you just read my entire iso and arrived at that?LinearPoint wrote: ↑Sun Jan 02, 2022 9:03 pm And honestly after reading Mac's ISO I'm kind of leaning on Mac being Mafia.
He has legitimately no correct reads outside of Nannook being Mafia.
Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 5]
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Re: Team Fortress Mafia [DAY 5]
That is not mafia indicative in my opinion. Town tend to have more incorrect reads than correct ones. Ive seen Mac having really bad reads as town before.LinearPoint wrote: ↑Sun Jan 02, 2022 9:03 pm And honestly after reading Mac's ISO I'm kind of leaning on Mac being Mafia.
He has legitimately no correct reads outside of Nannook being Mafia.
If i were to scum read him, it would be for parking his vote on Seanzie and me when his town style is to push players with votes and get reads out of them.
Parking on people is just weird for him and looks like a demotivated player tired of randing scum.
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Re: Team Fortress Mafia [DAY 2]
prior to red check
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Re: Team Fortress Mafia [DAY 5]
Like...
I'm mostly putting this out here because Mac is rather uncharacteristically just wrong wiht 90% of his mafia reads this game.
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Re: Team Fortress Mafia [DAY 2]
what does LP have going for him?LinearPoint wrote: ↑Tue Dec 21, 2021 7:55 pm If Sabie does flip Mafia that CFD is pretty sus, probably just means NAA is Mafia.
If Sabie is Town though, I don't think that gets us anywhere useful.
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Re: Team Fortress Mafia [DAY 2]
Catching 3 scum and being a god at reads :PMacDougall wrote: ↑Sun Jan 02, 2022 9:12 pmwhat does LP have going for him?LinearPoint wrote: ↑Tue Dec 21, 2021 7:55 pm If Sabie does flip Mafia that CFD is pretty sus, probably just means NAA is Mafia.
If Sabie is Town though, I don't think that gets us anywhere useful.


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Re: Team Fortress Mafia [DAY 5]
I don't care about any of this. I pushed sig, I'm heavily responsible for Nanook dying. I also was gonna strongarm sabie over prior to red check. You're just henpicking what you need to make an argument.LinearPoint wrote: ↑Sun Jan 02, 2022 9:12 pm Like...I'm mostly putting this out here because Mac is rather uncharacteristically just wrong wiht 90% of his mafia reads this game.Spoiler: show
I could do the same to you easily.
It's what happens when you're not afraid to give thoughts. Some of them are incorrect.
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Re: Team Fortress Mafia [DAY 2]
I'm sure if I bothered to look there'd be plenty of you making bad reads. Case in point your current one.LinearPoint wrote: ↑Sun Jan 02, 2022 9:13 pmCatching 3 scum and being a god at reads :PMacDougall wrote: ↑Sun Jan 02, 2022 9:12 pmwhat does LP have going for him?LinearPoint wrote: ↑Tue Dec 21, 2021 7:55 pm If Sabie does flip Mafia that CFD is pretty sus, probably just means NAA is Mafia.
If Sabie is Town though, I don't think that gets us anywhere useful.
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Re: Team Fortress Mafia [DAY 2]
Explain which 3 scum you caught and how please?LinearPoint wrote: ↑Sun Jan 02, 2022 9:13 pmCatching 3 scum and being a god at reads :PMacDougall wrote: ↑Sun Jan 02, 2022 9:12 pmwhat does LP have going for him?LinearPoint wrote: ↑Tue Dec 21, 2021 7:55 pm If Sabie does flip Mafia that CFD is pretty sus, probably just means NAA is Mafia.
If Sabie is Town though, I don't think that gets us anywhere useful.
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Re: Team Fortress Mafia [DAY 2]
So you don't think it's LC? Then who are your top mafia?MacDougall wrote: ↑Sun Jan 02, 2022 9:14 pmI'm sure if I bothered to look there'd be plenty of you making bad reads. Case in point your current one.LinearPoint wrote: ↑Sun Jan 02, 2022 9:13 pmCatching 3 scum and being a god at reads :PMacDougall wrote: ↑Sun Jan 02, 2022 9:12 pmwhat does LP have going for him?LinearPoint wrote: ↑Tue Dec 21, 2021 7:55 pm If Sabie does flip Mafia that CFD is pretty sus, probably just means NAA is Mafia.
If Sabie is Town though, I don't think that gets us anywhere useful.


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Re: Team Fortress Mafia [DAY 2]
Towny disagreements going on here IMOMacDougall wrote: ↑Sun Jan 02, 2022 9:15 pmExplain which 3 scum you caught and how please?LinearPoint wrote: ↑Sun Jan 02, 2022 9:13 pmCatching 3 scum and being a god at reads :PMacDougall wrote: ↑Sun Jan 02, 2022 9:12 pmwhat does LP have going for him?LinearPoint wrote: ↑Tue Dec 21, 2021 7:55 pm If Sabie does flip Mafia that CFD is pretty sus, probably just means NAA is Mafia.
If Sabie is Town though, I don't think that gets us anywhere useful.
we can't stop here...this is bat country!
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Re: Team Fortress Mafia [DAY 5]
LinearPoint wrote: ↑Mon Dec 20, 2021 1:16 pmI don't like this.sabie12 wrote: ↑Mon Dec 20, 2021 1:11 pm Hmm I guess Marmot's disinterest is odd and could be mafia? If he were then he hasn't provided much interaction with anyone so he wouldn't be worried about giving away teammates if he gets voted off. I can never get a good read on Jack. If Jack is mafia he's better to get out earlier rather than later. Does gavial have a different playstyle when town or mafia? He always seems kinda all over the place.
Throwing a vote on marmot for now. Hoping to be able to come back later before EOD.
[VOTE: marmot] aubergine
You're last post with Marmot was basically saying you felt the same about the game as they did.But now you are using it as a reason to vote them?Spoiler: show
It just feels like this is coming from someone looking for an excuse to get on the wagon than a legitimate read.
LinearPoint wrote: ↑Tue Dec 21, 2021 7:27 pm I honestly feel NAA is not really going to be worth the lynch today because there are others who were acting worse. Quick lynching him I don't think is ever the play TBH.
For once Sig, Jack, and Sabie were being heavily pushed by Dizzy and a lot of people had Dizzy as null to scum yesterday so the Mafia really had no reason to kill Dizzy unless Dizzy was actually accurate with their reads.
Gav Mafia I also don't think would have killed Dizzzy honestly. He'd be too confident he could lynch Dizzy today.
Pretty easily caught Sabie on their terrible Day 1. Reasoned Sig probably told Sabie to kill dizzy. And even reasoned through that Nanook was the Mafia who tried to save Sabie D1.LinearPoint wrote: ↑Tue Dec 21, 2021 9:26 pm At the very least this does confirm there is at least 1 Mafia in NAA, Tony, and Nonook.
There is no chance that whole last second push off Mafia was all Town.
NAA is probably most likely to just have the balls to try it, but I don't think Nanook ever voted for Sabie, but Tony and NAA at some point had.


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Re: Team Fortress Mafia [DAY 2]
LinearPoint wrote: ↑Sun Jan 02, 2022 9:16 pmSo you don't think it's LC? Then who are your top mafia?MacDougall wrote: ↑Sun Jan 02, 2022 9:14 pmI'm sure if I bothered to look there'd be plenty of you making bad reads. Case in point your current one.LinearPoint wrote: ↑Sun Jan 02, 2022 9:13 pmCatching 3 scum and being a god at reads :PMacDougall wrote: ↑Sun Jan 02, 2022 9:12 pmwhat does LP have going for him?LinearPoint wrote: ↑Tue Dec 21, 2021 7:55 pm If Sabie does flip Mafia that CFD is pretty sus, probably just means NAA is Mafia.
If Sabie is Town though, I don't think that gets us anywhere useful.
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Re: Team Fortress Mafia [DAY 5]
So do we want to wait to lock in the game until tomorrow or should we get started tomorrow
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Re: Team Fortress Mafia [DAY 5]
Er today
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Re: Team Fortress Mafia [DAY 5
There are three RBs left so we clear half of the players right away and then we can clear the other half the next day even if Marmot doesn’t hit another watch
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Re: Team Fortress Mafia [DAY 5]
Martin’s not voting for Sig, outed
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Re: Team Fortress Mafia [DAY 5]
Jfc there are four RBs left
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Re: Team Fortress Mafia [DAY 5
TonyStarkPrime wrote: ↑Sun Jan 02, 2022 10:08 pm There are three RBs left so we clear half of the players right away and then we can clear the other half the next day even if Marmot doesn’t hit another watch
When there's only one wolf left, they can dodge a lot of abilities, so mech-solving the last wolf might be harder than the first three were.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 5]
Who are all the RBers?
we can't stop here...this is bat country!
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Re: Team Fortress Mafia [DAY 5]
Me you LC and Martin at the very least
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Re: Team Fortress Mafia [DAY 5
Only doctors and something else, right? And then whatever their own power isMarmot wrote: ↑Sun Jan 02, 2022 10:15 pmTonyStarkPrime wrote: ↑Sun Jan 02, 2022 10:08 pm There are three RBs left so we clear half of the players right away and then we can clear the other half the next day even if Marmot doesn’t hit another watch
When there's only one wolf left, they can dodge a lot of abilities, so mech-solving the last wolf might be harder than the first three were.
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Re: Team Fortress Mafia [DAY 5]
I think it’s one of the heavies
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Re: Team Fortress Mafia [DAY 5
TonyStarkPrime wrote: ↑Sun Jan 02, 2022 10:28 pmOnly doctors and something else, right? And then whatever their own power isMarmot wrote: ↑Sun Jan 02, 2022 10:15 pmTonyStarkPrime wrote: ↑Sun Jan 02, 2022 10:08 pm There are three RBs left so we clear half of the players right away and then we can clear the other half the next day even if Marmot doesn’t hit another watch
When there's only one wolf left, they can dodge a lot of abilities, so mech-solving the last wolf might be harder than the first three were.
DDL just posted a hotfix on the last page.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 5]
Wolves probably don’t have an RB if Sig is a wolf because marmot didn’t die
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Re: Team Fortress Mafia [DAY 2]
this is a fallacious response. you were calling me your top scum.LinearPoint wrote: ↑Sun Jan 02, 2022 9:16 pmSo you don't think it's LC? Then who are your top mafia?MacDougall wrote: ↑Sun Jan 02, 2022 9:14 pmI'm sure if I bothered to look there'd be plenty of you making bad reads. Case in point your current one.LinearPoint wrote: ↑Sun Jan 02, 2022 9:13 pmCatching 3 scum and being a god at reads :PMacDougall wrote: ↑Sun Jan 02, 2022 9:12 pmwhat does LP have going for him?LinearPoint wrote: ↑Tue Dec 21, 2021 7:55 pm If Sabie does flip Mafia that CFD is pretty sus, probably just means NAA is Mafia.
If Sabie is Town though, I don't think that gets us anywhere useful.
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Re: Team Fortress Mafia [DAY 5]
then why did we both vote on nanook over Jack?
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Re: Team Fortress Mafia [DAY 5]
are you one of the heavies
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Re: Team Fortress Mafia [DAY 5]
Who did you think it was the other heavy if not Mac then?
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Re: Team Fortress Mafia [DAY 5]
Sean died day 1, but for someone reason he's always viewing the thread when I open it. 

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 5]
yes nerd
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Re: Team Fortress Mafia [DAY 5]
Tbh I thought that I had gotten the role name wrongGuillotine wrote: ↑Mon Jan 03, 2022 1:00 amWho did you think it was the other heavy if not Mac then?
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Re: Team Fortress Mafia [DAY 5]
Ok we need to beat the game now pls we only have like 42 hours left
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Re: Team Fortress Mafia [DAY 5]
Welp, I was wrong with Sig.
As a general reminder, I need only be role-blocked once to be confirmed
And if Sig is indeed the 3rd mafia (which he should), then it is also not possible for there to be any sort of mafia coordination to "accidentally" block or save me twice.
As a general reminder, I need only be role-blocked once to be confirmed

The mafia version of my role only loses the oldest building after a 2nd role-block.Dragon D. Luffy wrote: ↑Fri Dec 17, 2021 8:34 am If the Engineer is roleblocked or survives a kill attempt due to protection, the oldest building in the base will be destroyed in the crossfire.
[...]
Mercenaries who work for the mafia have more advanced equipment that grant them the following bonuses:
- Engineer: The first time in the game one of his buildings would be destroyed (except by a Spy), it survives.
And if Sig is indeed the 3rd mafia (which he should), then it is also not possible for there to be any sort of mafia coordination to "accidentally" block or save me twice.
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Re: Team Fortress Mafia [DAY 5]
any martin haters should read the above post
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Re: Team Fortress Mafia [DAY 5]
@Lime Coke
consider role-blocking me tonight as you will confirm my role to be town
if the last mafia wants to interfere with this they'll have to kill either you or me (at the risk of being watched)
you might not want to verbally plan out what you're actually doing today though; if mafia were certain you were going to do this they may end doing an anti-heal crit canteen on Marmot
consider role-blocking me tonight as you will confirm my role to be town
if the last mafia wants to interfere with this they'll have to kill either you or me (at the risk of being watched)
you might not want to verbally plan out what you're actually doing today though; if mafia were certain you were going to do this they may end doing an anti-heal crit canteen on Marmot
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Re: Team Fortress Mafia [DAY 5
Well we're losing 1 RB today becuase they are Mafia.TonyStarkPrime wrote: ↑Sun Jan 02, 2022 10:08 pm There are three RBs left so we clear half of the players right away and then we can clear the other half the next day even if Marmot doesn’t hit another watch


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Re: Team Fortress Mafia [DAY 5]
Honestly yeah Martin is right he should have been roleblocked confirmed a long time ago.
Unfortunately now Mafia has a 1-shot RB immunity so he'd need to be roleblocked once on two separate nights to confirm via that method.
That being said though, that now applies to everyone.
Unfortunately now Mafia has a 1-shot RB immunity so he'd need to be roleblocked once on two separate nights to confirm via that method.
That being said though, that now applies to everyone.


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Re: Team Fortress Mafia [DAY 5]
or actually Martin's still able to be easy cleared.
As long as he gets roleblocked once he is confirmed Town or Mafia since the building will only be destroyed if he is town.
As long as he gets roleblocked once he is confirmed Town or Mafia since the building will only be destroyed if he is town.


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Re: Team Fortress Mafia [DAY 5]
I'm not sure thats how it works?LinearPoint wrote: ↑Mon Jan 03, 2022 11:10 am Honestly yeah Martin is right he should have been roleblocked confirmed a long time ago.
Unfortunately now Mafia has a 1-shot RB immunity so he'd need to be roleblocked once on two separate nights to confirm via that method.
That being said though, that now applies to everyone.
As far as I understand or imagine the crit works like a strongman
Like lets say I was the mafia and I was going to kill someone using the anti-rb canteen
Unless my target was the RB'er, my criminal act of murder would just simply happen before the RB took place. Rather than just saying "Oh LC's role-block never happened".
In other words, the canteen would affect my actions. Not my slot. And as far as I understand, my role-card doesn't say my buildings are destroyed via role-block if and only if my action got role-blocked. No, it's about whether or not my slot got saved from a kill or hit by a role-block.Dragon D. Luffy wrote: ↑Sun Jan 02, 2022 7:29 pm - Teleport canteen: player's the player's actions avoid roleblocking or misdirecting for one night.
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Re: Team Fortress Mafia [DAY 5]
Adding on that: To suggest my buildings destroyed via role-block if and only if my action got blocked would also suggest that I can always avoid having my buildings destroyed by doing nothing and doing no action.
Aside from being killed/saved.
Aside from being killed/saved.
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Re: Team Fortress Mafia [DAY 5]
*pulls off mask*
We could just not yeet Sig to attempt a mech clear before buffs...
*Puts mask back on*
Mph man mnfph mh mnfr mphin mph mhmm...
We could just not yeet Sig to attempt a mech clear before buffs...
*Puts mask back on*
Mph man mnfph mh mnfr mphin mph mhmm...
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Re: Team Fortress Mafia [DAY 5]
I mean if I'm being honest the fact martin hasn't built a teleporter seems pretty townie since telleporter really only benefits Mafia.
Also to the idea of leaving Sig alive, I thought about it at first, but I think that is ultimately just not the right play.
We have to roleblock Sig each night and we only have 1 reliable roleblocker in LC.
Falcon can only roleblock every other night, and mafia have to literally ask martin to roleblock them.
Also to the idea of leaving Sig alive, I thought about it at first, but I think that is ultimately just not the right play.
We have to roleblock Sig each night and we only have 1 reliable roleblocker in LC.
Falcon can only roleblock every other night, and mafia have to literally ask martin to roleblock them.


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Re: Team Fortress Mafia [DAY 5
Me, falcon, LC, MartinLinearPoint wrote: ↑Mon Jan 03, 2022 11:09 amWell we're losing 1 RB today becuase they are Mafia.TonyStarkPrime wrote: ↑Sun Jan 02, 2022 10:08 pm There are three RBs left so we clear half of the players right away and then we can clear the other half the next day even if Marmot doesn’t hit another watch
Re: Team Fortress Mafia [DAY 5]
Mphr mphmn.
Mph mhmh mhn mh mhphenefn mhud mh mhnph mhr mphfe mpho mrhrms.
Mph mhmh mhn mh mhphenefn mhud mh mhnph mhr mphfe mpho mrhrms.
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Re: Team Fortress Mafia [DAY 5]
Also I will point out that Roleblocking Sig works up until we have to confirm LC isn't Mafia.
And if either Pyro is Mafia Sig is immune to roleblocks and we have no way to easily confirm Pyro didn't redirect LC (or LC didn't roleblock Sig)
Basically if me, Wiggly, or LC are Mafia Sig can kill every night without fear of being roleblocked. It only works if there isn't a Mafia in that group. And that is ignoring the fact that Falcon can also mess with that plan.
The only way we confirm the plan goes through is if Marmot can somehow watch both LC to confirm me, Wiggly, or Falcon didn't stop the roleblock as well as watching Sig to make sure that LC actually targeted Sig (and this also introduces the possibility me or Wiggly airblasts the roleblock and watcher).
Best case scenario would be Marmot watched Sig and saw no visitors in which case that narrows the list of suspects down to me, Wiggly, LC, and Falcon as the only people who could have prevented LC from visiting.
And if either Pyro is Mafia Sig is immune to roleblocks and we have no way to easily confirm Pyro didn't redirect LC (or LC didn't roleblock Sig)
Basically if me, Wiggly, or LC are Mafia Sig can kill every night without fear of being roleblocked. It only works if there isn't a Mafia in that group. And that is ignoring the fact that Falcon can also mess with that plan.
The only way we confirm the plan goes through is if Marmot can somehow watch both LC to confirm me, Wiggly, or Falcon didn't stop the roleblock as well as watching Sig to make sure that LC actually targeted Sig (and this also introduces the possibility me or Wiggly airblasts the roleblock and watcher).
Best case scenario would be Marmot watched Sig and saw no visitors in which case that narrows the list of suspects down to me, Wiggly, LC, and Falcon as the only people who could have prevented LC from visiting.


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Re: Team Fortress Mafia [DAY 5]
just kill wolves smh