Page 80 of 81
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 1:24 am
by TonyStarkPrime
A return to open or semi-open no claim setups might be welcome as well, traditional syndicate hosts take note.
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 1:24 am
by NANOOKTHEGREATANDFEARSOME
Idk I love mechanics tbh, I enjoy figuring things out mechanically
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 1:24 am
by JaggedJimmyJay
Hally wrote: ↑Fri Jul 31, 2020 1:24 am
wish i could, but i don’t want it to run into our champs game rip
Agreed you're not allowed. SF3 banned.
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 1:24 am
by Hally
NANOOKTHEGREATANDFEARSOME wrote: ↑Fri Jul 31, 2020 1:21 am
Hally wrote: ↑Fri Jul 31, 2020 1:19 am
NANOOKTHEGREATANDFEARSOME wrote: ↑Fri Jul 31, 2020 1:17 am
Fwiw the next racket/light game will be considerably lighter in terms of mechanical complexity!
mmmm the magic words
i will take as close to mountainous as possible please
/in for the avatar game then!
i may! i kinda wanted to see how burned out i feel after semis. i expect i’ll need a break of some sort haha
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 1:25 am
by NANOOKTHEGREATANDFEARSOME
This is why a Jay/Nanook hydra would be nigh unstoppable imo
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 1:25 am
by NANOOKTHEGREATANDFEARSOME
Hally wrote: ↑Fri Jul 31, 2020 1:24 am
NANOOKTHEGREATANDFEARSOME wrote: ↑Fri Jul 31, 2020 1:21 am
Hally wrote: ↑Fri Jul 31, 2020 1:19 am
NANOOKTHEGREATANDFEARSOME wrote: ↑Fri Jul 31, 2020 1:17 am
Fwiw the next racket/light game will be considerably lighter in terms of mechanical complexity!
mmmm the magic words
i will take as close to mountainous as possible please
/in for the avatar game then!
i may! i kinda wanted to see how burned out i feel after semis. i expect i’ll need a break of some sort haha
Never too burnt out for avatar tho
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 1:27 am
by JaggedJimmyJay
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 1:30 am
by JaggedJimmyJay
Maybe we'll open a fifth game type that is exclusively mountainous and hosts only provide flavor.
They already fit as heists, so it's a matter of demand. Something to ~*ponder*~
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 1:31 am
by JaggedJimmyJay
Anyway y'all should hold your heads high. Nanook was always going to win this game because human decision making is essentially deterministic and none of you has free will.
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 1:35 am
by Hally
i agree! i only have free will if i win! if i lose, i blame physics or something

Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 1:36 am
by NANOOKTHEGREATANDFEARSOME
You could say that my scheming this game was quite...
Machiavellian
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 1:36 am
by NANOOKTHEGREATANDFEARSOME
Also I claimed scum literally in my first post
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 2:03 am
by TonyStarkPrime
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 2:08 am
by Hally
lmao
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 3:02 am
by Master Radishes
You guys should try my stratetgy of RWDEALNW.
Rand wolf die early and let Nanook win.
I'm 100% with it so far.
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 3:06 am
by Master Radishes
I don't get the complaints tbh. I, at least, signed up knowing full well the post limitations and the 'role madness' nature of a closed setup. The OP warns against relying on claims anyway.
Regardless, it's more proof that 'mountainous' (awful term) is GOAT.
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 3:09 am
by NANOOKTHEGREATANDFEARSOME
Thanks I hate it
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 4:24 am
by Master Radishes
I mean we can try it a different way next time but why mess with what works?
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 11:27 am
by Long Con
Hey why did the game end?
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 11:32 am
by NANOOKTHEGREATANDFEARSOME
Long Con wrote: ↑Fri Jul 31, 2020 11:27 am
Hey why did the game end?
You won
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 11:39 am
by Long Con
That doesn't answer my question, Mr Kek.
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 12:19 pm
by ColinIsCool
Thanks for the game, Tony!
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 2:12 pm
by Tangrowth
JaggedJimmyJay wrote: ↑Fri Jul 31, 2020 1:30 am
Maybe we'll open a fifth game type that is exclusively mountainous and hosts only provide flavor.
They already fit as heists, so it's a matter of demand. Something to ~*ponder*~
I support this.
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 3:25 pm
by KZA
GGs all. Thank you TSP!
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 6:07 pm
by NANOOKTHEGREATANDFEARSOME
Long Con wrote: ↑Fri Jul 31, 2020 11:27 am
Hey why did the game end?
Mafia win condition was to reach parity with the town—meaning you didn’t count for parity purposes, so the game was over when f3 was reached with you alive.
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 7:03 pm
by Long Con
NANOOKTHEGREATANDFEARSOME wrote: ↑Fri Jul 31, 2020 6:07 pm
Long Con wrote: ↑Fri Jul 31, 2020 11:27 am
Hey why did the game end?
Mafia win condition was to reach parity with the town—meaning you didn’t count for parity purposes, so the game was over when f3 was reached with you alive.
I guess my vote counts for nothing. Easiest win you've ever had?
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 7:11 pm
by NANOOKTHEGREATANDFEARSOME
Are you kidding me, that wasn’t an easy win at all, I had to keep BSing reasons to keep people like tutu and Hally who were achingly pure in the POE kek
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 7:19 pm
by Long Con
From my point of view, you had pretty much the best role I've ever seen, and we're lock town for the whole game. How could you lose?
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 7:55 pm
by Hally
Long Con wrote: ↑Fri Jul 31, 2020 7:19 pm
From my point of view, you had pretty much the best role I've ever seen, and we're lock town for the whole game. How could you lose?
i mean, he was also lock town because he played really well, not just because of his role. the role helped but that wasn’t all of it!
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 8:07 pm
by Long Con
Hally wrote: ↑Fri Jul 31, 2020 7:55 pm
Long Con wrote: ↑Fri Jul 31, 2020 7:19 pm
From my point of view, you had pretty much the best role I've ever seen, and we're lock town for the whole game. How could you lose?
i mean, he was also lock town because he played really well, not just because of his role. the role helped but that wasn’t all of it!
Really hard to suspect the guy who publicly daykilled a wolf. Some interesting stuff on Day 1 though, that's for sure.
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 8:11 pm
by Hally
Long Con wrote: ↑Fri Jul 31, 2020 8:07 pm
Hally wrote: ↑Fri Jul 31, 2020 7:55 pm
Long Con wrote: ↑Fri Jul 31, 2020 7:19 pm
From my point of view, you had pretty much the best role I've ever seen, and we're lock town for the whole game. How could you lose?
i mean, he was also lock town because he played really well, not just because of his role. the role helped but that wasn’t all of it!
Really hard to suspect the guy who publicly daykilled a wolf. Some interesting stuff on Day 1 though, that's for sure.
yea, i think hosts who put bussing roles in the game underestimate just how hard it is for a village to pull the trigger on that. they really aren’t fun to play with and i think are unreasonably difficult to solve for tbh. even without that though, nanook played well. i think a less capable player probably still diesel some point even with that role
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 8:12 pm
by Hally
dies at*
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 8:15 pm
by Long Con
Would be interesting to see a less capable player take on the ultimate role. Too easy for someone of Nanook's caliber though.

Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 8:20 pm
by Hally
this one was nothing compared to anni
a player in that game was a hellbussing mafia gladiator that thunderdomed ppl in the thread and then if they bussed one of their teammates by gladiating them they got an extra strongman kill that night
imagine trying to solve for THAT. that was me in anni endgame
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 8:22 pm
by Hally
one day i will endgame as a villager in a game that isn’t a mechanical nightmare
one day
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 8:30 pm
by Long Con
What is anni?
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 8:38 pm
by NANOOKTHEGREATANDFEARSOME
I mean
I had a good role, sure, but I also had my whole team murdered over a 25 hour span and our entire plan disappear in smoke...not to mention a fuck ton of townies who were being
super townie. I don’t think it’s particularly fair to say I had it easy or that I coasted or whatever, FMPOV this was a fairly hard game that I was very close to losing at a bunch of points

Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 8:48 pm
by Hally
Long Con wrote: ↑Fri Jul 31, 2020 8:30 pm
What is anni?
it’s a huge 120 player game that is hosted annually on mafia universe
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 8:48 pm
by Hally
also god i wish that was me
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 8:51 pm
by Hally
tbh what IS anni? i have never played such a game in my life hahaha nope never
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 8:53 pm
by Long Con
NANOOKTHEGREATANDFEARSOME wrote: ↑Fri Jul 31, 2020 8:38 pm
I mean
I had a good role, sure, but I also had my whole team murdered over a 25 hour span and our entire plan disappear in smoke...not to mention a fuck ton of townies who were being
super townie. I don’t think it’s particularly fair to say I had it easy or that I coasted or whatever, FMPOV this was a fairly hard game that I was very close to losing at a bunch of points
Whoa whoa whoa, flag on the play! You don't get to complain that your teammates died when you killed two of them. Also, you didn't have a good role, you had three and a half good roles.
That said, you played amazingly as always, I don't think you are ever easy to pick out as scum.
By the way, what roles did all those dead guys have? Also who was radishes trying to kill on night one?
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 9:29 pm
by NANOOKTHEGREATANDFEARSOME
Long Con wrote: ↑Fri Jul 31, 2020 8:53 pm
NANOOKTHEGREATANDFEARSOME wrote: ↑Fri Jul 31, 2020 8:38 pm
I mean
I had a good role, sure, but I also had my whole team murdered over a 25 hour span and our entire plan disappear in smoke...not to mention a fuck ton of townies who were being
super townie. I don’t think it’s particularly fair to say I had it easy or that I coasted or whatever, FMPOV this was a fairly hard game that I was very close to losing at a bunch of points
Whoa whoa whoa, flag on the play! You don't get to complain that your teammates died when you killed two of them. Also, you didn't have a good role, you had three and a half good roles.
That said, you played amazingly as always, I don't think you are ever easy to pick out as scum.
By the way, what roles did all those dead guys have? Also who was radishes trying to kill on night one?
The plan was for two of those teammates to die, not all three!
Radishes carried the kill to...I actually don’t remember and can’t find the chat ([mention]TonyStarkPrime[/mention] ?), I want to say it was to benson maybe but idk for sure. It would be hilarious if it was meant for tutu.
Radishes carried the kill cause my role was a roleblocker with N0 decisions to make it a full jailkeeper, so I figured there probably wasn’t another active blocking thing in the game, making radishes the natural choice imo in case of watchers/trackers/PGO.
IIRC KZA had a thing that let him post as much as he wanted (or maybe it was double, I don’t remember)....radishes could make a neighborhood with someone each day...and colonialbob could check a players school of philosophy each night, and once per game could choose to make an effect happen to a school of his choice. The effect he chose was to steal their votes.
So our initial plan after KZA went MIA was for me to bus KZA, radishes to have a terrible reaction (the first two parts weren’t actually explicitly planned, just myself and radishes playing off each other), then bob would shoot radishes the next day to exit the POE. Overnight bob said he’d have to replace out, so the plan changed to radishes shooting bob to exit the POE (this was our first mistake btw, I should’ve guessed there would be town KP based on the day vig ability and having a block/JK). Then radishes got vigged and bob got red checked, so that left me to shoot bob and try to carry from there.
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 9:35 pm
by Long Con
NANOOKTHEGREATANDFEARSOME wrote: ↑Fri Jul 31, 2020 9:29 pmSo our initial plan after KZA went MIA was for me to bus KZA, radishes to have a terrible reaction (the first two parts weren’t actually explicitly planned, just myself and radishes playing off each other), then bob would shoot radishes the next day to exit the POE. Overnight bob said he’d have to replace out, so the plan changed to radishes shooting bob to exit the POE (this was our first mistake btw, I should’ve guessed there would be town KP based on the day vig ability and having a block/JK). Then radishes got vigged and bob got red checked, so that left me to shoot bob and try to carry from there.
But that seriously sounds like a Heath Ledger Joker kind of plan.

Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 9:38 pm
by NANOOKTHEGREATANDFEARSOME
It figures that the game I finally actually make a plan as scum literally every part of it goes wrong kek
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 11:06 pm
by tutuu
im too ashamed to play again on thesyndicate, im not stable enough for mafia and not smart enough too. im sorry for wasting everyones time and robbing multiple ppls chances of having fun. i feel frightened at the thought of leaving another community yet again like ive done so much times already bcuz i know self-isolation can be harmful but my sense of justice tells me this is right. i cant help but feel id just be a bother for everyone and id rather not be a bother. sorry
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 11:11 pm
by NANOOKTHEGREATANDFEARSOME
You played fine
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 11:21 pm
by Long Con
tutuu wrote: ↑Fri Jul 31, 2020 11:06 pm
im too ashamed to play again on thesyndicate, im not stable enough for mafia and not smart enough too. im sorry for wasting everyones time and robbing multiple ppls chances of having fun. i feel frightened at the thought of leaving another community yet again like ive done so much times already bcuz i know self-isolation can be harmful but my sense of justice tells me this is right. i cant help but feel id just be a bother for everyone and id rather not be a bother. sorry
Oh please, I've embarrassed myself ten times worse more than once. Ask anyone.

Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 11:30 pm
by WerewolfHunter
Long Con wrote: ↑Fri Jul 31, 2020 11:21 pm
tutuu wrote: ↑Fri Jul 31, 2020 11:06 pm
im too ashamed to play again on thesyndicate, im not stable enough for mafia and not smart enough too. im sorry for wasting everyones time and robbing multiple ppls chances of having fun. i feel frightened at the thought of leaving another community yet again like ive done so much times already bcuz i know self-isolation can be harmful but my sense of justice tells me this is right. i cant help but feel id just be a bother for everyone and id rather not be a bother. sorry
Oh please, I've embarrassed myself ten times worse more than once. Ask anyone.
I agree. I will even post my top 5 or more most embarrassing games for myself that I'm not proud of
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 11:41 pm
by nutella
oh no [mention]tutuu[/mention] we really love playing with you and having you around!!!
Re: Philosophers' Mafia [ENDGAME]
Posted: Fri Jul 31, 2020 11:42 pm
by nutella
we've all made goofy and embarrassing mistakes in games and it's fine. just here to have fun, and you are definitely fun.
