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Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:12 pm
by sig
a2thezebra wrote:JaggedJimmyJay wrote:a2thezebra wrote:I beg your pardon.
You're so transparently bad that I'm almost inclined to leave you alive just to see what team mates you expose.
Wow, you really blow at reading me then.
cough
you're one to talk
cough
ahem something was stuck in my throat. :P
But, seriously I'm not seeing it how is she obviously bad JJJ?
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:13 pm
by JaggedJimmyJay
ika wrote:JaggedJimmyJay wrote:a2thezebra wrote:I beg your pardon.
You're so transparently bad that I'm almost inclined to leave you alive just to see what team mates you expose.
Why don't you vote it if you think it's bad
I answered that question in the very post you're quoting.
a2thezebra wrote:JaggedJimmyJay wrote:a2thezebra wrote:I beg your pardon.
You're so transparently bad that I'm almost inclined to leave you alive just to see what team mates you expose.
Wow, you really blow at reading me then.
This behavior is a hallmark of your toaster game. The appearance of a carefree
I do what I want attitude obscures your preference to avoid saying anything readable or meaningful.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:16 pm
by ika
The reason your presenting there is dumb iniself you know? Scum is scum
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:16 pm
by a2thezebra
What a pretentious thing to say, JJJ.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:16 pm
by G-Man
All this back-and-forth reminds me of my tinnitius-it's distracting and even annoying at times but there's no avoiding it so you just have to work through it. I've got notes on only about 1/3 of the players so far. I'm in no position to judge because my participation has been minimal up to now but sheesh. Big game is big and quiet players are quiet.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:17 pm
by a2thezebra
lol sorry I don't write """meaningful""" posts.

Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:18 pm
by JaggedJimmyJay
Okay mild town read to Zebra for taking indignant offense to arbitrary harshness.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:19 pm
by JaggedJimmyJay
ika wrote:The reason your presenting there is dumb iniself you know? Scum is scum
I know what is dumb and what is not dumb. I've played more Mafia than you have.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:20 pm
by JaggedJimmyJay
G-Man wrote:All this back-and-forth reminds me of my tinnitius-it's distracting and even annoying at times but there's no avoiding it so you just have to work through it. I've got notes on only about 1/3 of the players so far. I'm in no position to judge because my participation has been minimal up to now but sheesh. Big game is big and quiet players are quiet.
If you're willing to share those notes, assuming they're about reads alone, then that'd be swell. It'd be something substantive to discuss instead of whatever we've had for the last 600 posts.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:22 pm
by a2thezebra
JaggedJimmyJay wrote:Okay mild town read to Zebra for taking indignant offense to arbitrary harshness.
You know there are less arbitrarily harsh ways to test people right?
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:23 pm
by a2thezebra
KOFM

Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:24 pm
by JaggedJimmyJay
a2thezebra wrote:JaggedJimmyJay wrote:Okay mild town read to Zebra for taking indignant offense to arbitrary harshness.
You know there are less arbitrarily harsh ways to test people right?
If it was unclear I meant no offense. I only meant "meaningful" as in "contains thick content for discussion" and not as any kind of dig on your play. It's Day 1, I don't really expect that much.

Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:25 pm
by sig
JaggedJimmyJay wrote:ika wrote:The reason your presenting there is dumb iniself you know? Scum is scum
I know what is dumb and what is not dumb. I've played more Mafia than you have.
Ugh put it away boys nobody wants to see them. :P
Zebra top three civ reads?
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:26 pm
by a2thezebra
Epignosis, SVS, and you.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:26 pm
by a2thezebra
JaggedJimmyJay wrote:a2thezebra wrote:JaggedJimmyJay wrote:Okay mild town read to Zebra for taking indignant offense to arbitrary harshness.
You know there are less arbitrarily harsh ways to test people right?
If it was unclear I meant no offense. I only meant "meaningful" as in "contains thick content for discussion" and not as any kind of dig on your play. It's Day 1, I don't really expect that much.

I can dig it.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:28 pm
by JaggedJimmyJay
sig wrote:Ugh put it away boys nobody wants to see them. :P

Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:30 pm
by sig
a2thezebra wrote:Epignosis, SVS, and you.
wait me.
Lots of people are civ reading me hmmmm am I mafia.
VOTE SIG. HA take that sig.......wait nevermind.
@JJJ
:P
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:32 pm
by sig
So some real content time.
I liked Polo's and Drum's early game actions light civ reads there.
I'm also feeling good about Zebra and LC.
I could see Rico and Ika as teammates if one flips mafia, but neither seems super scummy.
I don't recall much from Silver yet this game which is pingy.
Finally I saw Glorfindel reading the thread yet he didn't post? I don't like that at all.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:34 pm
by sig
Oh and Matt is looking okay.
More on the Rico/Ika thing if either or both are civs they should tone it down a bit, they've been going at it for awhie. However, this reminds me of MP vs Ika in the Scrimmage.
Matt why do you think LC is bad?
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:36 pm
by ika
sig wrote:So some real content time.
I liked Polo's and Drum's early game actions light civ reads there.
I'm also feeling good about Zebra and LC.
I could see Rico and Ika as teammates if one flips mafia, but neither seems super scummy.
I don't recall much from Silver yet this game which is pingy.
Finally I saw Glorfindel reading the thread yet he didn't post? I don't like that at all.
silver has been busy most of the day, shes at a party right now but she should be posting when she gets back (10 centralis)
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:37 pm
by indiglo
S~V~S wrote:Oh reading back I see Rico already answered. I started watching the show, and thought I missed some backstory, and find there was a mini series. So I am pretty much in the dark, too.
But the host says we don't NEED to know canon,but it helps. So say we all.
Polo wrote:S~V~S wrote:Re puzzle solvers: Civvies or cred seekers. Golden said there were limited chances to solve and time limits. I would guess that would mean negative consequences for NOT solving since I don't see positive results for having solved it (unless the puzzle solvers got something not publicized in thread). His initial post doesn't mention consequence or reward.
Golden wrote:A message has been intercepted which may help us be rid of the cylons. However, little can be read.
Each person may name one letter. First three letters named in the thread will be added to the cypher.
You have 33 minutes to solve it.
~~~ ~~~~~ ~~~~~~~ ~~ ~~~~~~ ~~ ~~~ ~~~~~~ ~~~~~
I don't doubt baddies would white knight on the puzzle solving for cred to the point of solving it; I have seen people, notably aapje, doing this in the past. Especially if you are someone people expect it of. So I won't give people special cred for doing it BUT with no mention of consequences, I don't see a motivation for Scotty or polo specifically to do it since their puzzleyness is unknown to most of us. I would not expect it of them, so I would not have noticed it had they not.
There is in fact mention of consequence; read the roles again:
Golden wrote:
Galen Tyrol – Tyrol is the chief mechanic on board Galactica. Periodically, Galactica will come under Cylon attack. As long as Tyrol is alive, he will hold Galactica together and attacks will have no effect. If Tyrol is dead, however, Cylon attacks on Galactica have a chance of causing the death of an occupant on the Galactica, and a small chance of causing the destruction of Galactica and everyone on board.
Of course, we all know Galen Tyrol is alive and kicking, but we all need to be used to the solving these puzzles because Galen Tyrol may die any die and the only way we could be able to save our butts could be to solve these things.
Better to get used to it now than later!
OK, I feel really stupid now. What is the connection? How does this imply consequences in an event?
Posting as I catch up (but who doesn't know that's how I roll by now?

) so if this has been answered already, my apologies.
Based on the show, the Cylons are kind of like the Borg in TNG - in that their goal is to eradicate all humans. So in the show, Cylons regularly try to hunt down the caravan of human ships that is traveling all around the universe trying to find a new home for all humans.
If I'm understanding this role/so forth correctly, I would correlate it to the opening event of the cipher. It is possible something like that would happen again, and if not solved, we would suffer a Cylon attack on the fleet. With Tyrol around, he can hold the fleet together with duct tape and bubble gum... and hopefully we should be fine. Without him... well, let's not even go there, the description of what could happen is pretty clear.
However, I'm not sure if that's all exactly true, just kind of what I assumed based on the show and so forth. Does that help?
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:37 pm
by ika
sig wrote:Oh and Matt is looking okay.
More on the Rico/Ika thing if either or both are civs they should tone it down a bit, they've been going at it for awhie. However, this reminds me of MP vs Ika in the Scrimmage.
Matt why do you think LC is bad?
you have to realize that my interaction in there was super fake right?
i used it as noise, here im trying to find out why ricotech was trying to refute something i know about silver
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:37 pm
by sig
ika wrote:sig wrote:So some real content time.
I liked Polo's and Drum's early game actions light civ reads there.
I'm also feeling good about Zebra and LC.
I could see Rico and Ika as teammates if one flips mafia, but neither seems super scummy.
I don't recall much from Silver yet this game which is pingy.
Finally I saw Glorfindel reading the thread yet he didn't post? I don't like that at all.
silver has been busy most of the day, shes at a party right now but she should be posting when she gets back (10 centralis)
Okay cool thanks Ika.

Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 8:39 pm
by ika
sig wrote:ika wrote:sig wrote:So some real content time.
I liked Polo's and Drum's early game actions light civ reads there.
I'm also feeling good about Zebra and LC.
I could see Rico and Ika as teammates if one flips mafia, but neither seems super scummy.
I don't recall much from Silver yet this game which is pingy.
Finally I saw Glorfindel reading the thread yet he didn't post? I don't like that at all.
silver has been busy most of the day, shes at a party right now but she should be posting when she gets back (10 centralis)
Okay cool thanks Ika.

np, if she was here right now we would porb be fillign up pages of stuff. i want to talk to her myself when she gets abck to sort everyone and see where we land with pilimary reads
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:04 pm
by G-Man
JaggedJimmyJay wrote:G-Man wrote:All this back-and-forth reminds me of my tinnitius-it's distracting and even annoying at times but there's no avoiding it so you just have to work through it. I've got notes on only about 1/3 of the players so far. I'm in no position to judge because my participation has been minimal up to now but sheesh. Big game is big and quiet players are quiet.
If you're willing to share those notes, assuming they're about reads alone, then that'd be swell. It'd be something substantive to discuss instead of whatever we've had for the last 600 posts.
As long as me posting my notes gets me at least a mild town read from the mighty JJJ, I'll gladly share.
DrumBeats stood out initially for jumping right in and requesting a letter without any discussion. It was a rush to judgement that was poor but, given that nobody (I assume) knew the puzzle was ciphered, it's far from indicative. Being helpful on a puzzle is neither here nor there, really. At least he picked what is normally a high-frequency letter.
Epignosis also jumped right in an declared a letter for the puzzle. He picked E, which I assume served a dual purpose- his name begins with E and it's the highest-frequency letter (not just vowel) in the English language. He tried a few guesses and we haven't head from him since. It's Epi, so I'm resisting the natural impulse to assume he's up to no good.
Ika said someone silenced him but for how long? I assume that it had something to do with not following the rules. He seemed willfully defiant of the voting rules, which is odd, given that votes are not changeable. And a loving eye-roll for the heated discussion of how he knows Silverwolf on an ESP kind of level. I remember that from E.S.T. Mafia and I've come to know quite quickly just to not get caught up in that. Smile and nod.
JaggedJimmyJay got some kudos in my book for not handing out town cred just for helping on the puzzle. I had an eyebrow twitch when he said he wasn't going to do the usual JJJ ISO rallies of awesomeness that he is loved/hated for but that hasn't crossed over into concern yet. I thought your early Toaster Reads on DrumBeats and Silverwolf were intriguing but I will have to go back at some point to remember why (I wrote that note hours ago and this game is proceeding too fast for me to remember much of anything).
LoRab shared my notice of Ika's voting noncompliance but I thought she may have been a little too quick to jab at him with it in the thread. Full disclosure- I am always prone to suspecting her. For some reason my suspiciometer
(pronounced suh-spish-E-ah-mi-ter) has always been hardwired against her. She was the first person I noticed that suggested the Toasters might not have BTSC. At first I thought it was a strange point to throw out there but the more others have discussed the potential for atypical setup structure, the more I try to see this as honest conjecture. She fell into the Ika-knows-Silverwolf trap too.
Metalmarsh89 seemed initially silly but that Epi vote out of nowhere for no reason has me scratching my head. His posts haven't bore much substance but I feel like that's not out of the ordinary for him. That barking marmot gif he posted felt a little passive-aggressive though.
Matt is an enigma to me. I've played very few games (possibly only one?) with him and I believe I've been wrong about him every time. His early suggestion of Scotty doing the puzzle as a cred grab is bold and probably a little too Keyser Soze for Day 1 (and believe me, I know Keyser Soze). His opinion that some humans might be on the mafia team also seems far-fetched. Maybe I'm reading the separation between Humans and Toasters too literally but it's a convenient way to read the roles for me for now. To his credit, he's not afraid to throw some crazy ideas out there that might make people look at him like he's got two heads (or maybe just a robotic head). It would be easier to keep those crazy ideas to himself but perhaps Matt is known for that by now and people would be suspicious of him for not doing so.
Polo seemed to be very adept at solving the cipher. He also threw out civ cred a little quickly for those helping on the cipher. There was a brief back-and-forth with ObscureAllure (who I remember from a forum long long ago as a confident and headstrong player with a lot of grit and spit) but I don't know how much to read into that, if at all.
Ricochet is a developing read. I would have thought he'd have noted from hosting E.S.T. that arguing with Ika about Silverwolf is a fools errand. He rejected the notion that humans could be mafia from the start but he thinks it's possible that there could be two BTSC groups amidst Team Toaster. The latter is an interesting theory based off of the name colors in the role list. Has anyone split those names out yet between red and green?
Silverwolf said she was suspicious of S~V~S and I for not helping with the puzzle. That's all I have for her. I just like to keep tabs on who suspects me.
That's all the notes I have for now. Other players have posted but nothing gave me a noteworthy impression just yet. I'll start back a few pages tonight if I can and see if anything else jumps out at me.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:17 pm
by bea
JaggedJimmyJay wrote:indiglo wrote:toaster sympathizers
indiglo, will you join me in referring to the baddies as "toasters" for the remainder of the game? I'm inspired.
So say we all! I second this idea.
I'm sorry I've missed the start of the game. Weekends remain super busy for me.
Also I'm about right here in catch up.
So far everyone looks pretty much how I expect them to so far.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:17 pm
by DrumBeats
Slowly reading through, going to quote responses and things I find interesting.
Ricochet wrote:@Beats
I don't see how it can veer towards a townslip. If the design is faithful to the show, the certain Cylons have no memory of who the Final Five Cylons are. So the question could come from:
-- town Sig having no clue if he's Final Five (not received in his role at the start of the game)
-- town Sig having no clue how the Final Five will be revealed, regardless of him turning up as such or not, or
-- Cylon Sig trying to find out how the Final Five will be revealed (or if they have already).
Does this make sense?
Also, I think this is the first time such a obligatory "salute" rule has been introduced in games here. You not following the rule still must be accounted for, because rules are rules.
linki: ninja'd by indi
I hadn't thought of the third option there, but that makes sense.
And yeah, we should definitely keep track of who didn't so we know who faces punishment for it, but in my opinion there is nothing alignment indicative about who followed them or not. In fact I would argue that scum is more likely to remember it out of fear for being suspected for it, but chances are everybody just forgot.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:21 pm
by ika
drums is leaning tonw to me now
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:31 pm
by DrumBeats
ika wrote:DrumBeats wrote:My mafia experience is pretty good, I've been playing off and on at Bulbagarden for about 3-4 years. The site has a mix of experienced and inexperienced players, so I've played with both types of people a lot.
There definitely is the option of faking a townslip, hence the minor townread on it. I just thought it should be noted since nobody had called attention to it yet.
What your play meta at town and scum?
Very similar meta to be honest. My scum philosophy is to come up with a fakeclaim early and pretend I'm town. I'm never above bussing if the person is being suspicious. Honestly, I haven't heard any ways to distinguish it, but if you would like I can provide two game threads from my homesite, one scum and one town for you guys to look for things in.
However, I am used to game with outside communication and roleclaiming/info dumping allowed. That being said the main difference with my scum meta is ill often fakeclaim a more obscure informational role and try to use it to clear myself and steer the town. As town, I would pull fakeclaim gambits privately to try to bait kills on me to clear or make another user likely scum when I've had less useful roles.
Since OC and role claiming isn't really relevant here, I'm curious as to how I'll end up doing because so much of my usual game involves gambits between the two.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:39 pm
by bea
Matt wrote:juliets wrote:I don't know who these "toasters" are because I've never seen the show. Can someone give me an explanation?
Ping!
in the time it took juliets to say this, she could've googled "battlestar galactica" and "toasters" and probably come up with the answer herself. Hrm.
But right now, my FoS (as people have called it) is squarely on RicoTech.
I don't find this unusual from JC at all. Remember during Gotham when you guys tried to tell her to see batman and Robin because it was the best one? She could have Google that too.....
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:40 pm
by ika
ill take you up on the offer of seeing the games if you dont mind. im cusious to see how it work cus if there is no diffrence i think i will have a lot more fun sorting you
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:41 pm
by a2thezebra
I find it most unusual.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:43 pm
by bea
juliets wrote:Thanks SVS for providing the reasoning.
It was also not ment to be a friendly nickname.

Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:45 pm
by Glorfindel
sig wrote:@Glorfindel you came in, made a post then poof.
Current thoughts on the game?
So Say We All
Yeah, I thought it was important to check in (without reading the rules carefully first) - nothing like starting the game screwed from your first post...
From what I (skim) read I feel happy so far about Zebs (I wonder if I've developed some skill in reading her now given our rocky start). There's a lot of players here I've not encountered before which is something of a challenge. I thought Matt's remark about the different coloured font in the profiles of our Cylon friends was interesting. I'd not noticed that's til he mentioned it. What if anything that is indicative of I have absolutely no clue. I notice my friend IAWY hasn't posted yet
Oh, and congratulations on the Ambassador thing. To be honest, this site has no more passionate and insistent promoter than you.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:47 pm
by DrumBeats
ika wrote:to asnwer your later, im jsut going to ignore it then you should see form the game you hosted yourself that i have sit reasons all the time
I don't know metas, but I don't like people sitting on reasoning. I understand that if it is role related it would be unable to be given, but on day one there should be none of that. Anybody could theoretically die to a nightkill, so make your reasoning public please so it can have an influence on the game.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:49 pm
by a2thezebra
Glorfindel wrote:
From what I (skim) read I feel happy so far about Zebs (I wonder if I've developed some skill in reading her now given our rocky start).
I wouldn't doubt it, in order to read me well you need to get rocky with me at some point.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:49 pm
by a2thezebra
Also, don't lynch me because I'm town.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:50 pm
by a2thezebra
I'm not big on any of the three votes right now.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 9:56 pm
by JaggedJimmyJay
G-Man wrote:I just like to keep tabs on who suspects me.
Why is that?
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 10:00 pm
by a2thezebra
JaggedJimmyJay wrote:G-Man wrote:I just like to keep tabs on who suspects me.
Why is that?
Why on earth not? Are you saying that you don't?
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 10:00 pm
by a2thezebra
Haha, this game.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 10:02 pm
by JaggedJimmyJay
a2thezebra wrote:JaggedJimmyJay wrote:G-Man wrote:I just like to keep tabs on who suspects me.
Why is that?
Why on earth not? Are you saying that you don't?
I don't think I do that. Usually when I face suspicion though it tends to be loudly expressed and eat up a ton of thread space, so it isn't necessary.
I'm just peeking into G-Man's head. I asked the question with no implications.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 10:04 pm
by DrumBeats
ika wrote:ill take you up on the offer of seeing the games if you dont mind. im cusious to see how it work cus if there is no diffrence i think i will have a lot more fun sorting you
Scum:
http://forums.bulbagarden.net/index.php ... 20.187711/
Most, but not all, of the private communication is linked in the Quicktopics at the end here, so you can actually see a lot of that here.
Town:
http://forums.bulbagarden.net/index.php ... ry.214349/
This one none of my private communication was publicized, but basically I pseudo cleared the doctor and cop and united them with the tracker, whose softclaims I caught. I knew one guys meta well enough to give him a chance to kill me and frame somebody else, knowing that if he were scum he would take that opportunity, and I told somebody else about the plan so if I died it would come down on the original person. Turned out the two people were the cop and doctor respectively and it brought us all together and united us.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 10:08 pm
by JaggedJimmyJay
Glorfindel wrote:So Say We All
Yeah, I thought it was important to check in (without reading the rules carefully first) - nothing like starting the game screwed from your first post...
From what I (skim) read I feel happy so far about Zebs (I wonder if I've developed some skill in reading her now given our rocky start). There's a lot of players here I've not encountered before which is something of a challenge. I thought Matt's remark about the different coloured font in the profiles of our Cylon friends was interesting.
I'd not noticed that's til he mentioned it. What if anything that is indicative of I have absolutely no clue. I notice my friend IAWY hasn't posted yet
Oh, and congratulations on the Ambassador thing. To be honest, this site has no more passionate and insistent promoter than you.
Decent look. This strikes me as genuine and it also happened to me, and I think the cylons would have been more immediately inclined to view the roles of their team mates (thus taking note of the colors).
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 10:10 pm
by ika
DrumBeats wrote:ika wrote:to asnwer your later, im jsut going to ignore it then you should see form the game you hosted yourself that i have sit reasons all the time
I don't know metas, but I don't like people sitting on reasoning. I understand that if it is role related it would be unable to be given, but on day one there should be none of that. Anybody could theoretically die to a nightkill, so make your reasoning public please so it can have an influence on the game.
its suppose to say shit, when i give reaosns or anything 99% of the time its really shitty
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 10:13 pm
by G-Man
JaggedJimmyJay wrote:G-Man wrote:I just like to keep tabs on who suspects me.
Why is that?
Astute note-taking on suspicions can be helpful. I've called a few people out in games past for suspecting me early and then buddying up to me later or vice versa. They aren't always baddies but it's nice to call people out on BS from time to time.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 10:21 pm
by JaggedJimmyJay
G-Man wrote:JaggedJimmyJay wrote:G-Man wrote:I just like to keep tabs on who suspects me.
Why is that?
Astute note-taking on suspicions can be helpful. I've called a few people out in games past for suspecting me early and then buddying up to me later or vice versa. They aren't always baddies but it's nice to call people out on BS from time to time.
Town read on G-Man.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 10:21 pm
by JaggedJimmyJay
Keep 'em coming folks, maybe I'll find the toasters by accident.
Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 10:23 pm
by sig
You can town read me JJJ.

Re: Battlestar Galactica Mafia - Day One
Posted: Sat May 07, 2016 10:25 pm
by DrumBeats
Ricochet wrote:ika wrote:to asnwer your later, im jsut going to ignore it then you should see form the game you hosted yourself that i have sit reasons all the time
Appeal to meta in a game I observed (whether by playing or hosting) is inconsequential, because I don't believe in meta being rigid and I'm not a meta collector. It further isn't significant, because it's not meta regarding what you do when good or when bad - which is the kind of meta I do indeed look back upon, sometimes - it's meta of how you scumhunt or do reads, at best. Which is, again, fine, if that's how you want to do, except me wanting to
hear what scumread I'm supposed to defend myself will always trump everything else. Always has, always will.
Self-defense trumping everything is a scummy mindset imo. Scum win through self-preservation. As town, defending oneself is secondary and only really matters when a serious lynch is about to occur, since you would know it to be a mislynch if you were town. However, Ika threw out a light scumread, and you are already focussed on self-defense.
Minor scumread on Rico for this.
Disclaimer: I do not know meta for any of you. All of my reasoning will not include meta since I've got no clue.
Also, I just noticed you have a naked mole rat emoji, that's so cool
Also, JJJ I have no preference on whether or not you express your town reads on me if you've got them. All up to you.