Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
this game is basically a case study on how little of a game I can read and still vaguely understand what's happening
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
How do you not see how Fake Tony is?MartinGG99 wrote: ↑Tue Mar 09, 2021 9:56 pm Honestly its kinda hard for me to think rn but the names that keep popping up in my head are Urist, Poison (Yes, I realize both of these no-voted but aside from that I've felt they were scum at certain points), and I should be looking into Dom. Well, maybe its not Dom. I'm not sure if a Wolf would like to be an intentional jackass (insert bias disclaimer here) to others, but this is multiball.
There's also that Long Con case by Marmot that seemed promising but I haven't looked at it very recently.
I probably should be looking into Epignosis, but really I've kinda ignored him since some mech info I have on n1 could potentially mean he has lower probability of being scum unless I got manipulated or screwed with.
Mac is just there and I have yet to look into them.
Everyone else I think is likely town?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
1) jack had 2 votes, you had 3. if you think jack is a top wagon d1 you shouldn't be mocking other people for thinking you're a top wagon d1.
2) calling tony a bitch and accusing him of being blind is not a great thing to do.
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Thats distressingly realisticTonyStarkPrime wrote: ↑Tue Mar 09, 2021 9:49 pm 16 players and let’s assume slaver’s held a kill but VC is all out. 4,2,1 seems within the bounds of possibility.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Also I got a mafia i was supposed to be nked for it what the actual fuck guys
I'm not mad at you mafia, just disappointed
I'm not mad at you mafia, just disappointed
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Look, I recognize you've been sounding the alarm for the past millenia but here's a few things:ChopChop wrote: ↑Tue Mar 09, 2021 10:01 pmHow do you not see how Fake Tony is?MartinGG99 wrote: ↑Tue Mar 09, 2021 9:56 pm Honestly its kinda hard for me to think rn but the names that keep popping up in my head are Urist, Poison (Yes, I realize both of these no-voted but aside from that I've felt they were scum at certain points), and I should be looking into Dom. Well, maybe its not Dom. I'm not sure if a Wolf would like to be an intentional jackass (insert bias disclaimer here) to others, but this is multiball.
There's also that Long Con case by Marmot that seemed promising but I haven't looked at it very recently.
I probably should be looking into Epignosis, but really I've kinda ignored him since some mech info I have on n1 could potentially mean he has lower probability of being scum unless I got manipulated or screwed with.
Mac is just there and I have yet to look into them.
Everyone else I think is likely town?
1) I've played with TSP in the past. Unless he's powerwolfing here he's probably not scum, but I haven't put a through evaluation of him. You, however, haven't played with him before and may be biased by your slaver-hunting.
2) Repeating the same godamm thing without a whole lot of reasoning to it isn't going to help convince others. Though I recognize that's generally !town you. If I recall, your sole basis so far for why Tony is scum is because he's
2a) Signalling
2b) "Fake"
Both of these reasons can create false positives when scum hunting, if you want to get technical, especially with playstyle differences or lack of prior experience with someone.
If you're really sure it's convincing, then I'm sorry and you actually have to work and point out to others exactly what it is that is thrashing your brain around.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Sounds like class tbh
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
kindest of patrons please feed me the tastiest of informational breadcrumbs so I can further put off reading the 104 pages I haven't read
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
@MacDougall how did N3 go for ya
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
dom and poison are both decent executions.MartinGG99 wrote: ↑Tue Mar 09, 2021 9:56 pm Honestly its kinda hard for me to think rn but the names that keep popping up in my head are Urist, Poison (Yes, I realize both of these no-voted but aside from that I've felt they were scum at certain points), and I should be looking into Dom. Well, maybe its not Dom. I'm not sure if a Wolf would like to be an intentional jackass (insert bias disclaimer here) to others, but this is multiball.
There's also that Long Con case by Marmot that seemed promising but I haven't looked at it very recently.
I probably should be looking into Epignosis, but really I've kinda ignored him since some mech info I have on n1 could potentially mean he has lower probability of being scum unless I got manipulated or screwed with.
Mac is just there and I have yet to look into them.
Everyone else I think is likely town?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
gonna let other people drive the game for the time being
not voting really worked out well yesterday so i might give that a shot again today
not voting really worked out well yesterday so i might give that a shot again today
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
most basic analysis of the sloonei kill is that marmot is mafia i think
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
GOOD
Alison
MartinGG99
NANOOKTHEGREATANDFEARSOME
TonyStarkPrime
Urist
BAD
Dom
Marmot
Poison
DUNNO
ChopChop
Epignosis
Grogu
Jackofhearts2005
Long Con
MacDougall
Kylemii
Spacedaisy
really wish there were fewer dunnos in this list.
Alison
MartinGG99
NANOOKTHEGREATANDFEARSOME
TonyStarkPrime
Urist
BAD
Dom
Marmot
Poison
DUNNO
ChopChop
Epignosis
Grogu
Jackofhearts2005
Long Con
MacDougall
Kylemii
Spacedaisy
really wish there were fewer dunnos in this list.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
will be interesting to see if epi votes for mac yet again today
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Huh?Alison wrote: ↑Tue Mar 09, 2021 10:03 pm1) jack had 2 votes, you had 3. if you think jack is a top wagon d1 you shouldn't be mocking other people for thinking you're a top wagon d1.
2) calling tony a bitch and accusing him of being blind is not a great thing to do.
I wasn’t top wagon till Day 2 Fam.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Jack had the same votes as BoKnows and C4.
Least at one point during Day 1.
Those were the 3 Main Wagons.
Least at one point during Day 1.
Those were the 3 Main Wagons.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
the fact that it took made 20h to get a claim yesterday makes me think the enclave is mostly afks
if that's the case then we are the most dysfunctional town ever, so no thanks.
if that's the case then we are the most dysfunctional town ever, so no thanks.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Explain to me why Tony is good.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
aw my sassy response got ruined
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
would anyone believe me if I said that I was cleared from being slaver because if I am slaver I would have nightkilled chop just so I wouldn't have to read his content any more
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
nice try scumlison
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
oh wait no i'm wrong
definitely a first for me this game
definitely a first for me this game
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
1. I'm almost gonna give you a pass on ChopChop for (probably) not knowing him but.....Nah.
He's been a viable wagon for two days. How in the world do you have a "dunno" on him, especially after the counter wagons have been twice flipped???
2. How in the world do you scum-read Dom & Marmot but dunno Long Con?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Explain to me why Tony randomly starts tunnelling me day 1 them forgets to Day 2 but thinks they still are.MartinGG99 wrote: ↑Tue Mar 09, 2021 10:08 pmLook, I recognize you've been sounding the alarm for the past millenia but here's a few things:ChopChop wrote: ↑Tue Mar 09, 2021 10:01 pmHow do you not see how Fake Tony is?MartinGG99 wrote: ↑Tue Mar 09, 2021 9:56 pm Honestly its kinda hard for me to think rn but the names that keep popping up in my head are Urist, Poison (Yes, I realize both of these no-voted but aside from that I've felt they were scum at certain points), and I should be looking into Dom. Well, maybe its not Dom. I'm not sure if a Wolf would like to be an intentional jackass (insert bias disclaimer here) to others, but this is multiball.
There's also that Long Con case by Marmot that seemed promising but I haven't looked at it very recently.
I probably should be looking into Epignosis, but really I've kinda ignored him since some mech info I have on n1 could potentially mean he has lower probability of being scum unless I got manipulated or screwed with.
Mac is just there and I have yet to look into them.
Everyone else I think is likely town?
1) I've played with TSP in the past. Unless he's powerwolfing here he's probably not scum, but I haven't put a through evaluation of him. You, however, haven't played with him before and may be biased by your slaver-hunting.
2) Repeating the same godamm thing without a whole lot of reasoning to it isn't going to help convince others. Though I recognize that's generally !town you. If I recall, your sole basis so far for why Tony is scum is because he's
2a) Signalling
2b) "Fake"
Both of these reasons can create false positives when scum hunting, if you want to get technical, especially with playstyle differences or lack of prior experience with someone.
If you're really sure it's convincing, then I'm sorry and you actually have to work and point out to others exactly what it is that is thrashing your brain around.
You know what let’s just start with the first.
I’m not sure why Tony started hard tunnelling me day 1.
He is still going. What do you think is a good reason for him to have done so?
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Last time I remember, Urist TR’ed me.MartinGG99 wrote: ↑Tue Mar 09, 2021 10:37 pm1. I'm almost gonna give you a pass on ChopChop for (probably) not knowing him but.....Nah.
He's been a viable wagon for two days. How in the world do you have a "dunno" on him, especially after the counter wagons have been twice flipped???
2. How in the world do you scum-read Dom & Marmot but dunno Long Con?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
dunnoMartinGG99 wrote: ↑Tue Mar 09, 2021 10:37 pm1. I'm almost gonna give you a pass on ChopChop for (probably) not knowing him but.....Nah.
He's been a viable wagon for two days. How in the world do you have a "dunno" on him, especially after the counter wagons have been twice flipped???
2. How in the world do you scum-read Dom & Marmot but dunno Long Con?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
i'm barely trying and looking forward to coasting off my interactions with Made for the rest of the game.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
"Randomly starts tunneling me"
My lord while I have not seen many many tunnels I dare say it isn't conjecture to believe that a many of whom who were wrongly tunneled could state the same
TO BE FAIR though, I am giving him perhaps an unfair pass for the length of the tunnel given how long it was on the basis that you're a unknown player.
My lord while I have not seen many many tunnels I dare say it isn't conjecture to believe that a many of whom who were wrongly tunneled could state the same
TO BE FAIR though, I am giving him perhaps an unfair pass for the length of the tunnel given how long it was on the basis that you're a unknown player.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
I'm going to be blunt, if you flipped town right now nobody would listen to your case on Tony regardless because you've been such an annoying player and you've been so stubborn about giving actual reasoning other than baldly asserting Tony is scum.
There's nothing that says a fake can't surpass the real thing.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
He tunnelled me SoD1
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Like do you not think is tunnel is fake?MartinGG99 wrote: ↑Tue Mar 09, 2021 10:41 pm "Randomly starts tunneling me"
My lord while I have not seen many many tunnels I dare say it isn't conjecture to believe that a many of whom who were wrongly tunneled could state the same
TO BE FAIR though, I am giving him perhaps an unfair pass for the length of the tunnel given how long it was on the basis that you're a unknown player.
Explain to me how it’s real.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
OMFG.Alison wrote: ↑Tue Mar 09, 2021 10:42 pmI'm going to be blunt, if you flipped town right now nobody would listen to your case on Tony regardless because you've been such an annoying player and you've been so stubborn about giving actual reasoning other than baldly asserting Tony is scum.
Go look how Tony treated me day 1.
This is before my role claim and before I even became a viable wagon.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
I mean I'm just telling how it is. Like you're arguing I'd refrain from shooting you if I was slaver because that would out Tony (who you are assuming is my enclave buddy) but I assure you that if you flipped town Tony would not be turbo'd just on your say so. Pretty sure anyone else in this game can confirm that isn't how things work.
There's nothing that says a fake can't surpass the real thing.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Well if we want to win here we are going to need to evaluate in depth on everyone.
Including Tony
Including Jack that is the only Day 1 CW that remains.
Including Long Con who people mentioned but never voted and I’m sure other people fall into this as well.
Including Tony
Including Jack that is the only Day 1 CW that remains.
Including Long Con who people mentioned but never voted and I’m sure other people fall into this as well.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Like if you don’t want to listen to me, fine.
But go look at them yourself!
But go look at them yourself!
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Wouldn’t be surprised if Kyle is scum with Tony considering they were the only one that actually voted Tony with me even though it was only for a little bit.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
how many posts are there in the Tony ISO mentioning chop
like sheesh this may take me a bit Chop
like sheesh this may take me a bit Chop
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
If Kyle did that to try and Distance from Tony that is like pretty crappy lol.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Are you actually gonna tell me you would allow scum to win from that?
Lol.
Lol.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Can confirmAlison wrote: ↑Tue Mar 09, 2021 10:47 pm I mean I'm just telling how it is. Like you're arguing I'd refrain from shooting you if I was slaver because that would out Tony (who you are assuming is my enclave buddy) but I assure you that if you flipped town Tony would not be turbo'd just on your say so. Pretty sure anyone else in this game can confirm that isn't how things work.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Fwiw while Chop isn't giving a big ol' case due to my request, he did just give more clearer reasons recently I think (or maybe I've somehow missed them previously unless they were scattered), and he also asked me a question.
I'm going to respect that and get to answering his question.
I'm going to respect that and get to answering his question.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Stream my music for free: https://epignosis.bandcamp.com/
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
starting to think that chop has been a wolf trolling us with terrible takes this entire time.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
it's p clear who needs to die today though yea?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
Urist honestly the more you talk the more I want to murder you
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]
you sound like my mom jeezMartinGG99 wrote: ↑Tue Mar 09, 2021 11:01 pm Urist honestly the more you talk the more I want to murder you