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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 12:57 am
by Alison
MacDougall wrote: Wed Mar 10, 2021 12:55 am
Alison wrote: Wed Mar 10, 2021 12:53 am
MacDougall wrote: Wed Mar 10, 2021 12:50 am
Alison wrote: Tue Mar 09, 2021 9:21 pm I'd expect some enclave to be off wagon and some enclave to be bussing made. Probably they had like one person on made while the rest found plausible vanity wagons to hide on and prayed to god that the chop wagon won.
they were widely pushing me because chop is his teammate

i assure you of this
So what happened to your Chop townread
a night thing that I ain't gonna say is what happened
okay so you're claiming red check on chop

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 12:57 am
by Alison
[VOTE: ChopChop] aubergine

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 12:59 am
by Urist
LOL grogu u should reread your role

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:00 am
by MacDougall
@ChopChop you have hard claimed this role ay?

Luke

You command the Brotherhood outpost located at the NCR capital city. You're regarded with some suspicion by the locals who don't understand the importance of the Brotherhood mission.

You're a 2-shot messenger. One of your chief duties is to keep the Brotherhood command to the south appraised of NCR social and technological development. Twice during the game during any separate night phases, you may craft a personal message to be sent to a player you select through the host. The message can be anything.

Separately, you are a 1-shot faction spy. You keep a close eye on the NCR Rangers and their conflict with the Slavers to aid in your own mission. Once during the game during any night phase, you may select a player. You will be told whether or not that player has ever targeted the Slaver during any previous night phase.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:01 am
by Alison
MacDougall wrote: Wed Mar 10, 2021 1:00 am @ChopChop you have hard claimed this role ay?

Luke

You command the Brotherhood outpost located at the NCR capital city. You're regarded with some suspicion by the locals who don't understand the importance of the Brotherhood mission.

You're a 2-shot messenger. One of your chief duties is to keep the Brotherhood command to the south appraised of NCR social and technological development. Twice during the game during any separate night phases, you may craft a personal message to be sent to a player you select through the host. The message can be anything.

Separately, you are a 1-shot faction spy. You keep a close eye on the NCR Rangers and their conflict with the Slavers to aid in your own mission. Once during the game during any night phase, you may select a player. You will be told whether or not that player has ever targeted the Slaver during any previous night phase.
Yeah, that's his claim.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:01 am
by Alison
If Mac's red check is correct then his wagon is probably just stacked with enclave members yeah.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:02 am
by Urist
how am i supposed to sleep through this
history is being made
the legendary choppitychop is about to be taken out

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:03 am
by MacDougall
I don't have a red check exactly. But I am like 70% sure it equates to a red check. And if you add Grogu's feels to it then...

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:03 am
by Grogu
Urist wrote: Wed Mar 10, 2021 12:29 am
Grogu wrote: Wed Mar 10, 2021 12:28 am I am 100% sure chop chop killed sloon dude. Fyi
i feel like this is probably not accurate information
I am sure it is accurate. Very

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:04 am
by Urist
Grogu wrote: Wed Mar 10, 2021 1:03 am
Urist wrote: Wed Mar 10, 2021 12:29 am
Grogu wrote: Wed Mar 10, 2021 12:28 am I am 100% sure chop chop killed sloon dude. Fyi
i feel like this is probably not accurate information
I am sure it is accurate. Very
are you tho
are you

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:04 am
by Grogu
NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 12:30 am Grogu are you mafia
Are you mafia? What a dumb question.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:04 am
by Alison
MacDougall wrote: Wed Mar 10, 2021 1:03 am I don't have a red check exactly. But I am like 70% sure it equates to a red check. And if you add Grogu's feels to it then...
You should just out your exact role and night result tbh. If Chop is enclave then the enclave probably already have figured out who you are and what result you got. And publicizing it means you have more eyes on your result to check how reliable your result is at proving Chop is scum.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:05 am
by Jackofhearts2005
See, this is why you go no yeet until you have info. rollsafe.png

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:05 am
by Urist
MacDougall wrote: Wed Mar 10, 2021 1:03 am I don't have a red check exactly. But I am like 70% sure it equates to a red check. And if you add Grogu's feels to it then...
can you give a little more information? i feel like grogu's claim exonerates chopsuy more than anything

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:05 am
by Alison
My guess is that Mac is a tracker, Grogu is a watcher, both of them saw Chop visit Sloonei.

And Chop has already loudly claimed that he visited Sloonei to message him.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:06 am
by Grogu
NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 12:41 am
Urist wrote: Wed Mar 10, 2021 12:38 am
NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 12:36 am
Urist wrote: Wed Mar 10, 2021 12:31 am
NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 12:30 am I feel like you might be mafia
p sure he's basically conftown
Why
his watch of falcon to alison was confirmed by falcon, and the only scum watcher died n1
it's possible that he's the enclave tracker, but it's unlikely because he claimed LIME right from the start and there are no LIME trackers. seems unlikely at best.
Works for me, grogu welcome to the towncore
ToWnHaRdCoRe!

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:08 am
by Grogu
ChopChop wrote: Wed Mar 10, 2021 12:57 am
Grogu wrote: Wed Mar 10, 2021 12:28 am I am 100% sure chop chop killed sloon dude. Fyi
I am 100% someone killed the guy I sent a message to and I’m pissed off my ability got wasted.
Hmm. Can we prove this?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:08 am
by Alison
Actually if Grogu saw *only* Chop visit Sloonei then it hard confirms Chop as mafia.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:11 am
by Grogu
Urist wrote: Wed Mar 10, 2021 1:04 am
Grogu wrote: Wed Mar 10, 2021 1:03 am
Urist wrote: Wed Mar 10, 2021 12:29 am
Grogu wrote: Wed Mar 10, 2021 12:28 am I am 100% sure chop chop killed sloon dude. Fyi
i feel like this is probably not accurate information
I am sure it is accurate. Very
are you tho
are you
Well just a feel. Slooney voted for chop and slooney died then chop made a post that I hated
Saying who kills sloon, like sloon was wolfy or something. There’s many teams, anyone killed sloon. I think he might be shocked another team killed him or he’s acting and he did. Idk

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:14 am
by Urist
Grogu wrote: Wed Mar 10, 2021 1:11 am
Urist wrote: Wed Mar 10, 2021 1:04 am
Grogu wrote: Wed Mar 10, 2021 1:03 am
Urist wrote: Wed Mar 10, 2021 12:29 am
Grogu wrote: Wed Mar 10, 2021 12:28 am I am 100% sure chop chop killed sloon dude. Fyi
i feel like this is probably not accurate information
I am sure it is accurate. Very
are you tho
are you
Well just a feel. Slooney voted for chop and slooney died then chop made a post that I hated
Saying who kills sloon, like sloon was wolfy or something. There’s many teams, anyone killed sloon. I think he might be shocked another team killed him or he’s acting and he did. Idk
when you are a claimed watcher and say that you're 100% sure chop visited sloonei, i think people are inclined to believe you have an actual role result.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:14 am
by MacDougall
Nah I am not certain enough to speak on this in absolutes. But close.

I'm not gonna claim.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:15 am
by MacDougall
If Grogu targeted Sloonei and the only person who visited him was ChopChop and Sloonei died then like what more do we need to go on?

Also I thought ChopChop was going to target me last night?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:17 am
by Urist
MacDougall wrote: Wed Mar 10, 2021 1:15 am If Grogu targeted Sloonei and the only person who visited him was ChopChop and Sloonei died then like what more do we need to go on?

Also I thought ChopChop was going to target me last night?
if grogu saw chopchop visit sloonei, it means chopchop didn't kill sloonei because grogu's ability cannot detect fatal actions

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:18 am
by Urist
but it looks like grogu doesn't have a result anyway.
maybe chopchop did kill sloonei and thought he *was* tracked and was forced to say he sent a message :thonk:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:32 am
by Alison
why does chop send a message to sloonei if town

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:33 am
by Alison
fake claiming a message send to pre-emptively excuse tracker/watcher I could see

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:34 am
by Alison
I still don't understand why there were 0 enclave voters on the chop wagon yesterday if chop is enclave.

Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:41 am
by NANOOKTHEGREATANDFEARSOME
Grogu wrote: Wed Mar 10, 2021 1:04 am
NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 12:30 am Grogu are you mafia
Are you mafia? What a dumb question.
I'm pretty obvious town and that's pretty rude

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:50 am
by MacDougall
Alison wrote: Wed Mar 10, 2021 1:34 am I still don't understand why there were 0 enclave voters on the chop wagon yesterday if chop is enclave.

Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.
Made, NANOOKTHEGREATANDFEARSOME, Alison, TonyStarkPrime, KZA
DaughterOfOmega

So you know that TSP, Nanook and KZA are not enclave how?

Also Made was voting there.

Or is it that you meant to say made wagon in which case

MartinGG99, Long Con, Kylemii, Jackofhearts2005, MacDougall, Sloonei, Marmot
Dom

So you know LC, Kyle, Jack, Mac, Marmot and Dom are not enclave how?

None of what you just said makes sense wot.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:52 am
by NANOOKTHEGREATANDFEARSOME
MacDougall wrote: Wed Mar 10, 2021 1:50 am
Alison wrote: Wed Mar 10, 2021 1:34 am I still don't understand why there were 0 enclave voters on the chop wagon yesterday if chop is enclave.

Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.
Made, NANOOKTHEGREATANDFEARSOME, Alison, TonyStarkPrime, KZA
DaughterOfOmega

So you know that TSP, Nanook and KZA are not enclave how?

Also Made was voting there.

Or is it that you meant to say made wagon in which case

MartinGG99, Long Con, Kylemii, Jackofhearts2005, MacDougall, Sloonei, Marmot
Dom

So you know LC, Kyle, Jack, Mac, Marmot and Dom are not enclave how?

None of what you just said makes sense wot.
I mean you can pretty safely surmise that I am not enclave

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:53 am
by Alison
MacDougall wrote: Wed Mar 10, 2021 1:50 am
Alison wrote: Wed Mar 10, 2021 1:34 am I still don't understand why there were 0 enclave voters on the chop wagon yesterday if chop is enclave.

Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.
Made, NANOOKTHEGREATANDFEARSOME, Alison, TonyStarkPrime, KZA
DaughterOfOmega

So you know that TSP, Nanook and KZA are not enclave how?

Also Made was voting there.

Or is it that you meant to say made wagon in which case

MartinGG99, Long Con, Kylemii, Jackofhearts2005, MacDougall, Sloonei, Marmot
Dom

So you know LC, Kyle, Jack, Mac, Marmot and Dom are not enclave how?

None of what you just said makes sense wot.
KZA is flipped town.

Nanook red checked a flipped enclave.

If ChopChop is enclave then TSP is not enclave because they've been fighting way too harshly to be buddies.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:53 am
by Marmot
The thing that disturbs me about this game is the number of players I'd be ok voting off right now.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:58 am
by NANOOKTHEGREATANDFEARSOME
Oh I figured out who you are

Hi ds

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 1:59 am
by Gavial
MacDougall wrote: Wed Mar 10, 2021 1:03 am I don't have a red check exactly. But I am like 70% sure it equates to a red check. And if you add Grogu's feels to it then...
What are you claiming?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:00 am
by TonyStarkPrime
Alison wrote: Wed Mar 10, 2021 1:34 am I still don't understand why there were 0 enclave voters on the chop wagon yesterday if chop is enclave.

Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.
made

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:00 am
by Marmot
Urist wrote: Tue Mar 09, 2021 10:27 pm most basic analysis of the sloonei kill is that marmot is mafia i think
K, what brings you to this conclusion?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:00 am
by Urist
NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 1:58 am Oh I figured out who you are

Hi ds
LOL what

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:02 am
by TonyStarkPrime
honestly I believe it

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:02 am
by Urist
Alison wrote: Wed Mar 10, 2021 1:34 am I still don't understand why there were 0 enclave voters on the chop wagon yesterday if chop is enclave.

Unless the entire enclave team decided to just vote Mac and hope nobody reads the vote count.
Made only had 2 shots on their abilities, it's possible they were used and scum just bussed him.

Also very possible that Poison and/or SpaceDaisy are enclave and just are not here ever

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:03 am
by NANOOKTHEGREATANDFEARSOME
Urist wrote: Wed Mar 10, 2021 2:00 am
NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 10, 2021 1:58 am Oh I figured out who you are

Hi ds
LOL what
We're in the presence of royalty

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:03 am
by Urist
Marmot wrote: Wed Mar 10, 2021 2:00 am
Urist wrote: Tue Mar 09, 2021 10:27 pm most basic analysis of the sloonei kill is that marmot is mafia i think
K, what brings you to this conclusion?
He called you mafia
I did say it was basic

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:05 am
by Marmot
Urist wrote: Wed Mar 10, 2021 2:03 am
Marmot wrote: Wed Mar 10, 2021 2:00 am
Urist wrote: Tue Mar 09, 2021 10:27 pm most basic analysis of the sloonei kill is that marmot is mafia i think
K, what brings you to this conclusion?
He called you mafia
I did say it was basic

But then he called me town. Along with everyone else. :p

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:05 am
by Gavial
I thought maybe you were softing some sort of weird investigative role.
Like how can you be 70%?
Tracker?

Here’s my actions:
N1: Daisy - Message
N2: No One
N3: Sloon - Message

If you ever tracked me, these should be your results for the equivalent nights.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:06 am
by Marmot
Feel free to look at my Omega/Made interactions if you think I'm Enclave. That should probably make you feel better about me.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:06 am
by TonyStarkPrime
If it's actualy lylo we should do some work and verify what's going on but I kinda want to just be out for the day.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:06 am
by Gavial
MacDougall wrote: Wed Mar 10, 2021 1:00 am @ChopChop you have hard claimed this role ay?

Luke

You command the Brotherhood outpost located at the NCR capital city. You're regarded with some suspicion by the locals who don't understand the importance of the Brotherhood mission.

You're a 2-shot messenger. One of your chief duties is to keep the Brotherhood command to the south appraised of NCR social and technological development. Twice during the game during any separate night phases, you may craft a personal message to be sent to a player you select through the host. The message can be anything.

Separately, you are a 1-shot faction spy. You keep a close eye on the NCR Rangers and their conflict with the Slavers to aid in your own mission. Once during the game during any night phase, you may select a player. You will be told whether or not that player has ever targeted the Slaver during any previous night phase.
Yes I only have Faction Spy left.
Ya target Alison by any chance?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:06 am
by NANOOKTHEGREATANDFEARSOME
I thought i was gonna get the daisy experience this game. Big rip

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:08 am
by Marmot
TonyStarkPrime wrote: Wed Mar 10, 2021 2:06 am If it's actualy lylo we should do some work and verify what's going on but I kinda want to just be out for the day.
Huh??

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:08 am
by Gavial
Grogu wrote: Wed Mar 10, 2021 1:08 am
ChopChop wrote: Wed Mar 10, 2021 12:57 am
Grogu wrote: Wed Mar 10, 2021 12:28 am I am 100% sure chop chop killed sloon dude. Fyi
I am 100% someone killed the guy I sent a message to and I’m pissed off my ability got wasted.
Hmm. Can we prove this?
If your claiming Tracker, allow me to redirect you to my following post.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Posted: Wed Mar 10, 2021 2:09 am
by Gavial
Well previous post but I’ll just restate it again in case others missed it:

N1: Daisy - Message
N2: No One
N3: Sloon - Message