this was my first guess.
Fargo Mafia [Game Ends]
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- Alison
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Re: Fargo Mafia [DAY 2]
You know what there clearly isn't a soupkill because some people are blocked from claiming and Oddmerta wasn't shot in the night. I suspect I am next on the list for the mafia shot so I have half a mind to just full claim on the spot.
There's nothing that says a fake can't surpass the real thing.
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Re: Fargo Mafia [DAY 2]
I used an ability on Alison which role blocked everyone who targeted her btw
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Re: Fargo Mafia [DAY 2]
capitalism is fixednovaselinenever wrote: ↑Thu Apr 08, 2021 6:19 pm A message to the people of Fargo,
My fellow Americans,
Today is a day to rejoice, but also to look ahead. We have eliminated the first threat to our great democracy, but there is still a long road ahead of us. In celebration of our early achievements, I am excited to announce an avocado stimulus. Every American household will receive 1 avocado in the coming weeks. Without the Kansas City Mafia's tight control over our avocado imports, we are free to share our surplus with the hard working American people.
But this is not the end of our agenda. Tonight, we will also be targeting domestic issues that threaten us from within. I wish that I could report more at this time, but it is not in the best interests of our beautiful country for me to do so.
Thank you, stay vigilant, and may God Bless America.Spoiler: show
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Re: Fargo Mafia [NIGHT 1]
I could see Mac being killed simply because he is MacDougall and was universal town read.Hally wrote: ↑Thu Apr 08, 2021 6:20 pm here is what i will say:Hally wrote: ↑Wed Apr 07, 2021 6:38 pmyeah ted is an obvious wolfMacDougall wrote: ↑Wed Apr 07, 2021 6:29 pm Proclick
https://www.mafiathesyndicate.com/searc ... gonly&ch=0
Search keyword marmot
Ez wolf pelttony posted this right after i agreed with mac. at the very least he clearly theorized (either correctly or incorrectly) that mac and i were masons/lovers or mechanically linked in some way, which would give him incentive to shoot mac. that being said, this is not the only reason one might shoot mac so it doesn’t make tsp a wolf. but i think based on mac’s flip tony was clearly fishing for something here
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Re: Fargo Mafia [DAY 2]
I'm going to go have dinner. If there are no good reasons to object to me fullclaiming today I'm going to do it. Mafia already know I am a PR, mafia already know I am powertowning. I have evidence that there's no soupkill.
There's nothing that says a fake can't surpass the real thing.
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Re: Fargo Mafia [DAY 2]
Interesting. That is pretty pro town.
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- falcon45ca
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Re: Fargo Mafia [DAY 2]
My updated list of 9 POE
Al Sam, nanook, LC, ted, Michelle, TSP, Dom, finger, JPIC
Al Sam, nanook, LC, ted, Michelle, TSP, Dom, finger, JPIC
we can't stop here...this is bat country!
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Re: Fargo Mafia [DAY 2]
Weren’t people blocked from claiming in radiohead and mafia had a soup kill as well?
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Re: Fargo Mafia [DAY 2]
why do people have a hard on for claiming anything related to their role on D2
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Re: Fargo Mafia [NIGHT 1]
so could i. i still believe tony was role fishing though. alison said that tony’s wolf meta is fishing for info. he seemed like he was trying to do that with alison and i think he was trying to do that with macSloonei wrote: ↑Thu Apr 08, 2021 6:24 pmI could see Mac being killed simply because he is MacDougall and was universal town read.Hally wrote: ↑Thu Apr 08, 2021 6:20 pm here is what i will say:Hally wrote: ↑Wed Apr 07, 2021 6:38 pmyeah ted is an obvious wolfMacDougall wrote: ↑Wed Apr 07, 2021 6:29 pm Proclick
https://www.mafiathesyndicate.com/searc ... gonly&ch=0
Search keyword marmot
Ez wolf pelttony posted this right after i agreed with mac. at the very least he clearly theorized (either correctly or incorrectly) that mac and i were masons/lovers or mechanically linked in some way, which would give him incentive to shoot mac. that being said, this is not the only reason one might shoot mac so it doesn’t make tsp a wolf. but i think based on mac’s flip tony was clearly fishing for something here
maybe it’s wrong though. it’s just a theory
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Re: Fargo Mafia [DAY 2]
4 total roles were restricted from claiming and you guys had a pseudo-soup kill.Justplayingitcool wrote: ↑Thu Apr 08, 2021 6:25 pmWeren’t people blocked from claiming in radiohead and mafia had a soup kill as well?
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Re: Fargo Mafia [DAY 2]
That was different. People were blocked from claiming their mechanical roles, and mafia's soup kill was based on flavor. In other words the mafia soup kill was meant to "block" flavor claiming. Here people are being blocked from claiming either mech or flavor. If there's a flavor soupkill Oddmerta would have died. If there's a mech soupkill why would nova stop Peggy from claiming?Justplayingitcool wrote: ↑Thu Apr 08, 2021 6:25 pmWeren’t people blocked from claiming in radiohead and mafia had a soup kill as well?
There's nothing that says a fake can't surpass the real thing.
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Re: Fargo Mafia [NIGHT 1]
JaggedJimmyJay wrote: ↑Thu Apr 08, 2021 5:54 pm Town pile
Alison*
Esooa
falcon45ca
MacDougall
Oddmerta*
Sloonei
Strawhenge
*reassess this interplay if and only if there is no appropriate explanation for future life, let them sort themselves
Close enough pile
BoKnows
staypositivefriend
Hally/tutuu
Backup POE pool
fingersplints
Justplayingitcool
Michelle
POE pool
Dom
KZA
Long Con
Nanook
tedxtr
TonyStarkPrime
i suggest we sheep this
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Re: Fargo Mafia [DAY 2]
In this case I have a strong reason to believe I won't survive the night and it is more productive to have info out early rather than late.
There's nothing that says a fake can't surpass the real thing.
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Re: Fargo Mafia [NIGHT 1]
I agree. It is what I am currently doing.
There's nothing that says a fake can't surpass the real thing.
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Re: Fargo Mafia [DAY 2]
Hm yeah a soupkill in multiball seems impossible to balance at first glance
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Re: Fargo Mafia [DAY 2]
I’ll be diving back into the Marmot ISO work once I’m settled in for the evening. If I know me, I’ll draw similar conclusions to Jay’s.
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Re: Fargo Mafia [DAY 2]
Post pics plz. I am getting hungry, and would like to see pics of other people's food
we can't stop here...this is bat country!
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Re: Fargo Mafia [DAY 2]
Alright, here goes nothing. If I get daykilled I apologize for being a dumbass.
I am Captain Jeb Cheney. I have two day actions. One is to give two players access to a private chat for the night. Sort of like a temporary neighborizer. I can neighborize myself. The other is a little complicated. There are four trooper roles in the game, I know their flavor (role name) and abilities which I feel no need to disclose at this point. Trooper Milch is one of them which is how I cleared Oddmerta. Technically it isn't stated that they're confirmed town but it is heavily implied that they are and in terms of flavor I think it doesn't make sense for them to be evil. Anyway, as a day action I can order one trooper to do something with their night action. Basically I control their night action. They can choose to accept or refuse my order. If they accept, they do the night action the way I ordered them to. If they refuse, I get to strip them of their abilities and gift those abilities to someone else.
I am Captain Jeb Cheney. I have two day actions. One is to give two players access to a private chat for the night. Sort of like a temporary neighborizer. I can neighborize myself. The other is a little complicated. There are four trooper roles in the game, I know their flavor (role name) and abilities which I feel no need to disclose at this point. Trooper Milch is one of them which is how I cleared Oddmerta. Technically it isn't stated that they're confirmed town but it is heavily implied that they are and in terms of flavor I think it doesn't make sense for them to be evil. Anyway, as a day action I can order one trooper to do something with their night action. Basically I control their night action. They can choose to accept or refuse my order. If they accept, they do the night action the way I ordered them to. If they refuse, I get to strip them of their abilities and gift those abilities to someone else.
There's nothing that says a fake can't surpass the real thing.
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Re: Fargo Mafia [DAY 2]
It's a provable PR because I know of the existence of the 4 troopers and can give them orders to confirm my identity. In this case I can confirm that Trooper Milch is not a safe claim and is Oddmerta's real flavor and it makes him town. So there.
I submitted my day actions to nova last night but he said they were submitted too late so boo. Didnt' get to do anything. Oh well.
Everything else I softed about my role (how it's the most busted role on planet earth etc, how it could flip consecutive mafiosos, etc.) was just blowing smoke up mafia asses to make their nightkill decisions difficult.
I submitted my day actions to nova last night but he said they were submitted too late so boo. Didnt' get to do anything. Oh well.
Everything else I softed about my role (how it's the most busted role on planet earth etc, how it could flip consecutive mafiosos, etc.) was just blowing smoke up mafia asses to make their nightkill decisions difficult.
There's nothing that says a fake can't surpass the real thing.
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Re: Fargo Mafia [DAY 2]
This second ability is similar to a role Nova included in The Wire.Alison wrote: ↑Thu Apr 08, 2021 6:34 pm Alright, here goes nothing. If I get daykilled I apologize for being a dumbass.
I am Captain Jeb Cheney. I have two day actions. One is to give two players access to a private chat for the night. Sort of like a temporary neighborizer. I can neighborize myself. The other is a little complicated. There are four trooper roles in the game, I know their flavor (role name) and abilities which I feel no need to disclose at this point. Trooper Milch is one of them which is how I cleared Oddmerta. Technically it isn't stated that they're confirmed town but it is heavily implied that they are and in terms of flavor I think it doesn't make sense for them to be evil. Anyway, as a day action I can order one trooper to do something with their night action. Basically I control their night action. They can choose to accept or refuse my order. If they accept, they do the night action the way I ordered them to. If they refuse, I get to strip them of their abilities and gift those abilities to someone else.
In case anyone needs alison's role to be vouched for.
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Re: Fargo Mafia [DAY 2]
Troopers do try not to spew your roles too hard when reacting to this claim.
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Re: Fargo Mafia [DAY 2]
oh so I'm the only one with a role like that?Alison wrote: ↑Thu Apr 08, 2021 6:36 pm It's a provable PR because I know of the existence of the 4 troopers and can give them orders to confirm my identity. In this case I can confirm that Trooper Milch is not a safe claim and is Oddmerta's real flavor and it makes him town. So there.
I submitted my day actions to nova last night but he said they were submitted too late so boo. Didnt' get to do anything. Oh well.
Everything else I softed about my role (how it's the most busted role on planet earth etc, how it could flip consecutive mafiosos, etc.) was just blowing smoke up mafia asses to make their nightkill decisions difficult.
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Re: Fargo Mafia [DAY 2]
i’m confused. what is stopping the other three troopers from coming forward and becoming confirmed like odd? it seems broken if they’re all villagers, no?
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Re: Fargo Mafia [DAY 2]
I believe every word of this post.Alison wrote: ↑Thu Apr 08, 2021 6:36 pm It's a provable PR because I know of the existence of the 4 troopers and can give them orders to confirm my identity. In this case I can confirm that Trooper Milch is not a safe claim and is Oddmerta's real flavor and it makes him town. So there.
I submitted my day actions to nova last night but he said they were submitted too late so boo. Didnt' get to do anything. Oh well.
Everything else I softed about my role (how it's the most busted role on planet earth etc, how it could flip consecutive mafiosos, etc.) was just blowing smoke up mafia asses to make their nightkill decisions difficult.
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Re: Fargo Mafia [DAY 2]
That's my question too. That essentially makes a potential 4-person confirmed town team. Does that make sense in a multiball?
Literally just some fucking guy.


- Justplayingitcool
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Re: Fargo Mafia [DAY 2]
How does this fit into marmots fake claim? That was kinda officer related
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Re: Fargo Mafia [DAY 2]
if all the troopers are really villagers alison effectively has four N0 flavor clears. that seems ridiculous on its face if they can all claim freely
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Re: Fargo Mafia [DAY 2]
I thought soup kept them in check at first but signs point to no soup. Could be a rat in there. If so I doubt it's Oddmerta based on the way he handled the claim.
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Re: Fargo Mafia [DAY 2]
Do you know what the troopers powers are or do you just have to order them and hope lolAlison wrote: ↑Thu Apr 08, 2021 6:34 pm Alright, here goes nothing. If I get daykilled I apologize for being a dumbass.
I am Captain Jeb Cheney. I have two day actions. One is to give two players access to a private chat for the night. Sort of like a temporary neighborizer. I can neighborize myself. The other is a little complicated. There are four trooper roles in the game, I know their flavor (role name) and abilities which I feel no need to disclose at this point. Trooper Milch is one of them which is how I cleared Oddmerta. Technically it isn't stated that they're confirmed town but it is heavily implied that they are and in terms of flavor I think it doesn't make sense for them to be evil. Anyway, as a day action I can order one trooper to do something with their night action. Basically I control their night action. They can choose to accept or refuse my order. If they accept, they do the night action the way I ordered them to. If they refuse, I get to strip them of their abilities and gift those abilities to someone else.
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Re: Fargo Mafia [DAY 2]
if alison’s troopers are all villagers then we already know there is AT LEAST
alison’s provable role
trooper 1
trooper 2
trooper 3
trooper 4
mason 1
mason 2
as confirmed or semi confirmed villagers. and that’s just what we know already. that seems ridiculous
alison’s provable role
trooper 1
trooper 2
trooper 3
trooper 4
mason 1
mason 2
as confirmed or semi confirmed villagers. and that’s just what we know already. that seems ridiculous
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Re: Fargo Mafia [DAY 2]
I know what the trooper powers are but I won't tell you. None of them seem blatantly anti town.
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Re: Fargo Mafia [DAY 2]
I checked their ability list. Two troopers have an ability which would be absurd to give to a mafia member in a normal game. Even in multiball it would still be violating "expectations" of what kind of roles go to what kind of alignments. One is slightly townie but I could easily see going to mafia especially in multiball. The last is the scummiest and could easily be mafia. But that is Milch's ability and Oddmerta is townie af.
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Re: Fargo Mafia [DAY 2]
i reeeeeally doubt they’re all villagers. there’s no way there’s a village role itg that has role/flavor peeks on four other villagers who can all freely claim. 0% chance there’s not some catch. either some 3P that has an anticlaim mech or wolves in the troopers or something. i really would be baffled otherwise. seems broken
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Re: Fargo Mafia [DAY 2]
I believe Alison and will provide Backup against the tinfoil demons
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Re: Fargo Mafia [DAY 2]
how does it make sense to have a village role that directs other villagers but no wolves? don’t you just assume the villagers will use their actions in a pro-village way? why would they need to be directed?
also roles are clearly multifaceted in this game. every role flipped so far had more than one ability. just because alison knows one of each troopers abilities and can direct that ability doesn’t mean she knows their full role, correct?
also roles are clearly multifaceted in this game. every role flipped so far had more than one ability. just because alison knows one of each troopers abilities and can direct that ability doesn’t mean she knows their full role, correct?
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Re: Fargo Mafia [DAY 2]
oh, i believe alison. she’s clearly a villager and isn’t lying. i’m not arguing against that. i’m arguing her role as she seems to be understanding it is broken and that she’s misinterpreted the information she’s been given
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Re: Fargo Mafia [DAY 2]
Correct, I have their abilities but not their role cards.Hally wrote: ↑Thu Apr 08, 2021 6:52 pm how does it make sense to have a village role that directs other villagers but no wolves? don’t you just assume the villagers will use their actions in a pro-village way? why would they need to be directed?
also roles are clearly multifaceted in this game. every role flipped so far had more than one ability. just because alison knows one of each troopers abilities and can direct that ability doesn’t mean she knows their full role, correct?
What do you think about having all four troopers out and we hunt in those four? If only three claim we treat them as ICs?
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Re: Fargo Mafia [DAY 2]
Yeah I think it is unsafe to assume that all of the troopers are town. Plus having a crooked cop on the force seems like something that would make sense in a show like Fargo.
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