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Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:52 pm
by MacDougall
dunya wrote: Mon Jun 22, 2020 9:04 pm I love that someone called Cat Fart cocreated this game. Epic.
Meandering nonsense at game start. Why is she not shot yet?

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:53 pm
by MacDougall
Epignosis wrote: Mon Jun 22, 2020 9:18 pm I don't see any need to tell nutella what to do. I would rather nutella just kill someone.
Wrong and playing the game bad but if this has been his consistent approach since the start he's probably town.

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:53 pm
by MacDougall
Epignosis wrote: Mon Jun 22, 2020 9:23 pm dunya is an alien.
Mindmeld. Go back to this read that was correct.

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:54 pm
by NANOOKTHEGREATANDFEARSOME
Epignosis wrote: Tue Jun 23, 2020 9:03 pm
NANOOKTHEGREATANDFEARSOME wrote: Tue Jun 23, 2020 2:07 pm I uh

Actually think >rand Epi is mafia
Thanks for you contribution.
You’re welcome!

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:54 pm
by MacDougall
dunya wrote: Mon Jun 22, 2020 9:43 pm
Epignosis wrote: Mon Jun 22, 2020 9:23 pm dunya is an alien.
nou!!! :meany:

I think you're town.
I think Carot is mafia.

Ok who else is gonna post?

Linki: I can confirm Epis strategy is to kiss laser gun operator ass. Now I'm disappointed I said I couldn't commit to 3am end of days :(

Linki2: I can confirm juliets is the best human being.
Hmmmm you thought Carotte was mafia off one post? Is this normally how you play?

Anyway the "who else is gonna post" bit is probably just exposure fear. You're mafia.

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:55 pm
by MacDougall
nutella wrote: Mon Jun 22, 2020 9:48 pm
Carotenoid wrote: Mon Jun 22, 2020 9:02 pm Hi there, super excited to be playing here for the first time, good luck have fun! :D
Mac would indeed categorize this as a wolfy entrance
Indeed but also Dunya's that you missed.

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:55 pm
by MacDougall
dunya wrote: Mon Jun 22, 2020 9:53 pm Good night Epi :hugs:

Funny how me and epi are going to bed at the same time but 6hrs apart.
Dunya: Be wolfy
Epi: You're mafia
Dunya: Oh sugar beer come cuddle me bb

Mafia

Re: Space Invaders [Day 1]

Posted: Tue Jun 23, 2020 10:56 pm
by Alison
MacDougall's posting has rapidly moved past the point of "this is my playstyle" and onto "I am caught scum intentionally causing as much chaos and disruption as humanly possible with lolcatty and nonsensical posts"

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:57 pm
by MacDougall
Alison wrote: Mon Jun 22, 2020 10:05 pm Vote Epignosis

(yes, I know it doesn't do anything, I just want to make it clear what my stance is from day to day)

Making a list of who protects who only gives more information to the mafia about who is unprotected. And mafia wins the game immediately if they kill nutella, so it is completely useless to know who failed to protect her the day after we lose the game. The strategy you are proposing would make it trivially easy for the mafia to win just by attacking the operator on the night where a mafia member is scheduled to protect her. And a public list of who protects who would make it easier for the mafia to know who they can safely kill since there isn't enough heals to protect everyone at once.

It is correct for town to keep when and who they are using their protect on secret so mafia doesn't know who is being protected, if the operator is shielded, and how many protects the town has left.
Hooo boy awkward af. Points straight at Epi in first post with a wall that I can barely comprehend. Bad.

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:57 pm
by NANOOKTHEGREATANDFEARSOME
Epignosis wrote: Tue Jun 23, 2020 9:17 pm
NANOOKTHEGREATANDFEARSOME wrote: Tue Jun 23, 2020 3:06 pm I also think that nobody except Nutella should be saved, full stop. Including self saves.
That's dumb and you know it.
With all due respect I’m better at mechanics than you 🤷‍♀️

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:57 pm
by Alison
MacDougall wrote: Tue Jun 23, 2020 10:55 pm
dunya wrote: Mon Jun 22, 2020 9:53 pm Good night Epi :hugs:

Funny how me and epi are going to bed at the same time but 6hrs apart.
Dunya: Be wolfy
Epi: You're mafia
Dunya: Oh sugar beer come cuddle me bb

Mafia
nobody throws out reads that rapidly and that confidently unless they're making them up - you aren't even taking time to read the posts you're quoting or read people's posts other than dunya and epi's

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:57 pm
by MacDougall
dunya wrote: Mon Jun 22, 2020 10:15 pm That said, Alison's mind feels townies to me tbh.
Dunya + Alison mmmmm this is hot stuff Mac solving this game like a dragon better than all y'all bitches

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:58 pm
by MacDougall
Alison wrote: Tue Jun 23, 2020 10:57 pm
MacDougall wrote: Tue Jun 23, 2020 10:55 pm
dunya wrote: Mon Jun 22, 2020 9:53 pm Good night Epi :hugs:

Funny how me and epi are going to bed at the same time but 6hrs apart.
Dunya: Be wolfy
Epi: You're mafia
Dunya: Oh sugar beer come cuddle me bb

Mafia
nobody throws out reads that rapidly and that confidently unless they're making them up - you aren't even taking time to read the posts you're quoting or read people's posts other than dunya and epi's
Lol ok

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:58 pm
by Epignosis
NANOOKTHEGREATANDFEARSOME wrote: Tue Jun 23, 2020 10:57 pm
Epignosis wrote: Tue Jun 23, 2020 9:17 pm
NANOOKTHEGREATANDFEARSOME wrote: Tue Jun 23, 2020 3:06 pm I also think that nobody except Nutella should be saved, full stop. Including self saves.
That's dumb and you know it.
With all due respect I’m better at mechanics than you 🤷‍♀️
I don't care.

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:58 pm
by MacDougall
Long Con wrote: Mon Jun 22, 2020 10:20 pm
dunya wrote: Mon Jun 22, 2020 9:08 pm @nutella I think you know what needs to be done day 1.

It starts with an L and ends with a C.

And is two letters.

Finish him.
@nutella please do not listen to this. I am Bunkerman. I live to protect you.

We each have four shots. We need to coordinate then across the game sensibly.
One day I will town read you, today is not that day.

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:59 pm
by MacDougall
dunya wrote: Mon Jun 22, 2020 10:23 pm LC didnt convince me with his entrance tbh.

Good:
Epi
Alison

Bad:
Carot
LC
Ohhhh now we're mind melding.

Updating database.

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 10:59 pm
by MacDougall
dunya wrote: Mon Jun 22, 2020 10:26 pm @Soneji maybe u can give us good strategies to win this game since this isn't your first

No bad advice pls if you're a cheeky alien ;p
Pro town thinkings... gah

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:00 pm
by MacDougall
Soneji wrote: Mon Jun 22, 2020 11:35 pm
dunya wrote: Mon Jun 22, 2020 10:26 pm @Soneji maybe u can give us good strategies to win this game since this isn't your first

No bad advice pls if you're a cheeky alien ;p
I have never played this setup, merely brainstormed with DDL a few months ago on how to improve the setup he found on another site. Haven't thought much yet about optimal strategy here, and DDL has made further changes from what we came to in our chat. Will look into it later.
Has later arrived?

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:00 pm
by MacDougall
NANOOKTHEGREATANDFEARSOME wrote: Mon Jun 22, 2020 11:53 pm Marking for now. I’ll come up with a protection scheme later this game day. Yes, we do need one.
Nanook brand snark. You can be town, for now.

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:00 pm
by MacDougall
Dragomir wrote: Tue Jun 23, 2020 12:12 am Hello. I'm gonna come back in the morning.
Wtf cunt lol

Re: Space Invaders [Day 1]

Posted: Tue Jun 23, 2020 11:01 pm
by Alison
moving dunya to the top of my town pile for the initial drago callout that caused the slot to spiral this badly. Unless dunya is like the most eager busser of all time I have a really hard time seeing that as coming from anything but town

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:01 pm
by MacDougall
tutuu wrote: Tue Jun 23, 2020 1:27 am hi

my internet will be limited for day 1 and 2 of this game but ill try my best

was disappointed i didnt roll the laser gun operator but im grateful for not rolling maf
Being thankful for randing town and posting about it is rand>town to the tune of maybe like 90%

Re: Space Invaders [Day 1]

Posted: Tue Jun 23, 2020 11:01 pm
by MacDougall
Alison wrote: Tue Jun 23, 2020 11:01 pm moving dunya to the top of my town pile for the initial drago callout that caused the slot to spiral this badly. Unless dunya is like the most eager busser of all time I have a really hard time seeing that as coming from anything but town
"The slot". Wow. That's cold lol.

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:02 pm
by MacDougall
tutuu wrote: Tue Jun 23, 2020 1:35 am Oh yea i was also thinking of using RNG to determine our protections

like idk the numbers but lets say arbitrarily say 10% , each bunker goes to rand.org or however eas the site, rolls between 1 and 100, if its 1 to 10 they protect nutella, otherwise save their shot. Obv different on even nights and as more of us die but u get the idea. Like, just think of some numbers that will give us good odds, i think its okay to slightly potentially lose the game on the first night if it means bigger chance to win in the end
Ugh you can be town

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:02 pm
by MacDougall
Long Con wrote: Tue Jun 23, 2020 1:54 am
tutuu wrote: Tue Jun 23, 2020 1:35 am Oh yea i was also thinking of using RNG to determine our protections

like idk the numbers but lets say arbitrarily say 10% , each bunker goes to rand.org or however eas the site, rolls between 1 and 100, if its 1 to 10 they protect nutella, otherwise save their shot. Obv different on even nights and as more of us die but u get the idea. Like, just think of some numbers that will give us good odds, i think its okay to slightly potentially lose the game on the first night if it means bigger chance to win in the end
We have to assume the aliens will try to kill nutella every night. We will non-randomly arrange protects to ensure, and insure, that she has multiple layers of protection each night. We will do this in a way that eliminates the possibility of unfortuitously picking all aliens to protect her.
Level 1 LC = Mafia LC

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:03 pm
by MacDougall
tutuu wrote: Tue Jun 23, 2020 2:16 am if i was an alien i would be killing bunkers every single night

it is the least risky strat to win if youre maf. like its 11v4 and you have 1.5 kills every night

like you guys think that making pre determined plans is the least risky way for town to win but i argue the opposite. you are betting it all on having correct reads on a lot of stuff and it will just be embarassing if it all flops wont it
This guy > LC

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:10 pm
by MacDougall
dunya wrote: Tue Jun 23, 2020 4:03 am
tutuu wrote: Tue Jun 23, 2020 1:35 am Oh yea i was also thinking of using RNG to determine our protections

like idk the numbers but lets say arbitrarily say 10% , each bunker goes to rand.org or however eas the site, rolls between 1 and 100, if its 1 to 10 they protect nutella, otherwise save their shot. Obv different on even nights and as more of us die but u get the idea. Like, just think of some numbers that will give us good odds, i think its okay to slightly potentially lose the game on the first night if it means bigger chance to win in the end
No one humored my day 1 idea. It guarantees us to catch scum on day 2 tho. What do u think?

So if we day 1 zap a scum and day 2 kill one, we're gonna be in pretty good shape.

I don't think your idea is a bad one btw. But I think forming a towncore and betting our odds on our agreed reads on who protects nutella rather than randomizing it increases our odds?

I dunno, this is a wacky game. Anything can happen.

I agree with u that aliens will be silly not to kill town odd number night but I dunno, they may risk one shot on even nights on nutella and sometimes two if it means they win the game.

Admittedly my strategy will be less effective on even number night so I have to think of an alternate plan there lol.

Anyway I townread u for your method of strategy. So I already have 4 town reads plus me and nutella making 6!

Some others have posted, I'll have to check what they said but I know LC is practically howling because if he scrolls up and sees what I've been advocating vs. what say Alison advocated, he's just more eloquently parroted "let's organize a plan".

Eloquent players are 9 outta 10 times bad. Gimme loose and crazy messy :p

Disclaimer: LC is the most cunning scum-master and I may be bringing bias into this but I'm also kinda serious tbh... there's something that feels awkward about his posts in a "I should say this so we take control of the plan and I'm bound to protect nutella one night so I can zap her" kinda way I guess.

Updated list

Good:
Epi
Tutuu
Nanook
Alison

Lukewarm water
Soneji
Dragomir

Bad:
Carot
LC
I agree with your reads

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:10 pm
by MacDougall
NANOOKTHEGREATANDFEARSOME wrote: Tue Jun 23, 2020 4:06 am How many people are in this game, 14 or 15?
Derpclear accepted

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:11 pm
by MacDougall
TonyStarkPrime wrote: Tue Jun 23, 2020 4:08 am
nutella wrote: Mon Jun 22, 2020 9:38 pm
Epignosis wrote: Mon Jun 22, 2020 9:32 pm
Epignosis wrote: Mon Jun 22, 2020 9:19 pm Also, I'm a bunker and I'm always going to be defending nutella. Don't waste your defense on me.
That should say "Don't waste your defense on nutella."
On the multikill nights more people need to protect me though right?

I only vaguely understand the setup....
and if Epi's an alien...
I think this is your first post, if so ... what?

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:11 pm
by NANOOKTHEGREATANDFEARSOME
MacDougall wrote: Tue Jun 23, 2020 11:10 pm
NANOOKTHEGREATANDFEARSOME wrote: Tue Jun 23, 2020 4:06 am How many people are in this game, 14 or 15?
Derpclear accepted
Not a derp clear just laziness

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:11 pm
by MacDougall
TonyStarkPrime wrote: Tue Jun 23, 2020 4:11 am
Epignosis wrote: Mon Jun 22, 2020 9:48 pm
dunya wrote: Mon Jun 22, 2020 9:44 pm
nutella wrote: Mon Jun 22, 2020 9:38 pm
Epignosis wrote: Mon Jun 22, 2020 9:32 pm
Epignosis wrote: Mon Jun 22, 2020 9:19 pm Also, I'm a bunker and I'm always going to be defending nutella. Don't waste your defense on me.
That should say "Don't waste your defense on nutella."
On the multikill nights more people need to protect me though right?

I only vaguely understand the setup....
2 people. You'll be fine. I promise. Epi and dun got ur back gurl
This is over is an alien laser shoots nutella. That's it.

Bunkers have limited protections. After I'm spent, someone else will need to carry on in my stead (or if I get killed).

This is about setting up a network of protections so that it's clear who failed and is therefore mafia.
regardless, I think this is town
Eli5

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:11 pm
by MacDougall
Dragomir wrote: Tue Jun 23, 2020 4:15 am All this strategy talk is hurting my brain. I'm merely glancing at these posts right now.
You and I both buddeh

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:12 pm
by MacDougall
NANOOKTHEGREATANDFEARSOME wrote: Tue Jun 23, 2020 4:21 am
Dragomir wrote: Tue Jun 23, 2020 4:18 am
NANOOKTHEGREATANDFEARSOME wrote: Tue Jun 23, 2020 4:16 am
Dragomir wrote: Tue Jun 23, 2020 4:15 am All this strategy talk is hurting my brain. I'm merely glancing at these posts right now.
Then ignore mechanics, project town and find scum. We’ll take care of the mechanics.
Ignoring the mechanics sounds retarded. The majority of the posts here are on those mechanics. I'm robbing myself the opportunity to get reads by ignoring them.
A) please find a different word, b) you’re the one bitching about mechanics discussion 🤷‍♀️
Choosing to believe Drago got everyone off side for this and not because he was scummy k

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:13 pm
by Long Con
MacDougall wrote: Tue Jun 23, 2020 11:02 pm
Long Con wrote: Tue Jun 23, 2020 1:54 am
tutuu wrote: Tue Jun 23, 2020 1:35 am Oh yea i was also thinking of using RNG to determine our protections

like idk the numbers but lets say arbitrarily say 10% , each bunker goes to rand.org or however eas the site, rolls between 1 and 100, if its 1 to 10 they protect nutella, otherwise save their shot. Obv different on even nights and as more of us die but u get the idea. Like, just think of some numbers that will give us good odds, i think its okay to slightly potentially lose the game on the first night if it means bigger chance to win in the end
We have to assume the aliens will try to kill nutella every night. We will non-randomly arrange protects to ensure, and insure, that she has multiple layers of protection each night. We will do this in a way that eliminates the possibility of unfortuitously picking all aliens to protect her.
Level 1 LC = Mafia LC
MacDougall wrote: Tue Jun 23, 2020 11:03 pm
tutuu wrote: Tue Jun 23, 2020 2:16 am if i was an alien i would be killing bunkers every single night

it is the least risky strat to win if youre maf. like its 11v4 and you have 1.5 kills every night

like you guys think that making pre determined plans is the least risky way for town to win but i argue the opposite. you are betting it all on having correct reads on a lot of stuff and it will just be embarassing if it all flops wont it
This guy > LC
Image

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:13 pm
by MacDougall
Rej wrote: Tue Jun 23, 2020 4:27 am Drago doesnt like Spacemovies = bad

Dunya, Alison and Tutu are town GTH, nice energy.
Not excluding the possibility that a wolf is coordinating the mechtalk with others.

Tho nothing else pinged me for now. I am at work, will be properly active later on.
Oh god not Rej

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:14 pm
by MacDougall
dunya wrote: Tue Jun 23, 2020 4:32 am Also something I notice scum do is use phrases already used that was responded to positively. Tutuu already talked about "nice energy" and rej picked it up and uses it too.

Putting Rej in my scummy pile with LC and Carot.
Omfg what even are you lmao

Re: Space Invaders [Day 1]

Posted: Tue Jun 23, 2020 11:14 pm
by NANOOKTHEGREATANDFEARSOME
Sorry Mac I think drago is scum for stuff entirely out of your control. Sorry you subbed into the wrong slot, it sucks :(


Semi related I’m saying 1.5 scum between Mac and bimbo

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:15 pm
by MacDougall
Dyslexicon wrote: Tue Jun 23, 2020 4:42 am Game game, game game game.
Oh haiiiii bb

Re: Space Invaders [Day 1]

Posted: Tue Jun 23, 2020 11:16 pm
by MacDougall
NANOOKTHEGREATANDFEARSOME wrote: Tue Jun 23, 2020 11:14 pm Sorry Mac I think drago is scum for stuff entirely out of your control. Sorry you subbed into the wrong slot, it sucks :(


Semi related I’m saying 1.5 scum between Mac and bimbo
I did not and fortunately it doesn't matter what you think right now it only matters what one person thinks lol

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:17 pm
by MacDougall
Dyslexicon wrote: Tue Jun 23, 2020 4:44 am
TonyStarkPrime wrote: Tue Jun 23, 2020 4:43 am That's all of the necessary mechanics talk today.
Game game?
Image

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:18 pm
by MacDougall
Dragomir wrote: Tue Jun 23, 2020 4:49 am
dunya wrote: Tue Jun 23, 2020 4:44 am
Dragomir wrote: Tue Jun 23, 2020 4:43 am
dunya wrote: Tue Jun 23, 2020 4:37 am
Dragomir wrote: Tue Jun 23, 2020 4:35 am
dunya wrote: Tue Jun 23, 2020 4:32 am Also something I notice scum do is use phrases already used that was responded to positively. Tutuu already talked about "nice energy" and rej picked it up and uses it too.

Putting Rej in my scummy pile with LC and Carot.
Carot has one post from what I recall. Why is he(or she?) bad?
It's a she. She made a post and it does not give me any indication of game solving. Plus, it seems overextended in trying to look nice and unscummy. Your entrance post was just as uninformative, but it was unbiased. I null read u for that, but count -1 ok carot till I see more.
Do you expect players to come right off the bat with game solving in their entry post?
No, but Carot was online until i went to bed. I expect some reactions and developments, especially as I prodded her. I didnt get that, so she can keep LC and Rej company in my list for now :p
Hmm, alright. Dunya is good y'all. Lock that read.
It was about here that I thought the same thing so I am still confused why people hated this guy

Re: Space Invaders [Day 1]

Posted: Tue Jun 23, 2020 11:19 pm
by nutella
Carot's first post completely fit the bill for Mac's first post scumtell criteria, and yet he did not call it out. Lock w/w.

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:20 pm
by nutella
MacDougall wrote: Tue Jun 23, 2020 10:55 pm
nutella wrote: Mon Jun 22, 2020 9:48 pm
Carotenoid wrote: Mon Jun 22, 2020 9:02 pm Hi there, super excited to be playing here for the first time, good luck have fun! :D
Mac would indeed categorize this as a wolfy entrance
Indeed but also Dunya's that you missed.
Ah you only noticed when I pointed it out, and deflect back onto dunya... cool cool. Cool cool cool.

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:21 pm
by MacDougall
NANOOKTHEGREATANDFEARSOME wrote: Tue Jun 23, 2020 6:07 am Mac isn’t in this game??

What a fucking rip off I want my money back
No mafia have ever said this lol

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:21 pm
by MacDougall
nutella wrote: Tue Jun 23, 2020 11:20 pm
MacDougall wrote: Tue Jun 23, 2020 10:55 pm
nutella wrote: Mon Jun 22, 2020 9:48 pm
Carotenoid wrote: Mon Jun 22, 2020 9:02 pm Hi there, super excited to be playing here for the first time, good luck have fun! :D
Mac would indeed categorize this as a wolfy entrance
Indeed but also Dunya's that you missed.
Ah you only noticed when I pointed it out, and deflect back onto dunya... cool cool. Cool cool cool.
What no I didn't?

Re: Space Invaders [Day 0]

Posted: Tue Jun 23, 2020 11:21 pm
by nutella
MacDougall wrote: Tue Jun 23, 2020 10:59 pm
dunya wrote: Mon Jun 22, 2020 10:23 pm LC didnt convince me with his entrance tbh.

Good:
Epi
Alison

Bad:
Carot
LC
Ohhhh now we're mind melding.

Updating database.
Uh.


What

Re: Space Invaders [Day 1]

Posted: Tue Jun 23, 2020 11:21 pm
by MacDougall
nutella wrote: Tue Jun 23, 2020 11:19 pm Carot's first post completely fit the bill for Mac's first post scumtell criteria, and yet he did not call it out. Lock w/w.
Yes I did?

Re: Space Invaders [Day 1]

Posted: Tue Jun 23, 2020 11:22 pm
by nutella
mac: dunya and alison are lock scum
dunya: puts alison in town reads
mac: now we're mindmelding


?????????

Re: Space Invaders [Day 1]

Posted: Tue Jun 23, 2020 11:23 pm
by MacDougall
Huh I actually quoted the post and wrote a post and everything. I did read that post scum and I even said "stop being so nice"... I swear I posted it. It must have got linki'd and then I shut the tab down or something.

Re: Space Invaders [Day 1]

Posted: Tue Jun 23, 2020 11:23 pm
by Alison
Alison wrote: Tue Jun 23, 2020 10:56 pm MacDougall's posting has rapidly moved past the point of "this is my playstyle" and onto "I am caught scum intentionally causing as much chaos and disruption as humanly possible with lolcatty and nonsensical posts"
I think you'll find that this post explains MacDougall's reads perfectly