Okay whatever, I cop checked Tony. He's town. Please drop this.ChopChop wrote: ↑Sun Mar 07, 2021 3:53 amNope, because you want to look good without actually doing anything action wise.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:51 amif I'm enclave and me and alison formed some sort of secret pact then wouldn't i be telling sloonei that alison is clearly townChopChop wrote: ↑Sun Mar 07, 2021 3:50 amI don’t know how you would ever come to the conclusion I’d think your Vault City here.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:47 am chop either thinks I'm VC and want town to chop alison so I can win which is why I'm telling town to not worry about alison or thinks I'm enclave and am trying to protect alison by openly claiming she's probably the slaver and that she should be killed and I'm just very confused by this
You are like dead obvious Enclave.
Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
because i already lied once this game.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
whyTonyStarkPrime wrote: ↑Sat Mar 06, 2021 10:55 pm
urist lock town
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
[VOTE:
Doom] aubergine
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Martin is town and probably afraid he's overthinking his suspicion or proceeding on shaky ground
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
[siren[/siren]
You red checked Marmot?
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Unless something drastic happens my votes for the next 2 or 3 phases are locked in and I believe those flips will inform my view of what to do after so there's no real point hard casing people
Made is mech implicated, you might be mech implicated, Chop is possibly mech implicated and is just super scummy regardless.
Until I see flips I'm just spinning wheels.
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
made also refused to fullclaim while staring down the barrel of a red check in a game with no soup kill so yeahTonyStarkPrime wrote: ↑Sun Mar 07, 2021 2:48 am idk. order of operations is made fullclaims and then I trust nanook after that but I dunno if there's any claim that ever saves made unless someone can prove to me that omega frequently lies as town for fun
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
because I thought he was a wolf and everyone in the thread thought he was a wolf so I shot him to take him out of the POE. I have to use my daykill asap because I could be nightkilled n1 given my position on d1
Also i have asked chop to explain his signalling tinfoil 3 times now and he's dodged the question so im just assuming he's making it up
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I guess sloon did not have a red check on marmot after all
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
This is my exact point.Marmot wrote: ↑Sun Mar 07, 2021 2:12 am The man has enough posts this game to offer more reads and effort in scumhunting than he has. I see no spark there. Dom's expressed his concern that LC is white-knighing, and I believe that's what's been happnening.
When asked for an actual readr from Dom, we have this.
Long Con wrote: ↑Sat Mar 06, 2021 9:43 pmI would kill... Joseph.Dom wrote: ↑Sat Mar 06, 2021 9:32 pmSo spread some over here.Long Con wrote: ↑Sat Mar 06, 2021 9:29 pmJust spread thin between games.
Tell me-- set DaughterofOmega aside--
Who's bad?
No intention. No spark. He did mention at one point that he's spread thin because of other games, but he has 30+ posts already, so he's certainly had the time to read and pay attention.
It's almost like he's tunnelling being tunneled.Sloonei wrote: ↑Sun Mar 07, 2021 3:28 amwhy have you singled tsp out for tunneling you?ChopChop wrote: ↑Sun Mar 07, 2021 3:27 amYou hurt my feelings when you decided to choose me to fake tunnel.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:26 am im just sober enough taht tony the dorky can hurt my feelings![]()

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
How is this different from the way I play every game? It's well-established that I start off quieter and get more involved in the midgame.Marmot wrote: ↑Sun Mar 07, 2021 2:12 am The man has enough posts this game to offer more reads and effort in scumhunting than he has. I see no spark there. Dom's expressed his concern that LC is white-knighing, and I believe that's what's been happnening.
When asked for an actual readr from Dom, we have this.
Long Con wrote: ↑Sat Mar 06, 2021 9:43 pmI would kill... Joseph.Dom wrote: ↑Sat Mar 06, 2021 9:32 pmSo spread some over here.Long Con wrote: ↑Sat Mar 06, 2021 9:29 pmJust spread thin between games.
Tell me-- set DaughterofOmega aside--
Who's bad?
No intention. No spark. He did mention at one point that he's spread thin because of other games, but he has 30+ posts already, so he's certainly had the time to read and pay attention.

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Did I sheep it? Or did I discuss whether or not it's suspicious, and give a reason why maybe it's towny?Marmot wrote: ↑Sun Mar 07, 2021 2:28 am
Martin posted a case, which LC pulls one snippet out of to question.
Martin eventually drops the case because he doesn't feel certain about it.
Dom calls Martin out for backing down so easily,
LC immediately sheeps Dom's accusation for it.

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
because I laughed.Alison wrote: ↑Sun Mar 07, 2021 7:55 amwhyTonyStarkPrime wrote: ↑Sat Mar 06, 2021 10:55 pm
urist lock town
The emphasis on summary is actually probably town but it could be a very frustrated scum partner I guess
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Second guessing yourself are ye?TonyStarkPrime wrote: ↑Sun Mar 07, 2021 12:49 pmbecause I laughed.Alison wrote: ↑Sun Mar 07, 2021 7:55 amwhyTonyStarkPrime wrote: ↑Sat Mar 06, 2021 10:55 pm
urist lock town
The emphasis on summary is actually probably town but it could be a very frustrated scum partner I guess
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Is second-guessing oneself a scumtell?ChopChop wrote: ↑Sun Mar 07, 2021 1:23 pmSecond guessing yourself are ye?TonyStarkPrime wrote: ↑Sun Mar 07, 2021 12:49 pmbecause I laughed.Alison wrote: ↑Sun Mar 07, 2021 7:55 amwhyTonyStarkPrime wrote: ↑Sat Mar 06, 2021 10:55 pm
urist lock town
The emphasis on summary is actually probably town but it could be a very frustrated scum partner I guess
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
If it was I would have ended that sentence with “Scum”.
I’m saying that Tony looks Fake.
I’m saying that Tony looks Fake.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Early red peek (or whatever) claim days are boring. Sucks to be Made.
Lmk if anything interesting happens.
Lmk if anything interesting happens.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
noTonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:53 am think KZA softed to have targeted alison n1 @KZA is this true
oh and I haven't read anything got pretty busy yesterday I'll catch up soon
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
KZA did you target Alison?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Espoo was not consensus town read. I felt they were bad and I thought Epi did as well.Alison wrote: ↑Sat Mar 06, 2021 9:17 pmEsooa was consensus townread.ChopChop wrote: ↑Sat Mar 06, 2021 9:15 pmNo?
I am BOS and I was clearly saying “complain” not “questioning”
Just saying that you and Esooa are mean gals that play very similar. As such I feel like if Esooa died due to something resolving around Playstyle I feel like the same could potentially happen towards you.
What makes you think she died because of her playstyle? You think the mafia got annoyed with her constant complaints and shot her?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
okay I caught up to the 20 pages of shitposting and asking mech questions
[VOTE: Made] aubergine
[VOTE: Made] aubergine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Why is Mac a wagon that's so fucking lazy
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
MacDougall
5
26%
Voters: Dom, Grogu, Epignosis, Made, Kylemii
boom found the entire Enclave I am GOAT
5
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boom found the entire Enclave I am GOAT
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Whoever blocked Mac should come clean. I have important mech info on this subject
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
***pretty sure I can clear you
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Hi friends I see y’all are still trying to throw me off a cliff. That’s kinda lame ngl
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Why is the Mac wagon lazy but the “Moom has a mech claim” wagon isn’t? Do you read Mac as town?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
there is no reason for you to abstain from full claiming here
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Are there no threats to town when claiming? I’m just not trying to fuck myself like in Spider-Man. If there’s nothing bad about claiming then why hasn’t everyone (beside scum obviously)
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
honestly full claim might solve the game
but yes no threats to town when claiming
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Okay, hard claiming New California man. I and doom also haven’t used any night action. Is more info here helpful or is more needed to make things make sense?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
@Alison , am I supposed to saying you right now? I couldn’t make sense of what was going on there in Doom’s iso
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Well the first 2 chops were on players not trying very hard and both flipped town so yeah I'm a little concered that the wolves are snatching up mischops in that manner
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Still trying to wrap my head around mechs, different groups need subsets of pure town dead, but we never need each other dead correct?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
okay which New California man
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Trust me it's better for your brain if you just think of it as all the blue and green teams are town, there's 1 indie role, and 2 mafia teams
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Intentionally Miss chop town doesn’t make sense in a multiball tho. Mafia should want mafia dead above all else as they pose a threat to each other’s win cons.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I disagree I think the wolves would think "anyone but us" is a good chopMade wrote: ↑Sun Mar 07, 2021 5:43 pmIntentionally Miss chop town doesn’t make sense in a multiball tho. Mafia should want mafia dead above all else as they pose a threat to each other’s win cons.
And I don't know what this argument will accomplish so I'm dropping it

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Okay so I’m black guy from high school musical who likes to bake
Now what happens?
Now what happens?
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