Endgame Analysis
Together we’ve traveled all over Eternia, fought Illkorts, solved riddles, discovered treasure, heard stories, laughed in happiness, scowled in frustration, and did this thing we call Mafia. I never expected this event would last a whopping twenty-two Days and Nights, almost 4,400 posts, over two months in real time, over 20,000 words in Host posts (that’s a novella, folks) and over 1,000 private messages sent to me, but there we are. Thank you for your participation and your patience as this played out.
I also thank S~V~S, our marvelous Mod, without whom this would not have been possible. I do not say that as a platitudinous gesture- I mean it. She not only was the Mod on duty, she was an invaluable mentor who helped me shape and balance everything, and her criticisms and insights were vital. If I should ever meet her, I owe her a beer.
What follows is a detailed analysis of each Day and Night period, unraveling all of the mechanics and mysteries you encountered throughout the event, and my commentary.
But first, the cast of characters, their roles, and their secrets!
Cast of Characters:
Civilians
The Eternians
Prince Adam / He-Man (AceofSpaces) - Each night, Prince Adam must decide whether or not to transform into He-Man. As Prince Adam, he has no abilities. As He-Man, he role blocks any player that night and cannot be lynched the following day. He is limited to three transformations.
Man-at-Arms (blindfaeth) - Duncan is a master of technology. He is working on a “Role-Finder” device that can discover the role of any player once per day. Initially, it has a 10% success rate. Each time it fails, Duncan tweaks the machine, and increases the success rate by 2%. Has BTSC with Teela and Orko.
Teela (juliets) - Submits a player’s name each night and guards that person against lynching the following day. Has BTSC with Man-at-Arms and Orko.
Orko (Vompatti) - The silly court magician, Orko tries to help his friends, but sometimes just doesn’t get it right. He casts a spell to either boost Man-at-Arms’ technical research by 3% (80% success rate) or help Teela protect the innocent from lynching by enabling her to submit a second name (70% success rate). If the spell fails, Orko silences a random player. Has BTSC with Man-at-Arms and Teela.
Man-E-Faces (DharmaHelper) - Each night, Man-E-Faces must choose whether to be a human (no effect), a robot (may attempt a role check at a 60% success rate while doubling the number of lynch votes for himself the next day) or a monster (may attempt a night kill at a 40% success rate while quadrupling the number of lynch votes for himself the next day).
Ram Man (Russtifinko) - Uses his brute force to ram into any player, role blocking that person for the night.
Fisto (orsonkidd) - Uses his mighty gauntlet to deliver a punch to any player, role blocking that person for the night.
Moss Man (Ishar Morrad Chuain - The master of camouflage blends into his environment. He can never be lynched.
Stratos (Flyin’ High) - The prince of the skies may swoop in on two occasions to rescue someone from a night kill.
Sy-Klone (Dom) - Sy-Klone may generate a tornado that redirects his target’s night action. If the target has no night action, the whirlwind fails.
Mekaneck (DFaraday) - Uses his bionic neck to search for allies. If he finds an Eternian, he establishes BTSC with that player. Has BTSC with Buzz Off.
Buzz-Off (indiglo) - Uses his flight to spy on others. The buzzing hero selects two players and will discover if they share BTSC. Has BTSC with Mekanek.
The Etherians
Princess Adora / She-Ra (the_untamed / Nevinera) - Each night, Princess Adora must decide whether or not to transform into She-Ra. As Princess Adora, she has no abilities. As She-Ra, she role blocks any player that night and cannot be lynched the following day. She is limited to three transformations.
Glimmer (Elohcin) - Glimmer- The leader of the Great Rebellion sheds light on situations. Whenever she is targeted, she will know by whom. Has BTSC with Bow and Madame Razz.
Bow (thellama73) - Scouts for a member of The Horde each night. If he finds one, he shoots an arrow and role blocks the player. If he finds Princess Adora, he recruits her, earning BTSC. Has BTSC with Glimmer and Madame Razz.
Madame Razz (LittleTiger) - The loveable witch from Whispering Woods can conjure a spell to help her friends. She often messes up, but she means well. Has BTSC with Glimmer and Bow. (Secrets)
Madame Razz has a 70% chance to conjure something beneficial to her friends. If she fails, a random player will be transformed into a goat, and will be unable to participate in the game until Madame uses a turn to transform the player back. Beware that goats may still be lynched or otherwise killed.
Snake Mountain
Kills every odd night. Has BTSC.
Skeletor (reywaS) - The evil lord of destruction may use his Havoc Staff to place a hex on any player. While under Skeletor’s power, the target must vote during the day phase as Skeletor directs; the curse lasts two day periods.
Evil-Lyn (Roxy) - Wicked illusionist and Skeletor's right hand (Secrets).
On one night only, Evil-Lyn may cast a powerful illusion. This illusion creates a phantom double of each player in the lynch poll. One name in the poll represents the real player, and the other represents the illusion. Upon casting the spell, Evil-Lyn decides whether the first instance is real or the second. Also, she protects Skeletor against his first lynch.
Beast Man (spacedaisy) - Skeletor’s furry henchman kidnaps one player each night and brutally interrogates them regarding any previous night action. That player’s night action from the chosen night will be known to Beast Man.
Merman (AllAlongTheBoardwalk) - Merman will search the waterways each night for treasure and magical relics. His base chance to find something is 10%, but because Merman is nervous and does not wish to displease his master, it increases 6% for each lynch vote Snake Mountain receives.
Tri-Klops (He-Man) - Each night, Tri-Klops may choose an eye to see with (Circle, Triangle, or Square). The Circle enables Distavision, which allows Tri-Klops to see something from afar (he can see what votes during the following day phase are manipulated). The Triangle enables Nightvision, which allows Tri-Klops to see something that happened at night. The Square enables Gammavision, which allows Tri-Klops to see around things (thus finding a way around a situation and canceling out one role block against Snake Mountain). Each eye must charge two nights before being used again.
Trap Jaw (Boomslang) - Each night, Trap Jaw may choose an arm to use (Stunner, Hook, or Magnifier). The stunner renders a player useless for the next day. The hook parries any night action taken against Trap Jaw. The Magnifier doubles Trap Jaw’s lynch vote for the following day. Unlike Tri-Klops, Trap Jaw may use any arm he wishes on any given night.
The Horde
Kills every even night. Has BTSC.
Hordak (MovingPictures07) - The ruthless leader of the evil Horde may fire his arm cannon, taking a 20% shot at killing the targeted player outright. Alternatively, Hordak may spend his night studying science, possibly producing a piece of technology that the Horde may utilize. The success rate depends on the item’s greatness: A simple technology has an 80% chance of success. A moderate technology has a 60% chance of success. A powerful technology has a 40% chance of success.
Shadow Weaver (Disgruntled Porcupine) - Mistress of dark tidings (Secrets)
Each night, Shadow Weaver forces someone to sleep. She will then craft a nightmare to be revealed to the sleeper via PM from the host. Also, she protects Hordak against his first lynch.
Leech (>SpaghettiEverywhere) - Targets one player each night, and adopts their known night power for the next night. If there is no known night power, the drain fails. Leech must use this power before attempting to drain another player.
Mantenna (birdwithteeth11) - Pops out his eyes each night and uses his stun beam to stun someone, rendering that player useless for the next day. Alternatively, he can use his eyes to spy on someone, discovering if that player was manipulated in any way on the previous day.
Grizzlor (Snow Dog) - Can jail one player each night, rendering that player useless the next day. Alternatively, he can work with Hordak in the development of a new technology, giving Hordak a 9% technology bonus for that night.
Modulok (Stormcrow) - Grows more powerful the longer he fights! (Secrets)
Each time Modulok is targeted for anything but not killed, his lynch vote increases by one, cumulatively.
Individuals
The Sorceress (Kate) - The Protector of Castle Grayskull, The Sorceress uses her mystical power to guard against the forces of evil. She perishes if all the Eternians are slain. (Secrets)
Each night, The Sorceress may protect one player from a night kill. Or, instead, she may invoke the power of Grayskull to resurrect any player (she may do this only once). Perishes if all the Eternians are slain. Shares victory with the civilians.
Zodac (timmer) - The Cosmic Enforcer (Secrets)
Each night, Zodac can select two players and level the lynch votes they receive between them, adding them together and dividing them by two the next day. If there is ever a tie, that night Zodac chooses who among the tied players will be killed. Zodac inherits the night kill from an eliminated Snake Mountain or Horde. Inherits the Night kills from Snake Mountain or The Horde if they are eliminated. Must be the Last Man Standing.
Prologue
The mathematics of the vehicle choice were straightforward. The greatest chance of getting the prize was Wind Raider (50 points max). The lowest chance of getting the prize was Stridor (30 points max), but Stridor came with information.
Flyin’ High won the prize, which was the Amulet of Charisma. This amulet gave Flyin’ High a -2 received lynch vote total at the start of each Day period.
If you chose Stridor, you were able to choose any location on the light hemisphere and inquire about it. Stridor would give special information about that place.
The assumption among the players that Stridor’s information would be static across the board was what I hoped,
Finally, this opening poll served as a springboard for Day 1 discussion, and it worked: That was an incredible degree of conversation for an opening lynch. I really enjoyed it,
Day 1
As I said, the Day 1 discussion was riveting, and I loved watching how some were absolutely right and how others were way off the mark.
There was no vote manipulation on Day 1. It was a straight lynch, except Flyin’ High started a negative two received votes because of her prize.
I had the entire post ready to go, thinking blindfaeth was to die, when the vote tied at the last minute. This, while somewhat frustrating (since I had to rethink- and rewrite- the Day post) was exceedingly interesting.
You see, Zodac was the tie-breaker. Any time a lynch vote was tied, Zodac (timmer) got to decide who among the tied players would die, and that player would be lynched that Night. This element of his role was ancillary, but combined with his Night power, made him an interesting character: His Night power allowed him to submit two names, and those two players would receive the mean of their votes. For example, if he selected Players A & B, and A received two votes and B received fourteen, then both A & B would have eight votes apiece, and if no one had more than eight votes, Zodac would get to choose who would die, A or B, that night.
Well, timmer initially chose blindfaeth, but changed his mind, and Boomslang was lynched on Night 1.
Night 1
The players had to determine who would receive the Shield of Grayskull, a powerful item that protected a player from ALL night actions that night, but that player would have to choose someone to give the shield to for the next period.
This was an important poll for the civilians, because obviously any players who shared BTSC could pass the shield among themselves, including evil players.
Little Tiger won it.
The only manipulation in this poll was that Kate, The Sorceress, had a vote that was worth four times.
The other aspect about the shield is that if someone gave it to He-Man, it’s purpose would change to allow He-Man be protected from Night actions whenever he chose to transform, and the shield would no longer be passed. This never happened.
Snake Mountain targeted MovingPictures07, but Flyin’ High was protecting him.
That’s right, Flyin’ High. You kept Hordak alive.
Day 2
Very little to say here by now- timmer chose himself and Roxy to spit their lynch votes, and timmer got all but two of them. That meant a second tie, which meant he got to choose Roxy to die.
Ironically, Roxy missed the vote for Day 2.
reywaS confirmed that he did indeed screw up his vote, which I had interpreted as an opportunity to score more percentage points for Mer-Man.
And Vompatti...may well be the “true” individual among us, having stood alone in this one.
Night 2:
AceofSpaces survived Modulok’s assault solely because of the Furlong meat, which gave a 50% chance of surviving Night actions. Had he not chosen that, he would have indeed been a soggy corpse at the bottom of a river.
Crawler meat had no effect.
Chimparilla meat gave a 50% chance of failing one’s night action (the superstitious believe consuming it is bad luck).
And, as you all saw, Abyss Spider meat meant silence. I was taken aback that so many had chosen to consume it. I mean, what the hell is wrong with you people? Spider?
Day 3:
On Night 2, The Horde unlocked The Slime Pit, which meant the Day 3 lynch was unique. Essentially, whoever got lynched on Day 3 would be a slave to them for quite possibly the remainder of the game. The Sorceress and Zodac, however, could only be slaves for one cycle, and they would both learn about The Slime Pit and have a 25% chance of breaking the spell each night, freeing the enslaved if successful.
DharmaHelper, even though he received two fewer votes than He-Man, was slimed, because the Night prior he chose Robot mode (correctly identifying Snow Dog as Grizzlor), and had to accept 2x the lynch votes. Hence, his five became ten.
The greatest thing to happen on this day was DH’s first bad translator post, which I have adopted as my signature: "When it comes to my mind is about 500 and sorry night hope for women." Truer words were never spoken.
I think we will be seeing a lot of bad translator from here on out, don’t you?
Night 3:
In Andreenos, two players were selected to fight Webstor. AllAlongtheBoardwalk and thellama73 did that. The person to receive the most votes would fight and survive, and the second most would fight, die, and be brought back by the Andreenids.
The Ambrosia, when consumed, would double that person’s Night power. AllAlongTheBoardwalk would use it Night 6, and because he was Merman, he would get two chances to get items (which he did).
Day 4:
Once again, this was destined to not be a straightforward lynch. On Night 1, The Horde had unlocked The Magna Beam, which would gain a charge each time someone was lynched. On any Night period the beam had a charge, they could fire it, and the vote tally the next Day would transfer down each poll slot the number of charges it had. The opted to use it for the Day 4 lynch vote.
Also, DharmaHelper had just killed spacedaisy, so his vote tally started out with a 4x modifier. Interestingly enough, Skeletor had forced MovingPictures07 to vote for DharmaHelper, and MovingPictures07 had forced DharmaHelper to vote for himself.
But those votes would not affect DH, since the Magna Beam would be moving the entire vote tally down one space (i.e., the_untamed’s received votes would go to timmer, timmer’s received votes would go to AceofSpaces, etc.)
birdwithteeth11’s votes got transferred down to blindfaeth, whom Teela was protecting. Hence, no lynch happened.
The Magna Beam was an intense source of frustration throughout.
Night 4:
The weapons in this poll were selected because in the original toy line, the generic weapon accessories were a sword, ax, mace, spear, and halberd. The correct thing to do to figure it out would have been to go into the Marketplace in Gladiators. Halbred would have been the best choice (unless you were evil, then spear would have been better for you. See below).
Each player got a roll, and that equaled the number of Ilkort that player killed. If a certain number of Ilkort were not killed, the Egg of Avion would be lost, and Flyin’ High (Stratos) would have lost her powers.
blindfaeth had the highest number of kills (12), so he was chosen to carry the Staff of the People’s Voice. This staff would cancel any lynch vote manipulation for the next Day period when used, EXCEPT for Zodac’s ability to force a tie. Unbeknownst to blindfaeth, the staff was limited to just two uses.
Day 5:
Had Teela not been protecting MovingPictures07, timmer would have forced yet another tie, and the lynch vote would have been decided on Night 5. I’m quite glad it didn’t happen this way, because then I fear the players would want to lynch the Host!
Night 5:
Zodac's Mountain is the Cosmic Enforcer's retreat, where he monitors the comings and goings of the universe. It is where he meditates and determines how best to preserve a fragile balance. The computer before you responded in a language that only Zodac can understand- a tongue as ancient as the world itself. It would reveal to him and him alone how many of the selected faction remain alive, what precious objects they possess, if any, and the effects of those objects.
Zodac therefore learned that Snake Mountain had three people left, and that one of their members had Ambrosia, that allowed that person to use a Night power twice in one night.
In other words, timmer should have quickly figured out that AllAlongTheBoardwalk was from Snake Mountain.
Now the Night PMs were interesting. DharmaHelper (Man-E-Faces) attempted to kill Snow Dog, but was unsuccessful and was in turn killed by Snake Mountain.
DFaraday and indiglo also gained BTSC with blindfaeth. Moreover, indiglo learned that thellama73 & LittleTiger had BTSC. Finally, blindfaeth learned that He-Man was Tri-Klops.
MovingPictures07 and Snow Dog developed a third powerful technology: The Horde Trooper. This would harass two players at Night, making their votes the next Day worth nothing. It would also protect the Horde from being Night killed one time, and would be sacrificed in the process.
Day 6
I knew this would be a fun lynch vote to watch.
The Horde opted to use the Magna Beam again (one charge), but blindfaeth used the Staff of the People’s Voice. In other words, The Horde would be thinking that the lynch votes would shift down as they had on Day 4, and I had predicted they would try to throw one of their members under the bus. But since the votes would NOT move (due to the powerful staff intervening), a Horde member would be lynched. Or, since four civilians now knew that He-Man was Tri-Klops (DFaraday, indiglo, blindfaeth, and juliets), He-Man was a likely lynch. Either way, I was sure a bad guy was going to get it.
It turned out I was wrong, and votes for a silent Dom started piling up.
And although he pretended to be hexed, He-Man voted for LittleTiger of his own volition and even pretended to have been punished for making it obvious. A bold move, but a vain one.
Night 6
The drinks had an effect on everyone’s votes. Pelleezean liquor imparted a -4 vote, the Orakas Island red wine imparted a -2 vote, the Stilian ale imparted a +2 vote, and the Laughing Swan white wine imparted a +4 vote.
Another factor manipulating the votes was yet another Horde tech, the Horde Trooper, which repressed the votes of two targets each Day. In this case, Elohcin’s and juliets’ votes were not counted at all.
Day 7
In the end, the drinks did not matter, because Dom wound up getting the most votes, and only one person quaffed the liquor.
What did matter was that timmer was targeting Dom and orsonkidd, and, as you now know, this was the reason for orsonkidd getting lynched on Night 7.
Night 7
There was no Night 7 poll- a bit of a break for the players (and for me, since, as you recall, our car broke down and I was exhausted).
Not only would Stinkor make his targets post through bad translator, but their votes would count -4 (and the targets knew this, but were not allowed to make it obvious, although, as Snow Dog cheerfully pointed out, “How can I make it obvious through bad translator?”)
Stinkor, by the way, was my five-year-old son Simon, who had a blast picking the names of his targets and telling people he was going to make them stink.
In case you’ve not been keeping up, Snake Mountain has been all but decimated, with a lone Skeletor (reywaS) keeping Eternian evil alive.
In a remarkable turn of events (and quite canonical, I might add), The Horde would send reywaS this message via Shadow Weaver’s power:
"We know who you are, Skeletor. Your team and ours have a mutual interest: keeping the civvies from winning this game. If you're in for a truce and willing to work together, a baddie team can still win this game, even if it won't be yours. If you agree to the terms of this truce, then post

in one of your posts tomorrow and have your other remaining teammate post

.
If your partner in crime is missing in action or lynched on Day 7, then post

in a post of yours instead, and in that same post mention the screenname of your partner in crime (assuming his or her identity is not already made public). It does not have to be the same post as the

.
Assuming you accept these terms, we will communicate with you further, and we expect you will not betray our trust and likewise we will not betray yours. Unfortunately, because of double targeting, we cannot communicate with you directly every night, so we will have to try our best to coordinate lynches and NKs as often as we can. For Day 8, we should try to get timmer, blindfaeth, indiglo, or juliets lynched. In reality, whoever is lynched tomorrow will not actually be lynched, so it will set up the person with the most votes as bad, and the set-up victim can be lynched on Day 9. This is assuming nothing interferes with our plan.
If we do not hear from you within the coming day period or you try to defy us, we will assume you have declined our terms, which would be unwise. The fate of your team is in our hands and, given your situation, you don't have another good option. If any bone in your body truly aligns with that of evil as it should, you will understand the desire to crush the civilians this game and instead ensure a Horde victory. We do sincerely apologize for your team's loss, as you have played a great game. Don't take it personally.
We need your help in ensuring that evil triumphs in this game. We look forward to seeing your response.
Thanks,
The Horde"
++++
So, just like in the actual Masters of the Universe mythology, Hordak would join forces with Skeletor in order to defeat a common enemy (interestingly enough, Skeletor would also work with He-Man to team up against Hordak sometimes in the series).
Unbeknownst to The Horde, however, spacedaisy had been killed, so reywaS had no teammate by this point.
Finally, Zodac would choose orsonkidd to be lynched, while reywaS saw to the death of juliets.
Day 8:
Oh dear. This is where MovingPictures07 stepped in it.
On Day 8, The Horde elected to fire the Magna Beam again, and, as I predicted, blindfaeth chose to use the Staff of the People’s Voice for its second and final time. This meant that MovingPictures07 was taking a risk in allowing himself to be engaged with indiglo’s suspicions. Of course, MovingPictures07 would not have wanted the lynch vote to have fallen on himself anyway, since that would shift the lynch to reywaS, whom The Horde had just “unofficially” tried to recruit through Shadow Weaver.
But because of the staff, those affected by Stinkor would NOT have -4 votes, but regular +1 votes, and they would not be aware of this fact. In summary, many players believed they were manipulating the lynch vote in a certain way, but they were not doing so at all.
It’s safe to say that had blindfaeth refrained from using the Staff of the People’s Voice on Day 8, this would have been an altogether very different game, because DFaraday would have been lynched instead.
I was biting my nails up till the deadline myself. What an intense Day!
Snow Dog was lynched and MP outed himself.
Night 8:
I was disappointed that my puzzle was so easy to solve. In forty minutes, Flyin’ High had the solution. And thellama73 was right behind her. The reward for solving the puzzle first was the Eternium armor, which would protect that player from being Night killed indefinitely.
Day 9:
Unlike Day 8, Day 9 was nearly dead in terms of participation. You folks must have had a “busy” St. Patrick’s Day weekend.
While it was true that MovingPictures07 could not be lynched due to Shadow Weaver still being alive (that role protects Hordak against his first lynching), the lynch result was, again, all timmer, who had targeted MovingPictures07 & DFaraday. Due to the negative Stinkor votes, and timmer’s manipulation, the result was very close. Had someone actually believed Flyin’ High’s “reasoning” against indiglo, there would have been a three-way tie, and timmer could have opted to kill indiglo instead of DFaraday on Night 9.
Night 9:
The Horde finally had the idea to start targeting Stormcrow themselves in order to increase Modulok’s voting power. It was a gambit, and a slow-moving one (since the double-targeting rule still applies), but I was interested to see how it would work out for them.
Day 10:
MovingPictures07 was protected from his first lynch by Shadow Weaver.
Interestingly enough, if everyone had voted for >SpaghettiEverywhere, he would have been lynched despite timmer’s interference because juliets was guarding LittleTiger.
Night 10:
This was the information you received from your horoscope:
The Knife
Information on the Day 11 lynch poll
The Flower
Information on Items
The Shield
Information on who was protected from Night kill
The Lovers
Information on BTSC
The Golem
Information on the Horde Trooper
The Scales
Information on Zodac
The Adder
Information on The Snake Men
The Tower
Information on Count Marzo at the Temple of Hordak
The Crown
Information on Skeletor and Hordak
The Skull
Information on the Dead
Frankly, I was relieved that no one picked The Adder, as my development of the Snake Men was premature, and I wasn’t sure how’d they’d factor into the game later.
Day 11:
The information gleaned from the consultation with Shokoti gave everyone some insight into what was going on. Using it, the civilians managed to lynch Leech.
Night 11:
Again, my puzzle was solved very quickly, and everyone was successful in keeping Count Marzo’s ingredients balanced.
Day 12:
Madame Razz conjured A Set of Dolls the previous Night. These dolls enabled her to cast votes via proxy for anyone who did not vote on Day 12. Hence, thellama73 made the bold move of trying to convince everyone to refrain from voting.
Night 12:
This Night vote would grant Skeletor a powerful object.
A Battle Axe incrusted with the Diamond of Disappearance
Terror Claws
Armor for Panthro
I must confess that I don’t recall what all these would do, but the Armor for Panthor was chosen. This protected reywaS against a Night action, and imparted a percentage chance that whoever targeted him would be killed by Panthor.
Day 13:
Stormcrow’s vote by this point was worth six. The Horde opted to use both vials of stench on DisgruntledPorcupine, making his vote worth -1. Both Elohcin and timmer had votes worth zilch due to the Horde Trooper.
The Magna Beam was in play with a charge of one, which shifted everything down one space.
In other words, had blindfaeth actually registered a vote in the poll, it would have caused a tie between LittleTiger and thellama73. Unfortunately, he did not, so Kate had one more vote. Then the votes shifted down one.
Hence LittleTiger’s unexpected demise.
Night 13:
Regarding the rock people, the two selected players to receive the blessing would be protected against Night actions and receive a vote worth 5 in Day 14. Flyin’ High was targeted for the kill, but she had the Eternium Armor.
Day 14:
With the power of the rock people behind them, the civilians were able to take down Stormcrow.
Night 14:
A second “Sabbath.”
And Flyin’ High got targeted again for the kill. Tsk tsk.
Day 15:
Silent Dom gets lynched.
Night 15:
This was your nasty encounter with the Snake Men, in which you voted for someone to torture you.
King Hiss (not an option) “If you choose no one, then I will personally flay you myself with my fangs.” (No-show voters receive all five punishments for Day 16)
Rattlor – Bites, leaving a venomous wound (Player has a 20% chance of death)
Tung Lashor – Whips with his sticky tongue (Player begins next lynch with 3 received votes)
Kobra Khan – Debilitating mist (Player cannot speak or vote in next poll)
Sssqueeze – Uses python-like arms to squeeze (Player will be role blocked)
Snake Face – Terrifies with his horrifying visage (Player must speak gibberish)
Three people chose Rattlor, but all of them rolled safe.
Day 16:
Straightforward lynch for reywaS here.
Night 16:
The first letters of each word of the maze-keeper’s message was a message in and of itself:
“Do this. Turn left only.”
blindfaeth did this (it doesn’t make a circle, by the way, because you have to take into account how far straight one goes before making the next turn).
The Star of Lithos would let blindfaeth see how a person’s vote and received votes were affected the next Day.
Day 17:
The Magna Beam was in effect for an unprecedented three spaces. This sent DP’s vote down to the absentee Ishar Morad Churain, who, being Moss Man, couldn’t be lynched.
I almost lynched Flyin’ High by mistake, thinking the Magna Beam only had a two charge.
Night 17:
As dangerous as the Orange Sea Leviathan sounded, the only purposes of this poll was to divide up the players, such that those who stayed below deck could not target those above, and vice versa. It proved to be a moot poll, however.
The thought about the Leviathan killing everybody but DP made me chuckle. I would never be so cruel.
Day 18:
Straightforward lynch of DisgruntledPorcupine. Finally, right? The destruction of The Horde trooper also happened since the Horde was eliminated.
Night 18:
This Night poll hinted at roles.
The Hero (AceofSpaces)
The Engineer (blindfaeth)
The Light (Elohcin)
The Airborne (Flyin’ High)
The Forest (Ishar Morad Churain)
The Archer (thellama73)
The Traitor (Nevinera)
The Galaxy (timmer)
I must confess to breaking the fourth wall here a bit.
Whichever tale was chosen, I would give a clue meant for that player. In this case, the Archer was chosen (Bow), and Bow had not located Adora yet. I was hinting here that he should look “close to home,” which meant his brother-in-law who had just replaced the_untamed.
I want to point out that I had NO idea what tale would get told. No clue, and I sure as hell wasn’t writing eight different short stories. I came up with and wrote the tale of the archer in ten minutes.
Day 19:
Everyone has to lynch timmer to win, but timmer could not be lynched on Day 19. I’m sure you’ve figured out why by now. He was blending the votes of AceofSpaces and himself.
Which meant AceofSpaces would be lynched on Night 19.
Night 19:
There were no more Night polls or puzzles from this point on. I was tired!
Day 20:
You people had a chance to lynch timmer, and instead you entertained wild notions of thellama73 being recruited. Recruited to what? There were two Mafia teams, not one. Also, what if a Mafia member had been resurrected instead?
Then half of you voted without hearing from Flyin’High or blindfaeth!
timmer knew what he was doing when he withheld his kill (though he wound up role blocked by Nevinera anyway).
And after twenty Day and Night periods, I wound up making a bad mistake: Adora had transformed the previous Night, and so was not able to be lynched on Day 20. But I screwed up and lynched her.
It was for this reason that I invited Nevinera to replace Ishar (since he wouldn’t really know anything that wasn’t revealed except that She-Ra had transformed twice). I didn’t want to resurrect She-Ra, because that wouldn’t quite be fair to timmer (and since she was outed, thellama73 could target her and gain BTSC).
So, no harm no foul (sort of).
Sorry for screwing this up though. It
does bother me.
Night 20:
Correctly believing Nevinera Mark II to be Moss Man, timmer kills him.
Day 21:
As blindfaeth found out, timmer was forcing a tie between himself and thellama73. This is how thellama73 would be lynched on Night 21.
Night 21:
For the second time this (literal) week, the game could have ended. Since timmer could have killed (but chose not to) and used his vial of stench (but chose not to), this could have resulted in a 1 on 1 game for the purpose of a lynch, and then timmer would have called that tie.
He targeted thellama73, and so upon receiving the votes (he even voted himself), thellama73 would be lynched the next Night.
Day 22:
Flyin’ High trusts Elohcin and they lynch blindfaeth. Whoops!
I have to say, all this paranoid talk of recruitment had me laughing and on the edge of my seat at the same time!
Night 22:
This was a Mexican standoff!
On Night 22, the three remaining players all used their vials of stench on someone else, meaning all players have a zero vote. This meant Day 23 would have resulted in a tie (of -1 since FH has a charm that gives her -2 received votes). timmer was averaging the vote total between himself and FH. This means:
Eloh: 0 votes received
FH: -1 votes received
timmer: -1 votes received
So timmer could not decide who would die. Elohcin would have been lynched on Day 23 no matter who voted what, since she would have had the highest total (with zero).
timmer could not Night kill Flyin’ High because of the Eternium Armor.
That meant two players remained on a hypothetical Day 24. They would both have a vote worth one. Now this is why Flyin’ High won:
The Amulet of Charisma was giving her a -2 received vote total. And timmer could not double target.
Assuming they voted for each other:
Flyin’ High: -1 vote received
timmer: 1 vote received
Resulting in a timmer lynch.
Who would have ever thought that an item won on Day 0 could decide the game? :eek :airguitar:
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The issue regarding no-shows with BTSC having their powers used via proxy was ultimately moot: No terribly inactive player had BTSC this game, and even those with lower post counts had passive powers.
Regarding why I chose not to modkill inactive players:
1. As a general principle, I don’t believe in the mod doing the Mafias’ job.
2. In this specific case, each of the inactive players was civilian with no BTSC.
3. One major source of lynch manipulation was The Horde’s Magna Beam, and by eliminating positions from the poll, this put active players at a greater risk of being lynched.
4. All of the inactive players were civilian. Thus, modkilling them would have unilaterally harmed the civilian cause.
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Here’s a list of all the stuff LittleTiger (Madame Razz) conjured. I had a lot of fun with this.
Little Tiger
Wand of Convincing
Once, Madame Razz may enable her BTSC team to have their lynch votes double for the next day. The decision to use the wand must come in the night prior to the lynch vote. Upon using it, the wand crumbles into dust.
The Hircus Flower
Madame Razz may give this gray, odorous flower to any player. Upon receiving it, that player shall transform into a goat.
The Nothing Reed
Once, Madame Razz may demand that someone’s words to be emptied of their usefulness. This nullifies that player’s next day vote.
The Book of Hidden Knowledge
This book appears to have blank pages, but when the spell caster attempts to read it, words appear, sharing new knowledge. Use this book during any one Night period to learn the mechanics behind that particular Night poll.
The Wine Glass of Exclusion
Each time this ordinary-looking glass is filled with wine from a stranger’s bottle, and a name spoken over the drink, the face of someone who is NOT that person will appear briefly. Now if only you had some wine…
The Spyglass of Actuality
Use this item one Night to see how the votes will be manipulated the next Day period.
The Scarf of Eavesdropping
Wearing this scarf at Night will not only keep you warmer, it will magically transmit a piece of information coming from a random person. This is not a one time use item: Madame Razz will receive information each Night automatically. If Razz is killed, the scarf is forfeit.
The Obedience Flute
Play this flute one Night- it only works once! It’s very quiet, and will probably only be heard by one person, but whoever hears its sound will be compelled to vote the next Day as the flute player directs!
The Blowgun of Silence
Shoot someone with this to make them be quiet for one Day period.
Magic Perfume
Give this tiny bottle to any player at any time, and they will cease to stink.
A Set of Dolls
These dolls, with emphasized mouths, appear eager to speak. At first you are confused as to what their purpose is, but then it hits you: These dolls want to speak for those who will not. But they are easily swayed to say what you want them to say! You may, in the next Day only, vote by proxy for any people who do not submit a vote in the lynch poll.
Broom
Broom is here to help you! One Night, Madame Razz may use Broom to fly to any location on the Dark Hemisphere to learn something about it.
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Well, that’s about it I suppose. Thanks for letting me Host. I had an awesome time.
And always remember to smile for the ass.