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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 5:30 pm
by Long Con
ChopChop wrote: Mon Mar 08, 2021 3:19 pm Also, can someone please tell me if they targeted Alison cause I like really want to stop Alison from getting their Slaver win.
I did not target Alison.
Made wrote: Mon Mar 08, 2021 3:45 pm
Long Con wrote: Mon Mar 08, 2021 1:12 pm
Marmot wrote: Mon Mar 08, 2021 1:06 pm
Long Con wrote: Mon Mar 08, 2021 12:55 pm
Marmot wrote: Mon Mar 08, 2021 12:39 pm
Long Con wrote: Mon Mar 08, 2021 12:33 pm
Marmot wrote: Mon Mar 08, 2021 12:15 pm


Your snarky responses are not making me feel better about your alignment.
:shrug2: I'm not responsible for your feelings. This isn't a good method of finding my alignment.

Ok, what is a good way of determining alignment?
I don't know, my job as either alignment is to make it difficult for you.
Cool.

You still get a scumread from me.
That's better. :srsnod:
I don't think I have memory of LC ever being this antagonistic, regardless of alignment.
w/t or w1/w2. I don't think there's a world where this is a teammate convo
Oh, I have been.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 5:36 pm
by MacDougall
I did target Alison @ChopChop.

Now what?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 5:48 pm
by Sloonei
MacDougall wrote: Mon Mar 08, 2021 5:36 pm I did target Alison @ChopChop.

Now what?
Were you blocked?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 5:48 pm
by Sloonei
[VOTE: Madeofomega] aubergine

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 5:49 pm
by MacDougall
Sloonei wrote: Mon Mar 08, 2021 5:48 pm
MacDougall wrote: Mon Mar 08, 2021 5:36 pm I did target Alison @ChopChop.

Now what?
Were you blocked?
I already said that I was blocked.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:11 pm
by Gavial
Made wrote: Mon Mar 08, 2021 3:31 pm
Made wrote: Mon Mar 08, 2021 3:31 pm
Made wrote: Mon Mar 08, 2021 1:28 pm
Alison wrote: Sun Mar 07, 2021 8:24 am
Sloonei wrote: Sun Mar 07, 2021 3:49 am Although I should ask @Alison why it was the optimal play to shoot c4 on Day 1?
because I thought he was a wolf and everyone in the thread thought he was a wolf so I shot him to take him out of the POE. I have to use my daykill asap because I could be nightkilled n1 given my position on d1

Also i have asked chop to explain his signalling tinfoil 3 times now and he's dodged the question so im just assuming he's making it up
Let’s try this game:
[VOTE: Chopchop] aubergine
Hi! Can you stop dodging this please?
forgot the @ChopChop
ChopChop wrote: Mon Mar 08, 2021 3:15 pm @Alison
There’s 101 posts, I ain’t going back to find the entire signalling but it was a soft signal and I know you did it with Tony by that weird way of Scum Reading them.
ChopChop wrote: Mon Mar 08, 2021 3:15 pm Like some other stuff you said didn’t feel right with me and felt like you were trying to see if Tony is on your team or not.

@Made
Read the thread or GTFO.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:13 pm
by Gavial
MacDougall wrote: Mon Mar 08, 2021 5:36 pm I did target Alison @ChopChop.

Now what?
I’ll target you tonight.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:14 pm
by MacDougall
ChopChop wrote: Mon Mar 08, 2021 6:13 pm
MacDougall wrote: Mon Mar 08, 2021 5:36 pm I did target Alison @ChopChop.

Now what?
I’ll target you tonight.
And then what?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:15 pm
by Gavial
MacDougall wrote: Mon Mar 08, 2021 5:49 pm
Sloonei wrote: Mon Mar 08, 2021 5:48 pm
MacDougall wrote: Mon Mar 08, 2021 5:36 pm I did target Alison @ChopChop.

Now what?
Were you blocked?
I already said that I was blocked.
And the same night you went to target Alison?
Or the other one?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:15 pm
by MacDougall
ChopChop wrote: Mon Mar 08, 2021 6:15 pm
MacDougall wrote: Mon Mar 08, 2021 5:49 pm
Sloonei wrote: Mon Mar 08, 2021 5:48 pm
MacDougall wrote: Mon Mar 08, 2021 5:36 pm I did target Alison @ChopChop.

Now what?
Were you blocked?
I already said that I was blocked.
And the same night you went to target Alison?
Or the other one?
The night I went to Alison.

The previous night I don't believe I was blocked.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:16 pm
by MacDougall
So you're going to target me and confirm I targeted a Slaver in order to do what?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:16 pm
by Gavial
MacDougall wrote: Mon Mar 08, 2021 6:14 pm
ChopChop wrote: Mon Mar 08, 2021 6:13 pm
MacDougall wrote: Mon Mar 08, 2021 5:36 pm I did target Alison @ChopChop.

Now what?
I’ll target you tonight.
And then what?
Well assuming you targeted Alison without getting RB’ed, I can tell everyone if Alison is Slaver or Not.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:17 pm
by Gavial
MacDougall wrote: Mon Mar 08, 2021 6:16 pm So you're going to target me and confirm I targeted a Slaver in order to do what?
To tell everyone that they are Slaver and stop trying to hug the Damn slaver! :hugs:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:18 pm
by Gavial
MacDougall wrote: Mon Mar 08, 2021 6:15 pm
ChopChop wrote: Mon Mar 08, 2021 6:15 pm
MacDougall wrote: Mon Mar 08, 2021 5:49 pm
Sloonei wrote: Mon Mar 08, 2021 5:48 pm
MacDougall wrote: Mon Mar 08, 2021 5:36 pm I did target Alison @ChopChop.

Now what?
Were you blocked?
I already said that I was blocked.
And the same night you went to target Alison?
Or the other one?
The night I went to Alison.

The previous night I don't believe I was blocked.
Well then I don’t know if targeted you will work.
I’ll have to ask host if it still works if they are RB’ed.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:18 pm
by Gavial
But I think RB stops Visit.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:21 pm
by MacDougall
Alison is not gonna survive this game at this rate so all this conjecture about her being slaver or not is invariably going to be solved via her flip.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:23 pm
by MacDougall
But I do believe Chopdog's claim.

Thing is I also kinda not feeling the Made wagon. And KZA went from saying he could clear me to voting for me for no apparent reason so imma vote there.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:26 pm
by Gavial
I mean I believe your town here so I’ll take a gamble and sheep you.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:26 pm
by Gavial
Made already has the votes anyway.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:26 pm
by MacDougall
I could be persuaded to vote for lots of folks tho. I struggle to actually find a viable townread here.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:27 pm
by MacDougall
Ironically Chop is probably my top town now.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:30 pm
by MacDougall
LC/Marmot is also always at least 1 mafia based on their interactions. Marmot feels mildly townier.

I still think Sloonei is likely just a hit which means Epi is probs town.

I think Dom maybe town.

I'd take Martin and Daisy as townish with a gun to me.

Dunno how to feel about Urist. Sometimes he feels wolfy but he's also caring more than most about this game so I wanna just ignore that.

Nanook ... town for no apparent reason.

TSP, LC, Jack, Kyle or something?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:30 pm
by KZA
MacDougall wrote: Mon Mar 08, 2021 6:23 pm But I do believe Chopdog's claim.

Thing is I also kinda not feeling the Made wagon. And KZA went from saying he could clear me to voting for me for no apparent reason so imma vote there.
that was just low level bait tbh I'm not ending the day on you

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:34 pm
by Sloonei
MacDougall wrote: Mon Mar 08, 2021 5:49 pm
Sloonei wrote: Mon Mar 08, 2021 5:48 pm
MacDougall wrote: Mon Mar 08, 2021 5:36 pm I did target Alison @ChopChop.

Now what?
Were you blocked?
I already said that I was blocked.
I meant on the night you targeted Alison. Because that would seem to nullify Chop’s plan yet again.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:39 pm
by Sloonei
I’m also just gonna reiterate that this game is designed specifically to deter mechanical solving. I think we're heading toward a big bag of frustration of we continue to try to win the game purely on mechanical information. We should be applying mech info to reads that exist on players. It does not feel like that is happening.

I am not currently helping in this arena. Oh well.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:40 pm
by KZA
@ChopChop exactly what faction is Tony if Alison is slaver and "signalling" to him

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:53 pm
by KZA
ChopChop wrote: Mon Mar 08, 2021 3:15 pm @Alison
There’s 101 posts, I ain’t going back to find the entire signalling but it was a soft signal and I know you did it with Tony by that weird way of Scum Reading them.
ChopChop wrote: Mon Mar 08, 2021 6:11 pm
Made wrote: Mon Mar 08, 2021 3:31 pm
Made wrote: Mon Mar 08, 2021 3:31 pm
Made wrote: Mon Mar 08, 2021 1:28 pm
Alison wrote: Sun Mar 07, 2021 8:24 am
Sloonei wrote: Sun Mar 07, 2021 3:49 am Although I should ask @Alison why it was the optimal play to shoot c4 on Day 1?
because I thought he was a wolf and everyone in the thread thought he was a wolf so I shot him to take him out of the POE. I have to use my daykill asap because I could be nightkilled n1 given my position on d1

Also i have asked chop to explain his signalling tinfoil 3 times now and he's dodged the question so im just assuming he's making it up
Let’s try this game:
[VOTE: Chopchop] aubergine
Hi! Can you stop dodging this please?
forgot the @ChopChop
ChopChop wrote: Mon Mar 08, 2021 3:15 pm @Alison
There’s 101 posts, I ain’t going back to find the entire signalling but it was a soft signal and I know you did it with Tony by that weird way of Scum Reading them.
ChopChop wrote: Mon Mar 08, 2021 3:15 pm Like some other stuff you said didn’t feel right with me and felt like you were trying to see if Tony is on your team or not.

@Made
Read the thread or GTFO.
Can you also elaborate why you refuse to read the thread to find these "signals" but tell people to fuck off and read the thread when they ask you a question?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:55 pm
by Made
ChopChop wrote: Mon Mar 08, 2021 6:11 pm
Made wrote: Mon Mar 08, 2021 3:31 pm
Made wrote: Mon Mar 08, 2021 3:31 pm
Made wrote: Mon Mar 08, 2021 1:28 pm
Alison wrote: Sun Mar 07, 2021 8:24 am
Sloonei wrote: Sun Mar 07, 2021 3:49 am Although I should ask @Alison why it was the optimal play to shoot c4 on Day 1?
because I thought he was a wolf and everyone in the thread thought he was a wolf so I shot him to take him out of the POE. I have to use my daykill asap because I could be nightkilled n1 given my position on d1

Also i have asked chop to explain his signalling tinfoil 3 times now and he's dodged the question so im just assuming he's making it up
Let’s try this game:
[VOTE: Chopchop] aubergine
Hi! Can you stop dodging this please?
forgot the @ChopChop
ChopChop wrote: Mon Mar 08, 2021 3:15 pm @Alison
There’s 101 posts, I ain’t going back to find the entire signalling but it was a soft signal and I know you did it with Tony by that weird way of Scum Reading them.
ChopChop wrote: Mon Mar 08, 2021 3:15 pm Like some other stuff you said didn’t feel right with me and felt like you were trying to see if Tony is on your team or not.

@Made
Read the thread or GTFO.
Image

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 6:55 pm
by KZA
[VOTE: ChopChop] aubergine

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:02 pm
by KZA
Chop also put out feelers for a Grogu wagon by claiming that Grogu and Made are teammates

Yet now he's voting me because suddenly he's decided to sheep Mac instead

okay

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:03 pm
by Marmot
Sloonei wrote: Mon Mar 08, 2021 6:39 pm I’m also just gonna reiterate that this game is designed specifically to deter mechanical solving. I think we're heading toward a big bag of frustration of we continue to try to win the game purely on mechanical information. We should be applying mech info to reads that exist on players. It does not feel like that is happening.

I am not currently helping in this arena. Oh well.
Can we yeet LC then?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:04 pm
by MacDougall
Marmot wrote: Mon Mar 08, 2021 7:03 pm
Sloonei wrote: Mon Mar 08, 2021 6:39 pm I’m also just gonna reiterate that this game is designed specifically to deter mechanical solving. I think we're heading toward a big bag of frustration of we continue to try to win the game purely on mechanical information. We should be applying mech info to reads that exist on players. It does not feel like that is happening.

I am not currently helping in this arena. Oh well.
Can we yeet LC then?
I would

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:05 pm
by KZA
Like I'm pretty sure Chop is just banging this slaver drum over and over to waste time and stay alive and try to make his Brotherhood of Steel claim look legit

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:05 pm
by Marmot
[VOTE: Long Con] aubergine

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:06 pm
by Marmot
KZA wrote: Mon Mar 08, 2021 7:05 pm Like I'm pretty sure Chop is just banging this slaver drum over and over to waste time and stay alive and try to make his Brotherhood of Steel claim look legit
He's doing more than that, but I don't disagree.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:07 pm
by Made
@MacDougall why is there always a baddie between Marmot and LC?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:08 pm
by Marmot
Made wrote: Mon Mar 08, 2021 7:07 pm @MacDougall why is there always a baddie between Marmot and LC?
:ponder:

This is a good take, but Mac does tend to speak in absolutes.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:11 pm
by KZA
Marmot wrote: Mon Mar 08, 2021 7:08 pm
Made wrote: Mon Mar 08, 2021 7:07 pm @MacDougall why is there always a baddie between Marmot and LC?
:ponder:

This is a good take, but Mac does tend to speak in absolutes.
yes

Will you move your vote to a more pertinent wagon if LC doesn't take off?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:13 pm
by KZA
Made wrote: Mon Mar 08, 2021 7:07 pm @MacDougall why is there always a baddie between Marmot and LC?
have you formulated any reads

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:13 pm
by Sloonei
Marmot wrote: Mon Mar 08, 2021 7:08 pm
Made wrote: Mon Mar 08, 2021 7:07 pm @MacDougall why is there always a baddie between Marmot and LC?
:ponder:

This is a good take, but Mac does tend to speak in absolutes.
:sigh:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:13 pm
by Marmot
KZA wrote: Mon Mar 08, 2021 7:11 pm
Marmot wrote: Mon Mar 08, 2021 7:08 pm
Made wrote: Mon Mar 08, 2021 7:07 pm @MacDougall why is there always a baddie between Marmot and LC?
:ponder:

This is a good take, but Mac does tend to speak in absolutes.
yes

Will you move your vote to a more pertinent wagon if LC doesn't take off?

I will, and it'll probably be to Made/Omega

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:14 pm
by KZA
Works for me

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:14 pm
by Made
KZA wrote: Mon Mar 08, 2021 7:13 pm
Made wrote: Mon Mar 08, 2021 7:07 pm @MacDougall why is there always a baddie between Marmot and LC?
have you formulated any reads
I have yes, but i kinda wanna here Mac on this point before I voice them

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:18 pm
by Sloonei
Made wrote: Mon Mar 08, 2021 7:14 pm
KZA wrote: Mon Mar 08, 2021 7:13 pm
Made wrote: Mon Mar 08, 2021 7:07 pm @MacDougall why is there always a baddie between Marmot and LC?
have you formulated any reads
I have yes, but i kinda wanna here Mac on this point before I voice them
Day ends in 40 minutes

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:21 pm
by KZA
@Urist what's going on here

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:24 pm
by Marmot
@Urist @Spacedaisy @Poison come make some votes and things!

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:24 pm
by Marmot
Let's flash-wagon Long Con. He's most certainly a wolf.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:30 pm
by Made
Okay, I agree LC/Marmot feels awkward, both feel pushier than I'm use to seeing. I'm reminded of a video mafia game with Marmot where he got uncharacteristically agro while scum, and I could see that bleding in here, but his push on LC feel genuine which makes me think i'm wrong on exactly one of them ( which is why i wanted to here if mac got to the same conclusion or a similar one because...)
Mac is playing like he's scum attempting to play to his meta. I'd want to see more there before voting there, but a good place to look day 4
Chop feel manic but in a towny way. I see a why they're pushing alison so hard, and why no one in thread seems to be taking the carrot on that one, but the alignment who hates who table make that messy.
Sloonei is playing a Q/A game that reminds me of his play in christmas so I'm leaning town there
Pretty null on KZA off the top
Dom is probably scum, but I don't see energy there, so also probably a no go today

but yeah, i'm cool with a LC axe
[VOTE: Long Con] aubergine

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:30 pm
by Urist
Marmot wrote: Mon Mar 08, 2021 7:24 pm Let's flash-wagon Long Con. He's most certainly a wolf.
No

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Mon Mar 08, 2021 7:31 pm
by Urist
My vote is cursed, i've decided i'm not using it anymore