinking? Does anybody ever pay attention to anything anymore? I mean my God. You should be ashamed.

Aesop never said that. Robert Burns did.
Lemony Snicket doesn't know that. :D

Re: A Mafia of Unfortunate Events [DAY 6]

Posted: Sat Jan 07, 2017 12:57 pm
by sig
Golden wrote:
Dragon D. Luffy wrote:Sure but how do you know him?

Have you played a game there I'm not aware of?
We played in the mafia champs finale together. He was damn good actually, but I kept asking him when he was going to show up and contribute lol. Well, he never explained anything, he was just like 'x is bad, suck it'.
I know that Roman, he is super fun to troll and mess with. :mafia:

Re: A Mafia of Unfortunate Events [DAY 6]

Posted: Sun Jan 08, 2017 12:05 am
by DFaraday
Unless anyone wants to make last minute PM changes, I'm going to put up the night post shortly.

Re: A Mafia of Unfortunate Events [DAY 6]

Posted: Sun Jan 08, 2017 12:08 am
by DFaraday
Night 6 - The Subaquatic Slaying

Angry mobs have a long and storied history; their early days of clubs and rocks gradually developed into the sophisticated system of torches and pitchforks which lead the field today. I myself am writing to you while hiding in a carnival tent from an angry mob who seem to have mistaken me for a pirate (a word which here means "buccaneer").

Angry mobs are generally found in areas containing people, and few places fit the bill more closely than the City. An angry mob wielding torches and pitchforks chased the beachgoers from the City, angry at the distress and annoyance the multiple deaths had caused. The beachgoers fled the city limits, and soon found themselves in a familiar location - Briny Beach.

Unsure of what to do, they decided to eat the remaining contents of the picnic basket which had accompanied the group this far. As they finished dessert (a lovely lemon meringue pie), a loud rushing sound came from the water. They looked to see that a shiny submarine had emerged, and the hatch opened, revealing a large man with a large mustache and a large voice.

"Aye!" he boomed. "I was right! There are people on the beach! Aye! Picnickers! Aye! Loiterers! Aye! A corpse! Aye! Well, don't just stand there, get on board! Not the corpse, we can't wait for him to get over here! Aye! He who hesitates is lost! Come on! In! Aboard! Down! Lengthwise! Adjacent to! Aye!"

The group, confused by what the captain meant, looked around to see that Epi had been killed, deep teeth marks enveloping his throat.

As they got on board, Count Olaf crept up behind Sorsha and pulled out a knife. He raised it to stab her, but Captain Widdershins slapped the knife out of his hand and into the water.

"No weapons aboard the Queequeg! Aye! That means no knives! Or swords! Or guns! Or rope! Rope is allowed! We could use rope! Aye!"

Epi has been killed by Sunny.
Sorsha has not been killed by Olaf.

It is now Day 7. You have 48 hours to lynch someone.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 12:17 am
by sig
:ponder: :|

lol I'm officially lost.

Also prepare for a VFD revenge onslaught agaisnt me this phase, since I took out on of their own.

Now I can only guess we have two blockers in play, the mafia and VFD.

My hypothesis could be that the last player alive on the Troupe was Sorsha who blocked her own kill, but that seems a little bit to reachy. Plus I'd need to look at and see the rules on actions and kills. Since why kill Sorsha? that makes very little sense.

Re: A Mafia of Unfortunate Events [DAY 6]

Posted: Sun Jan 08, 2017 12:17 am
by Epignosis
:disappoint:

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 12:30 am
by Golden
That's fascinating. I had Sunny wrong, then, and I've no idea why they would have killed Epignosis. That suggests someone who isn't paying close attention, or someone very paranoid.

But I think sig is likely on to the correct explanation for the Sorsha kill. There's no reason for Olaf to kill Sorsha, unless Olaf is Sorsha looking to self clear.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 12:35 am
by Golden
Oh, I can see how it could be that Sunny is part of Ishmael's cult. That might make sense of that kill.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 12:45 am
by sig
I didn't think Epi was bad, but so far seeing how many mafia has been killed by our vigs maybe they were onto something.

So right the people I view as civ cleared are
Dom
Golden
DDL
Non mafia
Jack
Quin
Could be mafia
MP
Daisy
Sorsha

linki: I mean Sunny's kills haven't made sense, but they haven't all been horrible.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:02 am
by Jackofhearts2005
sig wrote::ponder: :|

lol I'm officially lost.

Also prepare for a VFD revenge onslaught agaisnt me this phase, since I took out on of their own.

Now I can only guess we have two blockers in play, the mafia and VFD.

My hypothesis could be that the last player alive on the Troupe was Sorsha who blocked her own kill, but that seems a little bit to reachy. Plus I'd need to look at and see the rules on actions and kills. Since why kill Sorsha? that makes very little sense.
A better theory is that Sorsha knew she'd be blocked by either the VFD or Poe or both. So she shot herself. I guess. :shrug: Or there was some sort of redirect.

There's no reason for any of the other potential scummers to shoot at Sorsha on purpose.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:09 am
by Golden
Jackofhearts2005 wrote:
sig wrote::ponder: :|

lol I'm officially lost.

Also prepare for a VFD revenge onslaught agaisnt me this phase, since I took out on of their own.

Now I can only guess we have two blockers in play, the mafia and VFD.

My hypothesis could be that the last player alive on the Troupe was Sorsha who blocked her own kill, but that seems a little bit to reachy. Plus I'd need to look at and see the rules on actions and kills. Since why kill Sorsha? that makes very little sense.
A better theory is that Sorsha knew she'd be blocked by either the VFD or Poe or both. So she shot herself. I guess. :shrug: Or there was some sort of redirect.

There's no reason for any of the other potential scummers to shoot at Sorsha on purpose.
Yeah, I agree. With VFD and potentially Poe out there, she could be confident of being blocked.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:17 am
by Jackofhearts2005
Golden wrote:
Jackofhearts2005 wrote:
sig wrote::ponder: :|

lol I'm officially lost.

Also prepare for a VFD revenge onslaught agaisnt me this phase, since I took out on of their own.

Now I can only guess we have two blockers in play, the mafia and VFD.

My hypothesis could be that the last player alive on the Troupe was Sorsha who blocked her own kill, but that seems a little bit to reachy. Plus I'd need to look at and see the rules on actions and kills. Since why kill Sorsha? that makes very little sense.
A better theory is that Sorsha knew she'd be blocked by either the VFD or Poe or both. So she shot herself. I guess. :shrug: Or there was some sort of redirect.

There's no reason for any of the other potential scummers to shoot at Sorsha on purpose.
Yeah, I agree. With VFD and potentially Poe out there, she could be confident of being blocked.
Course, you can't really trust a neutral.

I mean, they coulda blocked anybody. :mafia:

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:21 am
by Golden
I trust you completely.

What do you think of the "Sunny is Ishmael cult" theory?

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:23 am
by Jackofhearts2005
Golden wrote:I trust you completely.

What do you think of the "Sunny is Ishmael cult" theory?
One of my favorites.

That said, I don't know who you guys think Dom is so that throws off a lot of my spreadsheeting.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:26 am
by Golden
Jackofhearts2005 wrote:
Golden wrote:I trust you completely.

What do you think of the "Sunny is Ishmael cult" theory?
One of my favorites.

That said, I don't know who you guys think Dom is so that throws off a lot of my spreadsheeting.
Ooooh, spreadsheeting!

I dropped some hints towards the end of yesterday. Good luck!

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:30 am
by Quin
I've never made a spreadsheet...

I'm on the way home from my trip. I have things to say and ill say them in about 5 hours. Adios.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:35 am
by Jackofhearts2005
So let's say we eliminate the Troupe today.

Game continues, right? Unless the cult already has majority, in which case everybody wins?

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:37 am
by Dom
sorsha is the worst nght kill weird coveerre up ser ui ou sly

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:41 am
by Quin
Jackofhearts2005 wrote:So let's say we eliminate the Troupe today.

Game continues, right? Unless the cult already has majority, in which case everybody wins?

No, I'm very confident that there's 2 baddies left.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:42 am
by Jackofhearts2005
Hi Daisy.

Missed you yesterday. Could have missed you more.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:50 am
by Golden
Jackofhearts2005 wrote:So let's say we eliminate the Troupe today.

Game continues, right? Unless the cult already has majority, in which case everybody wins?
Game would end

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:51 am
by Golden
Quin wrote:
Jackofhearts2005 wrote:So let's say we eliminate the Troupe today.

Game continues, right? Unless the cult already has majority, in which case everybody wins?

No, I'm very confident that there's 2 baddies left.
Quin

You are completely wrong about everything.

Although it is possible there could be two baddies left lol.

But sig is not one of them, in any world, on any planet. I trust him as much as I trust Jack, and for essentially the same reasons.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:53 am
by Golden
Dom wrote:sorsha is the worst nght kill weird coveerre up ser ui ou sly
What are you thinking, Dom? (and at the end there it looks like you are counting your syllables for haiku mafia.)
Dom wrote:Sorsha is the worst
Night kill, what a weird cover
up, ser ui ou sly.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:55 am
by Golden
Why are you so determined that sig is bad, quin?

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 1:59 am
by Jackofhearts2005
Golden wrote:
Jackofhearts2005 wrote:So let's say we eliminate the Troupe today.

Game continues, right? Unless the cult already has majority, in which case everybody wins?
Game would end
Are you saying you think the cult outnumbers the town/vfd?

Or that the game would end and cult just loses.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 2:00 am
by Quin
Golden wrote:
Quin wrote:
Jackofhearts2005 wrote:So let's say we eliminate the Troupe today.

Game continues, right? Unless the cult already has majority, in which case everybody wins?

No, I'm very confident that there's 2 baddies left.
Quin

You are completely wrong about everything.

Although it is possible there could be two baddies left lol.

But sig is not one of them, in any world, on any planet. I trust him as much as I trust Jack, and for essentially the same reasons.
You just wait until I get home.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 2:02 am
by Jackofhearts2005
I swear to God, if Quin somehow manages to get himself lynched today....

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 2:05 am
by Golden
Jackofhearts2005 wrote:
Golden wrote:
Jackofhearts2005 wrote:So let's say we eliminate the Troupe today.

Game continues, right? Unless the cult already has majority, in which case everybody wins?
Game would end
Are you saying you think the cult outnumbers the town/vfd?

Or that the game would end and cult just loses.
My understanding is game ends, and cult loses if they have not at any point had 50% or more of the people. But if cult gets to 50%, the game continues anyway. Like, the cult meeting their win condition or not meeting it has no bearing on the game ending.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 2:09 am
by Golden
Jackofhearts2005 wrote:I swear to God, if Quin somehow manages to get himself lynched today....
I won't vote for Quin.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 2:09 am
by DFaraday
Golden wrote:
Jackofhearts2005 wrote:
Golden wrote:
Jackofhearts2005 wrote:So let's say we eliminate the Troupe today.

Game continues, right? Unless the cult already has majority, in which case everybody wins?
Game would end
Are you saying you think the cult outnumbers the town/vfd?

Or that the game would end and cult just loses.
My understanding is game ends, and cult loses if they have not at any point had 50% or more of the people. But if cult gets to 50%, the game continues anyway. Like, the cult meeting their win condition or not meeting it has no bearing on the game ending.
This is correct.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 2:11 am
by Jackofhearts2005
Golden wrote:
Jackofhearts2005 wrote:
Golden wrote:
Jackofhearts2005 wrote:So let's say we eliminate the Troupe today.

Game continues, right? Unless the cult already has majority, in which case everybody wins?
Game would end
Are you saying you think the cult outnumbers the town/vfd?

Or that the game would end and cult just loses.
My understanding is game ends, and cult loses if they have not at any point had 50% or more of the people. But if cult gets to 50%, the game continues anyway. Like, the cult meeting their win condition or not meeting it has no bearing on the game ending.
I've never played with a cult like this. HCRealms cults are almost always considered a "threat to the town" and all threats (mafias, skers, cults) must be eliminated for the town to win.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 2:15 am
by Golden
I'm also not going to engage with a case on sig, though, except to dismiss it outright. Quin is determined to put sig into incorrect roles over and over again. Sig is town through and through.

@jack - it's very unusual. I can't recall ever seeing one like this. Even cults that can win with each side usually have a kill (although, now I think this cult may have found a kill lol).

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 2:23 am
by Quin
Question for Dfaraday:

Will valid role blocks lead to prevented night kills being made public to the thread, as 'Quin has not been night killed'?

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 2:29 am
by Golden
At a guess, if DF doesn't come back, I suggest that blocks and protects and inherent survivals would all appear the same.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 2:32 am
by Quin
People might argue that because a role block essentially prevents a role from being used, there was no actual target of that role. Its a game-to-game thing I'd like cleared up here.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 2:36 am
by Jackofhearts2005
Never had the mod give the player name of a kill survivor either.

Doctoring doesn't even appear in the writeups every time so as to not give away if the mafia was blocked or not. There will just be a missing kill.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 3:28 am
by DFaraday
All failed kill attempts will be written the same way.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 3:38 am
by Quin
Thanks.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 6:41 am
by Dragon D. Luffy
Golden wrote:That's fascinating. I had Sunny wrong, then, and I've no idea why they would have killed Epignosis. That suggests someone who isn't paying close attention, or someone very paranoid.
Or someone who doesn't agree with you. That happens too, sometimes.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 6:46 am
by Dragon D. Luffy
On the Sorsha thing though, I'm inclined to believe your and Sig's theory.

I hate how tinfoily it is, though. It is a huge gambit by Sorsha if it is true. But I don't see any reason for Olaf to kill the one person we are all determined to lynch, WIFOM or otherwise.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 7:33 am
by Quin
I'm home!! :omg: Been in the car almost 12 hours today, so I'm going to sleep and get into it in the morning.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 11:19 am
by Dom
Dragon D. Luffy wrote:On the Sorsha thing though, I'm inclined to believe your and Sig's theory.

I hate how tinfoily it is, though. It is a huge gambit by Sorsha if it is true. But I don't see any reason for Olaf to kill the one person we are all determined to lynch, WIFOM or otherwise.
this + the fact that she hasn't even checked in yet.

Re: A Mafia of Unfortunate Events [DAY 0]

Posted: Sun Jan 08, 2017 1:25 pm
by Snow Dog
Elohcin wrote:
Metalmarsh89 wrote:
Jackofhearts2005 wrote:The image is basically short for "Could you fucking not?"
:faint:

I've always assumed that Quin's avatar was a relative of his...

me too!
Me three

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 2:18 pm
by Golden
Dragon D. Luffy wrote:
Golden wrote:That's fascinating. I had Sunny wrong, then, and I've no idea why they would have killed Epignosis. That suggests someone who isn't paying close attention, or someone very paranoid.
Or someone who doesn't agree with you. That happens too, sometimes.
It's not always a question of agreement.

Re: A Mafia of Unfortunate Events [DAY 7]

Posted: Sun Jan 08, 2017 3:33 pm
by sig
I might know what your thinking Quin and that isn't the case.

I'd think Poe targeted Sorsha, which could have blocked her aka the kill, but that's very risky.


At this point in the game it's not in the Cults best interest for the civs to win, unless they already have 50%, so we gotta watch out for that.

@Quin what two mafia members do you think are left? Since I think I agree with Golden earlier thought that Olaf is dead. I think the mafia blocker is still alive, maybe the role checker.

In theory it could be MP and Daisy who both know that Ishmael is gone so they're hinting at that, however the chances of Ishmael being gone are slim. So I'd lean towards Sorsha still.