Enrique wrote:To be clear, I am not arguing
against prioritizing scum-hunt over indie-hunt (I currently have no intention of voting AA). But we
are going to have to do both. The bigger picture here is that with no indies dead, only three civvies win. They matter a lot. I also really want to get an answer from the host re: when the game ends, because that would suck ass if we killed the two mafia families before anybody else and no one won as a result lol.
linki:
I think trying to focus the thread very squarely on independent hunting is exactly what the baddies would want to do.
Totally called this misrepresentation. I love how bad you are already. I'm reading your role card post added to your reluctance to go after independents as a huuge early slip. Even if you were one of the three other GCPD roles, surely you'd understand that the rest of the team can't win as easily.
What possible baddie motivation is there to be reluctant to go after independents? Please - make a rational case out of that for me.
The rest of the team CAN win as easily, and I've explained this to you over and over. How many people will usually be alive at game end, about 6 on average? I think the chances of a civilian cop being alive at the end when the cops win, and his independent counterpart also being alive to be slim. Heck, if I did or have rolled a cop I would be saying exactly what I'm saying now. It would be my job to find the one person I need to kill, and lynching my way through ten independents to get there would just be selfish. Killing a baddie is in the interests of everyone. Killing an independent is in the interests of one person. It's really straightforward.
You are fighting and pushing to chase independents. Why?
You ignore my logical points. Why?
You think that as a baddie I'm going to come out swinging against going after independents? WHY? Like I just pointed out, the baddies couldn't be happier if everyone goes chasing independents.
You ignore the others who have taken my points and agree with me. Why?
Is it because I nailed you in Star Wars, and you feel threatened?
C'mon, rationalise where you think my headspace is at for any of that to be true, Enrique. Convince me that your stuff about me is in any way genuine. Because right now all I see is someone making bad arguments to try and pin a motive on me that makes no sense, and I don't know why that would be your response instead of just actually recognising I have a point. You seem completely locked into your idea, and unwilling to budge from it, and its like you are trying to push a logical point of your own to make it seem genuine but your logical point just makes no sense. Each one of those cops, if they eliminate the baddies, can win with NINE of the independents alive.
By the way, I still think I'll probably vote Arkham. The leads are hot now. But I'm telling you that I will be pushing in this game VERY hard to stay focussed on the BADDIES. The independents are no loss, but they are exactly who the baddies want us to lynch while they clean us up.
And yeah,

because doubling down on flawed ideas and not listening to reason is often a baddie tell.
linki @ Matt - why am I being strange? I seem to always get called strange these days.